Tokyo Video Game Tycoon.
Page 203
However... this thing is just too realistic, so realistic that players simply cannot understand those complicated aircraft terms.
Moreover, given that the image quality at the time was only 16-bit optimal quality, how could such image quality possibly display all the details of all the aircraft?
Players were completely baffled when they played it, and the game died as a result.
Fully realistic games are ultimately not the mainstream.
Aside from this game, no one had thought of using the joystick for anything else.
However, this time the GS1 controller has two joysticks on it.
This is quite surprising.
They couldn't even imagine how to use the two joysticks.
However, next, Zhuyouxing will demonstrate how to actually use this joystick.
"Next, I'll show you how to play Mario 64."
Chapter 310 Direct Meeting: A Slap in the Face
This time it's a real 3D Mario.
Mario 64 was also a groundbreaking game that laid the foundation for the basic structure of 3D games.
This game shows the world the general approach to playing 3D third-person games.
Then came The Legend of Zelda: Ocarina of Time, which completely established the rules of 3D games and is the progenitor of almost all 3D third-person adventure games.
Of course, the players in this world are unaware of all this; they are currently watching intently as Yusei plays the latest Mario 64 on the television.
"This time, thanks to the powerful capabilities of the GS1, our Mario has entered the 3D world for the first time. In this world, Mario has more room for expansion, and Mario himself has more diverse ways to play."
Zhu Youxing explained things to everyone while enjoying the sights.
In the scene, Mario travels through a water pipe to Princess Peach's castle.
This is the first time the castle has been presented to the public in 3D.
Compared to the previous Mario 64, the graphics of this game from Zhuyouxing are significantly better. After all, the game console itself is powerful enough, and the development team is also very capable. The current technology is fully capable of supporting the development of a game.
Through the operation of the controller, people finally understood the function of the joystick.
By manipulating the joystick, characters in 3D scenes can move and change perspectives more smoothly and freely.
The left joystick moves the character, and the right joystick moves the camera. This control logic is very comfortable, much more comfortable than the dry camera movement of a mouse.
The mouse and keyboard may only have an advantage in real-time strategy and first-person shooter games; for other games, gamepads are more popular.
The demonstration lasted five minutes and gave a general overview of the initial plot of Mario 64.
Players are already quite engrossed in it, and they're all starting to imagine what it would be like to play Mario 64.
After the Mario 64 demonstration ended, the Direct presentation came to a close.
This Direct was packed with content, almost to the point of overflowing.
Such a direct confrontation is unlikely to occur once every five or six years.
The players were naturally very satisfied.
Because they have so many new games waiting for them to play, that's the happiest thing for players.
After the Direct ended, the number of posts on the community forum exploded.
Those TV viewers who were engrossed in watching the live broadcast quickly flocked to the community forum for excited discussions.
Some people are discussing Need for Speed, while others are discussing Mario 64.
In comparison, there are very few topics of discussion about the GBA.
Because the new GS1 console stole all the limelight.
While the players are happy, their competitors are now under immense pressure.
BambooStar's Direct presentation has raised the bar for game production quality to a whole new level.
Previously, game development was relatively easy. Small teams of seven or eight people would be assembled to start game development, and the development cycle usually did not exceed six months.
However, when the 3D era arrived and when Yuxing Electronic Entertainment launched its 3D games, they truly realized that video games were no longer the small-scale games of the past.
Among many of his peers, Hayakawa Ueto brought his entire department to watch the Stream at the company.
As soon as the direct meeting ended, Hayakawa Ueto called these people into the meeting room for discussion.
The developers in the department are quite clear on one thing: the difficulty of developing these games by Youxing Electronic Entertainment is significantly higher than before.
This also shows that Youxing Electronic Entertainment has probably been preparing for this for many years, perhaps even earlier than people imagine.
Hayakawa Ueto clearly understood this better.
Not long after the release of the Super Famicom, he learned from some inside information that Yusei Electronics Entertainment planned to develop a 3D graphics game console.
That must have been in 1995.
If we start counting from that time, the development of the game console took three years, followed by the simultaneous development of multiple games.
Hayakawa Ueto suddenly remembered something.
That was when the Super Famicom was about to be forcibly open-sourced by the United States, some game studios of Yuxing Electronic Entertainment quickly developed some fast-food style games.
Each game is small in size, with an average of only ten to twenty hours of gameplay, and of course, the price is also very low.
Having already worked in the game industry for several years, Hayakawa Ueto predicted that these games would be developed very quickly.
Especially with the technological capabilities and talent pool of Youxing Electronic Entertainment, the speed will be even faster.
Games developed so quickly will not require much effort, and there will be no need for overtime work.
However, it was precisely during this period that the employees of Youxing Electronic Entertainment began working overtime to catch up on their work.
All outsiders believed that Yuxing Electronic Entertainment was frantically rushing to produce some cheap, fast-food games in preparation for making a final profit.
However, based on his many years of dealing with Yusei Electronics Entertainment, he was very clear about one thing: the young president, Takeyusei, would never be so perfunctory in his pursuit.
At the time, he only had a vague premonition, but because he couldn't get any substantial information, he didn't dare to draw any conclusions.
However, he is now certain that all the previous busyness of Yuxing Electronic Entertainment was preparation for this explosion.
For some reason, Hayakawa Ueto was actually quite pleased to see how strong his competitor was.
This indicates a brighter future for the industry.
If Surui Electronics continues to develop steadily, video games may become one of the company's pillar industries.
Now, with his father's retirement fast approaching, what he needs to do now is to find a way to build up his own team as quickly as possible.
Let's start with video games.
He needs to find a way to get more financial support, and now he's decided to take a gamble, investing as much money as possible, with success or failure hanging in the balance.
Zhu Youxing gave him a lot of confidence, and he was confident that his bet would not fail.
Some of my American counterparts were quite upset after watching this Direct presentation.
They watched the live stream during the day, which directly caused them to have a terrible mood all day.
These are the guys who deliberately targeted Yusei Electronics Entertainment.
Seeing that Yuxing Electronic Entertainment seems to be really coming back from the dead is incredibly painful.
Most importantly, the speed at which Youxing Electronic Entertainment has come back from the brink of collapse is truly astounding.
The new regulations had just been finalized when Youxing Electronic Entertainment followed up with a major move, which was somewhat of a slap in the face to the US Department of Justice.
Chapter 311 Choosing an Auspicious Day
Not long after the Direct meeting ended, some people in the United States began to get restless.
The first thing they did was question the capabilities of Yuxing Electronic Entertainment.
This means expressing one's opinions through media such as the internet, newspapers, and television.
Based on their seemingly reasonable logic, Yusei Electronics Entertainment doesn't seem to have the capability to simultaneously launch both the GS1 and GBA game consoles, let alone release high-quality game content for both consoles at the same time.
This seemed almost impossible to them.
This argument does indeed sound quite reasonable.
Honestly, even Zhu Youxing was somewhat convinced when he saw these reports and articles.
It seems like Youxing Electronic Entertainment doesn't really have that much ability.
However, at the same time, Takeyusei also had a strange expression.
Because he knows one thing best.
There is probably no one in this world who could imagine that they are a time traveler.
Oh wait, some people on the internet have speculated about this, after all, netizens have boundless imaginations.
It was just a joke, and nobody believed it.
No normal company will have a smooth journey in its development.
They will inevitably face all sorts of troubles.
Sometimes it's internal, and sometimes it's external.
However, because Zhu Youxing had many premonitions from his previous life, he already had a thorough understanding of the game's development and would not easily take detours.
Sometimes, even if he tries to take a detour, he may not succeed, because a set of successful theories for game development has already been subtly formed in his mind.
Sometimes a company doesn't necessarily need to grow rapidly. Sometimes, you can even surpass your competitors by simply maintaining the status quo. This is because capitalists who want to make money easily will always find all sorts of convenient ways to do so, and they don't care about the quality of their products at all.
This also spurred the explosive growth of pay-to-win mobile games in the years that followed.
It uses in-game purchases to stimulate the most primal desires of ordinary people, making them uncontrollably invest money, until it becomes uncontrollable.
However, Yuxing Electronic Entertainment has been able to continuously improve itself and has never stopped moving forward, making it almost a guiding light for the industry.
Despite this situation, the development of Youxing Electronic Entertainment has never stopped.
What you consider impossible is actually the most obvious thing.
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