Tokyo Video Game Tycoon.
Page 786
After Dorothy was eliminated, this young player couldn't wait to try out the game himself.
It's not that this game is particularly fun.
When you first look at the gameplay, it doesn't seem very fun.
But that kind of step-by-step approach, constantly gathering resources, relies partly on luck and partly on skill, which makes it possible for a child like him to achieve excellent results.
Moreover, although the game offers a great reward for the first place winner, other winners also receive some in-game money and experience points.
Even the last-place player can get some rewards in the early stages, so no matter how bad you are, you can still have a lot of fun.
The first round of the game ended five minutes after Dorothy was eliminated.
The final winner was the somewhat famous Titanfall streamer.
When the celebration video for the first place player appeared, the streamer who had fallen from Titan had a peculiar feeling.
It's as if I've achieved something.
He had emerged victorious from a competition of one hundred people.
This is much more exciting and thrilling than the team battles and free-for-alls in Titanfall.
However, he didn't pay much attention to his victory at that moment. Like the other eliminated players, he immediately went to play the next game.
He wants to win first place again!
Chapter 1199: Astonishing Achievements
Dorothy didn't know how long she had been playing Fortnite.
Anyway, we played from day to night.
Normally, her daily live streaming time is about eight hours, which is similar to a regular workday, and she has gotten used to this streaming duration.
But when she was playing Fortnite, she completely forgot about the time.
Dorothy always falls just short of winning the game.
This made Dorothy somewhat resentful.
She was puzzled, as she had never been a very competitive person in the past.
If she were truly competitive, she wouldn't have remained relatively unknown until now.
But winning in this game is like an obsession.
I could never get first place, and the more I couldn't get it, the more I longed for it.
Even the viewers in the live stream were eager to see Dorothy win first place.
It's like some kind of infectious disease.
When these viewers finally get impatient and think, "I could do it too," they will go to the Battle.net platform, find the game Fortnite, and try it out for themselves.
At this moment, the number of players flooding into Fortnite began to increase rapidly.
Most of them felt that the streamer was really bad after watching the live stream, and they often saw the streamer being eliminated because of some small mistakes.
But most viewers, from God's perspective, found it incredibly foolish.
The more mistakes the streamers make, the more they feel that they would never make such mistakes if they were on the same team.
There is only one way to prove that you will not make such a mistake.
Go download this game and prove your skills.
This ability to spread information rapidly is achieved through live streaming.
On the third day after Fortnite's release, the number of concurrent users began to surge rapidly.
Before this, the number of people online at the same time was less than 10,000.
There are also more than a thousand streamers at different levels.
The rest are players who are bored and just want to try out the free games.
However, on the third day, the situation began to change rapidly.
The number of concurrent users on the third day was 30,000.
The number of concurrent users on the fourth day was 100,000.
The number of concurrent users on the fifth day was 190,000.
The number of players online at the same time every day jumps by tens of thousands.
Moreover, with the influence of live streaming, the number of online users has surged even more rapidly.
A week later, the number of people online at the same time reached 500,000.
This is the number of users online at the same time, not the number of users who have registered and played the game.
The number of registered players will only be higher than this number.
Within Morgan Stanley's server division, server monitoring personnel are carrying out their daily routine maintenance and monitoring work.
There aren't many server maintenance personnel under normal circumstances.
But just two days ago, the server group suddenly sent dozens of people to move in.
This is a team that was directly brought in from outside, specifically responsible for the continuous stability of the server.
At first, the original employees did not understand what was going on or why these people had suddenly appeared.
But they soon understood what was going on.
One of the games rented their servers.
And it's using the best server available.
It's said that this game was made by a new company founded by the former CEO.
The current CEO will at least give him some face.
However, this will not lead to any preferential treatment from the current CEO.
However, when the current CEO learned about Lorenzo's partners, his attitude completely changed, and he offered the best servers and the best service.
Nobody knows exactly why, because most people still think of Nintendo as just a world-dominating company and think of them as independent game developers.
They would never associate him with Zhu Youxing.
The sudden arrival of these new employees, solely to serve the servers of this one game, initially seemed like an overreaction to the existing staff.
It's just a new work by an independent game developer, and it was only made in three months. How fun can it be?
But their attitude changed after a week.
Because they've recently become addicted to it too.
This game seems to have a kind of magic.
They used to think the game was quite simple, and that they could win first place as long as they were careful.
However, this is not the case.
You might be able to make it into the top 20 or top 10 by barely surviving, but to make it to number one by barely surviving is practically like winning the lottery.
But when you actually manage to survive and achieve final victory, the sense of accomplishment is unparalleled.
With the added advantage of numerous streamers, the victorious players might think that the streamers' skills are nothing special.
Those players who haven't yet won first place are giving it their all to achieve it.
The reward for first place is not much more than that for other places.
But getting first place makes all the difference; it's like you're walking on air.
These employees of the server group, who had also played Fortnite, could also feel the magic of the game by combining their own addiction to the game with the situation at work.
The number of concurrent online users reached 500,000 in just one week. What level can it reach next?
No wonder they had to send people specifically to ensure the stability of the server.
If there's even the slightest server malfunction in this game, it could be a very serious incident.
Such a massive server data throughput is something the Morgan Group has always dreamed of.
This means money is flowing out in droves.
This is all money!
Previously, I only provided some services out of respect for my former boss.
But if we don't provide the best service now, Nintendo might turn to other companies at any time.
This is not something Morgan Group would allow.
It's more unpleasant to spit out meat that's almost in your mouth than to not eat it at all.
Stable servers, addictive gameplay, and a surge in concurrent online players all contribute to a better experience for every player.
The more players online at the same time, the more likely each player of different skill levels will be matched with equally matched players.
This will create a virtuous cycle.
"Five hundred thousand...it's actually...five hundred thousand."
Marcus, a programmer at Nintendo, stared blankly at the company's large screen.
The number of players online simultaneously is currently scrolling up in real time.
This data comes directly from Morgan Servers Group.
"Yeah! That's great!"
Not far away, one of Marcus's colleagues jumped up from his workstation with joy and then danced around.
Marcus also felt a sense of pleasure.
I never expected this game to achieve such outstanding results.
This achievement would put even the top companies to shame.
"Great, thank you all very much for your hard work. Without your efforts, our game wouldn't be this good. Tonight, we'll hold a celebration in the office to celebrate 500,000 concurrent online users. We can also celebrate 1 million, 2 million, 3 million, or even 4 million."
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