Chapter 55 Siren (Part 1)

"Wake up, Lynn! You've been sick for months. When are you going to wake up?" Her mother's voice came from beside her ear.

"Lin En, have you finished your work? General Manager Chen asked you to send him the report."

"Get up and participate in the experiment. Who told you to go to bed so early?"

Does fear ignite the deepest fears within us?

Lynn stopped and listened carefully, trying to figure out what exactly his deepest fears were.

Is the fear that all of this is an illusion, a dream, the deepest fear in one's heart?

Lynn couldn't help but laugh.

It turns out that deep down, I wasn't afraid of becoming a wizard; what I was worried about was not being able to become one.

The fear of losing power—is that my true fear?

Lynn placed her right hand on her chest, feeling the faint heartbeat within.

The noise around him created various hallucinations, even making Lynn feel a little irritable. Lynn calmed himself down and banished these distracting noises.

When he looked around again, Lynn found that the illusion had disappeared.

A thick fog enveloped the area, and the deck was only a dozen steps away.

Lynn quickened his pace, steeled his resolve, and strode onto the deck.

As soon as Lynn stepped onto the deck, he noticed many eyes watching him. There were quite a few people standing on the deck, most of whom were quite young, and some of them were accompanied by older servants. So it was possible to bring servants to the Wizarding Continent.

Lowering his umbrella, Lynn stood still and looked back at the people boarding the ship behind him.

Lynn's eyes darted around. Some people were looking him up and down with indifferent eyes, while others were searching for prey among the newcomers. These looks made Lynn very uncomfortable, so he silently memorized their appearances.

He had promised his teacher that he would get rid of everyone who boarded the ship at this port, and the first thing he had to do was remember everyone's appearance.

Since it's just about remembering faces, it's not a problem to remember more.

Lynn retorted with a cold look, and surprisingly, fewer people around him were looking at him.

Indeed, in unfamiliar environments, only when you are assertive will others respect you.

After waiting for about two hours, the large ship docked in the harbor finally moved. The sails were hoisted, the ladders on the pier were retracted, and the ship slowly sailed away from the harbor.

The large ship sailed on the sea, but you could hardly feel any swaying; stepping on the deck felt just like walking on land.

Lynn seemed to sense something, and he turned to look at the other entrance of the new dock, where a carriage entered the port right on time.

The carriage curtain was lifted, and two hurried figures ran out of the carriage.

Lynn stared for a long time until the dock disappeared at the horizon, then he turned around, his left hand gripping the edge of the ship's gunwale.

Farewell, Bangor Port.

As the ship sailed into the sea, the surrounding fog gradually dissipated, and the distant horizon stretched as far as the eye could see.

"Newcomers, there are some rules you need to know." This was said after the ship had sailed on the sea.

Some of the boys and girls who had been gathered at the ship's side walked over.

"We're all going to the Wizarding Continent, we're all in the same batch, and we might even become classmates in the future, so don't break the rules," someone said.

"Hmph, we're all students, what rules are there? What, do you people from other kingdoms think you can stand above our Kingdom of Erdor?" said the young man in the lead, dressed in a luxurious purple-gold robe.

The nobles who boarded the ship at the port of Erdorubango all recognized the boy, and many stood behind him.

"What a rude and barbaric little place," someone chuckled softly.

Intermittent laughter came from the side.

"This isn't a rule we set, but a rule set by Lord Harlin himself, by those guys from small towns."

"There are only three rules on the ship. First, no harming crew members. Second, no indiscriminate killing. Third, you choose your own berth. Lord Harlin might come looking for you if he's in a good mood."

After speaking, the person stopped talking and began to whisper with their friends around them.

Judging from their eyes, there was always a hint of mockery in them.

Harlem?

Hearing this name, Lynn felt like she had heard it somewhere before.

Suddenly, Lynn remembered where he had heard the name before.

In his teacher Anglie's diary, he had been told about a man named Harlin.

If even his teacher became a wizard, then it shouldn't be too hard to accept that his friend also became a formal wizard. It's just a matter of whether it's a coincidence or just a coincidence.

Bringing his thoughts back, Lynn went into the cabin, looking for a place to rest.

We don't know how long the voyage will take yet; we need to find a suitable room first.

Lynn took out a wooden stick from his pocket and then cast a light spell on the top of the stick.

The top of the wooden stick lit up, illuminating the scene inside the cabin.

It wasn't damp around, but all the doors to the rooms on the first floor were closed, the floor was covered with a red carpet, and the walls were painted with various patterns.

Lynn walked to the end, then climbed down the ladder to the second floor of the ship's cabin. The air on the second floor was slightly more humid. The floor and walls were made of wooden planks without any patterns. Every few meters there was a picture frame with a portrait of a single person hanging in it. All the doors to the rooms on the second floor were closed.

creak-

A door to a room on the second floor suddenly opened.

By the light, Lynn noticed that a pale-faced, blonde girl who looked to be in her teens came out from behind the door.

The girl watched Lynn warily, hesitated for a moment after Lynn left, and then followed behind him.

Then came the third floor, where Lynn discovered that it was actually a restaurant.

This floor has a large space with empty spaces everywhere.

Moreover, the ceiling on this third floor is quite high.

This one floor alone is equivalent to the height of the two floors above it.

The footsteps that had been following me separated after we entered the third floor, and I found an empty seat next to them.

She tapped the table, and Lynn sensed a faint energy fluctuation.

"Oh ho, dear little girl, what would you like to eat?"

A sound came from not far away.

Lynn turned his head and found that a tiny figure, no taller than the palm of his hand, had appeared on the table in front of the girl.

Lynn's eyes flickered slightly. There were empty seats everywhere on this floor, so he found one and sat down.

Then I tapped on the desktop.

An energy fluctuation emanated from the table in front of me, accompanied by a fleeting blue light.

A tiny, palm-sized figure appeared on the table.

It has human facial features, wears woven clothes and a hat, and looks quite exquisite.

Lynn compared the information in his mind and identified the little creature as a Bachoff sprite.

A kind of sprite naturally skilled in magical flashing, who loves cooking and has its own civilization.

"Dear sir, what would you like to eat?" the summoned Bakhoff sprite asked.

"I'd like to know some things about the rules on this ship," Lynn said.

"Oh, didn't anyone tell you?" The Bachoff sprite in front of me immediately looked disappointed. "I'm just a Bachoff who likes to cook, okay, okay, don't point your wand at me. It's not a secret, I'll tell you."

After listening to the story told by the little Bakhov sprite in front of him, Lynn gradually learned about the rules of the ship.

Generally speaking, there are two types of rules for this ship.

The first set of rules are the basic regulations: it is strictly forbidden to damage or destroy ships, to injure ship crew members, or to affect the ship's progress in any way.

According to this Bakhov sprite, he has been on this ship for nearly a hundred years and has seen many generations of students.

The second type of rule is the rule for the official wizard who accompanies the ship each time, and these rules depend entirely on the wizard's mood.

For example, some wizards hate noisy sounds, so they will require that the sound of the entire ship cannot exceed a certain number of decibels. Whoever's sound exceeds this standard will be thrown into the sea to be fed to the fish.

Some wizards are germaphobes, while others have strange habits, such as going down to buy slaves every time a ship docks at port.

This official wizard, Lord Harlin, had been staying in his room almost the entire time since boarding the ship, and he strictly forbade anyone from disturbing him. So, according to the Bakhoff elf, this voyage was relatively easy.

Like his teacher Anglie, he was a complete shut-in.

Lynn thought to himself.

(End of this chapter)

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