In order to balance practicality and the requirement of "looking cool",
Levin plans to refer to some otherworldly examples.
For example, the Witcher suit designed by Levin based on the Witcher world is actually very suitable for combat.
However, considering that Aurors mostly deal with wizarding issues rather than fighting monsters in the wild,
Levin chose another outfit suitable for navigating the city.
An assassin from the world of "Assassin's Creed".
Throughout the Assassin's Creed story, the assassins' uniforms are all both aesthetically pleasing and functional.
Not only is it aesthetically pleasing, but it's also sleek and practical for intense combat. Compared to ordinary people's clothing, it doesn't look out of place, and the hood allows for easy concealment.
It can be said that this perfectly matches the Aurors' professional nature, which combines the characteristics of agents and warriors.
For ordinary Auror attire, Levin chose the suit tailored for Arno, the protagonist of "Assassin's Creed: Unity."
From the outside, this outfit is completely different from the wizarding robes commonly seen in the magical world. It is not a wide robe with open sleeves; instead, it is a tight-fitting black hooded coat with a white vest and red shirt underneath, and a red scarf tied around the neck.
Combined with various metal buckles, straps, badges, and a large stand-up lapel, the overall look is understated yet cool.
Of course, this is just the equipment of a regular Auror.
For the officers in the Auror ranks, the uniform design can be a bit more flamboyant.
After all, the uniforms they wear also serve a deterrent and etiquette purpose.
Therefore, for the officer's uniform, Levin referenced Ezio's white assassin uniform from "Assassin's Creed: Brotherhood".
To be honest, the scene of thousands of soldiers avoiding the white-robed figure is still fresh in Levin's memory.
Considering that Aurors often need to operate in stealth, Levin enchanted the cloak with [Fade Away]. This 1st-circle spell is a lower-tier alternative to the 2nd-circle [Invisibility]. It can be used three times a day and, once activated, allows the user to become invisible, although the effect is not as powerful as [Invisibility].
Furthermore, since the "Assassin's Creed" set is used as a template, it is natural to enchant it with the [Featherfall] spell, so that the Aurors can perform a Leap of Faith anytime, anywhere, just like the assassins.
To make the clothing more fitted while also being practical, Levin added an inner and outer belt and a drawstring to the uniform.
In terms of the belt, Levin drew inspiration from traditional Auror belts and alchemist belts.
The inner belt has a large number of buckles that can be used to hang various magical items and potions. Levin also enchanted it with a movement that allows the required potions to fly automatically to his hand.
To facilitate combat, Levin added a pair of thin, long dragon-skin gloves to the uniform, with metal covering the forearms.
Since this outfit is inspired by "Assassin's Creed," it naturally includes a hidden blade.
Of course, Levin chose to use his own "sleeve cane".
After creating fairy silver wand and sleeve cane sets for his companions, Levin had already developed a mature design for the sleeve cane.
The wand he gave the Auror was, of course, the most basic model, without any fairy silver wand or mana-storing gems.
Some only have the most basic wand ejection mechanism, plus an optional wand latch chain to protect against disarming spells.
At the same time, Levin was also equipped with a pair of dragon-skin boots.
The insoles of the boots have been thickened to effectively prevent puncture damage from hard objects.
The veneer at the top of the boot can effectively prevent liquid from seeping in.
Finally, these boots must be equipped with the Silent Portal, allowing them to move silently.
Levin also carefully noted down the requirements for gloves and boots to ensure everything was perfect.
Finally, the only unprotected area is the head, which is the greatest threat Aurors face when on missions at night.
The mission of an Auror is to capture dangerous dark wizards, whose most common methods, besides magic, are poison.
To counter this threat, Levin plans to design a mask.
Levin drew inspiration for the mask's design from the debt collectors of the Fools in the Teyvat world, as well as the bird-beaked doctor of the Middle Ages.
This mask is shaped like a raven, with a pointed beak protruding from the mouth and nose area. Two circular holes for the eyes, fitted with lenses, ensure the wearer's vision is unobstructed.
Its hollow part is filled with potions to filter poisonous gas or magical toxins, and it is also enchanted with [Poison Reduction] to combat the invasion of toxins.
The lens is made of transparent glass that has been coated with [detection magic] and [low-light vision], so it not only has the function of night vision, but can also see various magical lights.
The mask is very lightweight and can be hung on the straps when not in use, without hindering movement at all. 770
Once used, it provides comprehensive protection for the Auror's face, not only enhancing the Auror's reconnaissance capabilities but also giving it an intimidating appearance.
The above is Levin's initial design draft.
However, this is far from enough.
In addition to their combat suits, Aurors also need to be equipped with a range of gear.
For example, they need communication capabilities similar to walkie-talkies.
Of course, Levin couldn't imprint his own Intellectual Mark on an Auror, but he could enchant the communication magic within the Intellectual Mark onto the badge, similar to the communication silver coins of Dumbledore's Army in the original story.
Levin designed it as a badge.
The badge's design is directly inspired by the "A" emblem from Assassin's Creed, but here, the "A" doesn't represent an Assassin, but rather...
The first letter of Auror.
In Levin's design, the A emblem was not just a communication badge, but also a symbolic standard for the Aurors, appearing in many places in the form of belt buckles, clasps, and so on.
In addition, there are some other optional accessories.
For example, a lens with added thermal vision and eagle eye technology can be mounted on a mask.
For example, a face mask with added "disguise" function can transform you into another person when applied to your face, making it a perfect alternative to expensive and complicated compound decoctions.
For example, acid bottles and alchemical fire bottles can be carried on a belt and used as throwable grenades.
In addition, since masks can effectively prevent poison gas, Aurors can be equipped with non-lethal weapons such as dung bombs and shock bombs enchanted with [Thunder Wave], so that Aurors can complete their missions without bloodshed when facing non-lethal enemies, thus avoiding unnecessary casualties.
Levin's series of designs,
In addition to being stylish and practical, it also takes cost into consideration.
Looking at his entire set of equipment, none of the enchantments required exceeded the first level, fully demonstrating the highly functional nature of arcane magic.
The image shows a uniform template - Arno's tailored suit.
Update [5/4], Bonus Chapter [49/85]
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Chapter 256 Please, come and take the test!
With the success of "Assassin's Creed" as a precedent, Levin completed the entire design very quickly.
Including drawing, measuring, and cost calculation, Levin spent less than an hour.
However, he knew very well that some things were useless if they only remained on paper.
Every plan will encounter various problems when it is actually implemented.
Since he has neither lack of materials nor technology, the best thing he can do is find a few models, make a few actual sets to test, and see what flaws his design has in practice.
As for who to choose as models...
Levin's first thought was of his female companions.
In the Ravenclaw lounge, Levin successfully located Cho Chang and Luna.
Upon learning Levin's purpose, Zhang Qiu happily pulled Luna to the girls' restroom to take her measurements.
Levin quickly obtained their data.
Of course, with his abilities, he could get a rough estimate just by looking at it, but it wouldn't be as accurate as actual measurement.
However, this data has a very short shelf life for girls who are still growing.
It's safe to say that even clothes made based on this data will be too small within six months at most.
However, this is, after all, a magical world.
Levin also possesses the ability to transform.
Following them, Levin obtained Hermione's physical data.
But Levin values Cerella and Penelope's stats the most.
Especially Cerira,
Firstly, they are already close to adulthood, their body sizes are roughly fixed, and they are closer to adult sizes, which is closer to the data of most Aurors.
Secondly, they will directly join the Auror after graduation.
Compared to Penelope, the witch Cirella is much more agile.
This also allows the set to better fulfill its purpose.
It can detect more problems.
Levin found Cerira in the library.
She's there making her final push for the ultimate wizard test.
Upon learning why Levin had come to see her, Ciri's eyes flickered, as if she had made up her mind. She then grabbed Levin and headed straight for the fourth floor.
She didn't linger at all, as if if she paused even slightly, she or Levin would change their minds!
But when she saw Levin waving to her from a distance, Ciri immediately put down her book and followed Levin without hesitation.
After learning why Levin had sought her out, Cirira immediately took Levin's hand and activated the [Mansion Spell] to return to the tower.
Ciri entered the workroom with ease; the room remained exactly as Levin had left it.
“Penelope isn’t here, Levin, can you help me take the measurements?” “This equipment was designed by you personally, so you’re the one who knows the data requirements best,” Cirira said simply.
The room was very dark at the moment. In the dim light, Levin looked into the girl's bright, watery eyes and nodded gently.
“Cirira, please open your arms.”
Levin said softly, his voice slightly hoarse.
Ciri casually removed the large magical robe she was wearing, then gracefully spread her arms and looked at Levin.
Levin caught her robe and hung it on the inner doorknob of the studio.
His studio, of course, cannot be entered by outsiders.
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