The Fourth Calamity never believed in the steel torrent!
Chapter 155 requires special instruction for players who listen to the chapter.
Chapter 155: Special Treatment for Obedient Players
"We surrender! We surrender! Stop it!"
"what--!"
When they realized that defeat was inevitable and completely irreversible, many Black Hawk soldiers on this battlefield chose to surrender.
Unfortunately, Andrei's soldiers had no intention of accepting their surrender; even when the enemy surrendered, the player would still kill them without hesitation.
Even the other ordinary soldiers hesitated for a moment after seeing the player's actions, but then joined the ranks of those who refused to surrender and continued the pursuit.
Many Black Hawk soldiers, upon discovering that the Cambrian army refused to surrender, quickly boarded trucks and sped off in the opposite direction, attempting to escape as soon as possible.
Unfortunately, their escape quickly attracted the attention of the players, who naturally chased after them in armored vehicles or on horseback and began to hunt them down.
Beside Andrei, Major Petrov, the battalion commander who had come with him, frowned slightly as he observed the scene before him and said:
"Commander, should we take in a batch of prisoners? Killing prisoners like this might not be a good idea."
Meanwhile, Lieutenant Colonel Nikolayev, serving as chief of staff, smoked his pipe, silently watching the battlefield before him, his thoughts unknown.
Upon hearing this, Andrei glanced at Major Petrov, then shook his head and said:
"No, it's much better to kill these guys than to take them in, especially now that it's too late for us to take them in!"
"We're going to have a big battle coming up. If we take in prisoners, what should we do with them? Should we treat the wounded or send people to guard them?"
"We don't have many men on hand, only this many soldiers. They all need to be reserved for the upcoming war, so we simply don't have the energy to keep an eye on these unstable elements. But we can't just let them escape!"
"If you think about it that way, killing them is actually the best option!"
When Andrei said these words, his expression was quite cold, which made Major Petrov feel a chill.
This was the first time he had ever experienced the cruelty of his own commander. He truly deserved to be called a ruthless person who had fought his way out of that hellish battlefield!
But he had to admit that what Andrei said did make sense.
If they were to actually bring these prisoners back, they wouldn't know what to do with them.
Sending these guys to a prisoner-of-war camp is obviously impossible.
The war has continued until now, and the Cambrian Empire is in a state of continuous defeat. Where would it have the time to build any prisoner-of-war camps?
If they are released, these experienced veterans can not only take back the intelligence of their unit, but also immediately rearm themselves and continue to fight.
In war, what is the most valuable asset?
Different people have different opinions, but from Andrei's perspective, he felt that the most valuable asset was these experienced veterans.
No matter how good the weapons and equipment are, they still need to be operated by people. Without experienced veterans, an army's combat effectiveness cannot be fully utilized.
Because it was unsuitable for Yuri to receive prisoners, and considering the atrocities these guys had committed before, Lieutenant Colonel Yuri was quickly persuaded by Andrei.
As for Lieutenant Colonel Nikolayev? His opinion was that he didn't care and would follow the regimental commander's orders.
Upon hearing his words, Andrei couldn't help but glance at the old man, thinking that this guy was truly a cunning old fox!
He had to obey the battalion commander's orders. When it came time to take responsibility, he wouldn't be held accountable; the battalion commander would bear all the responsibility.
But it doesn't matter, since Andrei hasn't heard of any places requiring the humane treatment of prisoners of war.
Having suffered an invasion, the Cambrian Empire is now extremely angry with the Black Hawk Empire. This great northern power is rapidly awakening and becoming increasingly ruthless.
After dealing with the prisoners, Andrei glanced at the players still chasing him in the distance, preparing to wait a few more minutes. If they still hadn't returned, he would immediately issue a summons order to them.
After this battle, this place is considered a dangerous place and not a place to stay for long, so Andrei does not intend to stay here any longer.
At this moment, he was summarizing the battle in his mind.
Overall, while the outcome of the battle was relatively good, the process was far from perfect.
The battle was imperfect for two reasons: firstly, some soldiers disobeyed orders, and secondly, the players were too undisciplined.
He hadn't really noticed it before, but now Andrei realized that discipline was crucial for a successful ambush. Without sufficient discipline, even the slightest disturbance could cause the entire ambush to fail.
The discipline of ordinary soldiers is relatively easy to manage. Andrei can focus on this aspect, go back and find a few typical cases to give a severe reprimand, put them in solitary confinement, or simply take them out and shoot them. This will all help to rectify the discipline of the troops.
But how can you expect players to be disciplined?
Although the group of players that Andrei gathered seemed to have played for a relatively long time and there weren't many newbies, these players were mostly casual players with little discipline.
Moreover, players come to play games to relax and have fun, not to be treated like slaves. If you keep emphasizing discipline to players, it will only backfire.
Thinking about it this way, Andrei realized he needed to pay special attention to the players in the future and find out which ones were more obedient.
When it comes to ambushes, he will mainly rely on ordinary troops, and then let these more obedient players serve as the spearhead force under his command. He will also issue more exclusive missions to give these players some extra training and develop them.
He now has more players, and at the same time, he has to select the best from these players to choose a group of more reliable characters.
Just as players are essentially Andrei's core strength in his army, he also needs to find a group of players who are obedient enough and willing to follow orders to form his core strength.
As for the other players...
After glancing at the players still chasing and killing enemies in the distance, Andrei thought for a moment and decided that rather than letting these guys ambush, it would be better to give them more room to maneuver.
If players are given too many restrictions, they won't be able to perform to their full potential.
However, once the goal is set and the rest is left to them to handle, these players often bring Andrei a lot of surprises.
Thinking of this, Andrei suddenly remembered something else—how much has his player activity range expanded now?
This is very important. If the area around him where the players are active is large enough, then he will have more room to maneuver in many ways!
(End of this chapter)
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