I want to be a superstar.
Chapter 18 Ye Si, who has contracted genius disease
Yes has been studying basketball for 15 years.
His greatest achievement over these 15 years is not his attribute points.
Attributes are limited by talent and have an end.
But there's no end to basketball skills and techniques.
Yes doesn't have Jordan's talent, so he can't make a game-winning turnaround fadeaway or a basket in the Finals against the best defenders.
But that doesn’t mean Yes won’t learn to turn and lean back.
Even his posture of turning and leaning back was equally beautiful.
It's just that his shooting attribute points are low, his jumping attribute points are low, his balance attribute points are also low, and his strength attribute points are also low, so his move is only good to look at but not very useful when facing a good defense.
In his fifteen-year basketball career, Yes not only has a fancy but useless turnaround fadeaway jumper, but also a fancy but useless crossover dribble, a fancy but useless pull-up jumper, and a fancy but useless crossover dribble followed by a pull-up jumper. He has even learned Wade's elliptical step or Euro step, which are currently one of the hottest rising stars in the league, quite well.
Moreover, he learned most of these skills during his first year of high school.
At that time, his attribute points were higher than others, and his skills, honed through hard work, were also better than others.
This made him look like an omnipotent god, the omnipotent son of Seattle!
Attribute points and basketball skills are two completely different concepts.
Shooting attribute points represent the stability of your shot in various situations.
Yes's mid-range shooting attribute is 55, assuming Jordan's mid-range shooting attribute is 100.
Both players attempted mid-range jump shots, faced the same level of difficulty, yet the results were different.
The difficulty level is 10, while Yes's 55 and Jordan's 100 may be no different.
The difficulty level is 55, and that's when the difference starts to become significant.
If the difficulty you face is 100, then the difference is huge.
The difficulties are not only due to the opponent's defense, but also external factors such as the atmosphere on the field.
There are also personal factors such as changes in one's own shooting speed and shooting height.
The higher your shooting attribute points, the more stable you are against this kind of interference; it's not about whether your shooting form is pretty or not.
In order to use the talent "I can see the feel", Yes needs to increase his attack speed.
This is to create interference for your own shot.
If it were Jordan, his mid-range shooting attribute would be 100, and Jordan could quickly complete the modification to improve his shooting speed.
Perhaps it will only take a month, or even a week, to fully adapt.
However, it took Yes three months to improve his release time for various mid-range shots from about 0.7 seconds to 0.5 seconds.
It took a full five months to improve his three-point shooting time from 0.7 seconds to 0.5 seconds.
Now, his shooting consistency at 0.5 seconds is comparable to his shooting consistency at 0.7 seconds five months ago.
However, he couldn't shorten the time any further.
To shorten it further is a matter of talent, something that normal people can't do.
His shooting and agility attributes are within the range of a normal person.
In the past six months, Yes has been able to reach the limits of an ordinary person, which he considers satisfactory.
With a 0.5-second release time, he can already use his "I can see the feel" talent.
Moreover, in the past few months, while improving his attack speed, Yes discovered an alternative way to use his talent.
That is, you don't need to wait for the right feeling to come before you make a move.
Instead, he jumps first, preparing to shoot.
In this way, as soon as he gets the right touch, he can push the ball out of his hand.
This process reduces the shooting preparation time by 0.3 seconds, saving him 0.3 seconds of release time.
Therefore, his original release time was 0.5 seconds, but by jumping earlier, it became 0.2 seconds.
In other words, after jumping early, he can shoot whenever he feels comfortable.
However, the downside of this method is that its hang time is short and the number of control options is limited.
Hang time isn't unique to Jordan; everyone can hang in the air, it's just a matter of how long.
By the way, hovering doesn't mean being stationary in the air.
No one can stand still in the air; rather, one must rise and fall, and there is a period of time during which one can perform actions in the air.
A person's hang time depends on their jumping ability, strength, and balance.
Jordan was exceptional in jumping ability, strength, and balance. Legend has it that his hang time was 2.1 seconds.
手感的跳动,1秒可以跳动4-5次手感数值,那幺2.1秒就意味着,乔丹有8-10个手感数值可以选择。
Among these 8-10 shooting touches, Jordan can calmly choose the one that feels best to shoot, and his shooting percentage will naturally be very good.
Ye Si's air time is the same as that of an ordinary person, 1 second.
He only has 4-5 options to choose from in 1 second.
He can choose a suitable shot from these 4-5 possible shots.
If there isn't a suitable one...
"Ye, why are you jumping to pass the ball again! That's too dangerous!"
Faced with the shouts of the team's assistant coach, Ozeberg, Yes shrugged helplessly on the training field.
Just a second ago, the possible shooting stats he could have used were 32, 54, 52, and 18, none of which were the stats he wanted.
He absolutely won't make a move unless his touch rating is above 60!
Based on his observations over the past few months, a touch value of 60 or higher can significantly improve his accuracy.
However, a feel value of 60 is considered high-level, and it's not something that comes easily.
This resulted in him making a lot of jump passes during the game.
"Mr. Romar, you need to intervene in some of Ye's match habits. He's really too lazy at times. For the past few months, he's been training his own way, completely deviating from the training plan we set for him. He's wasting his talent; this is genius disease!"
"Lazy? Genius syndrome?"
Turning his attention away from the intra-team scrimmage, Lorenzo Romar frowned as he looked at the physical test data in his hand.
Name: Ye Si
Height: 1 meters
Wingspan: 2.15 meters
Standing vertical jump: 60 cm
Running vertical jump: 75 cm
10-meter speed: 45 seconds
Baseline shuttle run: 10.98 seconds
3/4 sprint: 3.19 seconds
Body fat percentage: 5%
Yes's physical test data is very strange.
His standing jump and running jump were almost identical to his physical test data from his first year of high school.
Four years have passed, and nothing has changed.
And what about speed talent?
Whether it's the 100-meter sprint, the baseline shuttle run, or the 3/4 sprint, Yes is among the best in the NCAA.
Even in the NBA, he's top-notch!
He is completely different from when he was a freshman in high school four years ago.
In his first year of high school, his 12-meter speed was 1 seconds.
In other words, Yes didn't put in any effort during the physical test.
Not only during physical tests, but also during regular team training and practice, Yes avoids using his body whenever possible.
Despite having physical talent that could easily overwhelm others, he insists on playing a technical game like someone like Roy who has suffered a major injury.
Yes's playing style suggests a strong aversion to physical contact such as contact and jumping.
Even when he needs to use his body, he only uses his speed at most.
Is it because of laziness?
Romar doesn't think so.
A lazy player can't possibly have a body fat percentage of 5%!
Yes was probably subconsciously protecting his body!
Was it because Roy's two major injuries over the years had frightened him?
So, should we make him refuse to confront?
Thinking about Ye Si's reputation for a lack of talent in high school over the past three years.
It seems he still has a lot of work to do; he needs to fully awaken Yes.
He needs to encounter difficulties and setbacks, and be told that physical talent is eternal, and that his skills are useless in crucial moments.
So, pick up your talent now!
Currently, the intra-team practice matches are still too low a level for a super genius like Yes.
Name: Ye Si
Average playing time: 30 minutes
Average points per game: 22.5
Rebounds per game: 5.2
Assists per game: 2.5
Field goal percentage: 51.5%
Three-point shooting percentage: 40.5%
Free throw percentage: 85%
This is the technical statistics of the Yes team's intra-team training match.
These are almost the stats of a perfect shooting guard!
Justin Dentmon, a starter for an average NCAA team and a core player for a weaker team, was completely helpless against him.
Ye Si defeated Dentmont using only his height and various skills, without relying on his physical talents.
"I hope Redick can teach Ye a lesson in the NCAA season opener in three days."
Should Reddick teach Yes a lesson?
Ozeberger began to understand what Romar meant.
Yes, they definitely need a stimulus!
His genius disorder needs to be cured!
As for whether Redick can teach Yes a lesson, isn't that a given?
Redick is currently the top point guard in the NCAA. Yes has exceptional talent, but he is still not as good as Redick.
You'll Also Like
-
Sky Curtain: The Darwin Incident at the outset, the Declaration of the People's League
Chapter 185 1 hours ago -
Douluo: Martial Soul Asura Sword, Supreme Killing God
Chapter 246 1 hours ago -
Luo: Martial Soul Thunder Ancestral Dragon
Chapter 275 1 hours ago -
I only want to win over the fairy.
Chapter 162 1 hours ago -
In Panjiayuan, the first thing they did was trick Lao Hu into going tomb raiding.
Chapter 355 1 hours ago -
American comics start with asking Iron Man a question.
Chapter 685 1 hours ago -
I, Hogwarts Second Time Around.
Chapter 591 1 hours ago -
Game Merchants Starting from the Ninja World.
Chapter 489 1 hours ago -
Hogwarts: From Selling White Peppers to Becoming a God
Chapter 466 1 hours ago -
I sparked a mysterious resurgence in Marvel.
Chapter 561 1 hours ago