Zhu Youxing had just finished signing for someone else, then turned his head to look at it.

It was a child who was only about six or seven years old, and he was being pulled along by a man who was nearly thirty.

In the eyes of children, it is a scene of pure innocence.

"Big brother, you're not tired. Here, let me sign for you."

Zhu Youxing gave a somewhat stiff smile, then picked up a pen to sign the game console box in the child's father's hand.

But at this moment, his hand trembled uncontrollably, and the pen fell to the ground.

"Zhu Yousang, you've already worked so hard. You don't need to sign anymore. It's already an honor for me to see the God of Games in person."

The child's father quickly helped to support Zhu Youxing.

Zhu Youxing had been busy from morning until 7 p.m. almost without stopping. The shop assistants admired him the most because they had been watching him work hard all along. Only now was Zhu Youxing starting to feel a little exhausted.

This is completely different from supervising game development. You need to stand still all the time, constantly signing documents, shaking hands, and taking photos with people. Zhu Youxing felt like his hands were no longer his own, otherwise his hand holding the pen wouldn't have been so unsteady.

"Zhu Yousang, we don't need your signature anymore. I hope you can take a rest."

"Yes, God of Games, please get some rest!"

Following the father's suggestion, many other players couldn't help but offer their own advice.

"Thank you so much for your support."

At this point, Zhu Youxing stopped insisting and nodded slightly to everyone before leaving under the watchful eyes of countless people.

Chapter 443 Experiencing Competitors

In fact, Zhu Youxing hadn't had a proper rest yesterday. He had been overseeing the launch of the building today and the allocation of supplies. Even with the benefits of being a transmigrator, his mental energy was definitely not enough to keep up.

However, the feedback that followed was also very encouraging.

Sales at the building's official store continued until 10 p.m. that day.

We have no choice but to close at 10 PM; it's unavoidable, as a shop can't operate 24/7.

However, on the other side of the ocean in the United States, this is the time when people's enthusiasm is at its peak.

Matsuhashi Minoru is extremely busy. She wants to do everything herself, and her fighting spirit is no less than that of Takeyusei.

Their start in the US was also very good.

The GSL handheld console sold at an astonishing rate, making it arguably the fastest-selling game console in the history of Yuxing Electronics Entertainment.

We'll have to wait a week until the sales in the US are completely finished to see the specific figures, but just looking at this momentum, you know the sales must be pretty good.

Of course, Surui Electronics was unwilling to just watch Youxing Electronics Entertainment sell so well.

They also started running even more ads like crazy.

Hayakawa Ueto really wants to bring the release date forward right now.

However, according to the original sales plan, we have to wait a few more days to ensure that some regions can launch the product simultaneously.

Unless he releases it in different regions and at different times.

However, it's too late to change the plan now.

They can only watch helplessly as Youxing Electronic Entertainment gains a brief period of popularity.

However, Hayakawa Ueto was not idle during this process. He immediately sent people to buy all the games that Yusei Electronics Entertainment launched this time, and then made the development department employees play them personally. Each person also had to provide at least three experience reports of different games, writing down all the advantages and disadvantages.

Among these, the two most important first-party games that will be launched first are undoubtedly the two flagship titles.

The Legend of Zelda: Ocarina of Time and New Super Mario Bros.

Even Hayakawa Ueto himself is preparing to play these two games.

"President, we've already bought them!"

On March 1st, probably no one could have imagined that employees of Surui Electronics would go to their competitor's store to contribute to sales, and that they would buy more than a dozen game consoles and hundreds of games at once.

If it weren't for the purchase limit policy of Yuxing Electronic Entertainment, which limits each person to two of the same product, they probably would have bought even more that day.

Hayakawa Ueto had been waiting for his employees to return to the company for a long time. As soon as he heard that they were coming back, Hayakawa Ueto immediately perked up.

Is it the latest GSL handheld console?

"That's right. This time, Youxing Electronics Entertainment has a very sufficient supply of goods. Obviously, in order to ensure a sufficient supply, Youxing Electronics Entertainment must have signed very favorable terms with the suppliers."

Hayakawa Ueto laughed and said, "It's okay, our supply is also very sufficient. We are no worse than our competitors in this respect. Take it out quickly, let's take a look at the experience of our competitor's latest game."

Several employees who had already run back were also quite impatient.

At Surui Electronics, the game development department is already quite relaxed and free compared to other departments. If other departments dared to buy competing products and do so in such a high-profile manner, their department heads would probably have already been furious.

Those who are conservative are born with the belief that their own products must be the best, and that they don't need to imitate others at all.

However, the game division was relentlessly suppressed by Yusei Electronics Entertainment from the very beginning, which ironically taught them to learn from and imitate Yusei Electronics Entertainment.

This is a very large handheld console.

The screen alone is a full 5.5 inches in size.

And it's a touchscreen.

Hayakawa Ueto was quite envious of the touchscreen.

Why didn't he think of this feature before?

Touchscreens have become increasingly popular around the world.

It first became popular on small personal computers (PDAs), which would probably be considered an antique even among people born in the 90s in the original world. It became popular in this world even earlier.

Then, in recent years, it has also gradually become popular on mobile phones.

Surui Electronics' latest flip phone features a touchscreen.

If Hayakawa had communicated more with the mobile phone division back then, he might have had a flash of inspiration and introduced touch functionality on the new handheld console.

Now, the only option is to add an external touchscreen as a substitute.

Secondly, Hayakawa Ueto thought he had been very prescient in introducing a joystick function to the handheld console, but it was only a single joystick. It wasn't that dual joysticks couldn't be done, but he felt that the size of the handheld console should be reduced to a certain extent and it shouldn't be made too big.

But when he saw the GSL's screen and dual joysticks, he knew that this was the complete product he wanted most, and their PNV handheld console was really somewhat outdated.

Fortunately, as long as the gaming experience is good enough, these hardware shortcomings can be made up for.

The only thing that could comfort him was that his game console was much lighter than the GSL.

Because of its numerous functions, the GSL inevitably weighs around 300 grams.

The previous generation of GBA from Yuxing Electronics Entertainment weighed only about 170 grams.

This is really heavy in your hand; kids would definitely have a terrible experience playing with it.

Our own product underwent very strict design and was ultimately controlled to weigh around 210 grams, which is almost 100 grams lighter than the competitor's.

The feel of holding it in your hand is noticeably different.

Of course, if Hayakawa Ueto were to install a secondary touchscreen and external joysticks on the device, his PNV handheld would weigh close to 350 grams.

Well, I managed to turn the tables on myself.

Hayakawa Uehito thought to himself.

After making a general assessment of the machines' appearance and weight, the employees turned on all of the dozen or so machines. They then sent two directly to the hardware development department to disassemble them and take a good look at the internal structure of Youxing Electronic Entertainment.

Learning from others' strengths has become a routine practice in the Su Rui Electronic Games Division, and dismantling other people's machines has long been commonplace.

Even now, a completely dismantled GS1 game console still hangs outside the office of the game console development team.

The more meticulously the dissection, the deeper the understanding of the game machine.

As a pleasant startup music played, the GameStar Life logo lit up on the screen, and the next second, the game console's operating system interface appeared smoothly and efficiently. GameStar Entertainment has done a fantastic job with the game console's operating system, which is worthy of the support of Morgan Group. Even Hayakawa Ueto has to give it credit.

Chapter 444 A Stunning Open World

The GSL handheld has 16GB of built-in storage.

This storage capacity will be considered insufficient by later generations.

However, compared to the average game size of handheld consoles, which is no more than 1GB, this seems more than enough.

Instead of using built-in storage, Surui Electronics used its own unique memory card as an additional storage device.

Because Surui Electronics has great ambitions, they are eager to launch their own standards in multiple fields.

Memory card standards, high-definition playback format standards, high-definition cable standards, and so on.

Once the standards are established, the reward will be a huge amount of money.

Five games specifically designed to let users experience this new touch function were already pre-installed in the GSL's built-in storage.

Angry Birds, Where's My Water?, Cut the Rope, Fruit Ninja, and a pet game with a very simple art style.

Hayakawa Ueto completely ignored these games, believing they were just filler titles for Takeyusei, and that the real focus should be on the first-party titles.

He inserted the New Super Mario Bros. cartridge into the handheld console and started playing.

After playing it, Hayakawa Ueto could only sigh that the Super Mario series had become a force to be reckoned with.

This game pushes the jumping gameplay to its limits, making it a top-tier title in its genre.

According to the employee, when he was buying games and consoles on-site, almost everyone who made a purchase bought at least one new Super Mario game, followed by The Legend of Zelda: Ocarina of Time.

Even if Mario maintains its current game quality, countless people will still buy it. This is the influence of the series and the effect of taking a genre to its extreme.

Even so, Takeyusei still tried to add new gameplay to Mario, and he couldn't forget about Mario 64.

This new Super Mario game adds several touch-based gameplay elements to the original platforming gameplay. Of course, to facilitate future game porting, the touch functionality can be replaced with other controls.

Having a competitor with such terrifying game development capabilities is truly disheartening. It's fortunate that a company's creativity is ultimately limited and cannot satisfy all the needs of the hundreds of millions of players; otherwise, other game companies probably wouldn't be able to survive.

"President, I think you should try this."

Just as Hayakawa Ueto was seriously experiencing the new Super Mario Bros., one of the employees very seriously handed him another handheld console.

Hayakawa Ueto looked closely and realized it was The Legend of Zelda.

This is also one of the works launched this time, and it is another work that deserves the most attention.

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