Restart the Gaming Era

Chapter 409 Theme Park Tour

"Quick, this way."

Coming out of the subway station, Wei Yong turned around and greeted several classmates who came with him.

The name of the subway station is "Shimmer Theme Park Station". When the theme park was being built, Zhong Ming had already negotiated with the Ming'an Municipal Government to open an additional subway station. This subway, or in a strict sense, should be regarded as The light rail extends from Ming'an City, about a 20-minute drive.

Several of Wei Yong's classmates came out of the subway station and followed Wei Yong forward.

A few people were chatting and laughing, and after coming out of the subway station, they arrived at the main entrance of Shimmer Theme Park.

Just in time for Wei Yong and his classmates to graduate, Shimmer Theme Park officially opened, so I definitely wanted to come and play.

"I envy Wei Yong. He can be responsible for a mobile game project at Tianji Studio just after graduation."

"What are you envious of? You already found a job long ago."

"Wei Yong is in a game company and in Weiguang Interactive Entertainment. Can it be the same!"

Several people joked with each other and came to the main entrance of Shimmer Theme Park to check their tickets and enter.

Because it is the first day of the opening of Shimmer Theme Park, tickets are not publicly sold online and can only be obtained through some internal channels. As an employee of Weiguang Interactive Entertainment, Wei Yong can certainly get tickets for these friends.

Although it was approaching summer, the weather was not very hot yet. Several people walked through the main entrance and arrived in front of the central square.

"It's so luxurious to use such a large piece of land to build a square..." said one of Wei Yong's classmates with emotion.

As students of Ming'an University, these classmates of Wei Yong have also visited the Shimmer Theme Park under construction before, and Wei Yong has moved to the new headquarters with Tianji Studio more than a year ago, and usually works in the office You can see the Shimmer Theme Park inside the building.

But whether you’re looking at it from a flying car or from an office building, it’s all from an aerial perspective. We know that Shimmer Theme Park covers a large area, but we have no idea of ​​how big it is.

Now that I have really put myself in the theme park's main entrance square, I have a very clear understanding of the area occupied by this park.

In the central square, there is a huge fountain in the center, with a statue of the protagonist Xinglan in "Zodiac Guardian". He holds his sword high and looks into the distance, which perfectly shows the image of a determined warrior.

Around the star lantern, there are statues of the twelve zodiac guardians. These statues have undergone some artistic processing, and the sizes are not strictly in accordance with the original proportions. At the same time, the postures are adjusted to make them approximately the same size in terms of senses. .

For example, the dragon is made into a coiled shape rather than fully stretched out.

The twelve zodiac guardians spurt water jets from their mouths and merge into the huge fountain in the center.

At night, this fountain will also have a unique fountain show. By controlling the changes in water flow and combining with the lighting effects around the fountain, it gives people an extremely dreamy feeling.

Around the central square, there are many characteristic buildings and some scattered game scenes. For example, there is a fishing statue by the river, which is an NPC in "Ink Clouds and Smoke".

There are some shops here selling some official peripherals, such as headwear, clothing, plush toys, figures, etc.

The entrance and exit of the theme park are the same. Visitors can buy some headdresses and hair accessories to wear for taking photos when entering, and when leaving, they can buy some clothing and figures as souvenirs or as gifts. Gift to a friend.

Wei Yong and several classmates walked into the souvenir shop and walked around casually. Some people ran to the restroom next to them to use the toilet. After all, they had to drain the water in advance after taking the subway all the way so that they could enjoy the tour better.

"This only costs ten yuan. It's quite cheap." A girl was checking out at the front desk. She was holding a little devil's headdress in her hand, the kind that could flash.

Similar headwear is sold in many tourist attractions, and the appearance is also varied. In addition to the little devil headdress, there are also some special cos suits for game characters in the Shimmer game. For example, you can directly buy the scholar in "Ink Clouds and Smoke" The set of clothes also comes with a matching scroll and paintbrush.

However, the things sold here are not expensive, and they are all reasonably priced, except for the slightly more expensive figures.

After a brief stroll, Wei Yong took a map of the theme park from the side and started a formal tour with a few classmates.

There are not many tourists in the park. On the one hand, it is because today is the first day of the theme park opening. Tickets are not sold to the public. Most of the tickets available are insiders, relatives, hardcore players of Weiguang Interactive Entertainment, and major media. Staff, etc.; on the other hand, the theme park will also control the number of people every day under normal circumstances, and does not want to queue for 2 hours and experience 5 minutes.

Following the officially recommended route, everyone decided to tour in a counter-clockwise direction, that is, visiting the Ancient Museum, Future Era, Nightmare City and Fantasy World in sequence, and finally returned to the main entrance to buy some souvenirs and gifts before leaving.

If everything goes well, you should be able to play through most of the projects you are interested in in one day.

"Let's make a reservation for an experience project first, so as not to wait in line. Do you want to make a reservation for the real-person shooting of "Xuanjia Project" or the horror house of "Resident Evil"?" Wei Yong swiped his wristband and planned to make a reservation on it.

The so-called reservation actually means waiting in line. Depending on the ticket price, each tourist can have a different number of reservation opportunities. Some popular projects in the park often have a lot of people queuing up. At this time, you can reserve a time and experience it directly when you arrive in the world without having to queue.

Everyone immediately started a discussion, and in the end the live-action shooting project of "Xuanjia Project" prevailed, because two timid classmates did not want to experience the horror house of "Resident Evil", although this place is said to be very fun, and There will be staff who will act as tyrants and arrest people.

After making reservations for everyone to participate in the live shooting project of "Xuanjia Project", Wei Yong led everyone to the ancient building area.

As one of the four major areas, the Ancient Building Area contains many ancient Chinese and Western buildings, such as the Temple of Heaven, the Great Wall, the Arc de Triomphe, etc., all of which have been carefully copied. It can be said to be a holy place for taking photos.

After entering the ancient building area, each visitor can rent a small go-kart for free for tours. The small go-kart has complete protection measures, and there is enough buffer even if a collision occurs. The speed is not fast, but compared to the two legs of tourists, it is still very convenient.

Under the guidance of the staff, everyone got on their karts and started driving.

Driving a kart is very simple, just like in the game. You only need to turn the steering wheel, press the brake and accelerator. Even a child can drive smoothly. There were also tourists I knew who deliberately bumped into each other with their go-karts. A good racing game turned into bumper cars.

Driving a go-kart, you can have a panoramic view of these characteristic buildings in the ancient building area.

Visitors can enter these characteristic buildings to visit, and the interiors of the buildings have been completely restored, and some small souvenirs will also be provided.

In addition, tourists can also simply visit outside. Go-kart competitions will be organized between different buildings, and the first place tourist will be given small gifts.

Of course, there is also very good natural scenery here. Visitors can also drive go-karts to the river, sit on a bench, have something to eat, and look at the tranquil river and think about life.

After driving the kart for more than an hour, everyone came to the exit of the ancient building area with unfulfilled expectations, returned the kart, and continued to the next area.

Go-karts are a specialty of the ancient building area, but other areas do not rely entirely on two legs. Tourists can rent balance cars. After using them, they just need to find any balance car parking spot to park and charge.

After leaving the ancient building area and entering the future era area, the surrounding architectural style changed instantly.

All the buildings in the Future Era District are in the sci-fi style. Just like "Project Xuanjia", even the doors of some buildings have become automatic sensor doors, which will make a "clicking" sound when they are opened and closed.

After arriving at the Future Era area, everyone couldn't wait to rush to the "Xuanjia Project" area.

Because you have made a reservation before, you can now experience the live shooting project immediately through the direct channel.

This real-person shooting project perfectly reproduces part of the map of "Xuanjia Project". The terrain is very complex. Everyone must wear protective clothing in "Xuanjia Project". Of course, there will be no protective clothing like the ones in the game. Things like mecha exoskeletons are just fancy, but they have special somatosensory and surface color-changing functions.

After that, all participating tourists will be divided into teams and randomly dispersed to various areas of the map through a special underground device.

Wei Yong and his classmates were divided into two groups. Together with other tourists, they entered an underground facility and stood on different plots in small groups. Then, the entire facility moves underground, and different plots of land gradually separate and take different paths. In this way, after rising to the surface, all players will automatically be dispersed in different areas of the entire map.

As soon as they appeared on the surface, Wei Yong and his teammates began to look for various weapon module replenishment points on the ground.

All firearms are simulated. Just like in the game, players bring a pistol and a long gun with them after entering. Both guns can be hung up or used dual-wielded. Different from the game, the weapon modules are no longer scattered on the ground, but some special module points will be refreshed on the map at will. These module points are pillars. Just touch the firearm simulator on them. Automatically obtain corresponding weapon module functions.

After all, weapon modules are easy to lose when thrown on the ground and are inconvenient to recycle. Making them in the form of columns will save a lot of trouble.

The real-life gun battle here removes the settings of various throwing objects, and shooting is achieved through the vibration of firearms, light effects, and the body sensing and color-changing functions of motion sensing suits.

When the player pulls the trigger, the firearm simulator in his hand will vibrate and the muzzle will light up, which is consistent with the experience of the GS1 simulator. The simulated signal from the muzzle will search for the target in front of you in a straight line and react with the enemy's somatosensory suit.

After being hit, it will provide corresponding feedback to the enemy player based on the bullet trajectory, damage and other information.

The player who is hit will feel a shock in the corresponding part. At the same time, the shot part of the somatosensory suit will change color. Depending on the player's total blood volume, a special area on the back and chest will also change color accordingly, green, yellow, red. , until gray, represents death.

After death, the player's gun simulator can no longer be used. He must find the nearest exit point and enter the underground and exit, waiting for the next game.

Of course, considering that it would not be fun if they were all real people, a large number of fixed and moving targets will randomly appear in the game. These targets will appear randomly in various areas and will also shoot at tourists and cause damage. Killing these targets will also give you certain rewards.

In the end, the winning team will receive a souvenir, which includes not only special real-life firearm models and character figurines, but also some virtual rewards in the game, such as in-game out-of-print skins specially produced for theme parks.

Wei Yong and others played inside until 11 o'clock, then reluctantly walked out.

"This is fun, more fun than a simulator!"

"Well, it's a pity that I'm tired from playing, and the body suit is a little warm. Where to go next?"

"Let's go, it's time for the "Starfire" section."

Entering the "Interstellar Fire" area, the first thing that catches your eye is the huge planetary engine in the distance. Although it is many times smaller than in the game, it still feels very majestic when viewed from an upward perspective.

Before entering the planetary engine, everyone first visited some other places, such as the fiery red planet surface scene, the snow scene, the Zerg nest, etc. Each of these scenes has some mini-games. For example, in the planet surface scene, you can control a specific robot to shoot and pick up garbage, and in the Zerg lair, you can experience a shooting simulation game.

After entering the planetary engine, everyone took the sightseeing elevator to the top floor and experienced the jumping machine, and then went to the middle floor to experience the escape room.

In the jumping machine, everyone experienced the thrill of weightlessness, and the jumping machine is inside the planetary engine. You can clearly see the structure inside the engine, and you can also see the outside, and see the panoramic view of the entire theme park, sightseeing Scary two in one.

The escape room simulates a special situation: due to special reasons, the planetary engine stalls, and at the same time various internal failures occur within the entire planetary engine, facing an urgent survival crisis.

Visitors have to play the role of a team that restarts the planetary engine. There are combatants, technical experts, and record-keeping personnel. Each person plays a role and performs his or her duties.

Starting from the entrance to the escape room, visitors have to solve puzzles one after another and open blocked doors within a countdown. They may also have to engage in relatively simple firefights with rebels along the way. Some areas require the use of heavy weapons to clear the way. of……

In the end, players performed their respective duties, solved the crisis faced by the planetary engine and successfully restarted it, and received a small official carefully prepared gift.

After experiencing the escape room, Wei Yong looked at his watch and saw that it was already past 12 noon, so the few of them planned to finish their meal before continuing the afternoon tour.

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