Tokyo Video Game Tycoon.
Page 591
However, after scanning the first few hundred posts on the forum for more than ten minutes, he found that almost all of them were of little value. In the end, he couldn't help but click on the post that kept refreshing on the homepage.
As he predicted, many people in the thread echoed the post's author, believing that the official developers had never even played the finished game and probably hadn't even completed it.
Even the Bamboo Star, whom they revered as a deity, felt that it would be difficult for them to complete this game.
Bart glanced at all the floors and suddenly felt a little bored.
Does it matter whether the developers can complete the game?
It doesn't matter at all. Games are for players to play, and developers are just employees. If you can't beat the game, you can't beat it.
However, he had already begun to somewhat agree with what these people were saying.
However, at that moment he noticed that the floor had been updated with several new replies.
The names of the users who replied to these posts were displayed in distinctive red font.
There are several different user levels on the official forum of Youxing Electronic Entertainment.
Different user levels will display different username colors at different stages.
Red is special; it represents users of the official Youxing Electronic Entertainment website.
An official user has responded!
Bart immediately became interested.
Haru Ueno, Art Team, 10th Development Department: Dear players, I know you are somewhat disappointed with Sekiro, but the statement in this post that you doubt that even we developers can complete the game is incorrect. How do you know that we cannot complete the game?
Davidson Duke, Programming Team, 10th Development Department: Dear players, all I can say about Sekiro is that it's an excellent game, and the difficulty setting is one of the core elements of the gameplay. We believe that without this difficulty setting, the game would lose a lot of its soul. If possible, I would strongly suggest that you play the game a little longer and persevere.
Before long, players started replying to the official staff.
Reply to Ueno Haru: This isn't just a casual remark. I'm a player who hasn't requested a refund. I've been playing for over ten hours, but I've died countless times against the Butterfly Lady boss. Do you know how I got through those ten hours? I'm a hunter with over a thousand hours of experience in Monster Hunter World, but I still can't beat a boss. Putting aside other bosses, I don't believe many players can defeat the Butterfly Lady!
"Upstairs, if you can't beat Lady Butterfly, it means you're too bad. I beat Lady Butterfly with ease. Actually, I think this game is pretty good, it just requires patience to play."
"Hey, are you an official shill upstairs? You said those bosses aren't difficult? Come on, tell me, have you even finished the game?"
Reply to Davidson: You want us to keep playing this game a little longer? Are you suggesting we keep playing until the two-hour refund deadline passes and we can't get a refund? I don't believe your nonsense! Unless you can show me proof that you've defeated every single monster!
The discussion on the thread quickly became more heated and chaotic.
Bart, on the other hand, seemed to be enjoying the show.
This is much more interesting than the game itself.
It's interesting to see the official team engage in debates with the players.
It would be best if there were more debates like this.
"What about the official response? Is the official response no longer coming?"
"They probably only dared to say a few words before leaving, and they have no way to prove it."
Davidson: Fellow players, how do you need to prove this?
"Huh? The official account replied again?"
Reply to Davidson: It's simple. Just start a live stream on Facebook, and we'll watch your performance. We just want to see how you beat Sekiro!
Davidson: Okay, then I'll start a live stream. You can go to the official account of Youxing Electronic Entertainment. We'll be able to start the live stream soon. At the very least, I should prove to my tenth development department that we can also complete the games we create. At the same time, I can also show you the charm of the game itself.
By the time Bart reached this point, he had already developed a much stronger interest in Sekiro himself.
Of course, it's purely the kind of interest that comes from being a bystander watching a show.
Since I'm bored anyway, why don't I go watch a live stream?
The official Facebook account of Yuxing Electronic Entertainment is not hard to find; Bart even followed it.
He quickly found their live stream page through the official Facebook account of Yuxing Electronic Entertainment.
At this moment, the live stream has already started.
It was a live broadcast from multiple perspectives.
How come... it feels like we've already made preparations in advance?
Bart suddenly had this feeling.
Perhaps they saw that this post had been manually pinned for so long, and they were planning to prove it?
Honestly, Bart really wanted to see where the real fun in this game lay.
Why would they say that the difficulty of the game is part of the gameplay?
If the officials dare to say that, then they need to prove it; otherwise, Bart would never believe their nonsense.
"Hello everyone, I'm Davidson, and I'm an employee of the Art Group in the Tenth Development Department."
Chapter 914 Unharmed
914
The live stream footage appears to show a small meeting room that has just been cleared out.
This must be the interior of Yuxing Electronic Entertainment.
In the past, the interior of Yuxing Electronic Entertainment was quite mysterious, and ordinary gamers were very curious about what the interior was like.
Could it be like a dreamlike paradise?
However, these features will not be shown during the live stream; even the meeting room will be completely cleared out, so nothing special will be visible.
Standing in the very center of the live stream was a Western face.
He was a member of the art team of the 10th Development Department.
"Behind me is one of our game consoles, which has the latest Sekiro game installed. I will now demonstrate how to complete the game, or you could call it a walkthrough, but it's an official guide. During this process, I will also explain the general outline of this world. I hope you enjoy it."
As Davidson spoke, he walked to the game console, and then the camera view gradually shrank to the lower right corner, leaving the main screen to the game interface.
"Our protagonist's background is that of a servant who protects the young master. His own background is that of an orphan who survived the war and was adopted by a person who is proficient in swordsmanship. You should have been able to see this in the previous game trailers."
Davidson picked up the controller and clicked to enter the game's main screen.
The game opens with a high-quality CG animation.
This CG animation looks even more refined than the original Sekiro animation, yet it's cheaper to produce. This is thanks to the power of the Unreal Engine in this world, a culmination of game engine creation by numerous companies, making it several times more powerful than any game engine in the original world.
The game's CG also provides a basic introduction to the world view.
In Japan's Sengoku period, there was a province called Ashina, which is now on the verge of collapse. The protagonist Wolf's father requires Wolf to protect his master with his life at all times.
This is a mission that transcends everything else.
And the story officially begins with this introduction.
"In the early stages, the game provides a basic gameplay introduction. I'm sure most players have already played through the beginning of the game. In fact, the beginning is essentially a simple basic test of the game."
Davidson skillfully maneuvered the protagonist, moving rapidly across the map until they arrived at a cluster of buildings patrolled by enemies.
The tutorial instructs players to conceal themselves in the bushes and, when necessary, to use assassination skills to eliminate opponents.
The opening section is not difficult to play; even players with a little gaming experience can easily master it.
"We don't want to see the beginning of the game, we want to see how we fight the boss later on."
"Don't be impatient, upstairs. This game always has a progression. This is a direct demonstration of the entire gameplay, which is a good opportunity for us to learn more about the official gameplay. Isn't the official gameplay the standard answer?"
Davidson was playing the game while also watching the comments from other players on the live stream, looking quite relaxed.
It seems this game is not difficult for him.
"Someone just said that my way of playing is the standard answer, but I think that's not comprehensive. This game actually has many solutions. For example, you can avoid fighting some enemies when necessary, or you can skip a certain BOSS. In fact, if you just want to complete the game, the fastest person in our development department completes it in two and a half hours."
After hearing Davidson's words, the players started to speak even more.
"Only two and a half hours? Are you sure you're using the normal playing method?"
"I've heard that sometimes you can use bugs to speed up the game. Is it possible that the developers are exploiting bugs?"
"Are you kidding me, upstairs? The official team would exploit a bug to complete the game? That would be the biggest insult to the game developers themselves!"
"Then tell me exactly how to beat the game in two and a half hours?"
"This... I don't know."
Davidson just smiled at the comments and said, "I'm not actually that good, so it took me a long time to finish the game, about eight or nine hours, but I think it's pretty good. Don't worry, I'll try to finish it in one day."
Player: "I can't believe that I can beat the game in one day without exploiting any bugs."
"That's right, I'm afraid the official team has some hidden super-powerful items, and once they know about them, they can easily pass the game by obtaining those items, right?"
"It's not impossible."
Davidson did not respond to these comments, but instead maneuvered his character to travel at high speed.
When faced with an enemy, Davidson's fighting style is remarkably fluid. He often eliminates one enemy through assassination and then defeats another with equally smooth and elegant movements.
Even when facing more than three enemies at the same time, they can fight calmly and composedly.
"It seems...to be quite impressive."
"What's so great about them? These enemies at the beginning are quite fragile. They can be taken down with just a couple of hits. I could do that too. The real nightmare comes from the warriors wearing armor, or even steel armor."
"But look how smooth his movements are, he's so skilled. If I had that kind of skill, this game probably wouldn't be too difficult."
"This must have been going on for who knows how long. Can you last for hours or even days fighting a single monster?"
"It seems... won't work."
"Hey hey hey, the first management monster is here. I was killed by this elite monster more than ten times before I finally managed to brute force my way through. Let's see how the official team... huh? Died?"
While the players were commenting, Davidson had already arrived in front of the first elite monster guarding the gate.
This elite monster was clearly much stronger than the previous enemies, both in size and appearance.
Of course, its combat capabilities are also much stronger.
In fact, many new players are discouraged not by the later Red Oni or the Butterfly Lady Oni Gyoubu.
Many new players are so discouraged by the very first elite monster in the level that they delete the game and request a refund.
This elite monster has a wide variety of combat moves; in a typical game, such an elite monster could be considered a mini-boss.
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