You've only been playing for half a year, and you've already reached the finals?
Chapter 282 I could do it too!
Chapter 282 I could do it too!
After returning to the city to resupply, Mingjing rushed back to the online platform.
This journey was not without its costs.
Although Mingjing returned to the lane very quickly, he still lost a wave of minions and lost a layer of plating.
Showmaker thus gained an extra wave of development.
But Mingjing didn't take it seriously.
This loss was inevitable; there was nothing that could be done about it. Mingjing wouldn't regret such an unavoidable loss.
No matter how much gold the card takes, it can't catch up with him.
Mingjing returned to base with a kill and an assist, his equipment was upgraded again, and the amplification tome in his hand evolved directly into the Lost Chapter.
Furthermore, the three-layered Killing Ring is also a point that cannot be ignored, providing 15 points of spell power, which is an extra 300+ gold.
Just how strong is Galio with this build?
This is very intuitively reflected in online rights.
For mages, ability power is the most crucial attribute for pushing lanes. Mages like Twisted Fate, Ekko, and Galio, with just a tiny bit of extra ability power, can one-shot ranged minions with a single skill, bringing a qualitative change to their lane-pushing ability.
Ming Jing did the same this time.
With the missing chapter and the ample ability power from three stacks of the Killing Ring, Galio, at only level 5 and level 3, was already able to instantly kill a ranged minion with a single Q.
This was of course within Ming Jing's expectations. Ming Jing even knew that after 30 seconds, the minions would level up and gain an additional 20 health, thus exceeding the numerical damage of Galio's Q skill.
Galio will have to wait until level 7 and level 4 to use his Q to instantly kill ranged minions again.
In other words, this is a rare opportunity.
Ming Jing certainly wouldn't miss this opportunity. Galio didn't linger on the lane at all, quickly pushing the minion wave to the tower and reaching level six, before immediately disappearing from the mid lane.
They quickly pushed the lane, then met up with JieJie who had just cleared the bottom half of the map, and went to the bottom lane to join their teammates.
The bottom lanes on both sides played a very exciting game.
EDG's bot lane duo had an advantage, but after Meiko roamed to the mid lane and Viper lost a wave, their advantage has now essentially vanished.
But it's not a big problem. When the mid and jungle players come to the bottom lane at this stage, it's basically like a one-dimensional attack.
There was no need for Mingjing to even show up; the DK duo retreated on their own, crouching back under their tower, as if afraid of dying on the lane!
Taking advantage of this opportunity, EDG's Jinx and Zilean quickly cleared the minion wave, then regrouped with their teammates and immediately started the dragon!
It's only been a little over six minutes, and this kind of timely start to the dragon is no different from a death warrant for DK.
However, DK's current fighting strength is not on the same level as EDG's. A level 6 Galio is an insurmountable mountain for them, and there is nothing they can do but watch EDG take the dragon.
"The Red Legion has slain the Ocean Dragon!"
With the first dragon secured, EDG gained a significant advantage, and the cheers from the audience grew even louder!
Here it comes, the familiar rhythm has begun!
"Six minutes, four kills, two thousand gold, a complete run."
Miller listed the differences between the two sides, his mouth practically stretched to his ears in a grin.
This rhythm is so familiar, it couldn't be more so.
What's the difference between this and the first one?
Oh, there are still differences. The first game was a solo carry game for Xiaofei, and there was a risk of being targeted. This game was a true team-wide victory, making it much harder to lose!
"DK is going all out!" Colonel Guan said, arms crossed. "They desperately need to find a way to turn the tide!"
The DK members are indeed under immense pressure right now.
To this day, they still don't understand why the game turned out this way.
Four people killed in six minutes?
This extremely bloody pace reminded the DK players of their experience playing in the World Championship in Shanghai last year. Back then, in order to ensure their training, they played ranked games on the Chinese Super Server. Every game was similarly bloody, with a high kill density.
But this isn't a ranked match. Isn't this the World Championship finals?
The DK players didn't have time to think things through; their top priority was to find a way to disrupt EDG's rhythm.
If things continue at this pace, they probably won't last more than twenty minutes!
At the very least, we need to find a way to take down the vanguard.
Taking advantage of EDG's control of the dragon, the DK duo quickly pushed the bottom lane minion wave and then recalled to base to replenish their supplies.
Beryl's Rakan, as usual, did not go to the bottom lane, but instead met up with the jungler and headed to the top side of the map together.
Using a return to base as cover while actually roaming is a common tactic of Beryl's. Coupled with DK's consistently excellent teamwork and execution, as well as precise control over the opponent's vision habits, the success rate is extremely high.
EDG almost lost because of this in the last game.
The time is almost seven minutes. If we can get a kill in the upper half of the map, we can easily control the vanguard by virtue of the numerical advantage!
Fortunately, having already experienced this once, EDG was naturally prepared.
On the top lane, with two assists from his teammates, Flandre's advantage has become incredibly large.
The gold difference between the two top laners has widened to over a thousand. If neither side comes to harass the top laner, Nuguri will probably never be able to recover.
But with Beryl gone and the crucial moment for the Vanguard team approaching, Flandre can only temporarily suspend his suppression, focus on peaceful development, and conserve his energy for the Vanguard team's attack.
Fortunately, Flandre still has Flash, so he's not under much pressure right now.
However, DK's objective was rather unusual; they had no intention of taking action against Flandre.
Their target remains the mid lane.
Even though Kennen's economy is incredibly strong, in DK's eyes, Kennen is not as threatening as Galio.
Moreover, Galio used Flash at the start of the game, and there's less than a minute left.
Of course, DK had to seize this opportunity and give Galio a go!
Without waiting long, DK's jungler and support stealthily made their way to the mid lane.
Although EDG just secured the dragon in the bottom half of the map, it's certain that they focused their vision control efforts on the top river.
Firstly, EDG had been targeting the top lane, which is the real advantageous half of the map.
Secondly, the Vanguard is about to be refreshed.
Therefore, DK's jungler and support chose to flank in the bottom river, even going so far as to enter EDG's bottom blue buff area for a big flank gank on the mid lane!
It can only be said that DK's understanding of single-target picking has always been good.
Although Mingjing had anticipated that DK might gank mid, he truly hadn't expected them to come out from his own bottom jungle!
Seeing Bobby Lo covering the rear and Cards rushing out with a yellow card above his head, Ming Jing's thoughts raced, but he remained calm.
It seems like he's practically invincible this time around.
However, there may be a price to pay.
Although the card had a yellow card on its head, the distance was too great for it to catch up.
Therefore, Poppy must first push him into the range of the card's yellow card!
"Drink up!" Miss Bobby's headbutt skills were truly impressive. She rammed her head into the anti-magic statue, causing it to stagger backward.
Taking advantage of the opportunity, Twisted Fate threw out his yellow card and steadily followed up with Dizziness.
At the same time, Beryl's Rakan also timed it perfectly, using a W to launch Galio into the air, followed by a Q and Ignite!
Galio was built with full AP items, so he wasn't exactly tanky. The three DK members were focusing fire on him, and there was also Poppy, a hidden damage monster.
Galio was hit by a whole chain of crowd control, and his health plummeted, dropping to a third in the blink of an eye!
After the knock-up ends, Poppy uses her W [Unwavering Demeanor] to completely shut down Galio's escape options!
Seeing this, countless DK supporters felt a surge of hope.
You absolutely must kill him!
The next instant, Galio suddenly unleashed his instant W.
This W didn't provide any control or damage, but it successfully triggered the double damage reduction from W and Aftershock, making Galio suddenly incredibly tough.
Take this opportunity
The stone statue flaps its wings!
[Hero's Departure]!
The director acted quickly, switching the camera to Jie Jie's side.
JieJie failed to protect his team effectively this time. He is currently rushing towards the mid lane, but it is clear that he will not be able to catch up.
But suddenly, a giant magic circle unfolded around him!
Although Poppy unleashed her "Unwavering Charm," Galio's ultimate ability made him unstoppable, and Poppy couldn't stop him at all!
what?
The three members of DK – mid, jungle, and support – were all dumbfounded. There was nothing they could do but watch Galio rise into the sky and then fall back down into the river.
"Hey, it got away!" Remember, his eyes widened in surprise. "Ultimate move to escape, no problem!"
"This was crucial," Colonel Guan laughed. "DK completely missed their target this time!"
"That's great!" Miller breathed a sigh of relief. "Little Fei didn't die, so the vanguard regiment's fighting strength has been preserved!"
"But Galio losing his ultimate is also a big blow. EDG really needs that ultimate in team fights."
"It's better than being dead, isn't it?"
"Too."
The three commentators took turns talking, discussing what would happen next.
Although DK's attempt to gank mid failed, it wasn't entirely without its gains.
At the very least, it weakened EDG's team fight capabilities, giving the team a chance to take the lead.
At this moment, it is clear that after forcing Galio to retreat, DK's mid and jungle players have all returned to base, leaving ADGhost to enjoy the mid lane experience alone.
Right now, the vanguard has entered the ten-second countdown, and DK's purpose is very clear: he wants Ghost to solo experience and level up to level six, in preparation for the vanguard raid.
But don't forget, in the DK formation, there's someone carrying a heavy burden.
On the top lane, Nuguri is facing increasing pressure in the laning phase.
Seeing that DK was actually going to gank mid, Flandre stopped pretending and just pooped right in Nuguri's face!
In the top lane, the minion wave pushed into the tower, and Flandre, timing it perfectly, saw that Irelia's Flash was not yet ready, and dived the tower without hesitation!
Kennen activated his E and charged into the tower, crashing headfirst into Irelia, then immediately used RW to trigger the stun!
Saint Gun is no longer considering the Vanguard team fight. If they can create a numerical advantage for the team through this tower dive, then there will be no need for the Vanguard team fight at all!
Nuguri reacted quickly, after all, he is also a top Kennen player and can predict Flandre's strategy.
He activated his W [Dance of the Blade] charge just before Kennen triggered the stun, reducing a significant amount of damage.
But Flandre wasn't in a hurry, leisurely delivering basic attacks before unleashing a series of lightning strikes with his ultimate.
Saint Gun Bro was now well-equipped. Kennen had three items: Sorcerer's Shoes, Genie, and Mejai's Soulstealer, all of which were damage items. Even though Irelia had built Mercury's Treads and had the damage reduction from her W, she was clearly struggling to withstand the damage. Her health plummeted and she was left with very low health in the blink of an eye.
The moment Irelia used her W and her damage reduction disappeared, Flandre timed it perfectly and followed up with a Q!
Irelia cannot use any skills during the W casting phase, and has no way to avoid skills!
The last Q landed precisely on Irelia, wiping out her last bit of health!
After the kill, Flandre flashed out of the tower, preventing the enemy from getting a kill.
"EDG Flandre has killed DK Nuguri!"
The news of the kill resounded throughout the stadium, leaving countless viewers in shock!
Even EDG was somewhat surprised.
Ming Jing was returning to the city when he saw the kill notification suddenly pop up on the screen, which surprised him.
"Holy crap, that's awesome!" Jie Jie's eyes widened. "He can even solo kill like that?"
"No way, what are you saying?" Flandre immediately protested. "Why can't I kill him? I have such a huge advantage! Just tell me if it's crucial or not!"
Although Nuguri managed to solo kill him once in the previous game, that was only because Flandre was tower-dived once, and Flandre was saving his ultimate to prepare for the Vanguard team fight.
In a normal 1v1 situation, that solo kill would be impossible.
With teammates creating an advantage, who can't get a solo kill?
I could do that too!
So Flandre went in this game, got the kill, and that's about it.
"Awesome! Awesome!" Ming Jing chuckled. "That's definitely crucial, Gun Bro."
Mingjing's words were entirely sincere.
He could clearly feel that his teammates performed perfectly in today's final, and each position was just as good as the opposing team's.
"Oh, no, not at all." Saint Gun Bro immediately toned down his tone upon hearing Ming Jing's praise. "It's all thanks to your help."
"Alright, alright," Meiko retorted mercilessly. "If you're going to show off, just do it properly. Why beat around the bush?"
"What do you know about hooks? This is called humility!"
"Okay, let's go for the Vanguard. If we get the Vanguard, we'll win."
Mingjing listened to his teammates' back-and-forth banter and steered the conversation back on track. After returning to base and replenishing his health, he strode towards the upper half of the map.
Traveling together were a duo who were also returning to the city.
The passive ability of the Time Elder was incredibly effective at this moment, and it was clear that both of EDG's bot lane duo were now at level six.
In this environment of the vanguard regiment, this is undoubtedly another crucial factor that determines the outcome!
After the mid, bot, and support players arrived at the front, Flandre recalled to base to replenish his health and then teleported back to the lane.
"DK's bot lane duo has also moved to the top side of the map. But they're short-handed! Without a top laner, can they really secure the Rift Herald?"
Even though Kennen and Galio on EDG's side were out of ultimate abilities, their numerical advantage was undeniable!
EDG showed no signs of delaying and immediately activated their vanguard.
It will take another 30 seconds for Irelia to respawn and reach the front line, and this Vanguard also needs to be taken down within 30 seconds.
Fortunately, all EDG members were present, and they played quite quickly.
As the Vanguard's health plummeted to near zero, while Nuguri's Irelia had just left the base, the DK team, after much deliberation, had no choice but to give up.
JieJie didn't hold back either, securing the Vanguard with a Smite, bringing them one step closer to victory!
(End of this chapter)
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