Tokyo Video Game Tycoon.
Page 339
However, a relatively small number of players also really enjoy this level of difficulty.
It seems that the game has now reached two extremes: those who like it really love it, while those who are discouraged by the difficulty are really frustrated.
Seeing that the vast majority of people were complaining made him feel even better.
Previously, many people here were criticizing themselves and trying their best to maintain the reputation and status of Yuxing Electronic Entertainment.
But now, Yuxing Electronic Entertainment shows you no respect whatsoever and is solely focused on developing highly difficult games to discourage you.
He immediately began typing at a very slow pace: "I've said it before, Yuxing Electronic Entertainment is a very irresponsible company. They want to get involved in the film industry, but they didn't expect to lose their own market share. This may be a sign that the company is going downhill."
After typing those words, he clicked send with satisfaction, and then turned to check on the final preparations for his movie, which was due to be released in a few days.
While mocking others online might bring him some pleasure, a box office hit would truly give him confidence.
He obtained a third-party Unreal Engine license through some special channels, and then he immediately asked his subordinates to see if this technology could be used in current movies.
The new special effects scenes that followed all used the brand-new Unreal Engine to create the effects.
And the actual results were indeed very good.
Unreal Engine can create 90% quality special effects with only 50-60% of the cost of other software and equipment.
This thing is really very useful, which is why he likes the software more and more.
This Youxing Electronic Entertainment really has some skills; it's not particularly surprising that they want to get involved in the film industry.
If this software were developed by their own team, they would probably also have some ambition to get involved in the film industry, which is understandable given that it's Youxing Electronic Entertainment.
However, it now seems that this company has somewhat put the cart before the horse.
His own film is now complete, but there is a slight flaw: the special effects in the last few minutes of the film are slightly different in terms of color and style because the engine was changed midway through production.
Moviegoers are unlikely to notice the difference; only professionals can spot the subtle differences. But it's not a big problem. He's having his team make final adjustments and modifications to the special effects style, going to great lengths to make it as consistent as possible so the movie can be officially released.
After finishing all that, he returned to Facebook in a good mood, wanting to see what the netizens had to say.
"Who are you? We're complaining about Monster Hunter's difficulty, that's true, but it's not that the game isn't fun, it's just too hard and not for me. What right do you have to belittle Yusei Electronics? Do you think you can do better than Yusei Electronics?"
"That's right. Even if ten of Yuxing Electronic Entertainment's games flop, its position will still be unshakeable."
"Looks like you're just a big mouth online, probably a loser in real life, right?"
"I remember now, this guy is called Alfonso, he's a movie director. It seems he's really afraid of Final Fantasy VII competing with him, afraid that Final Fantasy VII will surpass his movie and he'll be humiliated. So he's trying to belittle and mock his opponent in advance."
"What a sinister intention! Instead of trying to win over the audience with high-quality works, they resort to such despicable tactics."
Alfonso's face turned green with rage.
what happened?
Weren't you just complaining that Yusei Electronics' games weren't fun? Logically, you should hate Yusei Electronics now, so why are you suddenly defending them?
Nowadays, the most active people on the internet are young people under twenty years old.
Almost all of them developed their passion for games through Bamboo Star.
Yuxing Electronic Entertainment is like a part of their childhood memories.
Moreover, Monster Hunter itself is not a game with poor quality that discourages people; it's simply because the game is too difficult.
But the game has no other problems; it remains top-notch in the industry.
Therefore, many players simply believe that they are not suited to this game, and if that's the case, they can just quit and wait to play the next game personally supervised by Zhu Youxing.
One game is not enough to make players lose faith in Bamboo Star.
In their hearts, the God of Games is still the same God of Games, and nothing has changed.
But Alfonso was unaware of this.
A barrage of rebuttals flooded in, almost overwhelming him, leaving him completely bewildered.
This is truly bizarre!
The internet is indeed full of malice!
This kind of thing really shouldn't be used too often. It can easily cause serious hostility. You have to be careful and absolutely cannot become addicted to the internet.
He angrily deleted the Facebook bookmark page again and vowed never to return to Facebook!
After deleting it, he sat in his office and let out a cold laugh.
Are you afraid of Final Fantasy VII?
Hehe, what's there to be afraid of? What kind of waves can a work that can't even be shown in mainstream theaters make?
Is it just based on that pitiful number of clicks online?
Clicks don't bring in money.
A movie that doesn't bring in money is meaningless.
Not to mention that Final Fantasy VII is not an art film at all; it's purely a money-burning special effects movie.
You, Youxing Electronic Entertainment, are born with an invincible position. How can you possibly turn the tables?
He absolutely did not believe it.
Chapter 509 Final Fantasy Effect
The Final Fantasy VII movie was released as scheduled.
This animated film, which had an investment of over $100 million, did not make it to mainstream theaters.
However, it's not that not all cinemas are showing it.
For example, in Japan, a small number of regions still have movies being shown.
Ultimately, the influence of Star Entertainment in the United States is limited.
But it's different in Japan.
Yusei Electronics Entertainment in Japan is backed by the government.
No one would be foolish enough to offend a company favored by the government over something like this.
Even though Surui Electronics has a very large influence, it is impossible for it to have such a wide reach.
Moreover, Detroit Film Group only had a significant influence in the United States; it wasn't as influential in Japan.
Therefore, Japan became the only region to screen the Final Fantasy VII movie, but there were not many cinemas showing it, and it was limited to major cities such as Tokyo and Osaka.
Moreover, this was hardly promoted at all; it was just a matter of showing a few movies on the side.
Since mainstream cinemas can't access it, its influence is definitely limited, so there's no need to focus on promoting it. Instead, the focus should be shifted to providing online videos and producing physical movie cartridges and discs.
Based on current pre-orders, the cassette version of the movie has reached 100,000 pre-orders worldwide, while the disc version is hovering around 200,000.
The pre-sale results are quite impressive, and the actual sales volume will definitely be even higher than the pre-sale volume.
It seems my judgment was correct. Players have a very deep impression of Final Fantasy VII, and its influence is far-reaching. This series still has a lot of value to be explored further.
Monster Hunter's failure was something that Bamboo Star could roughly foresee, because players in this world generally haven't developed the tolerance for high-difficulty games.
If Monster Hunter can't handle it, then if a Souls-like game were to be made, it would probably be a complete flop.
But that's okay, players can develop their skills gradually. Monster Hunter can set a good example by letting players get used to this high-difficulty game. As for how much it sells, that's secondary.
He's now more interested in the Final Fantasy VII movie.
The original Final Fantasy VII: Advent Children movie was already excellent, but some parts were still somewhat obscure and difficult to understand. This movie was more geared towards fans, and outsiders would probably only be attracted by the cool special effects.
Therefore, Zhu Youxing also added some settings to the movie so that ordinary people can quickly understand the general plot. Of course, the original plot will not be changed, which is the core. Zhu Youxing does not want to ruin an original work with his own ideas. His mindset is more about sharing the beautiful things from his previous life with the people of this world.
As a result, the movie's runtime has increased from the original two hours to nearly two and a half hours.
This is considered quite long for a traditional theatrical film.
If the initial focus of promotion had been on traditional cinemas, some concessions would likely have been made regarding runtime. However, this is not a concern in the online video sector, where three hours is not an issue.
Final Fantasy VII will be released at midnight on September 7th in the United States, which is just past noon in Japan, the busiest time of the year.
It was a Saturday, and people who already knew about the Final Fantasy VII movie release were already waiting in front of their computers.
Many of them had pre-registered for video website subscriptions. When the time came, the Final Fantasy VII interface suddenly went black, followed by a string of text slowly appearing.
To those who once loved this world
People who spend happy times with their partners in this world.
This is the moment for your reunion—
This statement resonated deeply with the players.
When Final Fantasy VII was released, the streets were packed with people, and it had a very strong social impact for a long time.
During that period, it was even referred to as the Final Fantasy moment, and some sociologists called it the Final Fantasy effect, used to describe people who went crazy for a game.
Because of Final Fantasy, the Japanese government almost had to pass a new law requiring that a video game must be reported to the local Metropolitan Police Department in advance when it is released, so that the Metropolitan Police Department would dispatch officers to maintain order.
However, very few games have achieved the same level of influence as Final Fantasy since then. If every game release required such reporting, the police would have nothing to do.
Now, an average of more than ten new games are being produced every day, and the police officers are simply too busy to keep up.
The sentence on the screen just now represents the emotional journey players have experienced while playing Final Fantasy VII.
You control the protagonist and their companions as they adventure across this continent, experiencing all sorts of stories—some thrilling, some full of twists and turns, and some deeply moving.
At this very moment, as the movie officially begins to play, it truly is a time for reunion for players who have played the game.
Old friends who hadn't seen each other for several years reunited because of this game, reliving the beauty of this story and watching the movie together.
As the text ended, the screen gradually lit up, appearing to be clouds in the sky.
The sunlight in the distance was illuminating the clouds, and music was slowly unfolding; the melody was so familiar.
The audio module for Final Fantasy VII on the GS1 console wasn't particularly good, so the music was a little muddy.
But now this melody is very ethereal, and it relaxes people when they hear it, especially veteran players.
The camera slowly descends from the clouds, landing on a desolate Gobi Desert.
This Gobi Desert feels so real.
In previous promotions, everyone already knew that these special effects were created entirely with computer-generated CG, without any real-world scenes.
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