I'm almost a Muggle
Chapter 687
"My idea is to make a game of Three Kingdoms or Journey to the West, not a garbage game made for krypton money in web games, but a large stand-alone player. My current tendency is to do Journey to the West, because it is difficult for the Three Kingdoms to compete with Neon." Xu Changlong said.
"Wait a minute, isn't the Three Kingdoms ours? What's the matter with Nihong?" The wizard who loved loves is online again.
"Well, this is quite embarrassing. In the past, there were "The Legend of the Three Kingdoms" and "The Proud Three Kingdoms". Later, we really couldn't continue to do it here, so we only had online games. Apart from the name, it actually had no connection with the Three Kingdoms, and we would only keep making you krypton gold." Xu Changlong shook his head and sighed.
In the final analysis, it is to steal the board. After it is made, the genuine version will be sold for 30,000 copies, and the stolen board can be sold for 300,000 copies.
Do you say it's embarrassing or not?
"So, I was all done by Wei Guoren?" Lin Dong also felt quite embarrassed.
Our own culture was unable to export foreign culture, but it was taken over by people outside to export themselves.
"Yes, China's status has become higher in recent years, and Waiguo Capital has also begun to learn to please the domestic market. Movies are catching our popularity and have created something like "Kung Fu King" and "Great Wall". They also plan to shoot Journey to the West together. There are more and more Chinese elements in various large-scale games. Neon is even lying on Chinese culture and sucking a lot of belly, but we ourselves seem to be only keen on guiding players to spend money. Our big manufacturers..." Xu Changlong didn't want to say anything about slander.
Lin Dong also understood, so he immediately slapped the table and said, "You can't continue like this!"
The performance was a bit exaggerated and did not quite match his identity as the Spring City actor. However, the two game practitioners were not judges of the film festival, so they were easily aroused.
Li Changwei also echoed and said, "We have to make our own Three Kingdoms game. No matter how difficult it is, we have to overcome this level. We must not only do it, but also do it better than abroad."
"Uh..." Xu Changlong didn't know what to say.
"Yes, investment must be less, the picture must be good, the gameplay must be top-notch, what else can I do?" Lin Dong and Li Changwei sang together.
"There is also user experience!" Li Changwei nicknamed Li User, and he keeps users all day long. Company employees often complain about this, but the game users of the Cat Factory like it very much.
This is also one of the reasons why Mao Factory Games has always had a good reputation in the industry, and another reason is that krypton gold is reasonable.
"We want to be a stand-alone game manufacturer, and we must benchmark against the world's first-class game manufacturer, Uncle Xu, everything depends on your Heluo Studio." Boss Lin was passionate.
Xu Changlong looked at these two goods as if he was looking at a bad pen.
Domestic stand-alone games have long been dead.
He had died ten years ago.
After experiencing the tide of online games that began in 2002, domestic stand-alone games have rapidly declined. Game producers have changed careers and switched to online games, and have left the pit of stand-alone games.
In 2002, China had 397 stand-alone games.
In 2003, 194 models, in half.
2004, 116 models.
In 2005, China released only 35 new stand-alone games.
In the following decade, there were only a handful of stand-alone games released by China. The "New Legend of Jin Yong" released by Cat Factory this year has triggered the entire game in the game player circle.
There was no publicity, there were old players who were spontaneous publicity everywhere.
Everyone shouted, this is a domestic conscience.
The New Legend of Jin Yong's Legend of Heroes is able to earn 100 million, because of his feelings, and it is the heavy blow of the Cat Factory Legal Department. In fact, the legal department spent tens of millions just to collect evidence and sue.
If this is included in the cost, this game actually won't make much money.
Xu Changlong didn't expect that this would make the boss mistakenly think that the market has great potential, and he floated up inexplicably.
He could have imagined that if the next project is wasted and each project loses hundreds of millions, his Heluo Studio will most likely face the fate of disbandment once again.
"Boss, I think when we do games, we can't take too much steps. It's good to polish a game at the same time. Those outside factories only have the ability to continue the next project after receiving the payment."
"Uncle Xu, don't worry, we can just recruit if we don't have enough manpower." Lin Dong wanted to strode forward.
Otherwise, I won't be able to get the eggs.
"Mr. Lin, we can't recruit people. Our current Heluo Studio has gathered most of the top stand-alone game developers in China. It's already the best after recruiting 200 yuan. It hasn't developed much in ten years, and there is no fresh blood at all." Xu Changlong is a clever woman who can't cook without rice.
Who doesn't understand recruiting?
The key is that you have to be able to recruit people.
"Even if there is no development in ten years, there will be no only two hundred people." Lin Dong didn't believe it.
"It's true that there are more than one or two hundred. There were quite a lot of games ten years ago, but these people were either out of date and could not get along with the times, or they switched to online games. This is the case in the entire industry." Xu Changlong explained.
In 2003, Lao Xu left Heluo Studio by himself and switched to online games.
During that period, the entire industry was like this.
When he made the target software for "The Three Kingdoms of Proud" in 2001, he gave up the development of "The Three Kingdoms of Proud" 2 and changed his career to online games since then.
Some of the main developers left in anger and formed pixel software.
However, the "Sword and Magic Record" they worked hard to make only 70,000 copies sold. In desperation, they were no longer in a bad mood and changed to online games.
There is also Yuquan International, which was acquired by Perfect International and has been consuming technical accumulation in the ocean of online games.
As for the former King of Xishanju, they transformed faster than anyone else and took the express train of the online game era early on. Now they are a big shot in domestic online games.
The last stand-alone game should be the "Legend of Sword and Fairy" series by Shencheng Ruanxing.
"Immortal Sword" and "Xuanyuan Sword" are known as Daewoo's Double Swords, both of which are owned by Daewoo over there. Shencheng Ruanxing is a subsidiary of Daewoo in the mainland.
Daewoo is quite interesting. They also switched to online games, but they kept failing.
Daewoo, who failed to become an online game, was once in trouble. At this time, the seeds that had sprouted on the mainland that year, unexpectedly sprouted. "Legend of Sword and Fairy III" sold 60 million in sales, saving Daewoo's urgent needs.
But because Daewoo's senior management firmly believed that they could make a fortune in online games, and because the establishment of Shencheng Soft Star was contrary to Daewoo's will, Daewoo drew most of the funds and left only six million for Shangruan.
What's the point of six million?
After producing the best stand-alone game in China in 2003, Shencheng Ruanxing received not even enough development funds to pay.
In order to develop "Sword IV", Shencheng Ruanxing urgently developed "Sword III Love Chapter". After recovering funds through the love chapter, he raised enough funds to develop "Sword IV".
At this time, the main force of Shencheng Soft Star had already understood that she was not popular with Daewoo. There was an NPC in "Legend of Sword and Fairy IV". She had no side quests or rewards, but there was a separate cutscene. She was a daughter-in-law, and was made difficult by her mother-in-law and gave her a penny to hold a banquet.
The meaning of it is self-evident.
This is probably the private goods of the game developers.
Sure enough, when "The Sword of Immortality IV" was released, Daewoo used his old tricks again and once again took away Shangsoft's funds to develop online games.
In 2007, Shencheng Soft Star was disbanded, and the domestic stand-alone player swallowed his last breath uneasy.
The Chinese stand-alone game has declined.
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