"Although it was a rare and satisfying moment to get one... this will interrupt the zombies' buildup."
Amon casually drew a card from his deck.
I took a look, and sure enough, it was a zombie card—[Hungry Zombie/Football Zombie]!
After returning all thirty zombies from the graveyard to the deck, Amon's deck became bloated, so it's not surprising that he would draw zombies.
However, the zombie that is drawn into your hand is no different from an ordinary blank board.
In the battlefield's judgment system, it takes a full hour to refresh the [Duel Start] judgment!
That is, it coincides with the time when someone is eliminated and then re-enters the competition.
"But really, it doesn't matter anymore."
Amon glanced down at the dense horde of zombies, casually summoned the rugby zombie in his hand, and let it fall from the sky, only to be swallowed up by the rolling zombie tide below.
Those were entangled Gargantuars, waves of flesh squeezing and intertwining each other in their subconscious activity.
Its level of horror is comparable to that of a meat grinder.
Before long, a rugby zombie appeared in Amon's graveyard.
The next moment, a football zombie variant crawled out from beside him and ran wildly forward, completely ignoring the cliff in front of him, and fell directly into the horde of zombies below.
This time, however, the rugby zombie variant stepped on the head of a Gargantuar and ran far away.
Because the Gargantuans have untangled themselves.
Then they started wandering aimlessly at the foot of the cliff.
After that, the ordinary zombies that were chasing the Fire Man gradually gathered together and formed a protective belt around the entire Chief Rock once again.
This is Amon's Zombie, the Hungry Zombie Deck!
When operating at full capacity, it can produce 1800 zombies per hour, but that's not the limit!
The next wave of zombies is coming!
This is the deck effect of Amon Hungry Zombie, and its ability is quite simple - every hour, the number of all zombie tokens Special Summoned increases by 1.
In short, in the second hour, Amon will be able to summon another 3600 zombies!
In the third hour, there were 5400!
Yes, don't be fooled by the fact that there are fewer than three thousand zombie spawns under Chieftain Amon Rock. That's because most of the zombies have spread throughout the map to hunt down the test takers!
As the saying goes:
The crowd numbered over a thousand, their numbers blotting out the sky!
The number of people exceeds ten thousand, and there is no end in sight!
This is the power contained in Amon's deck: the violence of sheer numbers!
"...It's really scary, all the junior students these days are so amazing."
In the sky, a man with mechanical wings grinned.
They watched helplessly as the Fire Man was submerged.
Originally, they planned to rescue him, but seeing the Fire Man's miserable state, they didn't hesitate at all and turned to leave—after all, defeating him would only earn them one point, which was of no particular significance except for venting their anger.
Unlike the Fire Man, he wasn't hot-tempered. Rather than trying to tackle this tough nut, he'd rather cause trouble for someone else.
Anyway...
"This junior will probably be accepted, and we might even become classmates. It's best not to let things get too tense." With that thought, the winged man flew away without hesitation.
Amon watched the winged man leave and couldn't help but breathe a sigh of relief.
The Hungry Zombie deck's extreme enhancement of tokens makes it powerful in terms of burst damage, but it has very little foundation – after all, it is a small part that split off from a game.
It's not the main body yet!
Amon's plants are not yet mature; they are still in the stage of cultivating and planting sunflowers, and there are only a few defensive plants. Amon really has no idea whether he can defeat his opponent.
Even if we are defeated, it will only take an hour, but all the previous preparations will have to start all over again.
Amon finds it troublesome just thinking about it.
Leaving and avoiding combat would be the best outcome.
……
Compared to the calm after Amon and the winged man confronted each other and went their separate ways.
The conflict has sparked a huge discussion among the audience outside.
Although Amon only has 12 points and his ranking is not high, the explosive development of Amon's deck and tokens has completely refreshed the horizons of this group of people.
So this is how duels can be done!
What should have been a game of hide-and-seek in the Gobi Desert has been transformed into a maze-like area for conquering the Demon King!
The zombies that roam the land, once killed, will revive from the ground after one round. These zombies, which can emerge from any corner at any time, have become a nightmare for many test-takers.
Although they wouldn't be killed, it was absolutely disgusting!
They were originally looking forward to the clash between Fireman and Amon.
I was hoping that Fire Man would take down Amon, but unexpectedly, Fire Man couldn't even get close to Amon before being overwhelmed by a wave of zombies!
"The quantity is too much!"
Chapter Twenty-Seven: Crazy Plants!
The Hungry Zombies of Amon are based on the game Plants vs. Zombies from the previous game. At the start of each round, a batch of zombies will automatically spawn and attack the protagonist [me] inside the house.
And I need to plant plants to fight back.
That's basically what the game is about, but Amon has cut the story into parts.
The zombies that appear automatically were extracted and then enhanced and modified!
What we ended up with was this Hungry Zombie deck!
As a deck specializing in summoning [number] tokens, its biggest advantage lies in its fully automatic nature. As time goes on, the ever-increasing number of tokens allows the deck's power to increase exponentially.
In a regular duel, Amon could only watch helplessly as this deck was used.
He prays that the zombies he can summon each turn will be powerful, but if they are all cleared out, Amon will only have one Zombie Parade spell card left to use.
Yes, there's only one!
Moreover, once the card is used, Amon's deck cycle will be interrupted, and he can only send the zombies to the graveyard one by one, hoping that he won't die too quickly.
Although it looks spectacular and powerful, this deck is actually quite unbalanced.
Just like the birdman from before, if the opponent really launches an attack, the only unit in the deck that can be used as an anti-air unit is the Balloon Zombie floating with a balloon attached to it...
But what purpose does this thing serve?
Aside from being able to float, its attributes are no different from those of a regular zombie.
Lacking anti-air units and unable to command zombies in battle, the advantages and disadvantages of the fully automatic self-contained deck are so extreme that Amon never thought that he could pass this test by using the Hungry Zombie deck.
The hungry zombies are merely obstacles used to buy time.
It would be best if we could stop it, but it's okay if we can't!
Amon's true trump card is the other half of his deck, which corresponds to the zombie!
—【Crazy Plants】!
"Consuming 50 Sunshine Points, I activate the Magic Card—[Crazy Plant - Sunflower]—to summon a Sunflower Seed." Amon, holding a stack of cards, busied himself moving around on Chief Rock.
Crazy Plants: Sunflower —
property: grass
Rating: ★
Category: Perpetual Magic
Related terms: [Plants vs. Zombies], [Hungry Zombies], [Plants vs. Zombies]
Effect: Sunflower - This card can be used by consuming 50 Sun; summons a [Sunflower Seed], which is planted at a designated location. If planted successfully, it will summon a [Sunflower] token.
Cooldown: 1 round
Note: Sunflower derivative - Attribute Grass, Level ★, Attack 0/Defense 0, cannot move, can collect 25 sun points every 7.5 seconds during the day.
Yes, magic cards!
In stark contrast to the Hungry Zombie deck, which consists entirely of monster cards except for [The Parade], the Crazy Plants deck is entirely composed of spell cards except for [Crazy Dave]!
Yes, just like the Hungry Zombies, the Crazy Plants deck is also a token-specialized deck!
However, unlike the sheer number of Hungry Zombies, Crazy Plants decks also possess the quality of their tokens!
"Light it up wherever it's lit—"
Once the card in his hand glows, Amon will draw it out. After confirming the card type, he will activate it with sunlight and then summon a seed that will sink into the location designated by Amon.
Nothing happened.
This is to be expected, since Amon only summoned the seed.
The growth of a plant requires rooting, sprouting, breaking through the soil, watering, and nutrition (fertilizing)... Only after completing this series of processes can it finally become a healthy plant.
Amon's Crazy Plants are no exception.
However, compared to ordinary plants, Amon's crazy plants have a shortcut.
"Consuming 50 sun points, skipping the growth stage of the [Sunflower Derivative]!" Amon casually pointed, and a ball of sunlight bounced and landed on the ground, then disappeared into the spot where the seed had vanished.
In the blink of an eye, a sunflower with a bright little face popped out from the ground in a very bouncy way.
"Ta-da!"
A melodious tune began to play.
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