The Fourth Calamity never believed in the steel torrent!
Chapter 156 It's finally the invaders' turn to make a difference.
Chapter 156 It's finally the invaders' turn to make a difference.
Andrei quickly unfolded the map and measured the distance between his original position and the village.
Overall, he has run about 15 kilometers, and so far, the players on his original position have not made any move.
He had to admit that he had indeed been somewhat careless.
If the player's current activity area is not large enough, perhaps he has just brought his people over when another player who is busy digging trenches suddenly shows that he has exceeded the activity area and then the countdown ends.
If that's the case, then he can only explain it as a game bug.
Fortunately, so far, the other half of the players have not encountered any problems, which confirms Andrei's belief that his players' activity range has now reached at least 15 kilometers, and possibly even more!
This is really a good thing, as it means that Andrei can set up more than one base, allowing players to spread out their activities more.
With that in mind, Andrei casually set up a new task, leaving 100 players to defend the village.
There is no time limit for the mission. The longer the player holds out, the more points they will earn. The standard for holding out is whether there is still a respawn point in the village.
Throughout the village, Andrei set up a total of five resurrection points. If all five resurrection points fall, the mission ends; otherwise, the mission will continue indefinitely.
After all, for players, having a respawn point is equivalent to having countless lives. Even if they stay there and keep at it, they can wear down all the enemies.
Unfortunately, players need a respawn point to unleash its true power.
Otherwise, without respawn points, given the players' tactics, they would be nothing more than a bunch of expendable resources.
If it weren't for this, Andrei would have really wanted to set up a guerrilla warfare mission, letting these players run behind enemy lines and harass them extensively.
He was certain that, with the players constantly respawning and never stopping, coupled with the fact that these guys moved in and out like silky water, they could harass the enemy's rear so much that they couldn't function properly.
Unfortunately, the limitations of both respawn points and the distance between players made it impossible for him to implement the tactic he so desperately wanted.
But the respawn point...
Wait a minute, Andrei suddenly realized something!
He suddenly realized that he could actually create a mobile respawn point!
On the one hand, within its own system, the location of the flag can also be set as a respawn point. So, as long as it selects a player as the flag bearer and runs around with the flag, the player essentially has a mobile respawn point.
Besides this, players can also use the elite soldier set – the Invader!
The elite invader soldiers are quite remarkable. While their combat abilities are only average, this unit possesses two major strengths:
One of their special skills is using a flare gun. Once a flare is fired, it can immediately attract a barrage of subspace bombardment. If the intruders are not careful, they can blast the enemy to their death.
Another unique feature is that invaders can set up beacons. Although the beacons have a limited lifespan, players can continuously respawn around the beacons.
It is precisely these two skills that give the intruder this title.
If an intruder manages to infiltrate the rear, the terrifying subspace bombardment or the ever-present respawn points can easily overwhelm the enemy, throwing their rear into chaos.
With that in mind, Andrei quickly unlocked the Invader Suit.
The reason he hadn't unlocked the Intruder Suit before was because he was afraid of the Intruder's warp attacks.
These guys have such powerful artillery, they're practically a human artillery company!
Who knows if they accidentally fire a shell into their own lines, and whether Andrei will experience that same arc of artillery fire he felt right after arriving here? But for now…
Andrei glanced at the village and a smile crept onto his lips.
The task he gave out can only be completed by the player; all other troops will evacuate at his command.
Let the players do whatever they want. Even if they blow themselves up, Andrei won't care. They'll be back to life after they're resurrected.
Unsure how much the players in this village would torment the enemy, Andrei suddenly felt a sense of anticipation.
When Andrei issued the order and also assigned the mission to the players, the players immediately erupted in cheers.
At the same time, several officers around Andrei frowned, feeling that the order was meaningless.
"Commander, forgive my bluntness, but I don't understand why you're leaving 100 soldiers here for defense? Leaving them here is tantamount to sending them to their deaths!"
As a veteran, Nikolayev abandoned his usual lazy demeanor and stepped forward without hesitation to question Andrei.
The other officers, though silent, also looked at Andrei with puzzled expressions.
Clearly, they also couldn't understand Andrei's approach.
Faced with their doubts, Andrei sighed inwardly. He naturally understood why these people were questioning him.
He's not stupid. If it were an ordinary army, leaving 100 men here would be completely useless.
If we let them hold the line here, they'd probably be wiped out in less than ten minutes. Besides, there's no need for them to stay here and hold the line; it's practically like sending them here to die.
Since these officers were unaware of the player's unique characteristics, they naturally questioned Andrei's orders.
To their confusion, Andrei simply said:
“I know what you’re worried about, but the 100 soldiers I’ve selected have a special mission, and for some special reason I can’t tell you what their mission entails.”
"But you can rest assured, they are not staying here to die. They will definitely be of great use in the battles to come!"
Upon hearing Andrei's words, the officers present all frowned.
Despite their confusion and even some doubts, they ultimately chose to trust their commander, given his good reputation in battle.
Especially considering that they had just annihilated an enemy armored unit, it was a resounding success.
In the end, they obeyed Andrei's orders, since Andrei was their superior.
(End of this chapter)
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