Game Development: Starting with Recreating the Anime Game Style

Chapter 436 There is a road to heaven, but don’t take it

Chapter 436 There is a road to heaven, but don’t take it

In several major version updates of FGO, the text was written by Kinoko Nasu twice, and the other three versions were selected internally.

Kinoko Nasu, the creator of the Fate universe, personally penned two versions of the script, which received ratings of 9.0 and 9.1 respectively.
This is due to Mushroom's copywriting skills, as well as the added value of his personal brand.

Besides Nasu Mushroom, there's also a 9.2, an 8.5, and an 8.7.

Version 9.2 was written by Gen Urobuchi.

In his previous life, Gen Urobuchi's copywriting was based on the "two quadrants of gods and demons." This time, with the added bonus and reputation, the divine side has come into play.

Gen Urobuchi used 300,000 words to create a cruel tale that drove all players crazy and brought them to tears.

However, if you look closely, Gen Urobuchi's version is actually quite interesting, especially the rating system.

In the China region, this version actually only has a rating of 8.5, but the Japanese really like this "pretentious style" and Gen Urobuchi's reputation is so great.

Many people gave it a score of 9.5 or even 10.

Therefore, the final global score is 9.2.
The latter two, one with a score of 8.5, are from an online novel author from China.

Initially, when this version was first updated, the author's writing style was very different from traditional Japanese AVG, with a faster pace and more direct conflicts.

This caused many Japanese players to find it very difficult to adapt at first, which caused some controversy in the Japanese market. Many people said it was no good, and there were quite a few negative reviews online.

But after the million reviews were finished, the final script score of 8.5 was released.

The dissenting voices have become much quieter.

After all, if a million people give it an 8.5 rating, and you're still criticizing it, then it loses its persuasiveness.

After all, if it still gets an 8.5 rating even with a slightly different style, you know that's something.

These 30 words have indeed told a good story.

Moreover, it truly gave players a sense of novelty, which is actually very important. Although this version was the most controversial, the players' main story completion rate was higher than in the previous versions.

Because of the success of FGO's "bottom-up" approach to storytelling, the remake of FGO operated by Starry Sky Entertainment was truly realized.

With each update, players eagerly anticipate new text and storylines.

Based on this situation, Chu Chen proposed a real-name system for text descriptions. In short, this means adding real-name descriptions for the main storyline texts in all Star Alliance games.

Furthermore, after each update, there will be a version survey in which the text appearing in the main storyline will be scored.

Essentially, this is a solution that is very beneficial to copywriting, and the reason is quite simple.

Chu Chen doesn't just give performance reviews without paying them. The original copywriters basically received a fixed salary, and when it came to year-end bonuses, because their value couldn't be measured, they received the average level.

This rating system makes the quality of copywriting clear and relatively measurable; good is good, and bad is bad.

This is just like online novels.

Let the audience vote with their feet. The final selection will not only be what these players like, but at the very least, it will not be the absurd phenomenon of "male-oriented" novels being written in a "female-oriented" style.

So the question is, who would oppose such a plan?

~~~
Chu Chen shifted his gaze from the end of the letter, from the long string of signatures, to the beginning of the letter, to the name of the initiator.

Lin Xi, copywriter/planner at the Arknights studio.

Chu Chen was not unfamiliar with Hai Mao's studio. Hai Mao would also report on copywriting when giving presentations, but the name was a bit unfamiliar to him.

Looking at the demands in the letter, Chu Chen's smile deepened. This "joint letter" certainly didn't offer any reasonable suggestions; it merely talked at length about the "sanctity and independence of artistic creators."

They claim that "cold grades will stifle the spark of inspiration."

The requirement for real-name registration for content creation is described as "a cruel act that puts creators on trial."

The final conclusion is that we hope StarCraft can respect "artistic creators" and abolish this system that "will ruin the copywriting and destroy the soul of the game."

Good guy, really good guy.

"Umineko hired someone like that?? This guy completely ignored what I said!"

Chu Chen put the letter down and then asked Su Qing for information about the other party.

Su Qing was actually quite serious, because in her view, this matter was very serious. Most of the dozen or so people who signed the petition were from the Star Alliance.

If it were something within Starry Sky itself, she could manage it, but since it involved the Alliance Company, she really didn't know what to do.

In theory, although these studios all accept Xingchen's guidance, accepting guidance and accepting management are still different. Moreover, with so many people signing, there was a clear sign of a power struggle. This was the first time Su Qing had encountered such a situation, so she was naturally a little flustered.

Chu Chen had just opened his mouth.

Su Qing then rattled off all the information she had gathered beforehand.

"The other party is a top student from the Department of Literature at Suzhou University, who has written many articles for the school magazine."

Chu Chen didn't say anything, just listened quietly.

Although many anime-style games in his previous life were ruined by "female writers," Chu Chen himself did not have any subjective malice towards female writers.

Ultimately, the scandals involving female writers of anime and manga works are just like attributing the emperor's incompetence to women in ancient times.

When those above stop managing things and their positions become skewed, those below have the opportunity to cause trouble.

Even if someone is to be punished, it will be half and half.

Everyone, regardless of gender, is just a cog in the "big machine" of game development.

The "little fairy" in her previous life was just a group of people who found a loophole in the game company, banded together to undermine the company, and became "big rats" together.

It's not just "little fairies" who do this kind of thing; it's just that these "people" are even more foolish, so foolish that they actually mistake what they "stole" for talent.

They started adopting a condescending attitude, not only demanding money but also trying to insert their own agenda.

That's why it was blown up.

Why did Chu Chen want to laugh when he saw this letter? It's because people like this are actually very hard to find in normal times.

Reality isn't a game. The boss can see everyone's stats. In a large company, as long as you manage your interpersonal relationships well, you can openly slack off and even get promoted.

Coincidentally, most of the girls are quite good at sticking together.

The smarter ones also know how to handle interpersonal relationships and seek help from others when facing difficult problems.
So, even though a bunch of people are criticizing her online, in reality, you might find it really hard to connect a woman with a girl with those so-called "fairies" online.

So, at this moment.

Looking at this joint letter, Chu Chen really wanted to burst out laughing and say, "You have a path to heaven but choose not to, you have no way to hell but choose to throw yourself into it."

(End of this chapter)

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