Tokyo Video Game Tycoon.
Page 364
These young people who frequent the internet can actually influence public opinion through online means. This is a path I never imagined before. Now I have to admit that I am becoming more and more addicted to the internet. It seems that the internet has gradually become inseparable from me.
The Facebook page that I deleted multiple times always reappears on my profile page in various ways, which is really frustrating.
However, Alfonso was not too discouraged. He believed that this storm would eventually pass and he would be able to regroup soon.
His guess was quite right on this point. A very significant characteristic of the internet is that people's energy is limited. They can remember something for a short time, but it will soon be covered by updated news and messages, and they will forget what happened before. Later, many people jokingly said that the memory of modern internet users is generally only three days, not much better than a fish with a seven-second memory.
He was naturally on the invitation list for this year's Millison Film Festival, so his status is still there.
However, he unexpectedly discovered that people from Youxing Electronic Entertainment were also on the list.
This made him very uncomfortable.
The fact that these guys can attend the Millison Film Festival is another slap in the face for him.
This proves that his judgment is terrible. He boycotted a film that was unanimously approved by the committee of a top film selection organization like the Millison Film Festival. As a result, many people will bring up Alfonso again and make him a laughing stock.
He had originally planned to wait until things calmed down before properly promoting his work, but now this has been added insult to injury, which is really upsetting.
But he was helpless.
However, something even more devastating happened to him.
Whether it was intentional or unintentional on the part of the Millison Film Festival organizing committee, his assigned seating area was not far from that of Yuxing Electronic Entertainment. In fact, if someone from Yuxing Electronic Entertainment were to win an award and go on stage, they would brush past him.
That's truly killing someone by breaking their spirit!
Alfonso was extremely unhappy, but he was still somewhat hesitant to provoke the organizing committee, so he could only swallow his anger.
However, it must be admitted that Youxing Electronic Entertainment did indeed create a miracle, something he had seriously considered after calming down and thinking things through.
Both the Unreal Engine and the significance and impact of the film Final Fantasy VII: Advent Children are profound.
But thinking about it more carefully, I'm still so angry!
Chapter 554 Nobody's a Fool
554
The Millison Film Festival is roughly the same size as the Oscars in the world.
A constellation of stars gathered here; many well-known figures in the film and television industry, whom it's rare to see even once, were all present. This was truly a rare and grand event.
This is the foundation that has been accumulated over decades of film and television culture development.
Zhu Youxing looked on with a hint of envy.
I wonder when the video game industry will be able to hold an awards program of this scale.
Kazuo Murakami is currently working hard in this direction, but he is still somewhat immature and it is certainly impossible for him to compare with a selection program of the scale of the Millison Film Festival in the short term.
We still need to take it slowly.
However, it would be worth suggesting that Kazuo Murakami learn more about the strengths of award programs like the Millison Film Festival. Cultural award programs are all pretty much the same, and there are many things to emulate and learn from them; it just depends on whether you are interested in learning them actively.
The Millison Film Festival is now quite well-established, with the host standing on the stage joking around while awarding various prizes, creating a very relaxed atmosphere throughout the event.
The film that won Best Film of the Year is unique to this world. I remember watching it. It is about a person's life from birth to death, with all kinds of joys and sorrows. The film has a strong artistic quality.
The Millison Film Festival, with its academic focus, loves this kind of film, so it's not surprising that it was selected as the best.
Final Fantasy VII also won two awards.
It includes two awards: Best Visual Effects of the Year and Best Animated Film of the Year, which is quite an honor.
This also suggests that adapting video games into movies might actually be profitable, but caution is still needed to avoid ruining the reputation.
Besides the normal selection process, many people were actually watching with a spectator's attitude, wanting to see if these laymen from Youxing Electronic Entertainment would have a spiritual clash with a certain well-known film and television figure.
For example, a certain important figure looks down on the flashy special effects technology of Youxing Electronic Entertainment, and takes the initiative to stand up as a first-rate troll to curse and belittle Youxing Electronic Entertainment.
However, there are few fools in this world. Now that Youxing Electronic Entertainment is very famous, there is no need to make enemies with such people because of a small matter in the past.
Most of those who previously boycotted the film were paid to do so. Now that the Detroit Film Group behind the scenes no longer cares about what is already a fait accompli, naturally no one will take the lead. This has disappointed some onlookers.
After the film festival, the Millison Film Festival organizing committee, like the Oscars, has a similar tradition: after the awards ceremony, they will gather well-known figures in the film and television industry for a group photo with this year's winners.
Zhu Youxing was naturally on the invitation list, and this was also Zhu Youxing's first time having close contact with some of the world's famous movie stars.
"Hello Mr. Zhuyou, my name is Carlos. I hope we can have the opportunity to cooperate in the future."
"Mr. Zhuyou, I'm a fan of yours. I really like the games you created. If you need an endorsement in the future, I can give you a discount."
"Mr. Zhuyou..."
After achieving success, all sorts of good things will come knocking on your door, and sometimes success really does come one after another.
Zhu Youxing remained calm despite being surrounded by unfamiliar film and television stars, maintaining a smile and nodding as she promised each of them that there would definitely be more opportunities for collaboration in the future.
This is also a good opportunity to get acquainted with these movie stars, as the film industry will inevitably use real face models to develop games in the future.
Using real-life face models, especially those of famous celebrities, in games has a significant advantage: similar to movies, it can attract the celebrity's fans to play the game, achieving a similar effect to IP-based games.
Games like Death Stranding from the previous game gained popularity and attracted considerable attention because of this, and Takeyusei definitely plans to do the same in the future. Getting to know these people now would be very beneficial.
After the awards ceremony, Takeyusei, along with Tsukino Aya and the others, returned to the company headquarters in the United States with the trophies. They then tossed the trophies directly into the trophy cabinet. The next phase was the intensive development of the game, which was their primary responsibility, and nothing was more important than that.
……
Counter-Strike is a mod derived from a game called Half-Life, or more commonly known as a MOD.
Half-Life was very successful after its release and enjoyed a very high reputation in the gaming industry. The later Counter-Strike made Half-Life a world-renowned top game, with the Mario series, GTA series, and others having the same status.
Counter-Strike later became one of the most famous e-sports games.
Zhu Youxing skipped Half-Life and chose to develop Counter-Strike first because this type of game is more likely to be popular in Europe.
The Half-Life game itself can be developed at a later time.
At this very moment, Zhuyouxing is overseeing development in the Half-Life development team's area.
The game divides players into two factions, which can be simply described as police and criminals, and their appearances also make them easy to distinguish.
The character design is not complicated, and it doesn't even particularly need to use a motion capture system. In fact, using a motion capture system would somewhat detract from the appeal of Counter-Strike itself.
Under Zhu Youxing's supervision, the first batch of simple firearms and the first combat map were created, followed by the character design of the police and the criminals.
Since Europe is already a key release region, using well-known European counter-terrorism forces as police officers in the game would easily increase immersion.
It took less than ten days to develop the corresponding firearms, maps, and characters.
However, the modeling of these games is at a very basic stage. The strategy of BambooStar is to first complete the general framework of the game and then consider refining the game.
Now that we have the basic framework, we can begin initial testing of the game.
Looking at the Counter-Strike game that he had personally created, Zhu Youxing felt a little excited.
Anti-fear spirits are also one of Zhu Youxing's childhood memories.
Back when he was in junior high school, he and his friends would often run to an internet cafe near the school after school and use their week's savings to play a few rounds of Counter-Strike.
The most memorable maps were the Pigpen and Snowfield in Deathmatch; I really miss them.
Chapter 555 The Big Internet Cafe
555
"Come on, let's rush B!"
"Get reinforcements immediately! The enemy is at point B!"
"Wait for me!"
"Ah! I've been killed! Boss, you guys are so cunning! You pretended to go to point B, but actually went to point A!"
In the Counter-Strike development team's office area, dozens of people were gathered together, and it was very noisy at the moment.
On average, about ten people would gather together and play a game of Counter-Strike, which was still not fully developed.
The loser will have to provide lunch for the winner.
These guys are practically beating their brains out over a free lunch.
Under Zhu Youxing's leadership, the team developed the basic version of the game within ten days, and then created a relatively complex competitive map as well as two simple competitive maps.
More complex combat maps include the classic Desert 2 map in Counter-Strike.
This map is also hailed as one of the most perfectly balanced competitive maps in the history of video games.
After Zhu Youxing and his nine employees finished creating the map, Zhu Youxing took the initiative to lead them in a few thrilling and exciting Desert II matches.
These people were a little reserved at first. After all, this was their boss. Was it too much of a courtesy for the boss to invite them to play games together? So they should politely decline first, to show that they should be more focused on their development work, rather than playing games.
But Zhu Youxing didn't care about any of that.
After so many years, he finally had the chance to relive the game Counter-Strike again. How could he possibly give up such a good opportunity to play it properly?
So he directly ordered his employees that playing Counter-Strike was a way for them to test the game, and it was also part of their job. This made the employees feel a little more at ease playing with Zhu Youxing.
After all, it was the boss's request...
However, the graphics of Counter-Strike are still a bit too rough right now. They really don't like the current visuals and will probably get bored soon. Maybe we should wait until the graphics of these games are upgraded to a higher level.
However, they gave up on the idea after only half an hour.
The current Counter-Strike game is basically just a bunch of blocky characters competing on a desert map with no textures or coloring.
A map with the same color all the time should quickly become boring.
But once they actually started playing, they couldn't put it down.
Soon after, the other developers in the team also curiously gathered around, and before long, the ten computers where Zhu Youxing and his team were located were surrounded by people.
They all watched the matches intently.
Every match is just a battle on such a boring and dull map.
But why is it that people never get tired of watching it?
This is actually quite similar to board games.
Board games always use the same pieces and cards, but the competitive aspect makes them very addictive.
Perhaps this is what makes the struggle with others so enjoyable.
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