Deceitful Game

Chapter 179 Treasure: The Ghost Piano

Chapter 179 Treasure: The Ghost Piano

Promotion Ceremony Completed

[Difficulty: 2 week]

[The Deceiver's authority has been upgraded; current authority is Zhou Zhiqingqian.]

From now on, you can only participate in games with a maximum reward of "1 Zhou Zhiqing Lead".

[Rewards: 2 Years' Chips - Zhou Zhiqing Lead Pendant, Treasure - Ghost Piano]

The Ghost Piano

[Type: Treasures, Furniture, Works of Art]

[Result: Occasionally, she will play on her own, and her playing level is extremely high]

[Restriction: Except for the initial owner "Mingpo", no one else can specify the track.]

[Description: A somewhat worn Steinway B-211, bearing traces of blood and scars. It carries the unwavering devotion and gratitude of two souls.]

[Hidden quest completed—]

[Defeating the Paradox: Hell Transformation]

You have received an extra reward.

[Under evaluation —]

[Meets the conditions for inheritance]

[You have inherited the title - Hell Transformation]

【Hell Transformation (Heng - Blue Lead)】

[Effects of wearing: Increases mental strength and greatly enhances inspiration; changes the scene and weather according to the wearer's current mood]

[Effect: Collects negative emotions from oneself or others, consuming mental energy to materialize them into monsters, devices, or scenes. The materialization effect is uncontrollable and the specific form is determined by the subconscious of the negative emotion provider.]

The manifested emotions are essentially considered illusions, but if they are not fully recognized, the illusions will cause full real harm.

The materialized emotions can be actively dispelled by the wearer through contact. Doing so will not refund the consumed mental energy, but it will not be considered a defeat.

[If the materialized emotion is defeated by the source of the emotion, the wearer will suffer psychological harm: if the source of the materialized emotion completely disappears, it is considered to have been defeated.]

This title can be applied to palaces: attached to art buildings such as art galleries and piano ensembles.

If this title were to be made into a palace, the palace's overall tone would be changed to "the scenes of hell."

This title is inherited and cannot be upgraded.

Mingpo slowly woke up from the sofa.

The yellowish tinge in his eyes had completely faded.

It automatically dissipates once the "Silence of the Lambs" effect ends.

And now, a faint green glow is emanating from the bottom of Mingpo's eyes.

"Hell Transformation—such a terrifying-sounding name, is it really the Domain of Balance?"

Mingpo murmured softly as she got up from the sofa.

This was the first title Mingpo received in the Realm of Balance.

Now he finally understands why most of the charlatans are from the Hengzhi Domain.

Unlike the obsessive feeling of "I am absolutely perfect for this title" that comes with being a "madman".

The title itself also had some impact on Mingpo's consciousness—specifically, he could clearly feel that his imagination had improved.

He looked at the decorations in Gao Fan's home. Things he was already used to seeing seemed to have a new appeal now.

But apart from that, he just felt his mind became a little clearer.

Neither their personality nor their emotions were distorted or affected by the title. Or rather, the impact was so slight that it was almost negligible.

According to Mingper's experience, the higher the title, the more distorted the mind becomes.

If someone is not a charlatan who is perfectly suited to the title, forcibly bearing a high-ranking and uncontrollable title may even lead to madness.

According to Gao Fan, some charlatans remain at a relatively low level, not necessarily because they can't beat the game, but perhaps because they don't want to obtain a high title.

Perhaps the original title was too convenient, as they were the core of the team, like Gao Fan himself.

It's also possible that they worry that if they were given a title they couldn't handle, it would lead to mental distortion, causing them to harm their companions or even causing the team to fall apart.

In this situation, the title of the Balance Domain was a lifesaver.

It generally lacks direct combat capabilities and is primarily functional.

Unlike the Domain of Power and the Domain of Slaughter, which greatly enhance combat power, or the Domain of Wisdom, which forcibly increases intelligence, this domain does not.

Both the realm of balance and the realm of virtue are more of a supportive type.

The difference lies in the fact that abilities in the realm of virtue usually revolve around "selflessness" and "benefiting others".

The Balance Domain is more comprehensive—it might have some offensive capabilities, and it might also have some healing abilities. It might have some support abilities, and it might also have the ability to inflict negative status effects. But generally speaking, its abilities are more "fair."

Unlike titles like "Domain of Slaughter," which come with inherent negative effects, or "Domain of Strength," which lowers intelligence, and "Domain of Intelligence," which reduces strength, titles like "Domain of Balance" all have the potential to be "broken"—simply put, mechanic-based monsters will lack certain stats.

A problem with numerical values ​​will lack a mechanism; a problem with both a mechanism and numerical values ​​can definitely be solved.

Just like the "deceitful game" itself, it emphasizes "fairness".

This reminded Mingpo of the "Druid" class, which often appears in various games—proficient in healing, defense, spell damage, and physical damage.

—Of course, this also means that everything is sparse.

But that's in computer games.

In games, players often need extreme abilities. Because what they need is "fun," they need to clear difficult dungeons, and they need to defeat powerful enemies.

In games of deception, abilities that aren't so extreme can sometimes be considered an advantage.

In a team, you can never have too many people with the Balance Domain. No matter what kind of ability they have, you can't go wrong by including them. However, if there are more than two Deceitful People with the Slaughter and Power Domains at the same time, there might be problems. Similarly, if there are two Deceitful People with the Wisdom Domain at the same time, they might argue, fight for the right to speak, or their actions might interfere with each other.

But not in the realm of Hengzhi.

No matter what, the more it's packed in, the stronger it gets.

That's why the Hengzhi Domain Team model exists. For example, Gao Fan's previous team used this model.

For example, the title that Perr himself recently received—he is a typical example of the Balance Domain type.

However, the specific abilities still need further investigation. This ability to alter celestial phenomena sounds impressive, but I don't know how to use it.

and----

Is it a ghost piano?

It sounds like—it seems to be a gift that Chizuko left for herself.

Although it is a treasure that is not very useful, in a sense—it is precisely because it is not very useful that amber can be stripped of its functionality in order to feel that emotion.

At least the two of them survived in a different way.

Although it was just a ghost haunting the piano, and could hardly be called "alive" — at least it wasn't alone anymore.

"It feels good."

Mingpo's lips curled up slightly.

He rarely showed kindness, but he reaped good results. Even though it wasn't something particularly useful, it made him feel—

It's good to patiently go through the process yourself occasionally.

Am I some kind of genius at doing good deeds?

"Maybe I can try again next time—"

Mingpo was in a great mood and murmured to herself.

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