I want to be a superstar.
Chapter 17
34……32…67……55……41…60……
"0.1 seconds, 0.3 seconds, 0.2 seconds, 0.4 seconds, and the final number 60 paused for 0.5 seconds!"
Yes is now very focused.
Looking at the numbers on the attribute panel, which seemed to be floating in mid-air and constantly changing.
I kept mentally counting down the time.
As someone with obsessive-compulsive disorder who has played basketball for so many years, Yes is extremely sensitive to time, especially time within one second.
Every basketball player, every offensive and defensive play, and every shot taken is measured in fractions of a second.
Especially in basketball, the most important move, shooting, requires extremely precise timing!
Using instruments to time things requires considering the errors in instrument and human reaction time, while mental arithmetic does not need to consider these factors and may be more accurate.
"The feel isn't a fixed number; it's constantly changing, and the changes are completely unpredictable. Within one second, the feel can change four or even five times! The highest it can be is 67, and the lowest is 32, and there's no continuity."
After repeated attempts, Yes gained a certain understanding of this talent of "I can see the feel".
This is the change in his touch in the last 1.5 seconds.
In fact, he had been observing carefully for two hours beforehand.
The conclusion he can draw now is that he can really see his touch. In these two hours, his touch level has dropped as low as 30 and never exceeded 70.
A feel of 30-70 should be considered normal?
Perhaps people with a natural touch will have a higher frequency of high-touch performances.
His natural touch and talent are probably just average.
Moreover, whether it's the highest number of 69 or the lowest number of 30, the duration of the numbers is irregular.
It might pause for 0.1 seconds, or it might pause for 0.4 seconds. The longest pause was about 0.5 seconds when the feel was 60.
"This really is a talent that's hard to describe."
Being able to sense the touch is quite impressive; it allows him to avoid making a move when his touch is off, demonstrating a very strong perception ability.
He knew before that some players could sense when their touch was good and when it wasn't on the court.
Perhaps Stephen Curry is one of them?
It can be said that this talent is a very good talent for seeking advantages and avoiding disadvantages.
but……
Ye Si stared at the constantly fluctuating numbers, lost in thought.
For him, this talent allows him to refrain from shooting when he's not in a good shooting mood.
However, getting him to take a shot when he's in a good shooting mood is a big problem.
Because the feel changes too quickly!
Most numbers remained on the screen for 0.2 to 0.3 seconds.
He wants to shoot when he feels the right touch, so his release time must be increased to 0.2-0.3 seconds.
Let alone him, even among NBA players, Ray Allen, who currently has the longest time, can only manage 0.4 seconds!
In other words, even Ray Allen couldn't fully master this talent!
Who in this world can react that fast?
Stephen Curry?
Yes now understands the key to why Curry, with such poor physical talent, can become a five-star player in the future.
Perhaps, in the future, Curry will be able to maintain such a fast shooting speed while still ensuring he executes the correct shooting form.
But this is Curry; now, it's difficult for him to have both.
If he wants to pursue shooting speed, he can indeed throw the ball around randomly. But even if he gets a good feel for the shot, his shooting form will be distorted. What good will that do?
Even Ray Allen wouldn't dare imagine that littering could lead to this!
If he wants to make good use of this talent, he must strive to improve his normal shooting speed to within 0.4 seconds.
His shooting speed is related to his agility attribute. His agility attribute is 60, and if he works hard, he can increase his shooting speed to 0.5.
But to achieve a time of 0.4 seconds or 0.3 seconds, you would need a very high agility attribute.
His agility potential also increased after he was equipped with Baby Kurica.
The attribute panel can only equip one player card. After equipping Baby Curica, he will not enjoy the 10% speed and explosiveness bonus from John Volka.
他的爆发力变成了73.7/67(80),速度则是变成了88/88(80)。
The decline in these figures was somewhat distressing to him.
Fortunately, he can max out his agility attribute and then switch back to John Volka.
Agility: 60 (80).
"I remember leveling up Agility from 50 to 60 using pen spinning; is that still possible now?"
Ye Si picked up the pencil beside him and carefully turned it for an hour until his hand ached, but his agility attribute didn't change at all.
"Before, I could improve by spinning the pen for half an hour, but now it takes more than an hour. It seems that using pen spinning to improve agility at this stage is no longer effective. I need to find another method. Tomorrow I will try the methods I used to practice agility to see if they work."
Furthermore, with such amazing shooting talent, in addition to increasing the speed of the shot release, the shooting ability naturally needs to be improved as well.
投篮属性;扣蓝:35(35),上篮:55(55),近投:55(55),中投:55(55),远投:50(50),三分:40(40),罚球:60(60),总评:D(业余顶级)
Looking at this row of shooting attributes, his close-range and mid-range shots are both quite good, making him one of the best in the high school league.
Even in the NCAA, his shooting was considered quite good.
In American high school leagues and the NCAA, talented players rarely practice shooting; they basically rely on physical talent to play.
However, his impressive shooting stats don't quite match his talent.
To match the "I can see the touch" talent, his shooting needs to be improved.
For example, upgrade his various shooting abilities to 100!
What would it look like if you had a 100-point shooting ability and a 100-point touch?
It's so exciting just thinking about it!
If it represents a 100% hit rate, then...
Others need to find the right moment to shoot, but he only needs to wait until his perfect touch comes on, and then he can just shoot that damn basketball!
Of course, his skill level seemed to be quite average; he only managed to reach a maximum of 69 after two hours of practice.
If you want to get a 100% feel for the game, wouldn't it take 24 hours to get it right?
An NCAA game, including timeouts and other interruptions, lasts less than two hours.
But regardless, he was quite satisfied with this gacha pull.
Although he didn't get the jumping ability and strength he dreamed of, it's not bad to get this talent that comprehensively enhances his shooting ability.
He originally intended to present himself as Randy Foye after entering the NCAA.
Randy Foye is one of the most talented guards in the NCAA right now.
With its speed, power, and jumping ability, it secured its lottery position early on.
Since I haven't drawn any Power or Bounce cards and can't become Randy Foye, I can become another Redick.
Duke's Redick is currently the strongest guard in the NCAA, a super shooter who can shoot 10 three-pointers in a game and make four of them!
The next Randy Foye could get him into the NBA as a lottery pick, and the next Redick could get him into the NBA as a first-round pick!
"Making four three-pointers in a game? That's not impossible!"
I've made up my mind, I'm going to become the Radcliffe of the University of Washington!
Yes's goal is no longer to average 10 points per game in the NCAA.
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