The previous villains all had incredibly terrifying special moves, and players have gradually grown tired of their ability to destroy the world at will.

However, the female Rathian's moves this time looked so stiff and clumsy, no match for the previous super villains.

However, the oppressive atmosphere made every player's heart sink.

This is just the feeling I got from the trailer; when I actually played the game, the dragon would probably feel even more imposing.

However, the man wielding the giant sword did not give up. Despite being thrown back and covered in wounds, he managed to stand up again.

Just then, a cat's meow suddenly rang out.

A cat meowing? Where did that cat meowing come from?

The players were stunned.

Then suddenly, in the trailer, a very human-like cat suddenly appeared next to the person holding the giant sword.

This cat is almost too human-like.

Its every move was almost indistinguishable from a human's. It was dressed in full gear and held a miniature version of a small weapon. It looked at the person holding the greatsword with a very concerned expression on its cat face, as if the cat was the person's pet.

No, it looks more like a servant than a pet.

There is a significant difference between the relationship between a pet and a servant.

"A cat's servant? They look so cute!"

"Wait a minute, isn't this a serious game? Why is there this little animal suddenly appearing in the background, disrupting the peace?"

"What's off about it? I don't see it."

Players were discussing it enthusiastically, but the trailer wasn't the end of it.

At this moment, the person holding the greatsword shook his head at the cat, seemingly indicating that he was fine, and then looked solemnly back in the direction of the female Rathian.

At this moment, the cat also assumed a stance to face the female Rathalos.

At this moment, the female Rathalos also stared intently at the two uninvited guests.

The surrounding environment is a rainforest, and no matter how you look at it, a guy wielding a giant sword and a well-dressed cat don't seem like residents of this place.

So what type of game is this? Is it a game about exploring unknown territories?

Is this giant dragon the final boss?

It's rare to see the final boss directly featured in a game trailer these days. Normally, game marketing would save the strongest boss for last.

However, the God of Games is no ordinary person. His understanding of games far surpasses that of ordinary people, so it wouldn't be surprising if he could create any kind of game trailer.

In the scene, the female Rathalos charged again, but this time it failed. The person wielding the greatsword seemed to have mastered the pattern, barely dodging the dragon's attack, and then slashed the female Rathalos hard with the greatsword. The force of the slash was so great that the female Rathalos let out a miserable scream.

"Well done!"

The players in the audience couldn't help but cheer.

The other players continued to watch the game screen intently, seemingly trying to deduce what kind of game it was based on the visuals.

The female Rathian let out a miserable cry and fell to the ground, seemingly defeated by the person wielding the greatsword.

Other players were also thinking that this should be the end.

However, at this moment, the female Rathalos got up again, and after glancing at the wounds on her body, she instantly became enraged, letting out an even more terrifying roar than before, and then went berserk and attacked the guy wielding the greatsword again.

This time, the guy wielding the greatsword wasn't so lucky.

He was knocked away by the female Rathian several times, and his body was starting to give out.

Players swallowed hard at this moment, feeling a pang of anxiety for the character.

This looks a bit too oppressive, completely different from the games they've played before.

What kind of game is this?

The person wielding the giant sword seemed to have reached the limit of his endurance, his expression extremely solemn.

The female Rathalos seemed to be planning a final charge at this moment to completely defeat this uninvited guest.

So the female Rathian launched another charge, and at the same time spat out a scorching fireball.

This clearly indicates that they have no intention of giving the person wielding the giant sword a way out.

The visuals here don't seem to be designed for a game where players take on the role of humans.

Is this a game where you play as a dragon defeating humans?

This kind of role-playing game seems quite interesting.

They hadn't played this kind of role-playing game much before.

But it seems unlikely that such a cross-dressing game would warrant such a large investment, right?

Could there be some storyline involved?

Well, it's hard to say. After all, it's a game made by the god of games, so it's always something to look forward to.

In the crowd, Huck Brown stared blankly at the game screen, seemingly lost in thought.

The game's graphics aren't particularly good; they're certainly not top-tier.

The current top-tier image quality is already quite realistic.

The trailer for this game still features a lot of textures.

However, the game still shocked him.

Because the game's animations are so fluid, almost to the point of being seamless.

He is now the owner of a high-level game company and has considerable knowledge of game technology.

It is extremely difficult to make a character's movements so smooth; this probably requires countless tests of motion parameters.

Humanoid creatures are easy to deal with, because now we have motion capture systems that can capture the movements of humanoid creatures to save manpower, but that dragon... that dragon felt like a real dragon.

When the dragon is injured, it becomes enraged and its movements become even faster. Under these circumstances, the dragon's movements are still perfectly natural. Is this the strength of a top-tier game company?

Suddenly he felt a lot of pressure.

At this moment, the female Rathalos was about to completely defeat the person wielding the giant sword once again.

However, this time it did not go as planned.

At the most crucial moment, an enormous katana appeared in front of the Rathian's path, and with a vertical slash, it actually managed to knock the Rathian back.

The music reached its climax at this moment.

The players' suppressed emotions were instantly released.

It turns out it's not a game where you play as a dragon, but rather a game where you play as a human.

So, is this new character the protagonist?

But... the protagonist's outfit looks similar to the one wielding the giant sword, so it's hard to tell who the protagonist is. What's going on?

Just as the player was pondering, two new characters appeared.

One of them was carrying a huge hammer and wearing heavy armor, while the other was dressed in light clothing and held what looked like a crossbow.

The two people who appeared were similar to the two wielding the greatsword and the katana, both dressed in strange attire, leaving a deep impression.

At this moment, it seems that someone remembered the gameplay that Zhu Youxing had mentioned before.

This is a cooperative fighting game.

A game where you fight together.

In the trailer, the four gather together, and the female Rathalos stares at the four of them before flapping her wings to fly into the sky, exuding an oppressive aura as if she is about to launch an attack from the sky.

At this moment, the four of them finally regrouped and charged towards the location of the female Rathian with their respective weapons.

The scene froze at that moment.

The title of Monster Hunter finally appeared at this point.

Dangdangdang!

Chapter 482 Friends for Life

482

Monster... hunter?

That's quite a straightforward name.

"As you can see, this is a game about hunting monsters, and what this game emphasizes is a sense of oppression. When you face truly powerful creatures, you only have the most traditional attack moves. If you are interested, the Monster Hunter demo area is open at the carnival. However, I want to tell you that this game is probably not suitable for everyone."

Before deciding to create Monster Hunter, Takeyusei had already mentally prepared himself.

Because Monster Hunter was indeed a very niche game at the beginning.

However, this game has cultivated a group of very loyal players who can easily spend thousands of hours on it without feeling tired, and they still enjoy hunting the same monsters over and over again.

This game will also be a very long-term battle, allowing for a better ability to bring core players to your side.

Hayakawa Ueto carefully examined the live stream footage.

Then he looked at the head of his game development team.

"Have you noticed any unique features in this game?"

The game development manager said with a wry face, "This is just a game trailer, we can't see anything yet. But according to what that Zhu Youxing said, this game should be quite difficult and will weed out many ordinary players."

Most players are not the type to enjoy being masochistic; they prefer to find fun in a relaxed gaming environment.

That's why simple platforming games like Super Mario are so popular, as are games with beautiful stories like Final Fantasy and Dragon Quest, where the difficulty can be adjusted.

But so far, there doesn't seem to be a game that's truly difficult to the end.

It seems that Zhuyouxing is preparing to break this convention and start developing some games with a certain level of difficulty.

However, many companies have tried to release games that are extremely difficult, especially arcade games, in order to trick more players into spending their coins. They would forcibly increase the difficulty of the game.

However, such behavior usually receives negative feedback, and only a minority of players are willing to engage in self-harm.

Therefore, the games from Surui Electronics also tend to be simpler.

But then Zhu Youxing suddenly created a game that was quite difficult, and even reminded the players in advance to take it easy, which was really puzzling.

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