Dark Eldar

271 The True Strongest

If you want to become a true powerhouse, you can definitely achieve it. Believe me, young man! —Otherworldly Rules 1322

"Brother, that brat is really arrogant, just like his father when he was young." Duan Shan, one of Morza's subordinates (level 189, Iron Orc; a type of mutated orc), said as he returned to the Elder's dormitory in the Gathering Hall (coordinates hidden).

"You're all elders now, what? You still want to be the boss? Everyone starts out young and impetuous. If we're like the younger generation, then haven't we wasted thousands of years of our lives?!" Morza criticized sternly. (Level 199, Orc)

The structure of the "max-level" dormitory differs from that of the mid-to-high-level dormitory. It's almost entirely single rooms, possibly due to the larger size of the beastmen. Super-high-level heroes like Wan Shan, who never marry, still live in "single dormitories." While the conditions are a significant improvement over "high-level FS" dormitories, they are still far from those of true "traditional nobles." (Special Note: This might seem confusing at first glance. Why are the living conditions of a Tier 8 hero worse than Tier 3, or even Tier 2? Some young, talented heroes who marry early seem to live in villas. But as the saying goes, "There are always people better than you, and there's always something beyond your understanding." Sometimes, people's mindset determines a hero's path. Simply classifying heroes by their living conditions or discussing who's more powerful is completely meaningless. For example, the demigod-level hero, Elder Elf Izhuo, lives in a thatched hut on "Mysterious Island." His hut isn't even as spacious as a random NPC farmer's, but if you really want to be precise, he's the only one living there on the entire Mysterious Island map, and there's an unbreakable five-star "magical barrier" around it. Ordinary high-level heroes can't enter without permission...)

Who is strong? Who is weak? In the eyes of ordinary people, the first choice might be—Elder Morza, a "max-level hero." But in Morza's eyes, there might be others. Morza's behavior in this other world might be a bit "lazy," but he is ultimately a great warrior with "achievements" (verifiable on the hero's list)! Perhaps only "Edward III" would question his qualifications (status and position). Benjamin only dared to puff out his chest a little earlier, without uttering a word... His family's power is far inferior to that of traditional mage families. Moreover, he is an agility-based mage (a wandering mage)...

[Easter Egg] Once the 30-player battlefield system was established as the main gameplay, Benjamin immediately thrived. On the complex terrain of the battlefield, survival is paramount! Resurrection in the "battlefield map" doesn't require approval, but it's incredibly time-consuming; each resurrection requires staying in a designated location for 3 minutes. 3 minutes is enough to wipe out the entire team. Especially in large battlefields, with tens of thousands of people online simultaneously "fighting," dying repeatedly makes it better not to join at all—it's a complete burden. In the battlefield, unless you're particularly close to the player, the priestess might not immediately "chant" to resurrect the "victim" (due to the sheer number), leaving the unfortunate hero lying on the floor to silently wait for the system to resurrect them.

"Go to sleep, everyone. Those who need to meditate, go meditate. Disperse." Morza, as the "ruler" of the orcs (an exaggerated title), aside from his less-than-ideal name, had done quite well in everything else. For the benefit of the entire orc race, he had almost caught up with human civilization ("CD" progress). He had left dwarves and goblins at the bottom of the hero rankings. (To achieve the overall prosperity of the orcs, Morza even remained unmarried and refused to hold any important positions... The latter was entirely his personal choice. In the early stages of the campaign, when the old elders of the other world heard his name "Morza," they mistakenly believed that the incomparably evil Dark King "Morzaye" had returned... Some even thought he was "doing it on purpose"...)

"Chirp, chirp...chirp" (the chirping of crickets under the bright moonlight)

In the Gathering Hall, the lights in the otherworldly elder-level dormitories are controlled by "mindset." (A high-end feature)

When Morza wasn't sleepy, the ceiling light in his dormitory would dim according to his mood and wouldn't go out for a while.

"Ah, I've seen everything, so why do I still feel so young?? Have I encountered some kind of bug??" Morza muttered to himself.

In the Otherworldly Palace, Morza rarely spoke. He had built up considerable authority through his old trick of "profoundness." However, as he grew older, he would sometimes crack jokes in front of Wanshan or Duanshan. Of course, not in the Otherworldly Palace. Laughter was absolutely forbidden there. (Note: Almost no mages could discover or glimpse the other side of Morza. Since the perception of "max-level heroes" is also maxed out, it's estimated that only Elder Schopenhauer could "slightly hear" about it. Schopenhauer vaguely heard someone secretly "laughing" at the end of the hall?? But he dared not imagine that it was "max-level heroes" teasing each other... Although Elder Schopenhauer's position was the highest in this world, his level was still not high enough (level 132). "Leveling up" is purely a matter of "willpower." You should know that the further you go, the fewer "main quests" you can get, and sometimes there isn't even a clear main quest... Some low-level heroes think that by consistently doing daily tasks without taking any risks, they can gradually reach the maximum level?? That's incredibly naive!! They've probably been completely brainwashed by "order." This alludes to "assimilation.")

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like