Dark Eldar

312 Drop

"Oath" Never to be betrayed!!! —Otherworldly Rules 11111

Arthas VII (level 913), the leader of the Dark Eldar, has been logged into the "Otherworld" main map. He and his team maintain a relatively relaxed yet meticulous approach. The new city's defenses remain intact, as they fear being "ambushed" by the elders of the Otherworld.

A temporary palace is still necessary. After all, it's a high-ranking race (high popularity), so it should be a "copyright import." If it's made too shabby, market acceptance will decrease. People generally expect the "Dark Eldar" to wreak havoc or help the other world "rise again." (Note: The term "multiverse" is relatively easy to understand literally. The otherworldly magical world is just one important element. There are also worlds using guns, like "Gun God World," and purely strategic "strategy," "RTS," and "TD" tower defense games. Some scholars even believe that the real world, in a broad sense, should also be considered part of the "multiverse." In short, the definition is very broad. The multiverse appears organized, with an AI "core layer" maintaining it, but areas beyond its control; there's the competition between different "orders"; and the issues of "boundaries" and "ownership" between secondary maps and various main maps... and so on. Even just considering the "Dark Eldar," there are many "versions." From the complexity of a single race, it's not difficult to understand the "multiverse.") "Grand blueprint" indeed!!! This is why AI's "assimilation" function cannot completely "construct" a clear picture. If we simply look at it from the perspective of the "game world" primarily focused on "leisure and entertainment" that humans previously constructed? Perhaps that's a one-sided view... It's been proven to be like a high-level religious definition: "Unspeakable, unspeakable, to speak is to err..." Its literal meaning can roughly describe a part, or it can mean "impossible" to describe only a part... In short, the "AI blind spot" outside the scope of current human knowledge may exist, or it can be understood as "non-existent." "Multiple worlds," from an offline perspective, are merely a "collection" of all "virtual worlds," however...

Arthas VII, a representative figure of level 31. Although his identity is that of the "Dark Eldar," he shows due "respect" towards the new map "Otherworld," especially towards various NPCs and the "ignorant" young IDs.

In this alternate world, VIPs and non-VIPs alike have no shortage of "Muggles" vying for the "top credit." (This refers to mages or other fictional classes created in a single-player game world.)

They thought that if they could defeat a certain boss, they could easily defeat "Arthas VII"... After quickly reaching level 300, 200, and even 100, they formed a "mixed group" with mages, warriors, assassins, bounty hunters, and so on, both men and women. Their names were mostly those of "nameless nobodies"—York, Nana, Dani998, and so on. They dared to form a group to hunt down the "Dark Eldar" king. (Task Analysis: 31 Since logging in, the hunting missions have been automatically updated; the most prominent one is "Hunting the Arthas Family." It's an absolutely impossible mission. But to create an atmosphere and a "war atmosphere," the order was updated immediately... Those who dare to accept this mission are basically all "newbies." None of the elders from the other world dare to do this ten-star difficulty "epic mission." The rewards are naturally "indescribable," with no mention of gold or experience points. Because everyone knows that if you can successfully hunt down the Dark Eldar "leader," getting as much money as you want is very easy. There are also various unheard-of epic high-level titles, and most importantly, the core level rewards are the most dazzling! Never before...) The list of "legendary artifacts" and "legendary equipment" you've heard of includes: "Marco Polo's Holy Sword!" "Latte Kafka Helmet!" "The Everlasting Radiance Cloak!" "The Modified Spear of Life!" "The Distant Eastern Yongwu God Axe." There are 5 items in total, and you can choose 23 from team kills, depending on luck... If we compare these artifacts by their fame, most of the 31 artifact rewards likely belong to the "Multiverse," and their quality and function might be better than "Creator's Hammer" and "Spear of Life"? Or they might be far inferior to the "old-school artifacts." After all, no one has actually used them yet, and nobody knows what the special functions and subsequent story developments of these "dropped" or "rewarded" artifacts truly mean...

Finding the Dark Eldar palace isn't difficult. Since the Dark Eldar have already publicly registered, goblins who aren't tight-lipped will sell the blueprints and coordinates as a package. (Secondary market, auction method)

The goblins truly possessed an innate business acumen. Arthas VII, the leader of the Dark Eldar, hadn't intentionally concealed anything or made things difficult for them. If he wanted to secretly log in, he could have easily waited until the goblins finished construction and then carried out the cruel "filling the hole" method (i.e., burying them alive). But the Dark Eldar, and Arthas VII's team, chose to very amicably pay a deposit and the remaining balance. They didn't touch a single penny of the goblins' profits. There wasn't even any haggling.

Another new monster introduced with the update, the Ironclad Giant (Advanced), is wreaking havoc. The impoverished NPCs of this other world are suffering terribly. They send out a distress signal to the sacred other world. The otherworldly elder "Schopenhauer" symbolically sets it as a "daily quest": "Cleanse the rampaging Ironclad Giants." Apprentice mages who accept this quest only dare to kill one rampaging Ironclad Giant at a time. Considering the overall level, five mid-level otherworldly mage apprentices around level 200 can barely kill one level 500 Ironclad Giant with their combined DPS. However, because the "drops" are too "eco-friendly" (precious refined iron and iron crystals are not rare in this other world), the apprentices' enthusiasm for fighting the Ironclad Giant remains low. This is partly due to Elder "Schopenhauer's" lack of emphasis on it.

High-energy chapter 312 has been released! Read it now!

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