Tokyo Video Game Tycoon.
Page 54
The design of the game console's casing is very different from that of the Famicom. As long as the engineering department of Surui Electronics isn't stupid, the structure of the motherboard certainly can't have any similarities.
In fact, there was no need to imitate the motherboard he made for the Famicom; any experienced electronics engineer could have made one better than the Famicom.
Looking at the controller, the up, down, left, and right buttons have been replaced with four round buttons, perfectly circumventing the patent for the D-pad that Zhuyouxing had registered in advance. The three red, yellow, and blue buttons on the right side are also very different from the controller of the Famicom in terms of both their arrangement and operating mode.
The Famicom controller now only has two A and B buttons on the right side, but the PN has three, which seems to be an attempt to claim that it is better than the Famicom.
Now, Takeyusei is certain of one thing: if he follows Natsume Yasutaka's advice and seeks trouble with Surui Electronics through infringement litigation, he will likely be met with a rebuff from the very beginning.
Holding the curved game controller in my hand, I found it quite comfortable to hold, much more appealing than the square controller of the Famicom. The casing also felt very comfortable to the touch, without the cheap plastic feel of the Famicom.
In contrast, the Famicom (Nintendo Entertainment System) from Yuxing Electronics seems to have lost its prestige by several times.
If the PN-type game console is for the rich and powerful, then the Famicom (NES) is just an ordinary, unremarkable player.
Clearly, its appearance alone is enough to attract many people's attention.
Looking at the controller in his hand, Zhu Youxing suddenly realized that he should also study the ergonomics aspects of the next generation of products.
Although these are just minor details in the gaming experience compared to the video game itself, players are never satisfied, and the meaning of his job lies in doing things as perfectly as possible.
After the power was turned on, the TV quickly displayed the Surui Electronics logo and then entered the game selection screen.
The console's launch lineup includes all three games, giving it a very generous and high-end feel. It also looks quite impressive, with an attractive selection interface and game cover art.
Zhu Youxing randomly chose a racing game to try out, and after playing for a few minutes, he basically understood the game's basics.
This racing game is very similar to Rocket Rider. The game itself is not complicated, and it is easy to replicate the same game.
However, the people who made this game clearly didn't understand its essence. The game is rather dull and boring, with only one gameplay element: dodging road vehicles. The only thing that gives players a sense of feedback is the scoreboard in the upper right corner.
This game offers almost no incentive for repeat play. Let alone Bamboo Star, most people in this world would abandon it without hesitation upon seeing it.
Moreover, the game showed obvious signs of being rushed, with some parts of the code containing garbled characters and errors, causing some scenes to flicker, which was quite unpleasant.
No wonder the gaming industry isn't thriving; how could games like these possibly steal viewers from television?
He then looked at two other games, both of which were imitations of popular games from the Famicom.
However, it was clearly rushed and the content was still insufficient.
Zhu Youxing thinks that instead of rushing to make three games, you should have organized a team to properly develop one game; it's a waste of the console's capabilities.
In the end, Zhuyouxing turned off the PN game console and handed it over to the engineering development department to disassemble it, study the circuit board layout design of a true industrial giant, and see if there was anything they could learn from and optimize about their own game console.
Now the competitor has made its move, indicating that it intends to carve out a piece of this market.
Then I, as the creator, should also retaliate and teach you a lesson, so that you understand that a powerful game console is useless; it's just a medium. I can't let these people go down this path to the end.
In the days since the release of the PN game console, the market seems to be filled with praise for how great the game console from Surui Electronics is.
Surui Electronics' game console far surpasses the previous Famicom, boasting a more attractive appearance and more powerful performance, making it far more appealing than the Famicom in every way.
At the same time, some electronics companies that were observing the market also began to get restless, seemingly wanting to get a share of the pie.
During this process, Yuxing Electronic Entertainment became much more low-key, without making many moves, and simply continued to promote Super Mario Bros. 3 through on-the-ground promotion.
Immediately, the internet erupted in heated discussions.
"Which do you think is better, PN or FC?"
"I think PN is better. After all, it's made by Surui Electronics. It has stronger performance and should be more enjoyable for playing games."
"Did you buy both of the ones mentioned above? Let me tell you, the FC is better."
"Forget it, the company that produces the FC game console is just a small company with no reputation at all. It just got lucky and caused a craze. If we really compare strengths, Su Rui Electronics is definitely stronger."
"Hehe, no matter what you say, I just want to find a way to relax and have some fun. Performance doesn't matter. I really want to buy Super Mario Bros. 3. Does anyone want to buy it?"
"Have!"
"Yes, I have!"
“I have the money ready. It’s what I earned from working hard as a waiter.”
……
When it comes to Super Mario Bros., it seems that netizens on the internet are surprisingly in agreement.
None of them could deny the fun of Super Mario Bros. 1, which came with the Famicom, so when Super Mario Bros. 3 was announced, they were all quite excited.
"But speaking of which, why is it Super Mario Bros. 3? Where did Super Mario Bros. 2 go?"
"I don't know. Is it some kind of naming strategy by the company? The numbers don't actually represent which generation of the game?"
……
Chapter 70 Overtime! Overtime!
In an office at the headquarters of Surui Electronics Group in Minato Ward, Tokyo, several people are having a meeting.
The leader was a man in his thirties, who was holding the sales data for the PN game console for the past week that he had just received.
After a whole week of sales, their results can be considered quite good.
"According to the data statistics, a total of 24347 PN-type game consoles were sold in the first week. This is a very good result, which shows that users have great confidence in our product."
He is the head of the newly established game division, responsible for all content related to video games.
This is also his first time serving as the head of a department, which reflects his bold and adventurous attitude.
After a period of preparation, their business unit has assembled a team of fifty people, including game development and game software development groups.
Surui Electronics entered the emerging industry very quickly, mainly because it was indeed not difficult to imitate the Famicom. Surui Electronics could still quickly produce brand new game console products by simply increasing manpower.
After all, they are a giant conglomerate with a strong industrial foundation, and they fear no one in the electronics industry.
The team leaders all felt a sense of relief upon hearing the sales figures.
They were exhausted from working overtime, but the good sales figures eased their tension considerably.
The minister smiled and said, "This is a very good result. Thank you all for your hard work. However, we should continue to work hard and not be complacent. This emerging video game industry does seem to have great potential."
According to their general survey, many of the buyers were already gamers who owned a Famicom.
Their choice of PN game consoles was solely based on the claim that they offered superior performance and guaranteed quality. The game consoles from Youxing Electronics Entertainment, however, had a rough, cheap plastic feel, which gave Su Rui Electronics a significant opportunity.
Another issue is that nowadays, you can only play each game for about ten days.
In Tokyo, which has just experienced a mini gaming boom, many gamers are eager to play the next game as soon as they finish the previous one. They crave to play more games, just like a dry sponge craving water.
Some games may have high replayability, but nothing beats the appeal of a new game.
Yuxing Electronic Entertainment can only release one game per month, which is too few. Moreover, the games released each month can only cover one category. If it is a type that players do not like, they will have to wait a long time.
The PN game console perfectly filled this gap.
With three games released at launch, their quality is debatable, but the quantity and the sincerity shown are certainly sufficient.
Holding up the charts, the minister addressed the group, saying, "What we need to do now is continue to increase investment. Not long ago, Zhuyou Electronic Entertainment announced a pistol-shaped handle, which caused quite a stir. Does anyone in your engineering department understand this technology? Could you explain the principle to me?"
The team members in charge of the project development looked at each other in bewilderment.
They had never even heard of it.
Can the handle be made into the shape of a gun?
Then they all shook their heads, completely clueless.
"This is a product that has not yet been released and has been in the testing phase. It's normal that you don't know about it. This information was obtained by my investigators who were sent out. This product has not even been advertised."
"We don't have more detailed data on this product right now, but I expect that once this product is released, you must manufacture a similar product for me as soon as possible, and you must circumvent their patented technology, understand?"
The engineering development team was once again baffled upon hearing this.
To expect us to disassemble our product on the very first day of its release and immediately manufacture a similar one is simply disrespectful. Research and development work is never that easy.
But that's Japan—a country where overtime work is rampant, and this phenomenon was exacerbated by the bursting of the bubble economy.
Moreover, I heard that this minister was formerly a deputy minister in the marketing management department, and he obviously doesn't understand how difficult it is to overcome engineering and technical problems.
Their group leader had no choice but to agree.
Next, the minister looked at the game development team, which now had the largest number of members.
"I need you to produce four more games within a month. There can be no delays. Now is the perfect opportunity for us to conquer this market and completely dominate it."
The game developers felt a chill run down their spines upon hearing this.
They previously had almost dozens of people working around the clock to produce three games.
Moreover, they were all people who had absolutely no prior knowledge of video games.
They spent more than half a month studying some of the games on the Famicom before finding three relatively simple games, and then hurriedly worked on them.
Now they're making them make four games a month? It's like they're not even being treated like human beings.
Zhu Youxing was able to complete so many games by himself in the first month entirely because of his memories from his previous life.
He already knew those mature game creation templates by heart, so he could create games without wasting a single moment; it was a piece of cake for him.
But no one else in this world has ever systematically learned how to play games.
Even if it's imitation, you can't just copy someone else's code and use it directly. That's the dumbest way. If the other party wants to sue for infringement, they'll win every time, and the reputation of the entire company will be damaged.
First, they needed to disassemble the code to understand how the entire program worked. Then, they rebuilt their game framework, added content, and occasionally took detours. After thoroughly studying the three simplest games, they only had half a month left. During the remaining half month, they practically lived in the company.
The section chief of the game development team said with a bitter face, "Minister, four games a month is already beyond our limit. It's not that we don't want to make them, but if we want to make games of the same quality as our competitors, this is definitely not enough."
"Then why can others release six games at the same time as their initial launch?" the minister asked, his eyes wide.
You want to know? We want to know too.
"Could it be that this company had already made the necessary preparations before it was even established, and that their game development actually took more than just a month?"
“Impossible.” The minister shook his head. “I had already investigated this company before. The game console only appeared around the time the company started operating, and then several games were released for trial play over the next month.”
"According to the game release model of Zhuyou Electronic Entertainment, they must first develop a small part of the game for people to try out, and then develop the finished game to sell. If there is already a finished product, there is no need to try it out. Wouldn't it be better to release the finished product directly and make money sooner?"
"But……"
"No buts needed. You produced three games in the previous month, so keep up the good work. Your salary will definitely not be less. If you have any difficulties in life, feel free to mention them now, and I will do my best to help you solve them. I only have one request: produce four more games of different genres within a month."
Chapter 71 What kind of trash is this?
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