Chapter 380 Dispute
After explaining the skill system, Shiokawa also went on to explain the remaining two subsystems.

"In addition to basic skills, we have also added 'scene interaction' and 'task' systems."

"The victory conditions for the good guys, besides finding all the fake Servants, can also be achieved by completing the 'Holy Grail Fragment Repair' quest on the map."

On the screen, a chibi version of Artoria runs to the ruins in the center of the map, with a progress bar appearing above her head.

"The task requires a loading bar, during which you cannot move and will receive a slight sound effect notification to all players in a small surrounding area. This is both an opportunity and a risk."

Shiokawa explained.

"False spirits can take advantage of the situation to launch attacks, but similarly, if two good players are doing quests together nearby, they can form a temporary 'mutual protection' relationship."

"As Mr. Chen described in the project plan, we do not want this game to become a purely language game, or a 'meeting' game."

"That would be too high a barrier to entry and would also make it less fun for players who are not good at speaking. So, we added a lot of actionable elements so that player behavior, rather than language, becomes the main basis for reasoning."

I kept hearing it until this point.

Chu Chen was basically certain that the products made by Yanchuan wouldn't be too bad.

As long as the framework is reasonable, details such as balance can be adjusted.
The biggest advantage of Among Us compared to the traditional Werewolf game is also the core reason why it has become a global phenomenon.

It means reducing the weight of language logic and increasing the weight of action information, making the game process more intuitive and interesting.

~~~
Over the next few days, Chu Chen was fully engaged in work, occasionally participating in Japanese variety shows to boost Xingchen's brand image and planning promotional activities for the anniversary version of "FGO".

Most of the time, he and his team were fine-tuning the final release version of FGO.

Meanwhile, the Japan Game Industry Association was also busy, noticing that Chu Chen had arrived in Japan but didn't bother to "pay his respects" or even beg for mercy.

They, and those behind them, waiting to "dig" flesh from the stars, have also intensified their propaganda offensive.

On 2ch, Japan's largest anonymous forum, a discussion thread about the new PVP mode in FGO has grown to hundreds of floors, with new replies flooding in almost every minute.

"Isn't this so-called new gameplay just a reskinned version of Werewolf? Is Xingchen starting to plagiarize now? Have they run out of ideas?"

"Don't talk nonsense if you haven't played it. Watch the PV demo, the mechanics are much more complex, it looks like it will be very interesting."

"Heh, a PVE game suddenly switching to asymmetrical PVP? This is going to drive away all casual players! Just wait for it to be wiped out!"

"To be honest, I'm a casual player, but I'm really looking forward to it. It'll definitely be a lot of fun playing with my friends."

"Why are so many people arguing? It's so strange, it feels like someone is deliberately leading the argument in this direction."

Similar arguments are raging on Twitter, in major gaming communities, and in player groups.

Japanese players aren't stupid either, and the level of Japanese online trolls is indeed very low. Many of them don't even switch accounts and just use level 1 accounts to spread rumors everywhere.

This situation naturally provoked a backlash from Starry Night Games fans.

Afterwards, Chu Chen personally recorded a video, in which he, as the producer, briefly explained the design concept of the new mode and expressed his hope to bring players a brand new social experience.

The release of the video did have some effect in cooling things down, with more neutral players joining the fray and temporarily suppressing the online trolls. However, as the saying goes...

Even if the Japanese online trolls are weak, they are still paid to do their jobs. Even if there are a lot of obviously fake accounts mixed in, they still attack each other with the most radical rhetoric.

It still stirred up a lot of trouble in the public opinion field.

Fortunately, this mess remained confined to the Japanese internet. Because Xingchen had partnerships with Dentsu and various media outlets, mainstream Japanese media didn't report on it at all. Conversely, because Chu Chen appeared on several popular variety shows, Xingchen's reputation seemed to have improved considerably.

Multiple hashtags related to the FGO anniversary celebration trended on Twitter. You could call this a "distortion" of Japanese media, or you could say it's the power of distribution channels.

The money that Xingchen spent was still useful.

Interestingly, while the mainstream media sentiment in Japan was anticipation for a major update to FGO, in China, a large number of media outlets used the opportunity to make a fuss.

[Has Fate's Star Fallen from Grace? The Japanese version of FGO is already facing a backlash before its release, with PVP gameplay sparking a massive player boycott!]

[Major Crisis! Even Chu Chen's personal intervention couldn't reverse the decline; is the Star Mode failing to adapt to the Japanese market?]

From monthly revenue of hundreds of billions to a collapse in reputation, how far can Xingchen's journey in Japan go?

Some domestic gaming media outlets have reported that StarCraft is facing public criticism in Japan.

Those guys, like sharks that have smelled blood, all rushed into the fray.

They embellished negative comments from Japanese online forums and exaggerated them, creating the impression that StarCraft had collapsed in Japan.

Immediately, the domestic player community also began to discuss it.

However, facing this "double whammy" from both inside and outside, the official Starry Night Games team remained unusually calm. Apart from releasing announcements of anniversary benefits and event introductions as usual, they did not comment on any of the controversies and attacks.

After all, no matter how many attacks there are, it will only last for a few days. To some extent, these attacks also serve a "publicity" function.

Ultimately, the outcome will depend on the quality of the game.

Therefore, the stars remained unmoved for the past few days, as if all the noise from the outside world had nothing to do with them.

This stance, however, made some people uneasy.

Time, in this eerie atmosphere, arrived at October 3rd.

The anniversary version of FGO in Japan has officially launched.

~~~
In an ordinary apartment in Tokyo.

A young man was eating instant noodles while browsing a game forum.

The young man's name is Kenji Sato. He is 22 years old and currently works as a semi-professional news anchor.

While he's called a semi-professional streamer, he's actually just an unemployed "lazybones" who works odd jobs at convenience stores while also streaming games on Twitch.

His rented apartment was pitifully small, located on the edge of the Tokyo metropolitan area, and his daily commute took nearly three hours.

The money I earn is barely enough to make a living.

"Ugh……"

With a sigh, he sucked the noodles into his mouth.

Although he was struggling financially, it wouldn't be entirely accurate to say that his "life was over."

He has over 10,000 followers on Twitch, although many of them are "zombie followers" who have followed him but never appeared again. The number of regular viewers in his live stream is usually only one or two hundred.

(End of this chapter)

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