Tokyo Video Game Tycoon.
Page 659
However, I came with my child and wanted to see what was so good about this movie; he wasn't the main character.
After the logos of the major film studios finished playing, the movie screening officially began.
A retro-style electronic music track appears, featuring music called JUMP.
This music does not exist in this world; it was created by Zhu Youxing based on his own memories, along with several well-known musicians.
At the time, the musicians were quite surprised that Zhu Youxing had a pretty good sense of music. The music not only matched the style of the movie, but also had a retro and artistic feel. They found it hard to imagine that someone who made games could be so good at music.
As the music started, a subtitle appeared.
2045, Columbus, Ohio, Stacked Buildings.
After the credits rolled, the film officially began. A building that appeared to be made of stacked shipping containers of varying sizes came into view, and a drone carrying a delivery box flew by in the distance.
The protagonist then appears in a room, slides down an iron bar to the lower area, and gradually walks down to the ground. During this process, he encounters all sorts of different people, each doing different things.
"As expected of director Jesse, the opening is concise and clear."
At this time, Jimmy didn't know anything about video games, so he could only rely on his understanding of movies to see some of the features in the film.
Jesse is a renowned director and a living fossil in the film industry. Few can match his skill in filmmaking. Even just the opening scene fully demonstrates Jesse's ability.
Just by looking at the opening scene, along with the initial subtitles, the tone of the film is basically set.
This will be a futuristic science fiction film that also represents the living conditions of the underprivileged.
It would be quite difficult for an average director to present the general setting of the entire story with just this brief opening.
Why aren't there any games?
At this moment, Jimmy's child next to him made a questioning sound. He was obviously very eager to see those familiar game scenes, but he wasn't particularly interested in the story of the movie itself.
Jimmy could only patiently reply, "It's not the right time yet. You need to be patient and not rush."
"Hmm... okay."
The protagonist then walks into a van in a pile of rubble, where he finds some of his strange equipment.
'I was born in 2027; the corn syrup drought and bandwidth riots happened before I was born…'
In this passage, the protagonist will begin to explain the basic information about this world.
This information may seem dispensable, but if you take it seriously, it can be quite important.
This is tantamount to laying the groundwork for a possible future movie sequel.
Most film directors probably wouldn't do this, because they don't know if their film will be successful, let alone whether anyone will be interested in funding a sequel.
But for a director like Jesse Livermore, making sequels is just routine.
Even if he has several films that flop, people still offer him money to continue making movies.
It's alright. It's not just a movie designed to please gamers; at least it tells a story about a world that isn't directly related to the game.
As for the earlier Arasaka Tower explosion, it's just ancient history to me.
This dialogue was added by Takeyusei in the original movie. He intended to connect the basic worldview of Ready Player One with cyberpunk, so he simply revealed some of the more distinctive cyberpunk 2077 worldview timeline settings here, which can also be regarded as foreshadowing.
However, at this point, most people and players obviously wouldn't realize this.
After explaining the basic worldview, the protagonist begins to describe how people gradually become immersed in a virtual world called the Oasis, where you can do anything you want.
As the protagonist picks up a VR headset, a vast world unfolds before the camera, transporting the viewer into a virtual world.
Only at this moment did the film fully present what it wanted to express.
The camera moves through different worlds, and each time a new game world appears, many players in the movie theater cheer.
Chapter 1021 Thank you for playing my game
1021
Honestly, Jimmy isn't really used to the crazy cheering style of young people these days.
He still prefers watching movies quietly.
However, he knew before he came in that the movie was designed to please video game players.
As long as these players are happy while watching the movie, it doesn't matter what other people think.
This was one of the reasons why he initially disliked the movie.
"Look! It's the world of Mario Golf!"
"Hero Quest for the Dragon!"
Final Fantasy!
"I'm so moved! Seeing so many characters all at once, I almost cried!"
Jimmy remained calm, unable to understand what was making these people so excited.
"Dad, why don't you feel anything?"
"I don't play games, so of course I don't feel anything. I don't understand any of the things you're talking about."
"It's a real shame. Dad, you clearly had the opportunity to understand all of this, but you just wanted to stay stuck in your ways."
His child shook his head regretfully, then continued to stare intently at the screen, afraid of missing any detail.
However, this movie is not lacking in detail.
Just like how Zhuyouxing created the GTA world, filling the entire game world with details.
There are hundreds of Easter eggs in Ready Player One.
Most of them are related to Youxing Electronic Entertainment, while the others are licenses that Jesse obtained from other IP product owners by using his connections.
Jesse had suggested from the beginning that this movie shouldn't just be used as a promotional tool for Youxing Electronics Entertainment; it could have been done much better.
Zhu Youxing also deeply agreed with this, but he didn't know much about other cultural industries in this world, let alone which other cultural industries had a high enough influence.
There is no Gundam or Iron Giant in this world, and it would be somewhat awkward to forcibly incorporate many of your own IPs into the movie.
Spielberg carefully considered all the IPs he chose for this film; they weren't just forced in.
Therefore, Yuxing simply delegated authority, allowing Jesse, a professional, to fully unleash his imagination. If he felt that any IP was suitable, he could simply contact them, and Yuxing Electronic Entertainment would also provide assistance to some extent.
Later, Jesse even contacted Mikeford and Surrey Electronics.
Some of the IPs held by these two competitors are also very suitable to be part of the adaptation.
Jesse was initially worried that Bamboo Star, a competitor, would refuse to include these IPs in the film.
But Zhu Youxing didn't care. Anyway, his games would always be the center of attention. It was just a movie. Giving up some spots to competitors wouldn't affect his core audience at all.
Agreeing to it would actually broaden people's perspective and make them realize that this is not a promotional tool for Youxing Electronic Entertainment, but a movie that was made with real care.
So occasionally, you can hear people in the crowd excitedly discovering special Easter eggs. These special Easter eggs come from Surrey Electronics and Mikefu, which makes these players very happy.
As Zhuyouxing said, all players are one family. Players should not blindly follow a company based on the quality of a particular game. That is equivalent to fandom behavior. It is a player's freedom to like which game. What Zhuyouxing wants to do is simply to make the game better and the best.
In the movie, the protagonist and his companions embark on an adventure in a virtual world in search of the three keys left behind by the founder who created the Oasis before his death.
Anyone who obtains these three keys will gain control of the entire oasis.
The three keys also represent the three scenes in the movie.
This is also a standard structure for a film: a three-act structure.
This perfect fusion of cinematic techniques and techniques was a truly delightful surprise for Jimmy.
However, during this process, the appearance of Easter eggs related to games and unique cultures also subtly touched Jimmy's heart.
Once upon a time, Jimmy was also a rebellious teenager, and he also had his own favorite cultures.
However, those cultures now seem somewhat outdated and ancient.
But who is Jesse? How could his films only contain modern pop elements?
Since this is a movie full of Easter eggs, there are bound to be plenty of Easter eggs related to the movie, as well as some retro music and retro culture.
Jimmy, who doesn't understand video games, can be moved by these retro pop culture elements.
"It's Hello Sun by The Sea Emperor. The taste of this movie is quite good."
"Director Jesse is really amazing; he managed to make such a thrilling film."
The movie's story is quite simple: it's about gaining fame and fortune in a future world, while the underdogs fight against large corporations.
In his opinion, the story was somewhat childish; three virtual keys could grant a huge amount of wealth, and in order to obtain the keys, one would need to constantly challenge various games.
Jimmy initially had a hard time figuring out what was so interesting about the movie.
However, he noticed his child's focused gaze.
Occasionally, the children would cheer like the other audience members, excited by the fleeting glimpse of a popular game, just as they had been happy to see some retro pop culture flash by.
Gradually, Jimmy seemed to understand something.
At this moment, he recalled the giant signboard he had seen in front of the movie theater.
The small line of text below.
Thank you for watching this movie, and thank you for playing my game.
The video games in the movie are like a history of the development of video games in this world.
The video games here even date back to before the time travel of Zhuyouxing.
Before the time travel of Zhuyou Star, video games did exist, but people were already very satisfied with other forms of entertainment, so video games weren't particularly valued. This was also because the technology at the time wasn't very advanced, and without enough geniuses, no one could imagine how much fun video games could offer.
The film also incorporates some of the world's older video games.
This gives the film more content.
When the movie reached its final scene, and the protagonist, with tears in his eyes, held the golden egg from the game, the audience and players in the theater fell completely silent, staring blankly at the golden egg.
That seemed to represent everything about video games.
Finally, the digital version of Halliday, who died leaving behind his legacy, looked at the protagonist with a slightly shy smile and uttered the line that Jimmy considered the highlight of the entire film.
"Thank you, thank you for playing my game."
It's like the small print on the giant sign outside the door.
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