Full-Time Psychic Martial Artist

Chapter 21 Hourly Beast Bar

After determining their location, the orc wanderer drew a few lines on the map, then began to carve marks on tree trunks with his dagger to guide the main force that would follow.

Nelly finally finished charging up, and sprang up from her crouching position to thrust forward, her two daggers simultaneously and precisely piercing the vest of the level 12 orc warrior.

The orc warrior's body only had time to twitch before he was completely dead.

Nelly killed the enemy with a single blow, gaining a free [Shadowguard Teleport], and immediately teleported back into Lorne's shadow.

Meanwhile, the other orcs also noticed their captain's unusual behavior.

Strangely, the heart pierced by the dagger did not spurt blood. Instead, two dark holes formed at the site of the injury, from which visible black particles were escaping.

These black particles dissipated and disappeared in the blink of an eye, and the two dark holes returned to their original fleshy color. Only then did the blood gush out.

This bizarre scene was clearly caused by shadow damage.

Shadow damage: Damage caused by the void eroding matter or energy.

Although Lorne had a premonition of how monstrous this attack would be after reading about the Rogue class traits, the scene before him still made him gasp in shock.

I glanced at the system battle report subconsciously, and then felt another chill run down my spine.

[Neri launched a sneak attack on the level 12 orc warrior, and the attack succeeded, dealing a heavy blow!]

The level 12 Orc Warrior received 118 points of piercing damage + 400 points of shadow damage. (Overflowing by 278 points)

[Neri killed a level 12 orc warrior.]

Holy crap, what kind of Asura is this?

A total of 518 points of damage; one sneak attack could kill four of me.

For a fleeting moment, Lorne felt that neither psionicists nor martial artists were appealing anymore.

But upon closer reflection, the strength of the stalker is achieved through various limitations, and one's mindset becomes more balanced.

The orcs are now on high alert. In this state, it will be difficult for Neri to unleash a powerful attack. Now it's her turn to step in.

Lorne did not act immediately, but waited for the system battle report to show that "[Nellie has obtained [Dark Stealth]]" before turning the magic ring to enter stealth mode.

Lorne's judgment proved to be correct.

When he entered invisibility, his shadow disappeared. Nelly also forcibly deactivated [Shadow Follow], inevitably creating some noise in the tree, which alerted the orc wanderer.

"There!" the orc wanderer immediately warned his companions in orcish.

A group of orcs immediately scattered and surrounded the tree where Lorne was hiding, but Lorne and Nelly were both invisible at the moment, so they found nothing.

Lorne silently guided two psionic tentacles through the gaps in the foliage, grabbing the orc wanderer by the neck.

The orc wanderer instinctively resisted and struggled, but his will suddenly plunged into an abyss.

He soon realized that it was not an abyss at all, but rather the tip of the iceberg of some mysterious will.

His power is indescribable, His will is inviolable, and only by becoming His devout servant can one attain the sole truth of all things!

[You cast [Spiritual Servant] on a level 3 Orc Rogue.]

[Level 3 Orc Wanderer's Charisma saving throw failed.]

A level 3 orc wanderer has become your [Bound Servant].

With a successful first attempt, Lorne immediately released the orc wanderer.

He originally planned to hang himself if the contract failed, but now it seems that's no longer necessary.

The moment Lorne released the orc roamer, he gave the orc roamer a command through master-servant telepathy.

The orc wanderer immediately turned and pointed to another tree, saying in orcish, "There!"

The other orcs immediately and cautiously moved toward another tree.

Lorne took the opportunity to take out three bottles of mana potions and drink them.

A mana potion restores 100 mana, but not instantly. It restores 20 mana per turn for 5 turns, and can stack up to 3 times.

That is, 3 mana potions, which restore 60 mana points per round, and restore 300 mana points in 5 rounds. The excess mana can be cached for long rest.

After drinking the potion, Lorne used two psionic tentacles to strangle the necks of the two orcs walking at the back, one on each side, and cast the Bound Servant spell again.

Both orcs failed their charm immunity, and Lorne gained two more contracted servants.

The three orc servants who were at the back of the group exchanged glances.

One of the orc warriors said, "No, I think it's on this tree."

Another orc barbarian chimed in, "I think it's this tree too."

The orc who was moving toward another tree stopped in his tracks upon hearing this, looking somewhat bewildered at the wandering orc who was the team's lieutenant.

The wandering orc immediately said, "Split up and guard. Two more will come over from here, and I'll provide support from the middle."

Then two more orcs came back, and four orcs stood under each tree.

Lorne once again tightened his two psionic tentacles around the necks of the two orcs.

This time, I wasn't so lucky; I had one success and one failure.

Lorne immediately had the orc warrior who had failed to become a servant hanged.

The commotion immediately attracted the attention of the other orcs. The orcs guarding the other tree rushed over. Some looked up at the tree, while others tried to rescue the orc who was entangled. However, they were completely unprepared for the four traitors.

Lorne seized the opportunity and used his telepathy to respond to the orders given by his four servants. The servants quickly found an orc and launched a sneak attack, and the scene immediately descended into chaos.

Nelly, who had been lying in ambush in the tree, was completely bewildered. Her instincts told her that she should take the opportunity to ambush and kill one of them, but she couldn't decide which one to kill.

Fortunately, Lorne gave timely instructions: "Neri, take down that barbarian with the most chest hair."

"Oh!" Nelly immediately leaped down, her two daggers precisely piercing the target's skull. Then, using the free [Shadow Guard Teleport] granted by the kill, she returned to Lorne's side.

Lorne wasn't idle either. After strangling the first orc warrior, his two tentacles, taking advantage of their invisibility, launched a frenzied sneak attack, specifically targeting the eyes.

The battle ended quickly, and the four orc servants only suffered minor injuries.

"Alright, we can go down now." Lorne was the first to deactivate his invisibility and descend to the ground.

The four orc servants immediately knelt on one knee and said in unison in the orc language, "Master."

Lorne nodded slightly, walked straight to the corpse of the level 12 orc warrior, bent down, and touched it with his hand.

The fatal wounds on the corpse healed at a speed visible to the naked eye.

You have successfully refined a level 12 orc warrior (corpse) into [Alien Body - Substitute Body].

You have changed your [Alien Body/Substitute Body].

In Nelly's eyes, Lorne vanished in a flash of white light, and then the level 12 orc warrior he had restored was resurrected.

I glanced at the attributes of the new body:

~~~

Alternate Life-Substitute Body (Zaku, Orc)

Warrior Level 12: Gladiator Training Level 5, Shield Warrior Training Level 7.

Strength: [20+6] (+8)

Agility: [14] (+2)

Constitution: [18] (+4)

Intelligence: [10]

Perception: [10]

Charm:【10】

……

Orcish Healing: When well-fed, the health restored through prolonged rest is doubled. Poisoning, bleeding, disease, and severe injury can also be restored through prolonged rest, but the recovery speed is halved.

Orc Fortitude: +2 to all Constitution saving throws.

Orc Unyielding: When health drops to 0, a Constitution saving throw can stabilize injuries and prevent death, maintaining health at 1. The saving throw difficulty is the attack power or spell power that would cause fatal damage.

Orc Perception: Dark Vision +40 meters.

~~~

"Neri, come down." The orc Lorne said to Neri in the tree using his Heart Net.

Nelly watched the orc Lorne and the other orcs warily, showing no intention of coming down.

Seeing this, Lorne switched the substitute body back to the original one, and at the same time sent the descriptions of the abilities of [Bound Servant] and [Substitute Body] to Nelly via the Mind Network.

After processing the information, Nelly jumped down from the tree, but remained wary of the four orc servants.

Lorne didn't waste any time, immediately ordering his four orc servants: "You will mislead the main force with incorrect markings, causing them to circle around, and delaying their arrival at the elven fortress as much as possible."

"Yes, Master!" The orc servant acknowledged the order and immediately began to act. The orc wanderer was the first to erase the previously made mark and redraw a misleading one.

You have completed the campaign event [Hourly Beast Bar], gaining 100 x 10 experience points. (1600/1000)

You have accumulated enough experience to level up.

You have one first-level spell to choose from.

Lorne silently rolled his eyes.

What the hell is this [Hourly Beast] system? You're such an unconventional system!

While cursing under his breath, Lorne put all the orc corpses on the ground into his storage space.

Time is frozen in the storage space, and these corpses can be kept to be refined into substitute bodies for other beings at any time.

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