"Of course, that's possible. One or two years was originally part of the plan, but can't South Korea join the current esports events during that time?"

Zhu Youxing shook his head: "No, I would welcome them to join as well. Esports also needs diverse groups to make it more visually appealing. Competition between different countries sounds like a great idea, doesn't it?"

Hamamoto nodded quickly: "That's right, that's what I was thinking before, which is why I came to ask for President Takeyu's opinion. Now that President Takeyu has agreed, I can breathe a sigh of relief."

Hamamoto was very pleased.

This cooperation deal is equivalent to his political achievement.

Even if the final outcome of this collaboration is not satisfactory, he can still increase his chances of promotion through this collaboration.

Ultimately, industrial revitalization benefits all of them; otherwise, they wouldn't be investing so much.

"Since President Takeyu has agreed, I will now reply to the Korean side. They should be coming over soon to have a more detailed discussion with President Takeyu's company."

"Ok."

Both parties left satisfied.

Zhu Youxing's so-called new e-sports game plan was indeed not intended to be implemented immediately.

He originally planned to wait until the GS1's mainstream gaming console market stabilized before expanding into the PC esports market.

But now it definitely needs to be done a little earlier.

His plan is to develop real-time strategy games.

StarCraft, Warcraft, Age of Empires, Command & Conquer.

These well-known strategy games are classics among classics.

At one point, these types of games even dominated the video game scene for a period of time.

Esports also basically flourished after the birth of this type of game.

If South Koreans were to develop esports, they could directly develop StarCraft.

This is one of the South Koreans' strengths. In StarCraft, South Korea dominated for over a decade, which was quite formidable.

All he had to do was develop the game, hand over the esports tournament hosting rights to South Korea, and then sit back and reap the benefits, waiting for esports to flourish.

He has no intention of repeating Blizzard's mistake of aggressively taking back all the event hosting rights for petty profits, thinking it would be better to just sit back and collect money every year without effort. The power of a nation to promote esports is far more efficient than that of a single company.

Even though the country is not very big.

Chapter 338 Sales Exceed 100 Million

Zhu Youxing proposed to provide results within one or two years.

This gave him some time to recover.

His current focus is still on Final Fantasy VII, and everything else has to be put aside for the time being.

However, he could first give new development tasks to other development teams with limitations, clearly explain the framework of real-time strategy games, and then let them work on it for a while.

By October 1999, after four months of sales, the GS1 had reached a sales volume of tens of millions.

This was the second best-selling game console that year.

The top-selling game was the GBA, which sold for an extra six months this year, reaching 13 million units in ten months – a truly staggering figure.

The sales of video games have now truly entered a white-hot stage, and the gaming industry is rapidly growing, no longer the small-scale operations of the past with hundreds of thousands or millions of dollars.

Several video games have achieved sales of tens of millions during this period.

Excluding the bundled games, Super Mario Bros. 3, Super Mario World, and the retail version of Tetris have all successfully surpassed 10 million in sales.

It's worth mentioning that the original FC game console surpassed 100 million in sales over six years.

According to business principles, such old machines should have already entered the retirement process, and some might even stop production immediately upon the release of a new console.

But Zhu Youxing still has a lot of sentimental attachment to the first game console he created.

So even though we're not making much money now, as long as we don't lose money, we keep the factory in production.

However, this machine is now mostly sold to countries with weaker economies.

Even with tariffs included, the average selling price is no more than ten dollars.

For ten dollars, you can get a genuine game console and better after-sales service. Even if a counterfeit game console is cheaper, it still can't compare to the genuine one.

With the open-source nature of game consoles and the lack of strict restrictions on pirated games, they have become the biggest childhood companions for children in many countries.

After all, Zhu Youxing started playing pirated games when he was a child, so he is relatively lenient in this regard. Of course, this only applies to outdated old machines. If someone is foolish enough to hack a new machine, he will call in a team of lawyers and sue them until they go bankrupt, no matter how much it costs.

Even in business, this is unwise, as it would cost too much money and be completely unprofitable.

Perhaps it is because of Zhu Youxing's tough stance that many hackers who want to engage in underhanded tactics dare not go too far.

When FC sales exceeded 100 million, there was naturally a celebration.

Breaking one million, ten million, and one hundred million are all significant milestones and excellent low-cost promotional opportunities, demonstrating the strength of Youxing Electronic Entertainment.

However, players' attention is still more focused on the GS1.

After several months of sales, the GS1 now has over 100 games available.

Almost every month, various games, both big and small, are added to this game console.

Moreover, at least two or three high-quality 3D graphics games are released every month.

Some came from first-party sources, and some from third-party sources.

Players experienced the charm of a new era of video games through the GS1 and are now completely addicted to it.

The more they played the GS1, the more they disliked other game consoles.

Compared to the GS1, other game consoles are really far inferior.

The only thing worth looking at is the game console from Surui Electronics.

Oh, by the way, some games with pretty good graphics have been released for personal computers recently.

However, most people still use computers for work, so there are no official statistical agencies that track PC game sales.

As a demo version of FF7 bundled with GS1, many players have played it more than ten times.

After all, the entire trial run only takes two or three hours.

The more they traveled, the more they became immersed in this beautiful worldview.

I'll die if I don't get to play Final Fantasy VII.

This is a post that has been frequently appearing on community forums recently, showing players' eagerness for Final Fantasy VII.

Driven by this desire, Yusei Electronics finally announced the latest development progress of Final Fantasy VII in a small Nintendo Direct presentation.

Development is in its later stages, and if time permits, it should be officially released around March or April of the new millennium.

This year's best game won't be competing with Mario 64.

It's never meaningful for family members to fight each other.

Players were naturally delighted to receive a relatively accurate release date.

They can finally live out the new millennium in peace.

The game development process has now reached the end of the Final Fantasy VII storyline, and all that remains is the production of the animated CG.

The production cycle of CG animation cannot be compressed. It is purely a labor-intensive task that requires a huge amount of computing power to process CG animation. Spending too much money will not yield very high results, so we can only wait patiently.

As the last Christmas of the new millennium, Yuxing Electronic Entertainment also launched a special promotion, with all games reduced by 10% and game consoles reduced by 20%.

This immediately stimulated players' spending enthusiasm.

It's usually very difficult for games from Yuxing Electronics to be discounted, unless the game meets Yuxing Electronics' standard for being outdated, which is about a two-year time limit.

Video games released more than two years ago are classified as obsolete and then participate in special price reduction events. The purpose of these price reductions is to increase the player base and attract more players for future new games.

It's quite rare to see a game discounted during its peak popularity. Players engaged in a short-term spending spree, allowing Youxing Electronics Entertainment to experience a significant increase in revenue before the Lunar New Year, paving the way for future game development.

"Thank you all for your hard work this year. Since the new millennium is about to begin, I think we should start the holiday now. Please go back and have an unforgettable New Year. Next year, we will be the masters of the new millennium."

On the day before Christmas, Takeyusei personally announced the official start of the holiday.

Zhuyouxing gave its employees an extended two-week vacation to thank them for their hard work over the years.

The employees naturally celebrated with great joy.

Honestly, although they didn't work much overtime during this period and were very enthusiastic when they were working, having a long vacation always feels different.

They all thanked Zhu Youxing, shouting "Long live Zhu Youxing!" before returning to their respective homes.

Today, each of these employees at Yusei Electronics Entertainment earns a substantial income, making them among the most well-off even in Japan's economic downturn.

Their New Year is naturally the happiest.

And all of this is thanks to the Bamboo Star.

Chapter 339 The New Millennium

In Zhu Youxing's memories of his previous life, the millennium seemed to have passed by unnoticed.

That year's New Year's Eve celebration didn't seem particularly special.

Perhaps it was because the world's science and technology culture was in a relatively early stage at that time.

The internet was just emerging, and people had relatively few entertainment options, so even New Year's Eve wasn't anything special.

But things are different in this world.

Because the overall technology in this world is about ten years ahead of that in the previous life.

Our current technological capabilities are comparable to those of 2010 in our previous life.

Live streaming on the internet is now showing signs of emerging.

Many people are also willing to share their little moments on the internet.

Therefore, the entire New Year's Eve celebration was exceptionally lively.

In the game community discussion forum of Youxing Electronic Entertainment, players spontaneously organized game celebration activities.

Video editing is becoming increasingly popular.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like