Meanwhile, after entering the game, Kirito looked at the 1v1 and 5v5 modes, carefully reviewing the differences between them before switching to 1v1. He glanced at the current online player count: 49. Half of them were already in matches, while the other half were probably either in matchmaking or simply AFK.

Kirito is a typical gamer, having played all sorts of games, including MOBAs, but never a virtual reality version. Playing a MOBA within a game is a first for him.

"Your skills and attributes have been generated. Please review them."

According to Kirito's understanding, this game has two modes. In one mode, the player's own data is fully input, and the system will generate five skills based on the player's specific situation. One of these skills is fixed as a passive skill, while the other four skills will be adjusted according to the actual situation.

The system explicitly states that if a player's stats show significant discrepancies, skills will be regenerated. The generation rules are also interesting; powerful players will have four unique and intriguing mechanics generated.

However, it's a skill that doesn't deal much damage.

Those who are not strong to begin with will generate skills that are simple, brutal, and deal explosive damage, and may even have system-assisted spellcasting.

There are also various balancing systems to ensure that players are in a relatively balanced state. Any player with good teamwork and a never-give-up attitude can defeat the strong in this game.

Stronger players can acquire skills they never had before through this game, or become more proficient in their existing abilities.

After all, not everyone is suited to Souls-like games. Currently, the Elden Ring is already showing an awkward situation where veterans can easily clear it, while newcomers can't. Even with help, players are often concerned about saving face. They grab useful weapons and equipment in the open world and run; going deeper into the fray? No way.

For players like LoL who are bad at the game but have a strong addiction to improving their skills without having to suffer too much, LoL is definitely a suitable choice.

Besides these, Monster Hunter, Minecraft, and Terriaia are also great choices. However, if you don't feel frustrated and can even truly defeat the strongest players in your internet cafe, this game is definitely more suitable than others.

At the same time, Kirito also saw his own skill card.

Passive skill: The Enemy's Attributes cannot be seen by enemies.

First skill: Sonic Dash, crashes into enemies at supersonic speed, stunning them upon impact with obstacles.

Second Skill: Demonic Sword Assault, deals damage to enemies within a certain range.

Third skill: Four Directions Slash. Creates four phantoms that attack enemies they touch. Can teleport to the phantom or to a unit that touches the phantom.

Fourth skill: Flying Sword from Beyond the Heavens, flies into the air and deals sixteen sword energy attacks to the designated target, the damage is true damage.

Upon seeing this skill combination, Kirigaya Kazuto's face darkened. Stronger players have skills designed to suit their individual strengths, while weaker players receive simple, brutal skills. Is this blatantly telling him he's weak and just an ordinary person?

This made Kirito, a seasoned gamer, feel insulted, but he didn't care; he had already started matchmaking. He was just giving it a try. Although there were few players, there were plenty waiting. What if he got lucky and got matched?

It doesn't matter if he doesn't get a match; he'll try playing against bots every five minutes.

However, he was very lucky, and a 5v5 match started in an internet cafe.

Chapter 168 Internet Cafe 5v5 (Bonus Chapter)

Today is the first day the game is available, and many loyal customers bought it without hesitation.

At the main store, Minato Namikaze was playing Minecraft while AFK waiting for matchmaking in League of Legends. Besides him, Nyaruko, Zhongli, Shiro, and the Magical Girl Five Colors Team were all in matchmaking.

The five-color team consists of Madoka, Sayaka, Mami Tomoe, Kyoko Sakura, and Homura Rinne. As for the ordinary Homura Akemi? She's using a Terraria Calamity mod and is happily battling the Calamity boss one-on-one, getting utterly thrashed.

Aside from those few, most people found five familiar faces and played a fun game against AI. Or they would have a 1v1 solo match, like Fujimaru Kaori and Natsuki Subaru, these two veteran guests started their solo match.

Sure enough, after playing for a while, the two had a 50/50 win rate, neither of them was stronger or stronger than the other.

Kirito was just unlucky; he encountered a 9=1 situation as soon as he entered the game.

Matching was successful, and the game began once everyone confirmed they were in the game.

In team mode, players can communicate freely for the first 30 seconds.

In games, communication is paramount. This is especially true in MOBA games, where lane assignments need to be tailored to individual player characteristics. Generally, the mid-lane is recommended to level up quickly so that it can contribute to the team or help with ganks.

The jungler's role is to set the pace for the entire team and help each lane gain an advantage.

The remaining lanes are for solo development in one lane and duo development in the other. Generally, it's recommended to play against opponents with longer ranges, and against opponents with shorter ranges. Other scenarios exist, but we won't go into detail about them.

"A new person?"

Minato Namikaze saw the young face of the fan, and greeted the others, saying, "My skills were already mentioned on TT: Flying Thunder God Technique plus Rasengan. I have strong support capabilities, and I feel that I am more suitable to go to the jungle to support various lanes."

Zhongli then said seriously, "As for me, I can either tank the pressure in the top lane or support in the bottom lane."

Nyarko: "Me too! I am Nyarko, lurking in chaos! A super assassin!"

Hugh: "Archer."

Now, Shubi has successfully completed Mental Omega, while poor Rick is still suffering in the final stage of the Burning Wind, because Shubi is playing the League alone, trying out a new game.

After hearing everyone's introductions, the fan explained their own skills. Hiding them? No need. Winning only increases character proficiency significantly; according to the system description, reaching a certain proficiency level allows you to automatically learn abilities you don't yet possess.

And what you already have will become more proficient through continuous battles.

However, characters like Minato Namikaze, Zhongli, and Nyaruko are all quite powerful. Minato Namikaze is a top-tier character, while the other two don't speak often, but anyone who gets to know them well knows that they are not simple.

You can ask either of them anything; as long as it's something common, there's nothing they don't know.

Hughie, needless to say. A recognized master, he achieved a perfect completion of the most difficult game to date, Mental Omega, and has participated in several player-versus-player battles in Red Alert.

The champion, even if a small area is targeted by seven people, has a very high probability of winning, and even tied with the strongest AI in the internet cafe.

However, Tongren had just arrived today and hadn't even installed TT yet, so he had no idea what was going on. He simply introduced his skills, and after that, Zhongli suggested, "Young man, your skills have great mobility, and at level six you have strong single-target burst damage. You could try the mid lane and coordinate with Shuimen for support."

"Ok!"

For some reason, even though it was their first meeting, he felt that the composed man in front of him was very reliable.

Nyarko added, "The five people on the other side are not simple either. They are a true god and her four divine messengers, one of whom has the ability to stop time. I wonder if time-stopping can be represented in this game."

Zhongli nodded: "Time stops? What a troublesome ability."

Minato Namikaze looked wary, while Kirito was completely bewildered. What god? What divine messenger? Isn't this just a virtual reality game that can enhance abilities? Does it even work on gods?

The game began, and it was a fairly evenly matched battle. Kirito's teammates had very average attributes, while the magical girl's side was exceptionally powerful.

Bottom lane: Mami Tomoe (AD), Rinnegan (support). Mid lane: Madoka gets hit, top lane: Kyoko Sakura is under pressure, jungle: Sayaka Miki provides support.

The bottom and top lanes are under the most pressure, and the opponent in the middle lane also has mobility comparable to Minato Namikaze. The breakthrough point in this game depends on whether the middle lane can hold off Madoka and whether Nyaruko in the top lane can withstand the pressure.

However, Nyarko...

"Screw it! Let's just give up!"

Nyarlathotep's passive ability is similar to Teemo's; she can become invisible by entering bushes, and her Q skill grants her invisibility. Her W skill is a small knock-up, and her E skill deals damage and reduces damage taken.

It was a great skill combination, but it was facing a monster like Sakura Kyoko. Sakura Kyoko stood in front of the minion wave, smiling as she waited for Nyaruko to arrive.

Invisible approach? The enemy's Q is an AoE attack, and she has a Control Ward, so I don't know where the Control Ward is. Invisible approach might just be a straightforward, easy way to get close. Level 3 skill duel?

I did knock them up, but they were stunned too! Entering the barrier formed by the red chains would cause continuous stun, and the opponent even had a dash ability; I couldn't escape even after using Flash.

So Nyaruko decided on her strategy for this game: play defensively! After reaching level six, wait for Minato to catch her, and rely on her ultimate's extremely high single-target damage to get kills.

In the early stages, not losing experience or getting killed is the key to victory.

On the jungle side, Minato Namikaze has a slight advantage. Firstly, his skills do not consume extra resources, and secondly, he has rich combat experience in the ninja world and knows when to provide support and when to retreat.

The bot lane is a bit tricky. If it's just Shubi plus the others, the bot lane might collapse this game. Homura Akemi's time-stop ability is incredibly overpowered; her time stop is limited to five seconds. But within those five seconds, she can do anything.

It's thanks to the game system's reduction of the damage Homura Akemi could cause while in time-stop state that the game became unplayable.

Even so, against other players, it's basically a one-hit kill, unless the opponent also has the ability to stop time.

Unfortunately, Homura Akemi encountered Zhong Li this time.

Zhongli's passive ability increases his health over time. His first skill, "Standing Tall," releases a rock formation that alters the terrain and deals continuous damage. His second skill, also passive, increases his maximum health and grants him a shield equal to 20% of his maximum health when he uses his first skill. His third skill, while shielded, reduces the armor and magic resistance of all nearby enemies.

Fourth Skill: Descends a massive star rock, dealing high damage to enemies and petrifying them for three seconds. If it misses, it grants a passive shield of equal value to allies within its radius and the star's range. However, this ultimate skill has a noticeable drawback: the cast time is rather long, 0.9 seconds until landing, at which point the damage and crowd control effects are calculated.

Homura Akemi's time-stop harassment reduces her own attack power, while Zhong Li's Q skill grants her a shield and alters the terrain. This prevents Homura Akemi from ambushing Shubi, the marksman, for five seconds, and instead of attacking Zhong Li, she has to resort to her own attacks.

Homura Akemi's time stop has a starting animation because she needs to manipulate the time dial on her arm. Zhongli, however, always manages to add a shield at the exact moment he stops his own time. A feint? It's as if he can read minds; he can even see through your feints.

Kirito, being a newbie, ended up being the most miserable one.

His enemy is Xiaoyuan, who comes online while slacking off. As a god, she possesses combat experience from all timelines.

Chapter 169 Celestial Immortal (Bonus Chapter)

After system matching, the two sides are fairly matched in terms of stats, but the system cannot eliminate the difference in combat experience and reaction speed. But that's okay.

Kirito, as a beta tester of SAO and a player with exceptional talent, knew roughly how to play the game as soon as he took over.

His skill advantage was level three. His opponent looked like an ordinary girl, but he felt a strange sense of pressure when facing Xiaoyuan.

As the first wave of minions appeared, he tried to last-hit them but was hit by two precise arrows. He then attempted to harass with his Four Directions Slash, but the moment the skill was cast, the enemy smiled and waved.

They moved out of his attack range.

However, Kirito calculated the time, and with one second left before the Four Directions Slash, he leveled up to level two. He teleported directly to the clone next to Madoka and used Sonic Impact.

However, this impact came to nothing.

The game currently lacks targeted skills, and area-of-effect skills are not guaranteed to hit.

It's like a sonic blast; in a typical MOBA game, it would probably just crash into anyone. But here, players can dodge it by moving around.

As for the Demon Sword Invasion? It looks like an area-of-effect attack, but when Kirito leveled up to level three, a combo attack left Madoka without losing a single drop of health, while Kirito himself lost more than half of his own.

It's also thanks to Kirito's passive ability to seal away enemies that Madoka couldn't accurately gauge his health; otherwise, Kirito might have already been tower-dived and killed by Madoka.

"No, this won't do; we must gain the upper hand!"

Kirito checked the situation on the other lanes. Nyarlathotep was hiding under the tower and in the bushes, while Zhongli was taking damage from two people to create space for Shubi to move.

Judging from the route, the jungler should be helping the bottom lane gank, since the top lane is being pressured too much and is lagging behind the opponent in levels and gold.

But just then, Minato Namikaze, who had found himself unable to gank the bottom lane, came to the mid lane and, seeing Madoka pushing towards Kirito's tower, asked, "Kirito, do you have your ultimate ready?"

"We're one soldier short."

"Okay, you go first, we'll take her down in no time."

"I've reached Level 6!"

The moment Kirito reached level six, his expression changed.

Over the years, even when playing the closed beta of SAO, or even the official, dead version of SAO, he had never felt such pressure. And now, he wanted to prove himself.

Four-way slash! Demonic sword attack! Sonic impact! Ignite.

"A celestial being descending from the heavens!"

After missing the first three skills in a row, the fourth skill, "Flying Immortal from Beyond the Heavens," which deals true damage to the ground while flying into the sky, is much harder to miss because it involves sixteen consecutive high-speed aerial slashes, which are generally impossible for ordinary people to dodge. However, Xiaoyuan dodged the first three slashes directly.

Just as Kirito unleashed his fourth strike, a dagger flew out.

"not good!"

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