Chapter 280 ALLIN!

"Galio!"

At the match, the European commentator exclaimed in surprise, then shouted, "Yes, only Galio is worthy of the current situation!"

Galio, like Twisted Fate, has a skill set that ensures his pick rate in professional matches will never be low.

Indeed, in the very first season after the rework, Faker defeated Royal Club with five games using Galio.

Although Faker ultimately did not win the championship, those five games with Galio are still sung by countless viewers.

Since then, Galio has never left the professional scene.

This hero is destined to be a legend in professional esports.

Right now, Galio is undoubtedly the best choice for counter cards when going second!

After locking in Galio, the jungler's role is self-explanatory; they'll immediately lock in Jarvan IV.

This solid mid-jungle pick clearly put DK in a bit of a bind.

They originally planned to lock in Talon, an assassin jungler, as a replacement for Qiyana jungler.

But against these two champions right now, Talon definitely can't be picked.

After much deliberation, with few options available, Canyon decided to focus on Poppy.

In terms of the talent of professional players, Poppy is not particularly difficult to pick. T1 picked Poppy first, and it wasn't just EDG who were stealing it; DK also did. Picking it now is just right.

After Poppy, DK locked in Rakan, making their first three picks the first three.

This Poppy pick somewhat limited EDG's options. With Poppy already countering their mid and jungle, the top and bottom lanes obviously couldn't lock in any more engage champions.

EDG didn't think too much and immediately locked in Kennen to make up for the AP output that might be missing due to Galio.

"Then came the second round of bans. Both sides were quite quick in banning. EDG banned Jayce and Jhin, while DK banned Aphelios and Kai'Sa."

Both sides had very clear strategies. EDG didn't have much to say; they banned heroes that DK had performed well with.

Since DK has already locked in Twisted Fate and Poppy for the mid and jungle, they are destined to need the bot lane to supplement AD damage, so there is no need to ban Bomb, since DK is unlikely to pick it anyway.

As for DK, their goal is also obvious—with EDG locking in Galio, the AD position definitely needs a strong carry, so they ban whichever AD carries are doing the most damage in the current patch.

Of course, it's impossible to completely ban hard carry AD carries, and DK is also prepared to counter them.

However, EDG's choice was somewhat unexpected.

EDG's fourth pick was Jinx.

Upon seeing this choice, the DK generals' hands trembled slightly, recalling unpleasant memories.

Is it another match point game with Jinx?
Setting aside meaningless associations in their minds, DK then focused on Miss Fortune and Irelia, finalizing their lineup.

Miss Fortune, when paired with Twisted Fate and Rakan's crowd control, can deal damage in team fights. Irelia is a counter to Kennen. Once she gets her items in the mid-game, she can easily dominate both Kennen and Galio in a split push.

"As a final move, EDG still locked in Zilean to pair with Jinx, and the lineups for both sides are finalized!"

Blue side DK: Top lane Irelia, Jungle Poppy, Mid lane Twisted Fate, Bot lane Miss Fortune and Garen.

Red side EDG: Top lane Kennen, Jungle Jarvan IV, Mid lane Galio, Bot lane Jinx and Zilean.

Colonel Guan glanced at the lineups on both sides, nodded, and began his sharp commentary:
"EDG's lineup this game is very stable. With two frontliners in the mid and jungle, two teamfight carries in the top and bottom, and Zilean protecting them, the carry's output environment is excellent!"

"Yes," Miller nodded, "but we still need to pay attention to the laning phase. Flandre is at a disadvantage in the top lane, and we can't afford to see him get completely wiped out like last game!"

The sheer brilliance of Flandre in the last game was unforgettable; the entire team had to sacrifice themselves to clean up his mess before they could even manage to do so.

Viewers certainly don't want to see that scene again in this game.

A player who consistently falters in the finals doesn't deserve to be a champion.

Coincidentally, the EDG members were also discussing the same issue.

But the group didn't just verbally remind Flandre to stay calm; they were thinking about what to do specifically.

Flandre's explosive performance in the last game wasn't due to his own shortcomings, but rather because DK was too strong.

DK's jungler and support are both top-tier tempo players; this level of counter-strategy cannot be overcome simply by enduring pressure.

Even Ming Jing was thoroughly tormented in the last round.

Without proper preparation, Flandre will most likely repeat the same mistake.

"Li Xuanjun, how about this?" Zhao Lijie said, "How about you sacrifice yourself?"

Upon hearing this, Li Xuanjun raised an eyebrow and asked, "How could I sacrifice myself?"

“You just go all in with me.” Zhao Lijie’s tone was unusually fierce. “I’ll just go all out with him.”

Jie Jie's thinking is very simple.

Flandre's collapse was more due to the jungler's targeting. Why don't I just go and crush the enemy jungler?

DK's strengths and weaknesses are entirely dependent on Canyon's rhythm; if the jungler gets out of control, the entire DK team will fall into disarray.

The situation is somewhat similar to Mingjing's position in EDG, and EDG's disadvantage in the last game was a perfect illustration of this.

In contrast, JieJie's status in EDG is not particularly high. In his view, bringing Canyon to self-destruct is like replacing a mid-tier horse with a top-tier horse.

Although Flandre might lose some minion waves by following Jayson's All-in, if Canyon manages to snowball that wave, it will be a huge win, as it addresses the root cause of the top lane being caught out and causing the lane to collapse!

“Then let’s do it!” Flandre agreed immediately. “You command, I’ll follow you.”

It can only be said that one dared to propose and the other dared to accept; the two hit it off immediately and charged towards DK's Ueno area!

This decision can only be described as rather abstract.

Because they couldn't even be sure if Canyon would start in the upper half of the draw.
After all, DK has Irelia in the top lane and Miss Fortune and Rakan in the bottom lane, all of whom are lane-dominant champions. Poppy can go top or bottom freely, so it's impossible to judge based on the lineup.

If Poppy hadn't started in the top half of the map, then it would have just been a matter of the two sides swapping jungle areas.

But Ming Jing did not try to stop him.

Anyway, it's 2 to 0, so the margin for error is high.

Even if things go wrong, he'll be there to cover for you, so it's not a big problem.

Fortunately, Canyon did indeed start in the top half of the bracket and then rolled downwards. The two brothers made the right bet.

The two of them rushed into DK's top jungle at the exact time the jungle monsters respawned, and sure enough, they found Poppy who was starting the wolves fight.

Poppy's standard solo lane route is to start with three wolves to level up to level two, then quickly clear the large jungle monsters with QE.

The two even took a long detour, bypassing the wards DK had placed near the mid lane, and chose to start from the blue buff, circling all the way to the wolves' camp.

At this moment, Canyon had just brought the three wolves to low health, and he even actively pulled them towards the blue buff, planning to activate the blue buff as soon as he leveled up to level two.

When Canyon turned around, the prince and Kennen appeared in his field of vision, giving him quite a fright.

Canyon reacted quickly, swiftly using Smite to take down the low-health alpha wolf.

But JieJie was quick too; the prince used his E ability to steal the two wolves.

At this point, Canyon found himself in an awkward position.

After all, a single alpha wolf isn't enough to advance to level two.

Canyon is currently only level 1 and has no Smite, making him practically useless in the current meta!
JieJie pressed his advantage, and Prince Jarvan IV landed a passive on Poppy. Flandre didn't hold back either, Kennen, who had leveled up E at level 1, chased after her, auto-attacking twice, then using E to charge in, and continuing to auto-attack.

Even with AQA triggering Phase Boots, Canyon was still unable to recover and was relentlessly attacked by Kennen until his health dropped below half.

"Whoosh!" Holy Gunner roared, his tone filled with the satisfaction of finally getting revenge. "You dared to capture me? I'll kill you!"

At level one, Kennen and Jarvan IV don't have much killing ability; their goal from the start was to invade the enemy jungle.

From the perspective of counter-jungling, this move was a great success!

In the mid lane, Showmaker switched screens to check the situation in the jungle. He habitually took two steps into the jungle, but after careful consideration, he gave up.

There's no need to help anymore.

If Poppy still has Smite, then he might be able to help defend the blue buff; at worst, it's a gamble with Smite.

But right now, Poppy only has half her health left, and her Smite is gone, so sending support from the lane would be a waste of time.

"I'll go swap jungle camps with the enemy. Keep an eye on their mid and bot lanes, and warn me immediately if they're short of players." Canyon sighed, resigned to his defeat.

In fact, for a level 1 Poppy, even trading jungle camps in the enemy jungle is a pipe dream.

Poppy first levels up to level two via F6, and then goes to the enemy jungle.

If JieJie plays a bit more aggressively, he could go back to the bottom jungle and gank Poppy who has switched jungle camps again!
And that's exactly what Jie Jie did.

Saint Gun was quite generous. Even though it was already clear that the top lane was losing, he didn't even rush back to his lane. Instead, he helped Jie Jie steal DK's blue buff before leisurely heading to the top lane.

"Was this explosive enough?" Flandre asked.

"That's enough!" Jie Jie said with a grin. "Be careful on your journey, I'll be back to help you soon!"

"OK, no rush, just follow your pace." Flandre didn't seem to be under any pressure.

Even if Irelia gets level 2 first, she can't do anything to Kennen for the time being.

Kennen learns E at level 1, which ensures he won't get caught in the Twin Blades combo, allowing Flandre to still lane effectively.

Listening to Flandre's words, Jie Jie felt more and more pressure on his shoulders, but he still followed the plan.

After stealing the blue buff, the prince has already leveled up to level two.

Without stopping, JieJie headed straight for the middle lane!

The prince at level two is already in a strong phase, and now he is in an unconventional phase after counter-jungling, making his behavior unpredictable. This is obviously the best time to speed up ganks.

In the mid lane, Mingjing watched as Jie Jie crouched in the bushes without saying a word. Galio then moved forward and began charging up his W [Duran's Shield]!
Galio and Prince lack reliable first-move control, making it unrealistic to kill cards with Dodge. To avoid unnecessary losses, Mingjing's goal is simple: to trade for Dodge.

Showmaker saw Galio flashing towards him, charging up his W, and then saw Jarvan IV rushing out of the bushes in the distance. He had no choice but to flash away.

This gank was just a minor incident; it ended almost as soon as it began.

Mingjing pinged the card's Flash, signaling Meiko to record it, and then he and Jiejie pushed the lane together.

Galio and Jarvan IV are both skilled at pushing lanes. They each unleashed their AOE skills and quickly cleared the minion wave in front of them. Then, the mid and jungle players grouped up tightly and headed straight for EDG's bottom jungle!

The gank in the mid lane was just a side effect; JieJie's real purpose was to help the mid laner push the lane and then defend the jungle together.

JieJie didn't know if Canyon had come to his jungle, since the defensive wards in the bottom jungle had long since disappeared, but he knew that as long as the bottom jungle was defended, Canyon would really be in trouble.

Having finally gained an advantage in his lane through jungle invasion, JieJie was naturally eager to exploit that weakness.

"."

An eerie silence hung over everyone in the DK voice chat channel.

Showmaker, who was swapped out, was also a bit annoyed and didn't tell his teammates about Galio's disappearance. Fortunately, Canyon himself saw the situation when he switched screens.

Canyon quietly turned back and returned to his own jungle.

The third game had barely begun when Canyon already felt immense pressure.

He started with a single buff but couldn't even reach level four. What's worse, his current position is locked in the bottom half of the map.

With the positions determined, the opposing team will definitely be well-prepared to prevent ganks in the bottom half of the map, making it impossible for their ganks to succeed!
The situation is too passive.

Canyon didn't expect that EDG would target him in this game.

Judging from the smooth rhythm of invading, ganking mid, and defending the jungle, EDG was clearly well-prepared!
They came prepared.
But the question is, how did they know I was in the upper half of the draw?
Did I miss something?
Canyon was completely baffled.

Canyon could never have imagined that Jie Jie's invasion was actually a complete disaster.

You bet right, it's that simple.

But it must be said, it really worked wonders.

With such a huge advantage established in the jungle matchup at the start, JieJie can go wherever he wants from now on!
When it comes to farming jungle camps, he has an entire jungle waiting for him to farm.

Of course, this is a poor choice.

If you get too caught up in farming jungle camps, you're wasting the huge advantage your teammates have created for you.

The prince is not a jungle carry hero.

When it comes to ganking, the fact that Twisted Fate in the mid lane doesn't have Flash is undoubtedly his biggest weakness!

All he needs to do is use EQ Flash to initiate a knock-up, followed by Galio's subsequent crowd control, and killing a Twisted Fate without Flash is a piece of cake.

But this is only a middle-ground solution.

The fact that Twisted Fate didn't flash is information that both sides have revealed. Poppy is farming in the bottom half of the jungle. After clearing the last two camps, she has nothing to do and will most likely counter-gank in the mid lane.

While DK's mid and jungle are generally weak, Poppy's "Unwavering Spirit" is quite annoying and could disrupt EDG's control chain, potentially allowing Twisted Fate to escape.

Therefore, this is still the best course of action.

Let's grab the variation right away!

Saint Gun sacrificed three melee units for JieJie's advantage, and now it's time for JieJie to repay him.

JieJie is still playing like a monster. He first cleared all three jungle camps in the lower half of the map to ensure that Canyon had no chance to steal the jungle camps. Then, he ignored the jungle monsters in the upper half of the map and went straight to the top lane!

Nuguri is currently using Irelia's full passive to firmly control the lane and push the minion wave across the river.

Everyone was dumbfounded when they saw the prince suddenly emerge from the river.

No one would have expected that the prince, who had just appeared in the bottom half of the map, would suddenly appear in the top lane just over a minute later.

At this moment, the prince doesn't even have a red buff!
Is this how you play it?
Irelia lacks the ability to teleport, making her chances of escaping when covering the rear extremely slim.

Nuguri charged at the prince with a Q, trying to dash a short distance first and then Flash away.

But JieJie didn't give her a chance at all, and immediately used a standing EQ combo on the charging Irelia!

Nuguri was startled by this EQ combo, and he quickly used Flash to switch positions!
In that instant, two golden lights flashed one after the other!
JieJie is in better form than at any point in his professional career. He is not only quick-witted but also confident in his actions. With his EQ combo active, the Prince followed up with a Flash and forcefully knocked up the Irelia!
Even if Irelia has Q and Flash, she can't escape the fate of being started by EQ!
Taking advantage of this opportunity, Flandre's Kennen followed up, first landing a Q while the enemy was knocked up, then chasing with auto-attacks, triggering the passive of W, and then pressing W to stun!

JieJie would also chase after the enemy and attack a few times first, then activate W [Golden Shield] to slow them down after the stun wore off.

Nuguri remained calm, using Twin Blades to unleash a long E, completely enveloping Jarvan IV and Kennen.

But Flandre was waiting for this moment. Kennen immediately activated his E to accelerate, dodging the Twin Blades, and used the speed boost to rush into Irelia's face!
At this point, there was no more suspense.

Without her abilities, Irelia couldn't create any distance and could only be killed by Kennen's relentless auto-attacks!
"First blood!"

(End of this chapter)

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