"Too...too slow?"

Natsume Yasutaka must admit that he often cannot fathom some of Takeyusei's strategies.

The company's internal engineering development team has indeed begun working on developing a newer version of the game console.

Although it's just the beginning, Zhu Youxing has already shown a clear path, and they have begun to move towards their goal.

But Zhu Youxing really couldn't understand why he would deliberately leak secrets to outsiders.

Only Zhu Youxing himself knows what he really wants to do.

He needs to let companies like Surui Electronics learn from their mistakes first.

Because 32-bit gaming consoles are already very close to the current level of technology in the world.

Developing such a game console is not difficult; the difficulty lies in determining how much to sell it for once the console is developed.

The price of game consoles now generally ranges from 8000 to 1 yen.

This is because the world's technological level was such that researching 8-bit and 16-bit gaming opportunities was very cost-effective, and these two types of chips were also not too expensive at that time.

However, 32-bit chips are different; more than 80% of computers in this era still use 32-bit CPUs.

This price is no longer a trivial matter. If we're not careful, the cost could skyrocket several times over. Zhuyouxing needs to let its competitors test the waters with the users first.

Let's see if they can accept a higher price.

If I don't accept it, I can just hold back for another two years; if I do accept it, I'll definitely enter the market.

This is essentially Zhuyouxing using its competitors as guinea pigs.

Let them test the players' tolerance, then we can strike back and take the biggest slice of the pie.

Sometimes it's not wise to be aggressive and always rush to the front. At the right time, it's necessary to step back and let others take the lead.

That's what racing is all about. Cars ranked lower follow behind those in front, which reduces wind resistance and allows them to be ready to overtake at any time. On the other hand, cars in front are always on edge, worried that they might be overtaken at any moment.

Chapter 140 Insider Information

On the forum of Yinan Games, which is gradually gaining popularity, a section about the game industry has become a favorite place for many industry professionals.

There are always some enthusiastic people here who are willing to come and share solutions to technical problems.

For example, if a certain program on a game console cannot be implemented, how can it be made to work?

The human mind is always amazing.

Even when bound by existing rules, they always manage to find strange paths and solve things that seem impossible.

With the newly released Super Famicom (SFC) game console, a group of so-called geeks has already emerged. They disassemble the SFC in their own way and then explain the entire SFC's operating mechanism to the general public. This forum is like a kaleidoscope.

Anyone who is genuinely interested in video games can find something to learn in this section.

However, this section is not just a place for learning and exchanging ideas; it is also where all sorts of industry gossip spreads the fastest.

Actually, before Yusei was preparing to release the Game Boy, there were already one or two inconspicuous posts on this forum that quietly revealed that Yusei Electronics Entertainment was preparing to open up a new track, and its model might be related to the previously released Tamagotchi.

However, this kind of news was too inconspicuous and only attracted the attention of a few people. It wasn't until the GB was actually released that administrators like Hayakawa Ueto realized that this forum was indeed extraordinary.

Then, he started assigning people to monitor the forum page in real time.

Record any news or rumors that happen, even if 90% of them are false. Make sure to record them and verify them carefully.

That day, a Su Rui Electronics employee who was in charge of this section was yawning, resting his chin on one hand and occasionally refreshing the forum page with the other.

Occasionally, he would take out his notebook to jot down some news, and then the next morning, Hayakawa Ueto would personally check the contents of the notebook.

Just when he was at his most bored, a new post appeared on the forum.

"Latest insider information: Yuxing Electronics Entertainment has begun developing a new type of game console, which is suspected to be a 32-bit game console. They also plan to take the lead in launching the 3D digital transformation of video games and open up a new battlefield."

The staff member on duty perked up slightly, but didn't pay much attention to the news.

This forum is never short of all sorts of self-proclaimed whistleblowers, but in the end, they all speculate that there is almost no factual basis for their claims; they are just guesses made by some uninformed person.

The employee simply recorded the post as usual, kept a copy of the page, and then continued browsing other content.

The next post following this one contained another breaking news story.

But this sounds even more unreliable.

Yuxing Electronic Entertainment has begun planning to enter the film and television industry, with plans to produce a TV series version of Dragon Quest.

The employee became interested upon seeing this message.

Although he is an employee of Surui Electronics, it doesn't stop him from enjoying the games from Youxing Electronics Entertainment.

In fact, within Surui Electronics, no superior has ever forbidden them from discussing games from Youxing Electronics Entertainment.

The head of the gaming division even encouraged his employees to discuss competitors' games.

This can fully prove that we are indeed inferior to others, which can also indirectly motivate our subordinates to strive to surpass them, rather than creating an information cocoon and hypnotizing ourselves.

In business, strength still reigns supreme.

Besides enjoying the various games released by Yuxing Electronic Entertainment, this employee also particularly likes the Dragon Quest series.

He was once fortunate enough to participate in the Dragon Quest III stadium meet-and-greet, and he still treasures the Hero's Shield and Lot's Sword, which were exclusively given out at the meet-and-greet, at his home.

Upon seeing the message, he clicked on it and was quickly drawn to the post's introduction.

The gist of it is that the Dragon Quest TV series will be a completely new story and is expected to be broadcast on TV Tokyo.

The post also introduced a general outline of the TV series, the content of which actually has little to do with the Dragon Quest world view. It is also a comedy, and some of the characters are even comedians who have switched careers to act. The overall investment is not high, and it seems to be a TV series that is planning to take advantage of the IP to make money and run away.

"You bastard, I won't allow you to insult Dragon Quest like that! This guy is a complete fraud!"

This person was swearing loudly in front of the computer.

Anyway, he's the only one in the office right now, so no one will notice him even if he starts cursing.

He left an angry message, then claimed that if such a TV series were made, he would definitely give it a super bad review!

He then angrily closed the post and continued writing.

The next day, Kentaro Hayakawa arrived at the company at least two hours earlier than everyone else.

Normally at this time, he would plan out the entire day's workflow and then go to different groups to check whether they had completed their work according to his requirements.

Then he would assign each group a full day's work. If they didn't finish, they would have to work overtime, but he wouldn't be stingy and would give them plenty of overtime pay.

This alone makes him a good leader in contemporary Japan.

This is quite rare within the entire Surui Electronics division, and many people envy the current state of the video game business unit.

In addition to assigning tasks, Kentaro Hayakawa would also look at the forum messages recorded by the staff on duty the previous day.

Then, he saw the post record about Yuxing Electronic Entertainment.

His keen senses immediately made him realize that the post's revelations were probably 70% true.

He immediately turned on his computer to check the URL of yesterday's forum post.

But when he clicked on it, he saw an apology sign.

Sorry, the post you requested no longer exists.

Was the post deleted immediately in the middle of the night?

That was so fast was clearly quite unusual.

Kentaro Hayakawa immediately went to the computer that recorded the webpage and turned on the switch to view the copied content of the webpage.

He had anticipated that the forum might delete posts at any time, so he would have his employees copy any potentially valuable content directly to the hard drive to ensure that the information would not be lost.

This time, his strategy clearly came in handy, and he was quite pleased with himself for it.

He accessed the copied hard drive and opened the copied page content. As he read the post more deeply, his expression became increasingly serious.

Chapter 141 I have some bad news to announce

This message was released around 2 a.m., which is when the number of visitors is at its lowest.

I usually arrive at the company around 5 a.m.

Even including the last post deletion, this post didn't last more than three hours.

It's obvious that someone is deliberately trying to suppress this information.

He, who has always been very sensitive to the developments of Yuxing Electronic Entertainment, realized that the content of this post was likely true.

Yuxing Electronics Entertainment is indeed starting to develop higher-performance consoles.

The post suggests that Yusei Electronics Entertainment may have already begun developing an updated console a month before the release of the Super Famicom.

Moreover, this time they no longer simply plan to develop in a 2D graphical interface, but instead jump directly to 3D graphics to create a three-dimensional game.

Kentaro Hayakawa immediately thought of 3D animated films that were already popular in North America.

Around Christmas 1990, while still in North America, he had the opportunity to see the world's first feature-length 3D animated film for the first time.

He was amazed by the imagination of Americans, who had created groundbreaking 3D animated films.

The film caused a sensation throughout North America at the time, with many people enthusiastically discussing that it represented the future of cinema.

In the following four years, the number of animated films in North America increased, and their popularity grew.

This is similar to the current craze for video games in Japan, which has seen rapid development.

Then, last year, the United States released a movie that was made entirely of 3D special effects and live-action.

The characters can now scale walls and dodge bullets in slow motion, once again showcasing the realism and awe-inspiring power of 3D effects.

Upon realizing this, Kentaro Hayakawa immediately understood that Yusei Electronics Entertainment was probably really doing this; they were indeed planning to develop a 3D graphics game console and prepare to usher in a new era.

To date, the technology used to create game consoles in Japan has been quite simple.

Look at the engineers at Surui Electronics; they developed a 16-bit game console in just one month.

The quality and performance of the game console itself are excellent, but it lacks high-quality games.

If the games they released at that time could at least guarantee an average score of passing grade.

So it's really hard to say who calls the shots in the Japanese game market right now.

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