The Fourth Calamity never believed in the steel torrent!
Chapter 183 Tanks, Forward!
Chapter 183 Tanks, Forward! (A long chapter of 10,000 words)
"Forward! The armored soldiers behind, stay close to those in front, and don't be afraid of enemy fire!"
In a jeep, an officer was giving orders to an armored column that was moving in the distance using his radio. As he spoke, he couldn't help but glance at an area to the side.
The previous shelling was quite intense, but most of the shells hit this area.
In this area, there were no of their troops; it was just an empty field with nothing but wheat fields.
Thanks to the fact that the abyss mage in their team had spotted the enemy's hidden scouts immediately, the mage then cast a confusion spell, causing the scouts to lose their senses.
As a result, when he reported the coordinates, the coordinates he reported were completely wrong, which caused problems with the enemy's artillery fire.
Otherwise, if that wave of artillery fire were to fall on his troops, his army would inevitably suffer heavy losses.
"The air force is a bunch of useless trash! They've already bombed the enemy, how come they haven't destroyed their artillery yet?"
Looking at the few airships that were retreating in disarray overhead, the officer couldn't help but curse.
Honestly, he's been unhappy with the Air Force for a while now; those guys always seem to mess things up at crucial moments!
However, on the other hand, the Air Force is actually quite dissatisfied with the Army in many ways, always feeling that these guys can't fight without them, and that all they do is boss them around and make them bomb.
Putting aside the conflicts between the military branches, their next task was to break through the enemy's position defended by an infantry regiment and then attack the flank of the factory.
The reason for attacking the factory here was twofold: firstly, they wanted to seize the complete production equipment inside, and secondly, to learn about some of the Cambrian Empire's technologies.
On the other hand, it's also because this factory is actually a fortified area. If they don't occupy it, the enemies hiding here will inevitably threaten their rear.
They made similar mistakes in past wars.
When fighting against Warsanne, their troops were too focused on speed of advance, so much so that a significant portion of the enemy remained hidden in the fortified areas.
As their armored forces advanced, these troops hidden in the fortress area suddenly attacked, cutting off their infantry from the rear and nearly encircling their advancing troops.
If it weren't for their good tactical air force skills and timely help to get them out of trouble, they might have lost face big time.
Just as the officer was lost in thought about the enemy's factory fortress area, a sudden communication brought his attention back to the present.
"What? You've been ambushed by the enemy? There are Cambrian Empire armored units ahead?!"
Upon hearing this news, the officer blinked, momentarily unable to believe it.
That's not right. According to the intelligence they gathered before, the troops defending this place should all be infantry. Where did the armored troops that suddenly appeared come from?
"Men, get ready, the enemy's armored forces have appeared!"
"Open your eyes wide, they should appear from the front of us!"
About two kilometers ahead, a relatively minor armored battle was underway.
Compared to the seemingly well-organized armored formations of the Black Hawk Empire, the armored vehicles driven by the players are mostly chaotic, with no formation whatsoever!
Despite the chaos, the player's armored forces were still quite effective, especially the reconnaissance units that spearheaded the attack on the enemy, which were incredibly accurate.
"What? They're just a few machine guns and cans, they can't hurt us at all!"
After glancing at the Peacekeeper mech lying on the roadside with a large hole in the middle, the player driving a chrysanthemum car couldn't help but complain.
If the fallen Black Hawk Empire armored soldiers heard such complaints, they would surely want to curse.
When they designed the Peacemaker mech, they intended it to be used as a kind of infantry support firepower and reconnaissance equipment, and they didn't consider the issue of anti-armor at all.
Although the Chrysanthemum Car is just an armored vehicle, it is clear that the Peacemaker mech's machine guns cannot penetrate its armor.
In contrast, the Chrysanthemum vehicle used by the player is an anti-tank model, and its 76mm armor-piercing rounds are enough to easily penetrate the frontal armor of the Peacekeeper mech.
"Don't just stand there! Watch out, we've probably taken out the enemy's advance scouts!"
"If nothing unexpected happens, we should already be exposed to the enemy's armored forces behind the lines. If you don't want to die, you'd better speed up the car!"
Just then, a player suddenly shouted in the chat area.
Immediately afterwards, one of the more astute players suggested:
"Wait a minute, I have a suggestion. Since we're already exposed here, why not just turn the tables on them?"
"There's a small hill in front of this field. If we can get a good view, we can use it to block the enemy. If they want to attack us, they'll have to come around to the side!"
"Then we can send out a group of armored soldiers to circle around again, and when they come around, we can strike them from the side. Wouldn't that be much better than a direct armored battle with them?"
As soon as this suggestion was made, many players immediately expressed their agreement.
In the chat area, someone started a simple poll, and soon a group of players chose to be the targets that drew the enemy's attention from the front, while the remaining players went to prepare for flanking attacks.
The tanks left behind to draw enemy attention were mostly these chrysanthemum-shaped vehicles; there was no other way, because the chassis of the San Chamon tank was just too awkward.
The San Chamon tank's chassis was directly converted from a tractor, so much so that this tank was essentially a small leg supporting a large body.
This results in the tank having a significantly insufficient gun depression angle when firing, making it almost impossible to rely on this small hill as terrain and bombard the enemy below from the hilltop.
In comparison, although the Chrysanthemum tank is half a meter taller than the Saint-Saint-Mont, and its concealment seems to be somewhat worse, at least the Chrysanthemum tank has a gun depression angle when firing.
In addition, the Chrysanthemum Car is much more agile than the Saint-Chamont Car, especially when players change the direction of the key to drive these Chrysanthemum Cars backwards, making their reversing ability even stronger.
All the Saint-Samond tanks, along with some of the Chrysanthemum vehicles, drove away.
The remaining chrysanthemum vehicles cautiously lurked behind the hill. Behind the vehicles, several players who got out of the vehicles instantly transformed into repairmen, ready to use wrenches to fix these armored vehicles at any time.
Compared to the enemy, the biggest advantage of the armored vehicles used by players, besides being less likely to be destroyed, is their repair capabilities.
For the enemy, if a single shell kills the driver inside an armored vehicle, that vehicle is essentially useless.
Perhaps after the war is over, they will have a chance to tow the armored vehicles back for repairs and give them a new lease on life.
However, for players, such damage is nothing. As long as the armored vehicle is not completely destroyed or its key parts suffer fatal damage, they can repair the vehicle.
As for the driver inside dying... well, he's dead!
With those guys dead, it's good to have one less competitor vying for the driver's spot!
Besides them, one of the most composed players was chosen to be the flag bearer, quietly lying in a concealed spot on the back slope.
This player's mission is very important; only by holding the flag here can they essentially have this temporary respawn point.
Otherwise, where would they find a respawn point in this wilderness?
The nearest respawn point is about five kilometers away. By the time they run all the way here, it will be too late.
Although the standard-bearers here cannot serve as respawn points for armored vehicles, which must be retrieved from the factory, it is still quite useful even if only infantry can respawn.
With these infantrymen holding the line, the other players who respawn in the factory can pick up their vehicles and come back to fight. Otherwise, if everyone dies and no one stays here to hold the line, the enemy's armored forces will advance unimpeded, and their mission will fail.
"Look, I see them! They're appearing in the distance!"
Just then, a player who was left outside as a scout suddenly spotted armored soldiers in the distance through the scope of his sniper rifle.
He switched to the sniper rifle with the high magnification scope, not intending to snipe the enemy. His task was to scout the enemy and report their positions.
Unfortunately, their unit didn't have any artillery, so they couldn't bombard the approaching enemy from a distance.
Otherwise, if two cannons were brought over, his high-powered scope would be very useful.
"Wait, the enemy on the other side fired first!"
But at that moment, the scout player suddenly exclaimed.
"Seriously? Are you kidding me? They opened fire from this far away?"
Just as he was about to complain, a shell whistled towards him and exploded, then landed heavily behind him.
Although the shell didn't hit him, the enormous force of the explosion still gave him a big fright.
"Wow, that's pretty powerful! What kind of artillery are they using? They actually brought artillery with them?"
The player who remained in a chrysanthemum-shaped vehicle also saw the shelling behind him. Looking at the huge crater and the scene of the previous explosion, he couldn't help but have some doubts about the armored vehicle he was in.
If he were hit by one of these things, he felt his armored vehicle would probably be totaled!
"They didn't bring back artillery; they used some kind of special mech, which should be a variant of the Hunter mech!"
"Okay, this thing should barely be classified as a self-propelled artillery piece, so why don't they just build a self-propelled artillery piece instead of carrying the artillery on a mech?"
After glancing at the Hunter mech with a cannon on its back, the scout player couldn't help but complain.
He wasn't too worried about being hit by the other side, after all, the two sides were more than two kilometers apart, and with the gun in his hand, it would be very difficult to hit the enemy from two kilometers away—the bullet dispersion was just too great.
If the enemy sniper can hit me from this distance, then they are definitely cheating!
Meanwhile, several Hunter mechs carrying cannons lined up in a row, found a spot, crouched down, and pointed their cannons diagonally into the distance.
Immediately afterwards, with a series of cannon shots, 120mm mortar shells were blasted out.
"Good, let's give our opponents a taste of fire first!"
After glancing at the scene of the falling shells, one of the mech pilots who poked his head out smiled contentedly.
Immediately afterwards, he patted the Hunter mech beneath him and then shouted to his companion beside him:
"Honestly, I think we should produce more of these mechs. They're way better than those damn harpoons!"
"Those engineers only know how to make pretty things, and they're always thinking about catering to the tastes of a bunch of noblemen. Little do they know, how many of those noblemen have actually been on the front lines of the battlefield?"
Clearly, this armored soldier had a lot of complaints about the harpoons they used to be equipped with.
Putting aside the fact that the harpoon had to be launched while kneeling, which looked rather inelegant, the sheer effectiveness of the harpoon itself made them feel it was rather mediocre.
That thing is indeed very strong in anti-armor capability; it can penetrate any enemy armor with a single thrust. With the addition of explosive arrows, it is also very suitable for attacking enemy bunkers.
The problem is that it has a very short range, and it can only fire one shot at a time!
After firing a harpoon, if they want to retrieve it, they need specialized engineers using professional equipment to install the oversized harpoon onto the back of the mech.
In contrast, the 120mm mortar behind them has a range of 5 kilometers and can be continuously loaded and fired.
With their ammunition feeders, these mortars can fire one round every three seconds, easily creating a bombing zone right above the enemy.
Unfortunately, their ammunition feed mechanism was still a bit too complex, so the exposed mortars, while not requiring their personnel to run out to load shells, did not have any particular advantage in rate of fire.
Thinking about it this way, he couldn't help but hope that the western front would end soon, and wondered when they would be able to completely wipe out the Iris Empire.
Once they've wiped out the Iris Empire and occupied their factories in the south, they'll be able to capture the enemy's rapid-fire ammunition feeders, which will undoubtedly increase their firing rate significantly.
"Wait, look at the hillside across the way, what's that? It looks like a car!"
"Damn it! That thing fired at us!"
Just then, the mech pilot who had leaned out to observe the other side suddenly noticed something.
Suddenly, a chrysanthemum-shaped vehicle drove up to the top of the mountain and pointed its cannon at them.
The next moment, the armored vehicle suddenly fired a shot in their direction.
"You little punk, you're not going to stop frying us!"
With a bang, a shell was fired, and the player acting as the gunner cursed as he spoke.
The previous shelling not only destroyed the two chrysanthemum-shaped vehicles they were hiding in, but also killed several people who were busy repairing the vehicles.
Although the repairmen killed in the explosion can be resurrected by the flag bearer soon, the armored vehicles they have lost cannot be replaced immediately!
Unfortunately, they failed to hit the Hunter mech on the other side after firing a shell; the player ultimately miscalculated the bullet's trajectory.
His shelling was aimed at a target more than 2000 meters away. Even though the anti-tank vehicle's trajectory drop was small, it still dropped slightly.
But it doesn't matter, he has already roughly estimated the percentage of the bullet's trajectory drop based on the shell he just fired.
Let's fire another shot, I guarantee it will hit the enemy!
"Damn it, watch out! They're firing at us!"
Upon seeing an armor-piercing round land not far in front of him, the pilot, who had been leaning out to observe, quickly pulled back in and shouted to the other mechs via radio.
"Don't worry, they can't hit us from this distance! Besides, our frontal armor is a full 80 millimeters thick, what could they possibly use to penetrate it?"
Beside him, the driver of another Hunter seemed quite confident, with an air of nonchalance.
The main reason is that this thing has really strong 80mm frontal armor. Most anti-tank weapons can't penetrate it. As long as they don't encounter heavy artillery, they are basically very safe inside.
But no sooner had he finished speaking than a second armor-piercing shell struck the front of his mech, piercing through the frontal armor with a bang and instantly detonating the shell inside.
Boom!
Hearing the deafening explosion and glancing at his comrade who had been turned into a fireball, the Black Hawk armored soldier's face clearly showed shock.
What's going on? Wasn't it supposed to be impenetrable?
Are their 80mm frontal armor just for show?
They were unaware that the cannons used by the Chrysanthemum vehicle actually had the armor-piercing capability to penetrate 80mm of armor at a distance of 2,000 meters!
The cannon used by the Chrysanthemum vehicle is the Russian M1910 76.2mm field gun. In theory, this cannon has the armor-piercing capability to penetrate 82mm of armor if it hits vertically at a distance of 2,000 meters against ordinary homogeneous armor.
Of course, theory is one thing, but real-world data often performs worse than theory.
However, for players, the armored vehicles they drive can definitely bring out all the theoretical potential, and in many ways, they perform even better than the theoretical potential.
For example, the Chrysanthemum Car is theoretically only able to reach a speed of 18 kilometers per hour, but in the hands of players, these cars can be much faster than 18 kilometers per hour!
After roughly calculating the drop ratio, the player quickly got the hang of firing the cannon.
Compared to the speed at which the enemy's mortars hit them, they hit the enemy much faster!
Two more shells were fired, and both Hunter mechs were destroyed.
A major drawback of artillery-type hunters like this, which are fully loaded with mortar shells, is that the ammunition inside is particularly prone to detonation when hit.
So much so that after a player fires, they can quickly see the bright fireball produced by the explosion on the other side.
"Awesome! This thing is really powerful!"
After praising the chrysanthemum vehicle's artillery, the player inside continued aiming, completely unconcerned about the minor damage caused by the mortar.
As long as he wasn't directly hit by a mortar shell, being hit by shrapnel or suffering various injuries from the shockwave wouldn't be a problem for him.
Such damage wasn't enough to completely destroy the vehicle, and the mechanics, who were already waiting with wrenches in hand, could easily repair all the minor damage in no time. So unless they were unlucky enough to be hit directly by a shell, it would be extremely difficult for the enemy to take them down.
But at that moment, a precise armor-piercing shell suddenly shot out and pierced straight through the turret armor of the Chrysanthemum vehicle.
After killing the player in the turret, the armor-piercing shell then hit the ammunition rack behind the chrysanthemum vehicle.
With a deafening roar, the armored vehicle exploded on the spot, suffering the same fate as the enemy on the other side.
"What's going on? Where did that cannon fire come from?"
The player in the other car next to them was completely dumbfounded when he saw his teammate get instantly destroyed.
He looked for a long time but didn't see any of the mechs on the other side suddenly raise their hands!
He saw that several Dauntless mechs were already running towards them, but they did not raise their cannons and fire.
But just then, the scout player who was observing suddenly shouted:
"Wait a minute, look at the second Hunter mech from the left, what's that thing on top of?"
"Good heavens, there's a Dauntless mech on the other side taking advantage of its height and hiding behind a Hunter mech to set up its cannons at us! It's using its own people as human shields!"
Inside the Hunter mech used as a gun mount in the Black Hawk Empire, the pilot was also cursing at his comrades over the radio.
Whether it's the act of disregarding the height of their own mech by placing the cannon on its head, or using it as a human shield, the pilot inside felt quite dissatisfied.
"...Kruger, you son of a bitch! I treated you to roast chicken last week, and this is how you repay me?"
"Shut up, don't talk, you're interfering with my aim!"
"Their armored vehicles equipped with cannons are difficult to deal with. Those things are so short that it's a bit hard for me to shoot them!"
Kruger didn't think there was anything wrong with his companion's constant rant over the phone.
His Fearless mech wasn't strong enough, so he naturally had to hide behind his sturdy teammates to fire.
Even if his teammates in front are hit, the enemy's armor-piercing rounds shouldn't be enough to pierce through the mech from front to back. When he turns around, he can still avenge his unfortunate comrades.
Anyway, these Hunter vehicles are also the enemy's main targets, so it would be a waste not to take advantage of them!
While firing, he also instructed his idle driver to write down the operation so that the officers could analyze it later.
He felt that this kind of playing style seemed to have great potential.
Taking advantage of the height, he could place his cannon on top of his comrade's head, while his comrade's forward-pointing cannon barrel would not collide with his own.
At that time, neither side will be greatly affected when they fire their own cannons. At the same time, he can use his heavily armored teammates as cover, which will greatly improve his survival rate.
Doing this might get you scolded by your teammates, which isn't good, but those who achieve great things don't sweat the small stuff!
boom!
A cannonball suddenly shot from the mountaintop, piercing straight through the Hunter that was blocking its way. At the same time, the huge explosion released by the Hunter nearly overturned the Dauntless mech that was setting up the cannon behind it.
Upon inspection, the Fearless mech was dismayed to find that its cannon barrel had been bent by the explosion. The gunner realized he had been too naive.
hateful!
He forgot that the human shield in front of him was actually a bomb, which would easily explode once it was penetrated by enemy shells!
"Kruger, our cannon is bent, what do we do now?"
"There's no other way, let's just charge! Our bayonets aren't finished yet, let's use them to kill them!"
Kruger casually replied to the driver, then held his bayonet in front of him and assumed a charging stance.
The driver glanced at his serious-looking teammate and was completely bewildered.
In previous battles, why didn't he realize that this guy was so good at sabotaging his teammates?
Are you serious about charging now?
There was no other way; despite having countless complaints I wanted to vent, the die was cast.
Having come this far, he had no choice but to grit his teeth and charge forward. Otherwise, staying behind would mean he couldn't do anything and would easily be labeled as a passive fighter.
Immediately afterward, while the other Dauntless mechs were firing their cannons and advancing slowly, one Dauntless suddenly picked up the pace of a charge, rushing towards the distant hillside like a fearless warrior.
"Holy crap! They're charging! Fire!"
"Okay, don't rush me, I need to aim first!"
After roughly calculating the direction and adjusting the trajectory of the shell, the Chrysanthemum vehicle fired a shot at the conspicuous Dreadnought mech.
Unfortunately, the shot missed!
The mech's charging steps were so unpredictable, it was almost like dancing, so much so that while charging, the entire mech was also swaying wildly from side to side!
This piece of junk makes aiming much more difficult, making players want to curse.
If it were a tank, he wouldn't be having this much trouble, because a tank can't move forward while drifting left and right at the same time!
In the previous battle, thanks to the characteristics of their own armored vehicles, the players wiped out a large number of enemy armored vehicles in one fell swoop, which made them a little overconfident.
But at that moment, they suddenly discovered the advantage of this armored vehicle—it was incredibly agile in moving and dodging!
In addition, this type of armored vehicle has another major advantage: it is highly adaptable to different terrains.
When the players saw this thing easily leap across the small ditch in front of them with its two long legs, they suddenly realized how difficult this thing was to deal with.
Crossing this small ditch is nothing; even tanks can easily cross it.
But if you replace the small irrigation ditch with a row of anti-tank bunkers, or a large area of dragon teeth, then that would be incredibly awesome!
"Damn it, bro, is your cannon firing any good? If it's really bad, let's get someone else!"
Seeing that several shots missed, not only was the player firing the shot starting to lose his composure, but his teammate was also starting to lose his composure.
Several shots missed in a row, what are they doing?
Is this gunner any good?
"Alright, alright, if you're so good, you do it!"
The gunner, whose defenses were slightly compromised, spoke while clicking to switch positions. Once his comrade agreed, he immediately switched from the gunner's position to the position of a side machine gunner.
"You little brat, let me show you what real artillery skills are... Holy crap!"
He didn't think much of it when he watched his teammate operate it, but after actually firing a shot, he realized that this thing was not easy to handle!
The moment his cannon twitched slightly, the thing immediately began to move stealthily to the side, dodging his shot!
"Something's not right. This mech pilot is something else. I need to..."
As they were talking, the newly added players aimed and fired again, their mentality slightly crumbling.
But before he could finish speaking, the unfortunate thing was suddenly hit by a shell fired from the side and fell to the ground with a bang.
"Who is it? Is this how you steal kills?"
Seeing their teammate steal the kill they were aiming for, the player's mentality exploded even more.
He spent a long time observing the armored vehicle and gradually figured out its movement patterns. Just when he was about to capture the enemy, his teammate suddenly eliminated him!
At that moment, he truly felt that he was breaking down!
However, the teammate who was stealing the kill just kept silently stealing kills and didn't respond to him at all.
Previously deployed to the flank, the tanks were originally intended to ambush the enemy and then attack their rear tanks while they were flanking. Now, they have emerged directly from their ambush location and begun to launch a flank attack.
They originally planned to wait for the enemy to flank them before launching a surprise attack as planned, but plans can't keep up with changes.
In previous battles, they hadn't really experienced the device's flexibility and terrain adaptability, to the point that they simply treated it as a tank.
But when the fight actually started, they discovered that this thing didn't need to go around the small hill in front of them at all; it could climb up in one go!
For a normal tank, climbing such a slope would be very difficult. Even if it could climb it, it would get stuck halfway and move as slowly as a tortoise.
So normally, if they wanted to attack the enemies behind them, shouldn't they have chosen to go around the slope from the side? They could just run a little further!
But when they saw these fearless mechs running with great strides, even moving swiftly on slopes, they realized that they might have been wrong!
This thing is incredibly good at climbing hills, so there's absolutely no need to take a detour!
I'm afraid it's encountered a 60-degree slope. This thing can use the mechanical arm and bayonet in front to help it slowly climb up, just like climbing a mountain.
There's no other way. If we don't start fighting soon, these guys will rush to the top of the hill!
If they manage to reach the top of the hill, the armored vehicles hiding behind them will be in trouble. Therefore, the tanks hidden in the shadows have no choice but to launch the attack first.
With a roar of engines, the Saint-Samond tanks, which had been hiding behind a group of small wooden houses, emerged one after another.
All players will ramp up their engines to the maximum speed and join the battlefield at the front as quickly as possible.
"Attention, enemy armor has appeared! They did indeed hide other armored vehicles here!"
The armored commander, positioned at the rear and inside a Fearless tank, watched as tanks surged out from the side, a glint of light flashing in his eyes.
When he was suddenly ambushed by enemy armored vehicles, he felt that the enemy had a small number of armored vehicles.
At least based on the number of enemy armored vehicles initially reported by the scouts, the number of armored vehicles in front of us is clearly seriously inconsistent!
Especially in the legends, there is a thing that looks a lot like an iron coffin, which has never been seen until now. He doesn't think that the armored vehicle on the hillside would be called an iron coffin by the scouts.
Although that thing was also long and narrow, its shape was far from that of a coffin.
But when the Saint-Samon tank charged out from the side, he immediately matched the iron coffin he had been told about in the previous communications with the thing in front of him.
"What the hell is this thing? It's a coffin with wheels on top, and iron plates on top of those wheels?"
Looking at the tracked tanks, this armored officer, like his colleagues before him, couldn't help but ask a profound question.
When he first saw a tank, he was also startled by it, feeling that this thing was very different from the armored vehicles he had imagined!
But he didn't underestimate this thing. Just by looking at the very prominent cannon in front of him, he knew that its firepower would be impressive!
"All mechs, don't stop! Run! All of you, start running! Turn around and charge immediately!"
"Close the distance! This thing is absolutely inflexible in close-quarters combat!"
Compared to the Black Hawk armored officer who was completely stunned by the player's surprise attack, this officer seemed much calmer.
After observing it for only a few moments, he was able to identify its strengths and weaknesses.
One of the biggest advantages of this thing is that its low profile makes it less likely to be locked onto by artillery fire, and the exposed frontal target area is smaller.
But at the same time, this thing is definitely not as agile as a mech that runs with mechanical legs!
Thinking of this, a cold smile suddenly appeared on his lips.
Who would have thought that the mecha combat technique, which he had always regarded as useless, would actually come in handy at this moment?
"What the hell are these guys doing? Why are they all charging towards us?"
Saint-Samon, who was charging at the forefront, was momentarily stunned by the enemy's smooth turning maneuvers.
The enemy's reaction speed was a bit beyond their expectations. They were suddenly attacked from the flank, and these guys managed to turn their formation around so quickly!
But then again, are these guys charging at full speed toward them, preparing for close combat?
If that's the case, then that's hilarious!
The player controlling Saint-Samon got a little excited at the thought of a certain possibility.
He knew that in close combat, his tank would be no match for this agile armored vehicle, which was practically a giant combat robot.
But don't forget, they have a player who controls the adorable pigeon car, especially since the car he's controlling is the adorable pigeon car!
If the enemy doesn't get close, they're still somewhat helpless. But if it comes down to a close-quarters battle, then it's time to show the Black Hawk armored soldiers what subspace artillery fire is all about!
boom!
As the cannon fire rang out, some of the Dauntless mechs that were charging towards them fell to the ground.
Not all drivers can maneuver and dodge with agility; the situation players encountered before is ultimately only possible for a few highly skilled individuals.
Moreover, as the distance between the two sides gets closer, the accuracy of their artillery fire naturally increases!
In addition, there were chrysanthemum tanks firing at this side from the hillside, creating a kind of crossfire between the two sides.
The Black Hawk armored forces, caught in a pincer attack from two directions, were eventually overwhelmed. Even though a small number of mechs remained to suppress the enemy fire on the hillside, they still couldn't stop the reckless players.
"Iron coffin, die!"
Glancing at the Santa Samon tank that was so close at hand, the Black Hawk armored soldiers ran around to the side while raising their bayonets and charging towards the Santa Samon.
This thing's firepower is all on the front. As long as he gets around to the side, that little bit of machine gun fire is not enough to have any effect on him!
But just as he thrust his bayonet in, a pigeon suddenly flew out of the small window of the iron coffin.
"What are you playing..."
The Black Hawk soldiers looked puzzled, not yet understanding what was happening, when a terrifying warp bombardment suddenly erupted.
More than a dozen shells appeared around the Saint-Chamon tank in an instant, exploding one after another. The flying shrapnel and shockwaves immediately had a serious impact on the mech.
Although he was lucky enough not to be hit directly by a single shell, the continuous bombardment still left him completely disoriented.
The massive explosion and impact left the pilot inside the mech blank, while Saint Samon took the opportunity to turn the mech around and point the cannon at the chest of the Dauntless.
boom!
An armor-piercing projectile was fired, and the unfortunate Dauntless was immediately pierced through from both ends, falling heavily backward.
It seems that not only was the pilot inside completely disoriented by the shell, but the mech's stabilization system was also shattered.
"Something's not right. Where did that shelling come from? Have the Cambrians gone mad?"
The armored commander at the rear was stunned by the sudden artillery barrage.
Are you kidding me? The two sides' armored forces are engaged in a chaotic battle here, and suddenly the other side starts shelling here?
Could it be that they felt their armored forces had no hope of victory, so they planned to take both sides down in one fell swoop and perish together?
But the shelling came quickly, and it seemed to go away just as quickly.
The artillery barrage that the commander had envisioned covering the entire battlefield did not materialize; instead, extremely dense artillery fire appeared only around a few tanks.
And most importantly, he didn't hear any shells slicing through the air!
"Something's wrong! Their cannon is malfunctioning! Everyone retreat immediately!"
Having sensed the strangeness of this subspace bombardment, the order to retreat was quickly issued to the entire armored force.
Many of the Dauntless mechs that charged forward were unhappy with the order, especially the two that were about to pierce the enemy's armored vehicles with their bayonets, who were furious.
But there was no other way; orders from superiors were paramount!
Even though they were unwilling, they had no choice but to retreat.
"Wait, they've run away! Should we give chase?"
"Nonsense, of course we have to catch up... Wait a minute, a new mission has been sent!"
Just as the players were about to give chase, they suddenly heard a crisp "ding" sound, and then they encountered a brand new quest.
(End of this chapter)
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I was acting crazy in North America, and all the crazy people there took it seriously.
Chapter 236 2 hours ago -
My Taoist nun girlfriend is from the Republic of China era, 1942.
Chapter 195 2 hours ago -
Is this NPC even playable if it's not nerfed?
Chapter 218 2 hours ago -
Forty-nine rules of the end times
Chapter 1012 2 hours ago -
Young master, why not become a corpse immortal?
Chapter 465 2 hours ago -
Super Fighting Tokyo
Chapter 286 2 hours ago -
LOL: I really didn't want to be a comedian!
Chapter 252 2 hours ago