Game Development: Starting with Recreating the Anime Game Style
Chapter 65 - You Must Learn
Chapter 65 - You Must Learn
“Well, Mr. Li, if you want this level of quality in the finished product, you’ll need to find a host of the same caliber.”
"What do you mean?"
"It means exactly what it says. The reason why the video you sent me is so popular is largely due to President Chu Chen's personal influence."
Upon hearing this, Li Suhao fell into thought.
Just a few days ago, when the Chinese version of the voice actor program came out, Chu Chen and Jiang Yue both became a minor internet sensation in Japan.
You could say Jiang Yue became famous because of her looks, but Chu Chen definitely didn't become famous because of his looks.
People should still have a conscience. You could say Chu Chen is handsome, and he is somewhat handsome, but it's basically impossible for him to become famous just because of his looks.
However, the truth is that Chu Chen not only gained popularity, but also saw his video clips gain traction after the Japanese server of "Final Front" was launched.
With a little thought, you'll understand.
The reason these clips saw a surge in traffic is purely due to Chu Chen's status as the producer of "Final Front" and the owner of Starry Sky.
Making a show and having Hideo Kojima come is a completely different concept from having the head of Hideo Kojima's China studio come.
In addition, Chu Chen's extra ten years of experience as a time traveler gives him a very unique temperament in front of the camera.
Confident but not arrogant, approachable and down-to-earth, relaxed when playing games, and serious when necessary.
These things themselves can bring goodwill.
Finally, Chu Chen also speaks Japanese, although his spoken Japanese isn't very fluent, but he does know it. Under these circumstances, Chu Chen is extremely important to this Japanese version of the show.
"Our guests for this Japanese server spin-off program are Maaya Uchida, Kana Hanazawa, Saori Hayami, and Ayane Sakura."
Seeing that Chu Chen was unwilling, Li Suhao first explained the pros and cons, and then added more pressure.
"."
On the other side, Chu Chen, after a brief silence, replied.
"Fine, fine! I'll go, okay? Good grief, are you just reciting a list of dishes to me?"
"If I say no now, you'll probably start asking for Yui Aragaki and Satomi Ishihara's names later..."
Li Suhao chuckled.
"That won't work, but if President Chen wants to see you, it's not impossible. We can also ask Yui Aragaki to be our spokesperson."
"Stop, stop, stop! This is getting more and more outrageous."
Chu Chen discovered a problem.
That is, after Li Suhao became a hit on the Japanese server, his personality seemed to become more extroverted. Before, when he was in China, Li Suhao gave people the feeling of being down-to-earth and hardworking.
But now, besides feeling grounded, Li Suhao also gives him a slightly impetuous feeling.
This feeling is subtle, but not hard to detect.
Of course, this change in mindset is not incomprehensible; not everyone has the "composure" that Chu Chen has developed over time.
It allows one to remain calm and composed in the face of major events.
In fact, it's normal for someone like Li Suhao to be restless when faced with sudden success.
Chu Chen noticed this very keenly, but he didn't say anything on the phone, only agreeing to go to Japan.
Of course, it's said to be settled.
It's not like we're about to set off for Japan immediately.
On the one hand, after confirming his participation, Li Suhao also needs time to prepare for the program, contact voice actor agencies, confirm schedules, confirm scripts, and confirm studios, all of which take time.
It's May 13th now, and if nothing unexpected happens, the end of May should be a good time to go.
By then, the hype surrounding the Japanese server launch should have just died down, which would be perfect for a spin-off program and a second round of promotion. Then, when the live wallpapers are released next month, another round of promotion can be launched.
It's a good rhythm.
After setting a specific time and offering a few words of encouragement, Chu Chen hung up the phone.
After hanging up the phone, Chu Chen walked to the balcony and looked out the window.
As night deepened, the city lights below shone brilliantly, like a dazzling star map spread out and stretching to the horizon.
He exhaled softly, a breath carrying a hint of the night's chill. In his past life, he hadn't even started the race before he collapsed at the starting line.
After more than half a year of hard work, it seems that he has indeed started running on the track, and the lights of thousands of homes in front of him are gradually turning into a broader blueprint in his eyes.
He still has so many plans, so many games, so many stories in his mind, waiting to be realized.
"That kid's really getting cocky. What's the point of hiring Yui Aragaki as a spokesperson for a game? Isn't it a waste of money?"
"However... if it's a gaming platform..."
After saying this, Chu Chen felt a little smug.
"Let's be realistic for now."
~~~
The next day, online opinion
Onmyoji Studio
"No, even though Lao Jin and his team are very popular, there's no need for them to plagiarize this, is there?"
Jiang Hongyi from the operations department couldn't contain himself when he heard Huang Jintao's new demands.
"I'm not asking you to copy, I'm asking you to refer to the other party's marketing ideas and apply them to your operations."
Success is the best calling card.
While Japanese players were using the title of "Number One Best-Selling Game in China" to promote the game and attract new players, domestic media were reporting that "Final Battlefront" had entered the top ten best-selling games in Japan.
This result was unexpected by everyone.
After all, there was no indication that "Final Battlefront" was going to become a hit before it was launched on the Japanese server, but now it has become a hit, and it has suddenly jumped into the top ten.
But no matter how unexpected it may be.
It exploded, and that's it.
With its sales ranking first in China and ninth in Japan, these two achievements have led the media to stop discussing the success of "Final Battlefront".
Instead, they were discussing why "Final Front" was successful.
Regarding this issue, each party has its own opinion. For example, some media outlets believe that the recent surge in revenue for "Final Front" is due to the fact that the two new PVE maps have placed new demands on the overall team composition and skill level of players.
[Winter Front] goes without saying, there are at least two teams, one for defense and one for offense. Most players have an offense team, but most players don't necessarily have a defense team.
The "Parallel Front" gameplay, which is an extension of the story-driven large-scale battlefield mode, is even more outrageous, requiring four teams to be on the field.
If there are missing players in the lineup, you need to recruit new ones.
Even though Starry Sky Games launched a squad recruitment event during the open beta, which allowed players to recruit certain characters, recruiting these characters still required recruitment tickets!
With demand for character training on one hand and a lack of characters on the other, coupled with cost-effective season acceleration scrolls, revenue naturally increased.
In addition to the revenue, many media outlets have also noticed that the number of players in Final Frontier seems to be still rising.
This rise was not brought about by a single marketing campaign, but rather by a series of "hot topics" forming a curve, from the launch of the 1.0 storyline server, to variety shows, and now to the launch and gameplay updates of the Japanese server.
This curve is gradually reaching the critical point where quantitative change leads to qualitative change.
Put yourself in the shoes of an ordinary player.
For the past week or so, he's been hearing about Terminal Frontline in the news and discussions, and for the first time, he's not interested in the game.
But the second and third time
Because it keeps appearing, some people will inevitably become curious.
Let alone gamers, even some people working in the domestic game industry who didn't pay attention to "Final Front" before have started to take notice now.
After all, the saying "a child with good grades is right no matter what they do" holds true in China.
Even if you don't want to do the research, your superiors will force you to.
Sometimes it's not just about studying "academic" things; you also have to study "life" things.
For example, this morning.
Huang Jintao received a WeChat message from Chen Fan, the COO of NetEase Interactive Entertainment.
The content on WeChat was not complicated; it was a news article titled "The sky has fallen for Korean players in Final Battlefront."
To be honest, Huang Jintao was quite bewildered when he saw this news.
This is really strange.
The hottest news about a Chinese-made game launching in Japan wasn't that it topped the best-selling charts in China or that it became a hit in Japan, reaching the top nine. Instead, it was that Korean players were devastated.
What a mess
(End of this chapter)
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