Tokyo Video Game Tycoon.
Page 49
It's worth noting that some high-quality monitors in later generations touted their response time as one millisecond.
Humans can gradually begin to perceive it at around 100 milliseconds.
However, games like light guns are actually more sensitive to milliseconds, so they can't be compared.
However, this is the limit that can be produced now. It is estimated that the latency will be reduced to a level that is imperceptible to people when it is developed to the third generation.
Of course, this delay was somewhat unpleasant for Zhuyouxing, but it wasn't so unacceptable for people in this world who had never experienced a light gun before.
"How is it, Takeyu-san?" Hayazawa Airi looked at Takeyu-sei expectantly.
"Very good. How much does this thing cost?"
Zhu Youxing smiled and gave an approving reply.
Airi Hayazawa replied happily, "The cost is no more than 1,500 yen, including hardware and packaging costs. As for the game itself, it may need to be improved. The current testing software doesn't look very good."
Is the total cost, including packaging, 1,500 yen? If so, then bundled sales with the game should be possible for under 8,000 yen.
Zhu Youxing nodded: "Okay, then we'll report the design technology of this thing to our legal department and have them register a patent. Then we'll contact the manufacturing factory and start a small-scale promotion, starting with some entertainment halls."
Zhu Youxing remembers that the light gun appeared most often in arcades, but less often at home, until it entered the North American market and then took off and became unstoppable.
It seems that in my previous life, a duck shooting game that was released alongside the first generation of light guns sold more than 20 million copies.
Most of them seem to have been contributed by North America and Europe.
The people there are generally tough and have little ethnic history. They prefer modern firearms to boost their national self-confidence.
"By the way, now that you have successfully created the light gun, each of you will receive a bonus as a reward for your hard work over this period of time."
The employees present could not hide their joy.
Since joining Youxing Electronic Entertainment, the relaxed atmosphere and fun-filled research environment have given them a whole new level of enjoyment in their work.
In their previous companies, they were either stagnant or fiercely competitive, where everyone was working overtime to optimize existing products and then claim credit. Few people were willing to innovate because it was too difficult and not worth the effort.
On the contrary, they were exposed to many new things here, and the boss was quite generous with the wages, so they worked even harder.
Unleash your imagination and get a good salary—what could be a better job?
It's probably going to be very difficult to find.
Chapter 62 The Heat of the Light Gun
Airi Hayazawa may not be as skilled in electronic engineering as some of the other members of the group.
However, being around Zhu Youxing and being influenced by him also fostered many amazing thought processes.
In the entirely new field of video games, you don't necessarily need to have cutting-edge technological skills from the start. As long as you have a wildly imaginative mind, you can still make a name for yourself.
After Zhu Youxing left, several employees couldn't wait to line up and experience the light gun.
They are much more tolerant than Zhuyouxing, and can still have a lot of fun even with a delay of over 100 milliseconds.
After all, they had never experienced a better light gun.
This quality of light gun would be enough to satisfy them.
They also marveled at the ingenious ideas of Takeyusei and Team Leader Hayasawa.
It's astonishing that they could think of using a light gun to capture white coordinates to achieve the purpose of shooting.
This is a way of thinking that has never appeared before.
Sometimes things aren't that difficult; what's often missing is that spark of inspiration.
A few days later, the test machines for the three light guns were delivered to Ota Tadashi's entertainment hall.
Ota Masashi's entertainment hall has now been officially renamed, and should now be called Yusei Entertainment. With the name Yusei Entertainment, it can better expand its reputation.
The previous pachinko machines, dance machines, and other entertainment machines have been removed, leaving only the Famicom-related game consoles for people to play. At the same time, various game console-related products are sold, including repair services.
This place has now become a testing ground for new games before their release.
Each player can use their voucher for purchasing the game console to enjoy three free trial sessions of the latest games each week, each lasting ten minutes.
Players who haven't purchased a game console can buy up to three play sessions for 300 yen to experience the game.
Limiting the number of times is to allow more players to experience the fun of the game console; otherwise, if one person monopolizes the game, it will greatly affect the promotional effect of the game itself.
As soon as the light gun was installed, a group of people rushed over, eager to be the first to participate in the game.
"Huh, it's a gun-shaped handle. Could this actually be used to fire a gun?"
When they first saw the pistol-shaped handle, they immediately realized what it meant and couldn't hide their surprise.
So this is how you can play video games?
That's what they were thinking.
Under the watchful eyes of the crowd, the first three lucky players entered the demo area, ready to begin experiencing the world's first light gun game.
The shop assistants patiently explained to the customer, "You just need to hold the gun-shaped handle, aim it at the screen, and pull the trigger."
Even the shop assistants' eyes lit up at this moment. They wanted to play with this thing just like the players, but their work didn't allow them to.
However, the shop assistants had already made plans so that they could close the shop and have fun as much as they wanted after midnight.
These days, being a clerk in this entertainment hall is a dream job for many people.
You can access various games 24/7 and play them freely without any restrictions.
Some children have even started dreaming of becoming employees of this entertainment hall. Astronauts or scientists seem less appealing than this profession.
One of the players was visibly excited, his hand trembling slightly as he held the light gun. He then carefully aimed at the target that occupied half the screen, following the instructions of the shop assistant.
Then he pulled the trigger.
With a crisp gunshot ringing out from the television, the player's bullet struck a spot very close to the center.
Congratulations! You hit the bullseye!
A slender model made of pixelated material appears on the TV screen, cheering for the players.
"So that's how you play it? You just need to aim at the screen. It sounds so fun!"
"Hurry, hurry, we can't wait!"
Some people started urging others to hurry up. Whenever someone played for more than ten minutes, they would be urged by the crowd to rejoin the queue so as not to waste the time of other players.
The three light gun test machines had only been set up for half a day, but by noon they had already formed a long queue, with many players eager to experience the feeling of using a light gun.
Although guns are not banned in Japan, there are very strict restrictions on owning them, making it impossible for ordinary people to possess them.
Therefore, this light gun has become an alternative way to experience shooting.
Safe and risk-free, suitable for both adults and children.
Among the crowd, Akashi Norie is a field employee of Surui Electronics.
He usually only has one job.
That means researching competitors' electronic products or products with potential.
Under your boss's orders, you need to experience these products and then generate one or more detailed experience reports.
Even if you throw up, you have to keep experiencing it until your superior tells you to stop.
Previously, he had experienced many products that looked amazing but were actually quite boring.
The experience of those things becomes truly agonizing over time. If it weren't for the decent salary, he probably would have given up on this awful job.
However, ever since he accepted the order to experience the Famicom, he has never felt bored.
He played all seven of the initial games and still felt unsatisfied. Then he played the later games one after another, as if there was always endless fun to be had on the Famicom.
Sometimes, he would even forget to record his experience report while playing, and only after being scolded by his boss several times would he generate a short report to get by, and then continue playing games on public funds, having a great time.
And whenever I was just starting to get bored, Yuxing Entertainment always managed to add more playability to the Famicom.
This time, the Famicom came up with a new trick: a gun-shaped controller that allows users to experience a feeling close to real shooting, of course, this realistic shooting feeling is based on the technology of this era.
When he learned that Zhuyou Entertainment had launched a brand new demo game, he rushed over there almost without stopping.
When he arrived and saw the light gun, he knew that his trip had been worthwhile once again.
The light gun doesn't even need the accompanying game to be fun; the mere act of holding a gun and shooting is enough to surprise and inspire a strong desire to buy it.
However, whether you can actually play it for a long time ultimately depends on the game itself.
At the entrance, a shop assistant had already set up an advertisement for the light gun.
The large selling price was also displayed in front of everyone.
A game called "Duck Hunt" is being bundled with the product for a total of 8000 yen, and pre-orders are available now.
This is considered a fairly expensive game for the Famicom.
But nobody cared; many players in line simply pulled out tens of thousands of yuan to buy the items.
It's true that Japan experienced the bursting of its economic bubble, but its consumer spending power remains strong, and most people can still make ends meet, though they may experience some financial strain.
But if I actually foresee something I like, I will still buy it without hesitation.
Moreover, 8,000 yen is much cheaper than mobile phones and cameras that often cost tens of thousands of yen.
Chapter 63 Preaching and Instructing
The heat from the light gun persisted for a long time without subsiding.
Even after more than a week, people are still lining up every day to experience the light gun.
Meanwhile, the game featuring light guns is constantly undergoing product iterations.
It started with just a few targets and evolved into a game mode with some simple plots.
Now, the prototype of the duck-catching game has emerged and is basically a complete game.
Players will feel compelled to raise their guns and shoot the cheeky dog when they see it grinning after a missed shot.
Even if you angrily point a gun at the screen and fire, the dog will still smile at you obsequiously, which is infuriating.
I really want to buy the game and then go home and shoot you properly.
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