Chapter 281 Thunderclap Sweeps the Land
The moment Irelia dies, the game automatically displays the corresponding emoticon for First Blood.

The EDG team logo appeared above the heads of all five players, giving them a very imposing presence!

"Great, first blood!"

Miller shouted from the commentary booth, "JJ once again took the lead! He's in top form as good as ever! He ganked top without even clearing the jungle camps, catching Nuguri completely off guard!"

"A 2-0 lead has boosted the confidence of the entire EDG team," Guan Daxiao laughed. "However, it must be said that EDG did have an advantage in the early game tempo today, securing first blood in all three games!"

Inside the LPL live stream, countless viewers were incredibly excited, with the screen filled with comments.

【42! 】

【JieJie, it's him again!】

[Easy to catch, catching it was the right thing to do!]

[If you ask me, we should just gank top without thinking. Do you think Xiaofei and Viper need help? What pressure are they facing in lane?]

[That's true, I think as long as you drag it out to the later stages, you'll win.]

On the DK player bench, Nuguri scratched his head but didn't complain about his teammates.

Because he knew that his teammates didn't really have any solutions.

Being ambushed at the start of the game does indeed come at a cost for the team.

Compared to being caught in the mid or bot lane and collapsing completely, it's obviously better for him to be caught in the top lane.

Although this death will put him at a disadvantage for a while, he is confident that he can gradually turn things around by relying on the strength of his hero and his personal skills.

Of course, this is on the premise that the other members of both sides do not come to the top lane to cause trouble.

Especially in the middle lane.

Nuguri switched screens to glance at the mid lane.

Niu Bao really doesn't want to see Ming Jing in the top lane anymore; he was really ganked and numb last game.

Unfortunately, Showmaker's laning phase was not ideal this game.

As a long-range hero, Twisted Fate's laning pressure is actually quite poor, and he is extremely dependent on the player's individual skill.

In the hands of a skilled player, Twisted Fate is a versatile hero with strong laning dominance, unparalleled tempo control, and even ridiculously high damage output once he snowballs.

Showmaker is undoubtedly a master of card games, but unfortunately, he was facing Mingjing.

Moreover, Mingjing is using Galio, the ultimate scoundrel and mage nemesis.

Seizing the opportunity when the card was about to finish off the opponent, Mingjing threw a punch forward and dashed over!

Showmaker remained calm, and the card retreated slightly.

His distance control is still fine; of course, he won't give Galio the chance to knock him up directly with his E skill. Galio's E skill will at most just close the distance.

As expected, Galio's E only managed to dash to Twisted Fate's face and did not knock him up.

Ming Jing remained expressionless and delivered a powerful passive punch to Card's face, which also affected the ranged minions around Card.

It can be clearly seen that while the card is responding to the basic attack, a card selection effect has begun to float above its head.

It has to be said that Galio's E to land a punch with his passive doesn't make much sense, since it's fighting across lanes and would attract minion aggro.

If you freeze him with that yellow card and coordinate with the minions to unleash a combo, can you really profit from this exchange of blows?

You're not even in mid lane, are you?

Ming Jing remained calm and pressed W to charge up, using W's damage reduction to minimize the damage from the cards and minions' basic attacks. Then, he released W the moment the cards used their yellow cards!

Although the card drew a yellow card and stunned Galio, Galio simultaneously taunted the card, thus canceling out the control effect!
After Galio lands his crowd control, a green glow appears around him, a sign that the rune "Aftershock" has been triggered. Galio gains a significant amount of physical and magical resistance, making him stronger as the battle progresses.

Mingjing repeatedly pressed Q, and Galio unleashed a Q [Righteous Gale] the moment the stun ended!
With two skills hitting, Galio's passive cooldown was shortened continuously. Mingjing then closed in and the aftershock damage, combined with the passive of One Punch, slammed into the card again!
Two passives and one Q, three full AOE attacks, not only reduced the card's health to half, but also cleared out the three ranged minions around the card!

On the other hand, the cards' counterattack seemed rather weak.

The yellow card hit Galio's damage reduction, so even if the subsequent Q [Wild Card] hits reliably, the damage is quite limited, far less powerful than Galio's QA combo.

Even though Galio traded blows across the lane and lost an E's worth of damage, the fight ended up being a 50/50 affair, with Twisted Fate not gaining anything.

There's nothing to it but the numerical difference.

Most importantly, the minion waves on both sides have become significantly different due to this exchange of blows.

The first wave of minions had just been released, and the lineup had barely taken shape when Galio wiped out all the ranged minions.

In contrast, Twisted Fate's WQ combo was all aimed at Galio, leaving him with no way to push the lane in the short term.

It is foreseeable that the creep wave will quickly push towards the DK tower.

This is what Mingjing truly wants.

Relying on the bottom lane priority, Mingjing quickly pushed the minion wave to DK's mid tower.

Looking at the half-health card under the tower, Ming Jing licked his lips, knowing that the outcome was already decided.

The card is already dead.

From below the stage, the audience, with their God's-eye view, watched the scene in the middle lane, and many had already begun to cheer.

Because everyone could clearly see that Meiko's Zilean had somehow run to the mid lane and arrived behind DK's mid tower!

EDG's duo of Jinx and Zilean in this game is a perfect match. Both of these champions have strong AOE capabilities, so controlling the lane is naturally a piece of cake!
This was only because Canyon was active in the bottom half of the draw, and the two players had toned it down somewhat.

If it were a normal laning phase, Meiko would have roamed over by now!
"When the minion wave pushes into the tower, Meiko immediately blocks the path, preventing Twisted Fate from leaving!"

Miller's voice grew louder and louder, "It seems like it's there! The card doesn't have any shiny effects!"

In the video, Meiko uses his E to slow down Twisted Fate, then throws two Qs in succession, stunning Twisted Fate firmly under the tower!
While Meiko was tanking the tower, Mingjing also launched a powerful attack, unleashing a QEA burst combo that instantly wiped out one-third of the card's remaining health without even needing to use W!
"EDG Phi has killed DK Showmake!"

The news of the kill resounded throughout the stadium, triggering another wave of cheers from the audience!
"I can only say that this game went much more smoothly than we expected!" Remember shouted with a smile, "It's only been a little over four minutes, and EDG already has two kills! The gold difference has already widened to 1,000!"

Seeing that the mid laner had also successfully tower-dived, countless supporters were now relaxed, knowing that the game was most likely already won.

Brother Fei has an advantage, so don't worry, buddy!
Once Galio gets going, it will be an overwhelming and crushing victory!
After diving the tower, Mingjing returned to town with Meiko and quickly upgraded his equipment.

Generally speaking, when playing Galio against Twisted Fate, rushing Mercury's Treads is the safest bet, since Mercury's Treads are practically the bane of champions like Twisted Fate.

Under normal circumstances, Mingjing would definitely build Mercury's Treads first. Mingjing doesn't actually do anything fancy with his item builds. His daily immersion in math problems has instilled in him a meticulous nature. He will always choose the item build that yields the highest return, even if these items might affect his ability to shine.

Such tactics as wearing bare cloth armor shoes or bare mercury shoes are commonplace in Ming Jing's matches, making him notorious for his lack of martial ethics.

But this time he didn't do that; instead, he directly bought the Killing Ring and the Enhancement Tome.

Simply put, in the current environment, it is more appropriate to use the murder weapon first.

Because soon, another kill will be added to the team.

As Mingjing walked towards the lane, he switched the camera to the top lane.

On the top lane, Flandre is pushing the minion wave into the tower.

JieJie's gank on the top lane had a significant impact on the top lane. The direct effect was that the advantage and disadvantage of the two top laners were directly reversed. With the gold from the first blood and the advantage of having an extra Flash, Flandre firmly controlled the lane.

Of course, Irelia is a champion who is very good at seizing opportunities, and the gap between the two top laners is not irreversible. Once Irelia gets Mercury's Treads and Sheen, she can turn the tide sooner or later.

Therefore, Mingjing naturally had to deliver another heavy blow to Shanglu.

After the top lane tower was behind, JieJie arrived right on time, clearly intending to dive the tower.

"Huh? Are they going to tower dive right away?" From the commentary booth, Guan Daxiao's voice was incredibly exaggerated. "That's not a good dive! Irelia is almost at full health!"

Irelia's tower dive power is still a bit abnormal. Not only does she have the control from her E, but she also has the damage reduction from her W. EDG's Kennen and Jarvan IV are not strong tower divers, so they don't seem to have the ability to take down Irelia.

And that wasn't all. Right behind JieJie, Canyon's Poppy arrived one after another!

Poppy walked confidently straight to the tower and stood side by side with Irelia.

Canyon didn't expect EDG to dive him; he was just farming in the top half of the jungle. But since EDG was playing like this, it wouldn't make sense for him not to come and support them.

Poppy's arrival undoubtedly further reduced the feasibility of this tower dive.

Two opponents, and it's Poppy and Irelia, how could they possibly jump over each other?
EDG quickly provided an answer.

Jie Jie placed a True Sight Ward, and a teleportation glow instantly appeared!

It's not two over two, but three over two.

Galio's arrival after the shock completely changed the course of the tower dive.

In terms of tower diving prowess, Galio is undoubtedly at the top level in this game!
Poppy and Irelia are no match for Galio; once they've taken a single taunt from him, who can survive?
DK's Ueno quickly assessed the situation, but his reaction was ultimately a bit slow.

When they realized there might not be much room for maneuver, Galio's teleport was nearing its end and he was about to land. Even if they wanted to escape, they wouldn't be able to.

Galio teleported down and charged into the DK tower, immediately unleashing his W ability!

DK's top and jungle had little room for maneuver and could only counter-attack on the spot. Poppy activated her W [Unwavering Demeanor] in advance, attempting to disrupt EDG's control chain.

Irelia used her W ability to reduce damage, attempting to weather the attack.

Looking at the situation before him, Ming Jing made a decisive decision and shouted, "Kill Poppy first!"

As he spoke, Galio used his W ability to taunt, controlling both of them and triggering an aftershock to tank the tower.

Saint Gun immediately followed up. Kennen's E [Thunderbolt] was not restricted by [Unwavering Demeanor]. The electric mouse crashed into Poppy and Irelia, then used W to shock the two, and then used Q to stun Poppy!

Although Poppy's abilities prevented Galio from using his E and Jarvan IV's EQ, EDG still had three players, so killing a Poppy who was behind in levels wasn't actually that difficult.

JieJie didn't hold back on his skills, immediately using Q [Dragon Strike] to poke at Poppy, and combined with Galio's QA, almost instantly brought Poppy to low health!

Seeing that the taunting was over, Mingjing left the tower early to avoid being left behind.

Taking advantage of this opportunity, Flandre and JieJie each used a basic attack to kill Poppy first!

"EDG Flandre has killed DK Canyon!"

As the screen went black and white, Canyon was filled with despair.

Is this death?
Isn't that the end?

After killing Poppy, Mingjing just left the tower, and the tower's aggro was reset to the minions.

Since EDG doesn't have much sustained damage, JieJie and Flandre can stay inside the tower and prepare for a second tower dive.

Although Ming Jing had very little health left, he also returned.

"Wait for me to Q! Wait for me to Q! I'll take the hit!" JieJie repeated in the voice chat, while simultaneously pinging the cooldown of [Dragon Strike], showing two seconds left.

"OK, OK." Mingjing and Holy Gun Bro responded that they understood, as that was exactly what they were thinking.

Once the cooldown was over, JieJie didn't delay. He used his passive on Irelia, then immediately used his EQ combo at close range!

Nuguri reacted quickly, seizing the opportunity and using his Q [Blade Impact] to charge at Mingjing's Galio!
Meanwhile, during the sprint, the two E skills [Double Blades] were quickly released, spanning across EDG's top, mid, and jungle!
Nuguri is extremely ambitious; he doesn't just want to survive, he even wants to turn the tables!

But Ming Jing gave her no chance at all. He watched as the girl charged towards him, but he wasn't in a hurry. He paused for a moment and then quickly pressed E!

Galio took a precise step back, dodging the convergence of [Twin Blades] and avoiding the stun. Then, he delivered a forward punch, sending the Irelia flying as if she were about to be devoured!
"Awesome!" Miller's eyes lit up in the commentary booth. "Great E! This is it!"

This player demonstrated clear thinking and effortless execution, showcasing exceptional talent.

That punch sent the enemy flying, completely sealing off Irelia's escape route!
"Awesome!" came the exclamations from the EDG voice chat channel.

Flandre quickly followed up, and Kennen used AQW to contribute as much damage as possible and reduce Irelia's health.

Although JieJie's previous EQ combo didn't knock the enemy into the air, it still dealt damage.

With the combined fire of the three, Irelia's health was almost gone.

"Ming Jing, take it!" EDG's top and jungle duo were quite sensible, not forgetting to take care of the heroes.

Mingjing's gank on the top lane was actually a loss for him, since he teleported out from his base and had to tank the tower, leaving him with very little health. After the gank, he would have to go back to base to heal.

After making two trips like this, we've lost a huge wave of minions, so it wouldn't be right not to get a kill.

Ming Jing didn't hold back, unleashing a QA combo to secure the kill on the Blade Girl, increasing his Killing Ring level to three.

"EDG Phi has killed DK Nuguri!"

After a tower dive, EDG secured two more kills.

The pace was like a thunderclap, and just over five minutes into the game, the kill score was 4-0, with EDG's economic lead widening to 2,000.

(End of this chapter)

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