Price: $1500

Cooldown time: 6:30

Requires power: Yes

Target: The buff effect only applies to friendly units, while the damage effect only applies to enemies.

Deploy a Megalodon Reinforcement Tower at any designated location on the battlefield. This device provides a powerful reactive shield to all Megalodon mechs within its area of ​​effect. This shield will damage any nearby enemy infantry (excluding heroes). The shield also increases the speed of Megalodon mechs from 9 to 10 and increases their defense by 50%. The effect is canceled when a Megalodon mech leaves the reinforcement tower's area of ​​effect or when the reinforcement tower is destroyed. The Megalodon Reinforcement Tower is not a requirement for player survival when Quick Play is enabled.

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Support Skill #3A: Signal Jamming

This is a unique support skill for the Wild Shark Vanguard and requires the Network Core Expansion Module.

price: -

Cooldown time: 5:30

Requires power: Yes

Target: Only effective against the enemy.

Signal jamming prevents enemies from using support skills and superweapons within a designated area, except for reconnaissance skills, for a period of time.

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Support Skill #1B: Wind God Barrier

This is a unique support skill for Colonia's flank and requires the Cloud Spire expansion module.

Price: $1000

Cooldown time: 6:30

Requires power: Yes

Target: Only applies to friendly units.

Creates an attack-blocking barrier beneath you and your allies' Quetzal units, increasing their defense by 5 for 20 seconds.

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Support Skill #1C: Nano Recovery Field

This is a unique support skill for the Last Fortress and requires the Nanofiber Loom expansion module.

Price: $1000

Cooldown time: 5:30

Requires power: Yes

Target: Only applies to friendly units.

After using the Nanoregeneration Field, your and your allied Mastodon Tanks and Leviathan Motherships will release nanobots to repair themselves and all nearby friendly units. The nanobots can repair all mechanical units and also heal Foehn infantry. Infantry from other factions cannot be healed.

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Support Skill #2C: Airborne Sweeper

This is a unique support skill for the Last Fortress and requires the Nanofiber Loom expansion module.

Price: $2600

Cooldown time: 7:00

Requires power: Yes

Call in a transport aircraft to quickly airdrop two Sweeper drones at any designated location on the battlefield.

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The book states that the Wind God Barrier's shield provides all-around protection, rather than intercepting attacks from below the mech.

Foehn Unit: Terror Turtle Cannon

Terror Turtle Cannon

Price: $ 2000

Speed: 4

Durability: 2000

Armor type: Heavy armor

Construction prerequisites: Foehn War Factory + Web Core/Spire/Loom Expansion Module

Function: Anti-infantry

Weapon: Nanocannon

Range: 4.5

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This unit needs to infiltrate the enemy.

Pandora's Hub and Construction Site are obtained.

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Having acquired Epsilon's mind illusion technology, the scientists of the Foehn Wind designed a tank that was the opposite of the Shadow Tank: stealthy but not adept at guerrilla warfare, extremely sturdy and difficult to destroy with conventional weapons. Even more troublesome for opponents was its amphibious capability. Unlike the Shadow Tank, the Turtle Cannon, once its cloaking was broken, would take as much damage as possible rather than flee.

The Terror Turtle's nanocannon devours enemy infantry and uses the salvaged materials to heal nearby Foehn infantry, much like the Huntress's nanobot launchers.

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Additional Information:

Invisible

amphibious

Can crush infantry

Crush of immune delivery vehicles

Immune Mind Control

The driver cannot be killed

It can automatically restore durability.

Will not be sunk by EMP

It can detect stealth and underwater units (detection range: 7).

Damage received from conventional artillery weapons has been significantly reduced.

The Terror Turtle's projectiles generate nanoclouds, restoring health to incoming Foehn Infantry.

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The book states that it is possible to squeeze two people into the room, albeit with difficulty.

Chapter Twenty-Eight: Human Shields

In order to covertly complete this theft of CR-UNIT and display device technology from DEM's development department, it is not enough to simultaneously use the Ninja Nano Combat Suit, the Individual Illusion Core, and the CR-UNIT "Wiring-suit".

Thus, the "Torturkey Cannon," a tank created by a fumarole that infiltrated the Epsilon Pandora Nexus and stole its mind illusion technology, was born.

This tank is the opposite of the Shadow Tank. It is stealthy but not good at guerrilla warfare. It is extremely sturdy and difficult to be damaged by conventional weapons. What makes it troublesome for the opponent is that this tank also has amphibious capabilities. After its stealth is broken, unlike the fragile Shadow Tank, it does not try to retreat or escape, but instead takes more damage. The damage caused by traditional artillery weapons is greatly reduced under the special armor.

The Terror Turtle's nanocannon devours enemy infantry and uses the salvaged materials to heal nearby Foehn infantry, much like the Huntress's nanobot launchers.

The combination of the Dracoup mobile prison and magnetic assault tanks used to evacuate Rowan and other international students from Kagoshima International University in Japan last time is not applicable near the headquarters of the British company DEM.

After all, that enhanced magnetic assault tank is only good against ordinary AST members. But if it encounters a magician like Ellen Mira Messer, whose CR-UNIT combat power is so abnormal that it's impossible to know where, the magnetic assault tank will be destroyed. Who knows what kind of "exceptional" performance those CR-UNITs with magical components have?

Moreover, this is a covert operation, not a blatant raid on DEM's headquarters with a bunch of long-range drones, so highly concealed equipment must be used.

Having decided that the vehicle for transporting them this time would be the Terror Turtle Cannon, Walker.com AI, leveraging the powerful computing capabilities of quantum computers, quickly located the target, "Edgar F. Carroll."

By hacking into the UK's poorly defended, or rather, non-existent, surveillance system, Walker.com AI discovered that his last known location on a surveillance camera was at the entrance of DEM's headquarters.

DEM's corporate website has been confirmed to be inaccessible – this is not because the network defense system is particularly strong, but because DEM's internal network system is simply not connected to the external network.

However, this does not mean that Walker AI has no chance. On the contrary, some people in their company are using wireless networks, and Walker AI has now hacked into the laptops of these people who are using wireless networks.

However, none of the people using laptops and wireless networks were that bald man who looked like a mafia boss. I really don't know how strange it must feel for someone who looks like a thug to be doing research and development.

Therefore, to find Edgar F. Carroll's exact location, Lin Haiyuan would have to use his mental abilities to find him, along with two toolboxes.

The first yellow toolbox is standard equipment for all Foehn engineers. It can be used not only to repair buildings and assist in capturing enemy buildings, but also to defuse dangerous Ivan bombs or C4.

Now this toolbox will come in handy, and will be used to pry open electronic doors or verify information via fingerprints or passwords.

The second black toolbox, or rather, the nuclear-powered portable device, contained a specially modified long-range drone—similar to how Chetka, after being further improved by Soviet engineers, could enter the air fortress Ilikara and become the Chetka AI controlling the entire air fortress. In that case, even the DEM headquarters, which uses an internal network, would be helpless against this long-range drone.

Because this long-range drone is also connected to WalkerNet AI, WalkerNet AI can not only receive data in real time, but also use it to infiltrate DEM's internal network and create chaos when it needs help to escape.

Lin Haiyuan picked up two toolboxes, which were then made invisible by the invisibility generator. He and Youhua Zhizi boarded the Commander-type Jackal mobile vehicle and headed to the hangar at the Colonia flank air base, where they boarded the unmanned Terror Turtle Cannon.

"Master, are we ready? We can begin the teleportation now."

Walker.com's AI voice came from the cockpit of this Terror Turtle Cannon. Perhaps the original design did not take into account carrying two people. Hua Zhizi, who entered the cockpit later, faced an awkward situation.

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