The Fourth Calamity never believed in the steel torrent!

Chapter 117 Unlocks the Chrysanthemum Car and Saint-Chamon

Chapter 117 Unlocks the Chrysanthemum Car and Saint-Chamon

After unlocking them, Andrei discovered that he had unlocked almost every tank that had been used on the battlefield during World War I.

From the famous British Mark V to the renowned French Saint-Saint-Mont, the German A7V which looks like a loaf of bread, and the world's first tank with a turret, the Renault FT17, Andrei can now be unlocked and recruited.

In addition to these, the Chrysanthemum vehicle and armored vehicle located in Battlefield 1 are also included in the list of vehicles that can be unlocked.

What surprised him even more was that the war behemoth in Battlefield 1, the French 70-ton Char 2C heavy tank, was also among the tanks that could be unlocked!

That thing was truly ferocious. Rather than calling it a tank, Andrei felt it was more like an armored train that didn't need rails; it was truly a legendary land cruiser.

With its two turrets, massive size, and armor, this thing was a revolutionary piece of equipment during World War I. Of course, it was completely useless in World War II.

Given its massive size, the fact that its frontal armor is only 45mm thick and it only uses a 75mm gun is really a disservice to its weight.

With that in mind, Andrei immediately gave up on the idea of ​​unlocking this tank.

After all, this thing is really not suitable for armor-piercing shell countermeasures, and it is also a bit cumbersome for infantry support, especially since its frontal armor is only 45 mm thick, making it difficult to deal with enemy anti-tank fire.

The long-barreled 75mm cannon of the Dauntless mech could penetrate the front of this thing with a single shot!

So after thinking it over, Andrei decided to postpone unlocking it for now, and wait until he had enough influence points to do something fun later.

He now needs to take a more practical approach and find some more useful armored vehicles to unlock.

After thinking for a moment, Andrei first unlocked the famous Chrysanthemum Car.

This armored vehicle was historically known as the Ptilov-Gavt heavy armored car, which was originally developed by Russia during World War I. It was a suitable fit for Andrei's needs.

Because the main turret of this tank is located at the rear, players often refer to it as the "chrysanthemum tank."

Although the turret is at the rear of this thing, making it awkward to shoot from the front, players have developed a new way to use it: reverse and drive it with the rear facing the front!

In reality, such a driving method would be unreliable, but in Battlefield 1, the third-person perspective is used when driving this armored vehicle, so the problem of poor visibility when driving backwards is completely solved.

However, recalling the world he was in and the way players drove armored vehicles, Andrei suddenly felt that this way of driving could not be replicated.

Because when players enter an armored vehicle and drive, the perspective presented seems no different from when they drive in real life.

But it didn't matter. Even so, Andrei still chose to recruit these things because they had strong firepower and could fight both tanks and infantry. This armored vehicle not only had a machine gun on the front, but also a 76.2 mm mountain gun as its main gun at the rear. Historically, it was called the first self-propelled artillery piece by the Soviet Union, and also the only armored vehicle capable of destroying tanks.

Andrei was drawn to this weapon because of its anti-tank capabilities. With a 76mm cannon and armor-piercing shells, it was quite effective at fighting tanks, and even with high-explosive shells, it still possessed strong anti-armor capabilities.

Most importantly, this thing is cheap to unlock and recruit. Compared to the British Mark V cruiser tank, the unlock and recruitment price of this armored vehicle is only one-third of that of the other.

However, if this thing is used as a self-propelled artillery piece and tank destroyer, then in terms of cost-effectiveness, it is much more cost-effective than the Mark V tank.

After unlocking the Chrysanthemum tank, Andrei also brought out the French Saint-Chamont tank.

In a sense, this thing can be considered a heavy tank from World War I, at least its gun was very powerful.

You should know that this thing is the famous French Type 75 rifle, which is very effective whether used to fight tanks or infantry, and has an extremely high rate of fire.

In addition, Andrei remembers that the Saint-Samon tank in the game also seems to have some good special skills, such as the skill of releasing pigeons to summon a bombing zone. Although it cannot distinguish between friend and foe when bombing, this skill is indeed very useful if used well.

Unfortunately, neither the original Chrysanthemum tank nor this San Chamon tank has very thick frontal armor.

The Chrysanthemum Tank goes without saying; it's an armored vehicle, and even with the thickened version of the Saint-Samon Tank, its frontal armor is only 20 millimeters thick.

Thinking about it, Andrei immediately felt a headache coming on. With so little armor, how was he supposed to fight off enemy armored bullets?
However, upon further reflection, he realized that the 75mm cannon of this thing was enough to penetrate most of the enemy's armored vehicles. The strongest Hunter mech he had seen so far seemed to have frontal armor of only about 60mm, and certainly not more than 80mm.

In particular, the Hunter's frontal armor, or rather, all of the Black Hawk Empire's frontal armor, seems to be a vertical armor design, without any sloped armor.

This means that as long as armor-piercing shells are used, a 75mm cannon is enough to pose a threat to such armor!

Since they can both break through each other's defenses, what is there to worry about?
Taking the player's artillery skills into account, Andrei did not believe he would lose to the enemy in armored shell combat!

After unlocking the two armored vehicles, Andrei checked what other benefits he would receive after becoming a lieutenant colonel.

One of the first benefits is that the number of players you can summon has increased.

When he was a captain, he could only summon 60 players, but now, the number of players he can summon has soared to 300!
He didn't know how this number was calculated, but he was certain that it was directly linked to his military rank; the higher the rank, the more players he could summon.

Thinking of this, Andrei couldn't help but feel a strong desire for his promotion. He wondered how many players he could summon to work for him if he could be promoted to marshal.
(End of this chapter)

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