Chapter 98 After the First Moment

"How's it going? How's the data?" Xu Haoran asked impatiently as soon as he entered the room.

"Thirty-three thousand in sales in the first hour, twenty-seven thousand online!" someone blurted out excitedly. "Brother Xu, it's a hit! It's a hit right from the start!"

Upon hearing those two numbers, Xu Haoran visibly paused for a moment, then a wide smile spread across his face as he forcefully clenched his fist: "Awesome! Well done!"

Chen Bainian had just walked leisurely to the door when he heard the results and a gratified smile appeared on his face.

But then he raised his hand to cool down the excited crowd: "Alright, the data from the first hour has limited reference value because of the platform's recommendation slots and the concentrated release of pre-event publicity."

The real test lies in building a good reputation and sustaining long-term sales. It's fine for everyone to be happy now, but please keep your voices down and don't disturb the other companies working next door.

Chen Bainian's prestige, which he had built up within the team, was on full display at this moment.

Although everyone's excitement was still hard to contain, they quickly lowered their voices, but the smiles and radiance on their faces did not diminish in the slightest.

Privately, some people have already started discussing where to have dinner and celebrate that night, and some have even been quietly calculating the possible project bonus amount and figuring out how to spend the money.

Chen Bainian did not stop these private discussions.

Appropriate excitement and anticipation are catalysts for team cohesion.

He walked to Zhang Wei's side, bent down and carefully looked at the more detailed data curves in the background, the sales distribution in various regions, as well as the players' ratings and comment keywords.

After confirming that sales growth was steady and that the game had not encountered any significant technical problems or reputational issues, he nodded and turned to walk towards his private office, which housed administration, human resources, and finance.

He briefly explained the task of arranging a team dinner to celebrate before May Day.

Then they were given another task: to come up with a team-building and travel plan for the team after the project is successfully launched.

"This is everyone's first project. We've worked hard for almost a month, and now it's time to reap the rewards. It's time to relax and share this joy together," Chen Bonian said. "As for the trip, we can brainstorm the destination together. As for the budget, let's start by planning for 5,000 per person."

As for the specific project launch bonus scheme, Chen Bainian plans to wait a little longer.

He plans to wait and see the data performance over the next 24 hours, or even the first week, before making a detailed plan and announcement.

After leaving the small office, Chen Bainian took another look at the open office area.

Although the team members returned to their respective workstations, it was clear that they had difficulty fully concentrating on their work.

On the morning the game was launched, the small office area was filled with a mix of feelings of accomplishment, anticipation, and a little uncertainty.

Chen Bainian didn't interfere any further.

The team atmosphere was relatively relaxed to begin with, and everyone had been busy for two months before the game was launched.

Although there are still plans for version updates and multi-platform development, he doesn't think there's any problem with taking a break.

He had just returned to his workstation when his phone vibrated. The Douyu app notified him that the streamer he was following, "Twelfth Floor," was live.

Upon seeing the message, Chen Bainian couldn't help but smile.

Jiang Yiting has been gone from GameTV for some time now.

After leaving her job, she lived a somewhat indulgent life. Often, Chen Bainian would have already finished dealing with some things at the company before he would receive a "good morning" message from her on WeChat, and her breakfast schedule became irregular.

So these past few days, Chen Bainian has assigned himself a small task: before leaving home early in the morning, buy her breakfast, then use the 1202 key he already has to open the door and put the breakfast on her table.

This morning, just like the past few days, he bought breakfast and opened the door to 1202, only to find her already up and washing up.

When he asked why, Jiang Yiting replied matter-of-factly, "Little brother, your new game is launched, of course I have to support it! Besides, I can't just take your advertising fees for nothing!"

Zhang Wei's list of proposed livestreamers included the ID "Gan Erlou," which was not surprising to Chen Bainian at all.

During the "Getting Over It" era, she was his best partner and the catalyst for the game's initial success. As the head of the operations department at Changshou Games Studio, Zhang Wei naturally needed to know her.

This is a sign of trust in our long-standing partners.

Moreover, "12th Floor" is currently the streamer with the most fans and the highest engagement in the Douyu gaming section.

If you want to collaborate with streamers in the console gaming section for promotional purposes, you can't avoid mentioning her.

Chen Bainian hesitated slightly as he looked at the pop-up notification on his phone.

The game has been launched, and there's nothing urgent to deal with at the moment.

So, going to Douyu to see the real-time promotional effects of Zhang Wei's collaboration with the platform and various streamers should be considered part of normal work, right?

So, Chen Bainian opened his computer browser, searched for "Douyu" on Baidu, and the webpage redirected.

He glanced at the category page of the console gaming section in a seemingly professional manner.

There were quite a few streamers in the console gaming section streaming this morning, including some big streamers who he didn't recall streaming in the morning, such as "Twelfth Floor".

Regardless of whether these streamers were on Zhang Wei's list of collaborators, it was clear from the preview images in the category page that most of them had chosen "Potato Survivors" for their morning live streams.

After all, this is a domestically produced indie game.

Since the ban on consoles, the domestic single-player game market has been shrouded in a fog.

Even setting aside the impact of policies, from the players' perspective, they have witnessed too many attempts.

While there were a few standout titles, the majority of the experience was disappointing.

Even for a game like Getting Over It, which takes an unconventional approach, sales have already surpassed 800,000 units, with the Chinese market still consistently accounting for 30% of sales, firmly maintaining its position as the largest sales market.

This clearly demonstrates the strong support that players have for the word "domestic".

These streamers' choice to stream "Potato Survivor" is not only about riding the wave of popularity, but also a way of showing support for this currently unique domestic indie game.

Two months have passed since Jiang Yiting started a column on domestic indie games in her live stream after the success of "Getting Over It".

However, we still haven't received a single truly qualified submission that could be featured in the live stream.

This alone is enough to give a glimpse into the coldness and hardship of this market.

Chen Bainian's gaze finally fell on the familiar live stream cover.

He moved the mouse and clicked on it.

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