The Fourth Calamity: Starting with Dungeon Slimes
Chapter 181 How do these slimes know so much?
Chapter 181 How do these slimes know so much?
To be honest, both the Dark Elf and Nightmare commanders are feeling extremely frustrated right now.
As for the reason, it's very simple. Imagine that in their original plan, they were supposed to take the initiative to attack, but in reality...
Not only were they ambushed, but what's most infuriating is that the other side, not satisfied with just one attack, is now launching a second one. That's a bit too much, isn't it?
Anyone would feel bad if they encountered something like this.
Anyone who has experienced this even once would be incredibly frustrated. But now, not only have they experienced it once, but the other party is also preparing to do it again. They are completely disregarding them and are being humiliated.
Anyone with even a little temper would absolutely not tolerate this kind of thing.
"Everyone, gather around!"
"I already told you all to keep your weapons with you at all times. Everyone pick up your weapons and have a good fight with them. I want to see who is stronger, them or us."
"Also, squad leaders, immediately give me a summary of your team's manpower situation. I need to make adjustments on my end right away."
"Everyone, gather your teammates together and get to the back of the team as quickly as possible to regroup."
"Remember this, everyone. This time we must wash away the shame of last time. These damned bastards really think we're easy to bully, doing this time and time again."
And so, with each order issued, the place gradually became somewhat organized.
Putting everything else aside, at least things aren't as chaotic as they were at the beginning. Now everyone is starting to form teams in a more organized way.
An effective counterattack then began, but it was clear that although they had rebuilt their team immediately, they had not gained any initiative.
The players naturally took full advantage of their position.
Ambush always has its advantages. Even though they have now organized a team, they are still at a disadvantage when fighting against players, because players are not stupid and will not let them form a team under their noses.
"Brothers, listen up. These guys have a pretty good plan. We absolutely can't let them set up their ranks. If they do, we'll be the ones who suffer."
"Listen up, everyone. As soon as you see a team forming, set up your firing positions in that direction."
"Brothers in the neighborhood, we only follow one principle, which is to focus on taking care of areas with large crowds."
"Don't worry, we understand. As long as we break up their formation, they won't be able to organize, and we can easily take them down."
Players have their own strategies for combat. First of all, they have participated in many wars, both large and small, in this game. And most importantly, they have participated in more than just this game.
Outside of the game, they had also participated in other games they played, so they naturally knew that in large-scale battles, especially during surprise attacks, the enemy's forces were easiest to control before they were fully formed.
Once fully developed, the synergy between different classes will make battles extremely difficult.
That's the situation now. The opponent's team hasn't fully formed yet, which is their chance to make a move. If they wait until the opponent's team is fully formed, it won't be so easy for them to control the situation.
Meanwhile, on the battlefield, the players' mechs were wreaking havoc. Several squads managed to gather together, but they were instantly scattered by the overwhelming firepower. This made many captains hesitant to gather their men, as they realized that the enemy clearly did not want them to regroup.
Although a group of people had managed to gather at the command post on the other side, they would definitely be outmatched if they went over there now. Seeing the slimes, who were already aware of the situation, disrupting their gathering, the commander couldn't help but feel anxious.
"This can't go on any longer. If we keep fighting like this, it won't be long before I'm worn down to death by this bunch of slimes."
"They didn't give me a chance to regroup. Every extra moment I was delayed on the battlefield would only result in greater losses for me. With that thought in mind, he gritted his teeth and led his men in a charge."
Of course, while advancing, he also continuously invited people from the surrounding area to join in. There was no need for any organization; anyone who could get close enough to join was welcome.
In short, the battlefield was in complete chaos, and naturally the main force of the commander's side was the main target of the players.
"Damn, what are they even doing this time? They dare to go in like this."
"I guess he originally planned to wait until we had gathered a lot of people before launching a final attack and taking us out. But who would have thought that we wouldn't give him a chance to gather at all? And as time went on, he probably got anxious when he saw that he couldn't gather enough people."
"How can we not be anxious? The longer we delay, the greater their losses will be. They're desperate now, but with such a small force, they'll probably be scattered in no time."
"And most importantly, he hasn't brought his troops out yet. The battlefield is still quite scattered. This raises a problem: the troops they've gathered don't dare to unleash large-scale magic, because that would definitely result in friendly fire."
This is one of the reasons they don't refuse players; if they gather together and the two groups separate, the enemy can unleash a barrage of skills on them, instantly increasing the damage. But if, like now, the enemy doesn't give them a chance to regroup, the situation is different.
They had no chance to gather together, so even if they had ten times the courage, they wouldn't dare to use magic recklessly, because if they did, they would definitely hurt more of their own people, given the disparity in numbers between the two sides.
Just as the players expected, even though they were now taking the initiative to attack, the mage squad behind them still only dared to unleash some minor skills.
To be precise, these spells are likely targeted at individual players, but they're not very effective. The mechs' defenses are what they are; unless there's concentrated fire, these weak spells are unlikely to pose a significant threat to the players, especially given their high mobility. The simplest solution is to unleash a barrage of powerful spells on a specific area; that way, even the most mobile mechs will be hit.
However, it is clear that they do not have this opportunity now, and the battle has been unfavorable to the Dark Elves and Endermen from the very beginning.
Of course, the reason why the players' tactic was successful is because they had both mechs and their main bodies. In this way, the individual combat power of the players far exceeded that of these warriors, so they could divide the battlefield. However, if the opponent is stronger than you, then there is no such thing as dividing the battlefield.
The commanders of both races were well aware of this.
"Damn it, how can these slimes be so intelligent? This kind of combat strategy is absolutely impossible to figure out without long-term combat experience."
"The problem is that the slime race could never learn these things. Even if they wanted to, it would be impossible. First of all, these things are the foundation of their survival for any race."
"Even a fool wouldn't hand these things over to someone else, much less a slime."
There are many things that can only be learned through extensive warfare, especially battlefield command and response. Without experiencing war, one would never think of or consider these things.
However, the combat skills of these slimes far surpass those of elite human teams skilled in warfare, let alone teams like theirs.
However, this is the most outrageous part.
All knowledge never appears out of thin air; it is all the summaries of those who came before. How could this group of slimes living in the underground city possibly summarize these things?
Clearly, the commanders of both races were unaware of the players' true situation. In ancient times, such a situation would have been quite normal. Anyone with extensive combat and command experience would only pass these things down to their descendants and would never tell anyone else.
And that is the biggest problem.
Therefore, this knowledge will only circulate within a few core circles among different people, and it is absolutely impossible for other situations to occur.
What would happen if this family were wiped out? The consequences would be extremely serious, because once the family is wiped out, your knowledge and your lineage would essentially be cut off.
Therefore, many important pieces of knowledge can only be mastered by large families that have existed for a long time, but players here live in the Internet age.
Many things that were considered extremely important in ancient times, like secret, treasured skills, are now commonplace in the internet age. Many things that seem very precious may have taken generations to summarize, but for the sake of traffic, someone will release a video explaining them in detail.
If someone from ancient times were to tell you something important, they would only give you a brief overview. How much you can understand depends on your own effort. If you can't even understand that, then it just means you are mediocre.
If the food is already on the table and you still can't eat it, then you can't blame anyone else. But in the internet age, it means that not only will people cook the food for you and put it on the table, but they will also personally feed it to you.
For example, there is a streamer who has done in-depth research on various aspects of ancient warfare. Of course, his ancestors may have been generals, and a set of knowledge may have been passed down from them.
In the internet age, this streamer's approach would likely be to first study the traditions passed down from their ancestors, then discard the dross and retain the essence, and then study the content from other content creators.
Then, he combined what they said with his own knowledge, and tried to understand why the tactics were arranged in this way. He studied the combat cases they had passed down, why this command would lead to victory, and what the purpose of this decision was.
Unlike the mutual verification within small circles in ancient times, in the Internet age, you can verify with many people to arrive at an accurate answer. After obtaining this accurate answer, you can organize these answers and then find a classic battle or case to analyze the entire battlefield.
From the specific purpose of his command to the overall layout and the arrival time of the support teams, all information needed to be integrated and then presented via video narration.
The whole process is usually very meticulous, with every little detail covered, and the final result after such operation is quite touching.
Even if you have no experience, you can surpass many ancient commanders through this video.
This is the change brought about by the information age. Many important things are just so-so in the information age. This knowledge might have created a general in ancient times, but what use is it now? You'll still be a 996 worker.
Times have changed, and this knowledge is no longer applicable. Even if it were put on the battlefield, it would be useless because modern warfare is completely different from that of the past.
At this point, the use of this knowledge is to create similar videos, allowing many enthusiasts to watch them, thereby gaining views and fans, and then converting those fans into money.
That's roughly the process, so many things that might seem incredibly valuable to Dark Elves and Nightmares are quite commonplace in the eyes of players. In fact, players have even mastered things that the Dark Elves haven't yet.
After all, Jiang Chen had announced the major war version a long time ago, and many players knew that a major war would definitely be launched in the future. Some shrewd players even went ahead and crammed on all aspects of the information. Now they can be considered to have made some progress.
While I wouldn't say they're incredibly skilled, they can at least quickly analyze the current situation on a battlefield like this and find a relatively suitable battle plan.
Because of these factors, the players fought the war very smoothly. No matter what adjustments the enemy made, the players could quickly guess their intentions and inform others through the chat channel, and then immediately organize a counterattack.
From the start to the later stages of the war, the commanders of the Nightmare Clan and the Dark Elf Clan were astonished to find that the rhythm of the entire war seemed to be controlled by those slimes.
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