I'm just an internet cafe owner
Page 386
Doma Umaru: "Yes!!!"
Chapter 627 Umaru Plays Games
"Cool! This game is so cool!"
"Awesome! I never imagined games could be played like this. I'm already looking forward to Nintendo releasing this game!!!"
Inside the internet cafe, Doma Umaru, standing next to Izumi Konata, was excitedly playing the game released that day. How to describe Breath of the Wild? Just two words: addictive!
However, after playing for half a day, she temporarily stopped the game. The reason for stopping was simple: the game was too fun, and she couldn't finish it all at once. At the same time, she wanted to try out other games in the internet cafe.
At this moment, Doma Umaru herself didn't even realize that her body had shrunk, and she was excitedly playing in Umaru mode.
"Hey! Are there any other fun games? I want to play too!"
Seeing Umaru's state, Izumi Konata gave her a thumbs up without any change in expression: "You're so cute like this. Hmm~ How about playing Rainbow Six Siege? It's a super cool game."
Xiao Mian said somewhat awkwardly, "Rainbow Six Siege... if I play the realistic mode, will I be bad at it?"
Izumi Konata shook his head: "Absolutely not. As long as your consciousness can keep up, your body will react. Even in real mode, you..."
You can also adjust the realism to your liking, and even play with a mouse, keyboard, or gamepad. This store has incredibly advanced machines and offers a lot of freedom in gameplay.
"Oh! You can do that?"
With the guidance of her seniors, Umaru quickly adapted to everything in the game.
Izumi Konata calmly replied, "This shop has some expert guides for complete beginners. You can check them out when you get back to your own world. Also, don't worry about your family getting anxious if you stay online for too long. Twelve hours here is equivalent to twelve minutes in our world, right? Super awesome!"
Izumi Konata is now a true internet addict, spending at least twelve hours a day online—no one at school does that. However, compared to her classmates who have twenty-four hours in a day, she has thirty-six.
Rainbow Six Siege is arguably on par with CS in terms of shooting game quality. Why? Because this game is incredibly fun. For skilled players, both Rainbow Six Siege and CS are high-stakes games, but for newbies, Rainbow Six Siege can be a high-stakes game, or it can be a horror game.
Guided by Izumi Konata, Umaru entered the game and, after seeing the tutorial, asked curiously, "Do I need to read the tutorial for this game?"
Izumi Konata smiled and said, "No need at all. I didn't read the tutorial when I first played this game. In short, I don't know who I am or where I am. Let's just go on a killing spree."
Umaru: "Here I come."
The two entered the matchmaking queue, but this time, they encountered evenly matched opponents. Their opponents were none other than the five-man black car gang, the Hungry Wolf team, whom they had almost never beaten in a five-man internet cafe combo!
This group is led by Captain Garou, who has four top lieutenants: Baki, Goku, Saitama, and Genos. Although Saitama and Genos are newcomers, they integrate into the group remarkably quickly.
Unlike some people who run away after a few days of playing with them, or run away after meeting a pretty girl, or run away after getting a pretty girl.
These five are practically household names in internet cafes these days. Players, especially solo gamers, dread encountering them most, not because they're incredibly strong and can easily dominate newbies.
With the internet cafe's balancing system protecting you, it ensures that you are matched with players of similar skill levels. Under normal circumstances, the game will definitely be a 50/50 match, guaranteeing a back-and-forth battle and allowing you to fully experience the fun of the game.
But that's the problem: many solo queue players have an inexplicable overconfidence. They always think they're very strong, since they don't know who their opponents are, and they're extremely happy when they win.
But these five are different; they're known as the worst players in the internet cafe. If you encounter them, there's no need to explain further; you're basically a noob yourself.
However, some people don't have this attitude. Others feel excited when they see these five people. The reason is simple: playing games with them is so damn fun!
Although sometimes losing can be frustrating, the joy of winning when playing against each other is indescribable.
Upon entering the game, Izumi Konata discovered that all her teammates were familiar faces—not just familiar, but old acquaintances. Gabriel, Little Jashin, and Takeya Yuki, who had recently finished building the city and was finally able to relax.
Izumi Konata: "Huh? I didn't expect you guys to be playing too? Oh! Umaru, let me introduce you! They're all old friends of mine, I just didn't expect to run into them in random matchmaking today."
Umaru introduced herself, saying, "My name is Doma Umaru, nice to meet you all."
The others quickly introduced themselves as well. This time, Rainbow Six Siege was playing in the mansion, and Gabriel, as the attacker, skillfully chose Thud Thud Thud. Thud Thud, codenamed Fuze, has a very interesting special ability: installing a scattering explosive to clear out enemies within its range.
As a hostage, Gabriel especially loves playing Fuze. What? What if she blows up a hostage? Well, let's talk about Gabriel's peak performance.
In a hostage situation at a coffee shop, a single scattering of explosives resulted in a five-kill streak, with no hostages even injured. Who else is there?
The Little Evil Goddess chose Ga Zi, and the reason was very simple: she couldn't see the enemies. Yes, as an evil god, her static vision was practically zero when playing FPS games. It echoed the saying among StarCraft players in internet cafes: "Esports doesn't require eyesight."
In the game, the Little Evil God is truly invisible to those who are not moving, which is why she needs a good eye when playing on the offensive side.
Yuki Takeya, as the attacker, chose IQ, a character with a device that can scan all electronic devices. As for Konata Izumi? Being the strongest member of the team, she naturally chose the powerful jungler Jackal. Jackal's ability is simple: he has a device that tracks enemy footsteps, allowing players to follow their movements and ambush them. Equipped with a submachine gun and anti-personnel mines, Konata Izumi felt invincible.
And what about Umaru? She was trying to decide who to choose. After a long time, she still didn't know who to choose. Finally, when time was up, because she hadn't chosen anything, she was automatically chosen as Doraemon.
Little Ding-Dong, whose full name is Newcomer Operator or New Grandpa, is a basic character who wears black stockings and can use almost all weapons. This character represents two extremes in the game.
Those who came out were either exceptionally skilled players, easily racking up five in a row, or complete noobs who, unsure of what to play, were ultimately forced to...
I chose this one.
It was obvious that Doma Umaru, who was playing this game for the first time, was considered a noob.
While they were preparing, the other two groups of hungry wolves were already making their moves with practiced ease.
A mansion! Hostages! The hostages are still in the nursery? No doubt about it! The nursery is impenetrable; I'll live or die with the mansion. Genos, the team's best shooter, chose a poison-based jungler. The remaining four were Dragonscale Plate, WiFi, Trap Mines, and Heartbeat.
One is for sealing doors, one is for interfering with electronic devices, one is for preventing intrusion, and the last one can scan through walls to detect heartbeats and fight with others.
As for Genos? He's responsible for farming in the wild. If the enemy has explosives or the ability to directly break through the dragon scales, he'll personally defeat them.
Inside, the muscular, villainous-looking Hungry Wolf glared menacingly at Genos: "Gen! This time, it's all up to you. Whether we win or not depends entirely on you."
Genos: "Don't worry, I'll put a few traps around Cognition. Even if something happens to you, if they step into my traps while trying to rescue Cognition, they won't be able to escape."
Is Genos weak in the game? Actually, no, he's even considered top-tier in terms of close-quarters combat. However, the problem is that close-quarters combat isn't the main focus of Rainbow Six Siege. Furthermore, he was hampered by his poor performance in four other shooting games, so his performance in this game is only average.
He almost never wins when playing with Saitama and Garou, but when he plays by himself, his win rate is basically the same.
But how should I put it? When Genos secretly played the game himself, he felt that it was just so-so. He only found real enjoyment when playing against these four major pitfalls.
Once the game begins and preparations are underway, both sides start their pre-battle pep talks.
Chapter 628 Gabriel: "I never thought we could win"
Inside the nursery of Rainbow Six Siege's mansion, Hungry Wolf glared menacingly at the others: "We've lost five times in a row! This time, we must win!"
Baki: "That's right! We'll prove that our impenetrable defenses can also lead to victory!"
Little Wukong pondered, "I've already learned from the pros how to set up booby traps, I guarantee they'll all step on them!"
Saitama: "I'm ready to lie down."
Garou: "Contract, you just lie still and let Baki scout out the enemy's positions. We'll just launch a sneak attack!"
Baki: "Hehehe! We'll show our enemies how ruthless we are!"
Saitama: "Oh!!!!"
Three burly, menacing-looking men, a cyborg accompanied by a little Wukong—if such a bizarre combination were to occur in real life, someone would definitely call the police.
It's obvious these people are researching evil things.
Compared to the passionate shouts on this side, the girls' side seemed to be enjoying a leisurely stroll.
Izumi Konata: "I'm going to jungle. You guys be careful. Oh, and Umaru, at the beginning, use the little car to find the enemy's location. Remember not to let the little car get destroyed."
Umaru: "I understand, don't worry, I'm super good at FPS games!"
While the gaming experience here is very realistic, there are aiming and shooting aids to make things easier for inexperienced players. You almost don't need to raise your gun to know where the shot will land, and vaulting and prone are also simple actions that your body will perform as soon as you want to. It's fair to say that the games in the internet cafe are very beginner-friendly.
With Izumi Konata's guidance, Umaru roughly knew how to play the game. As the attacker, she needed to use the toy car to find the enemy. The five of them searched in three main directions.
Konata Izumi is to be searched on the first basement level, Jashin and Gabriel are on the third level, while Yuki Takeya and Umaru are to be searched on the first level.
The search for the people went smoothly. After all, Garou and his crew were very strong in combat, but their gaming skills were just average.
Little Evil God: "Oh no! My car is being interfered with by Wi-Fi!"
Yuki Takeya: "Don't be afraid, I'll try to scan the gaps to find the hostages' locations... Ah! Mine's been smashed."
Izumi Konata: "I'll come too! Oh no! Mine's been smashed too."
Seeing this, Umaru, without hesitation, steered the car straight in. The instant the car was hacked, it detected a system notification that the hostage had been discovered.
Izumi Konata: "Damn it! I didn't expect this group to be playing the 'Iron Wall Nursery' game? Did any of you bring explosives?"
Gabriel: "I didn't bring any!"
Yuki Takeya: "Mine doesn't carry explosives."
The little evil god chuckled, "I brought smoke bombs~ smoke bombs!"
Umaru: "I think I'm a smokescreen too."
At that moment, Izumi Konata suddenly had a bad feeling.
Izumi Konata: "Damn it! We've run into some tough guys. These people are using a 'hit-and-run' tactic!!!"
Izumi Konata has extensive gaming experience in this internet cafe. Just by observing what the other person is about to do, he can tell that the other person is a scammer.
Umaru: "So you're saying they're hard to deal with?"
Izumi Konata nodded: "They're tough to deal with. In my experience, they're playing a 'walled nursery' game. Damn it! I should have chosen a sledgehammer or a character with direct demolition capabilities. You can't demolish a house like this with an electronic detonator. Ouch! It hurts so much."
Her pain wasn't about the strength of her opponent, but rather that her entire team didn't possess a single explosive device. What did this mean? It meant the Dragon Scale Plate would have to be struck a full 25 times! Striking from the outside—that was like both sides getting their feet trimmed.
A shootout.
This time, however, it's about rescuing hostages. After knocking on the board, they still have to fight the other side for the board. Considering that the other side and their side are evenly matched, who knows how long this fight will last.
Meanwhile, in the nursery, Saitama was lying in a spot where he wouldn't get shot, playing on his phone.
At this moment, three poisonous insects were placed in the room, ensuring that anyone who broke in would step on an explosive device and be shot dead instantly. Meanwhile, Genos was squatting in a corner of the basement, playing on his phone.
The game had begun, and both sides started their operations. To call it an operation was a bit of a stretch; four people were holed up inside the room, while Genos was out farming in the jungle. Even while farming, he was playing on his phone, using surveillance cameras to pinpoint the enemy's location.
"Here...here, huh? There's another one? Wait? The main gate's been destroyed? Looks like we can start farming in the wilderness!"
Genos took out his pistol and began searching for enemies.
At this moment, Umaru, who was playing the game for the first time, didn't rush into the room immediately. Instead, she wandered around the room with an HK416 in her hand. It was her first time playing, so she needed to familiarize herself with the map, or even memorize it.
Given the best-of-five format, she figured she was doomed to lose the first round. Since she was already going to lose, why not familiarize herself with the terrain first? In FPS games, knowing the terrain versus not knowing it makes a world of difference in gameplay.
In some ways, it was truly a closely contested battle. Outside the window, Heartbeat and IQ were scanning each other's equipment. Heartbeat scanned IQ's heartbeat, and IQ scanned Heartbeat's equipment.
But how to describe the strength of both sides? They're evenly matched. Both are frantically scanning through the wall, but neither is attacking. Because the room is sealed off, they can't hit anything inside.
And what about Gadget, the little evil god's toy? She was lying on the ground, trying to find the enemy's foot. However, while she was looking for the foot, Genos spotted her.
One shot to the head, and the little evil god, who was crawling on the floor in the lobby stairwell looking for his feet, was dead.
However, at the same time that the little evil god was killed, Izumi Konata followed the footsteps and found Genos, also shooting him to death with a single shot. Just as Izumi Konata was preparing to find a good spot to start knocking on the pallet, Umaru arrived in the hall with an HK416.
Umaru was a little nervous as she experienced first-person perspective for the first time. She lay on the ground and carefully looked around, afraid that others would discover her every move.
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