Black mist descends, and I and the witches take refuge in the dungeon.
Chapter 38 Exaggerated Divine Power Amplification!
The voice in my mind was no longer as calm as before; instead, it carried an indescribable sense of astonishment and shock.
Before Mir could react, the system's voice rang in his mind.
"Illegal, unclaimed energy source detected!"
"The detected external energy source matches the host's internal energy source!"
"Forced activation of energy absorption mode!"
"Absorption successful!"
"An unknown source of divinity has been detected within the host's body!"
"Analysis of Divine Anchoring!"
"Analysis successful—Goddess of Light (Seventh-century chief deity)!"
"Divinity Completeness: 15%"
"Divine fusion enhances the host's attributes as follows!"
Name: Mir
[Total Magic Essence: 327 (The normal total Magic Essence for a first-rank character is 100, the Omnipotent Lord increases it by 150, and the Divinity boosts it by 77. Further increases can be made based on the completeness of the Divinity)]
[Skill slots: Holy Light Retribution (Church of Light sequence), Whisper of the Wind (Bard sequence)...]
[Sequence: Almighty Lord (Outside the Order)]
[Ordinal Position: Ordinal One (Shepherd)]
[Title: Lord, Dungeon Holder, Divine Holder (Goddess of Light, Seventh Century Chief God, 15%)]
[Basic attributes (all based on normal Sequence 1 as the standard, excluding special sequences such as Lich Sequence, Dragon Sequence, etc.)]
[Note: All ordinary people's attributes are around 5, which may vary slightly depending on individual constitution.]
Strength: 12 (Base 10 + Divine Power Amplification 2) - Basic stats such as wrist strength
Agility: 10 (Base 8 + Divinity Amplification 2) - Running speed and neural reaction speed
Constitution: 13 (Base 10 + Divine Power Amplification 3) - Stamina recovery and basic resistance to attacks
Intelligence: 18 (Base 15 + Divinity Amplification 3) - Knowledge Acquisition and Logical Deduction Ability
Perception: 15 (Base 12 + Divine Amplification 3) - Ability to perceive and absorb magical essence.
Charisma: 22 (Base Appearance 14 + Divinity Boost 4 + Leadership Skill 4) - Possesses a natural affinity for believers, the public, and diplomatic partners.
Note: Your charm towards believers of the Church of Light will be increased to 100. Any believer in the Goddess of Light will weep bitterly in your presence.
Mir stared at his panel data, completely stunned.
I only unconsciously lost consciousness for a moment, how could there be such an exaggerated increase in strength?!
I briefly felt the changes in my body, and to put it in easy-to-understand terms...
I'm practically ready to have black, viscous substance oozing from every pore of my body, then take a shower and claim I've taken a marrow-cleansing pill.
This all-around improvement made Mir feel extremely comfortable.
But that's not all. The extra attention given to the Charm category makes Mil feel like he's now the Imperial Uncle of the Han Dynasty.
No, calling him the Timely Rain from the Water Margin would be almost accurate.
The moment his divine aura shone, the believers of the Church of Light truly bowed down before him, calling him Brother Light...
Moreover, even disregarding the special attack on the Cult of Light, the mere fact that he has a Charisma of 22 is already quite exaggerated.
How to explain this value? According to the standards of this world, the charm value of an ordinary human lord is usually between 8 and 12, while that of a professionally trained noble diplomat is around 14 to 16.
Note that a score of 14 or higher here indicates a very high appearance rating, as elves generally have a higher charm rating.
Those who are not good-looking generally do not score above 10.
The concept of 22 represents a level that inspires trust and closeness even without doing anything.
Right now, the charm attribute is the one I need most, even more valuable than the other attributes.
The reason is quite simple...
Mir glanced instinctively at the refugees who were walking around him.
If things go smoothly this time, these people will all become subjects of his territory.
To manage these people effectively, Mil believes that high charisma is absolutely essential.
Meanwhile, Mir continued to look down, for the gains this time were far from over!
The benefits of divine status are not limited to the improvement of one's own stats, but also include improvements to the dungeon and home.
On his dungeon panel, a new column of content he had never seen before appeared.
[Dungeon System - Current Status]
[Shelter Level: Upgrade Imminent (Mission in Progress)]
[Territory Trait: Dawn's Blessing (Unlocks additional attributes through resonance with the Goddess of Light)]
Crop growth rate within the territory increased by 30% (originally 20%, with an additional 10% increase from Divine Resonance).
Grain harvest increased by 30% (originally 25%, with an additional 5% increase from Divine Resonance).
Livestock growth cycle shortened by 25% (originally 20%, with an additional 5% increase from Divine Resonance).
Territory residents' mental resistance +15% (New: Affected by the God of Light, resistance to black mist mental pollution is enhanced)
Energy utilization rate of Soul Lamp and Candlelight types increased by 20% (New: Divine Resonance increases the utilization rate of Light Attribute Magic Fuel).
[Territory Building Bonuses (Divinity Related)]
If a small prayer room or goddess statue is set up in the territory, the mental stability value of the residents in the territory will increase by 10 points, and the crop growth rate will increase by an additional 5%!
Newborns born within the territory will experience a slight positive shift in physical and intellectual aptitude (this effect will increase as their divinity completeness improves!).
When Papal officials enter the territory, their initial friendship level is [Friendly].
[Unlock special buildings!]
【Dawn Watchtower】
The effect of the building after casting:
Once the building is completed, the illumination range of the soul lamp within a 150-meter radius of the building will be increased by 150%!
The building will also alert and allow for basic shooting of the black fog creatures.
Furthermore, the building can predict the arrival of black fog, with a prediction time of up to fifteen minutes in advance.
Construction materials: stone + soul lamp + wood. The specific materials depend on the specifications of the watchtower being built.
Special Achievement: Building two or more watchtowers allows you to establish a basic early warning network!
Required Divine Essence Completion: 10%, Current Divine Essence Completion: 15%, Achieved, Unlocked.
Current status: Pending unlock. (Please complete the task as soon as possible)
The next phase will unlock a special building – the [Purification Spring]!
Architectural effect: Creates a park fountain with a radius of 10 meters within the territory, which can slowly heal injuries and calm people's hearts.
It improves sleep quality for residents within a 200-meter radius of the area and reduces the probability of nightmares caused by the fog.
Construction material requirements: Not yet unlocked!
Divinity requirement: 20% (not met).
Current status: Cannot be built.
Looking at the gray building, Mir couldn't help but smile.
But... the voice in his mind still made Mir feel somewhat uneasy.
Did I somehow manage to take something amazing for myself?
However, I really wanted to know that I didn't have that ability, so I basically concluded that the system directly and forcibly absorbed the goddess's divine essence.
But how is the system able to achieve this level of performance?
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