Game Development: Starting with Recreating the Anime Game Style
Chapter 378 Chattering away, let's talk about it with our fists!
Chapter 378 Chattering away, let's talk about it with our fists!
Upon hearing Chu Chen say he wanted to check the game's progress, Yan Chuan nodded quickly and immediately turned to make arrangements.
Li Suhao, standing next to him, was somewhat surprised. He had thought that Chu Chen would first address the public opinion issue upon arrival, as this matter had been on his mind all along.
"Mr. Chen, before we go through the version update, should we go over the public relations and public relations aspects first?"
Li Suhao was genuinely in a bit of a hurry.
These past few days, the tactics used by our opponents to smear us have become increasingly sophisticated. Even though we've already gotten rid of Dentsu, the Japan Game Industry Association isn't exactly a legitimate company to begin with.
They don't rely on advertising revenue from Dentsu for their livelihood.
All Dentsu can guarantee is that mainstream media and major websites, such as Yahoo! Japan, will not report on this matter.
In other words, the scope of this matter can be controlled within the "community" scope.
The problem is that the community itself is a key area that Xingchen focuses on developing. Li Suhao still can't stand being smeared like this. Moreover, he is worried that if they let the other party continue to play this game, it will cause trouble if it really becomes a case of "three men making a tiger".
Compared to Li Suhao's visibly tense demeanor, Chu Chen appeared calm and composed, having witnessed the future state of domestic ACG (Anime, Comics, and Games) companies in Japan.
"Old Li, do you think it's more damaging to talk or to punch someone in a fight?"
Li Suhao was taken aback, and subconsciously replied, "Of course, I'd punch him."
"Then it's over."
"Public opinion is like a weather vane; it bends whichever way the wind blows. If we want the wind to change, we have to create an even stronger wind ourselves."
He paused, then his gaze returned to Li Suhao's face.
"You think I came here early just to get into a war of words with those keyboard warriors in the media?"
"Those people are not worthy."
Chu Chen's tone was calm, but it made Li Suhao's heart skip a beat.
"The key to winning this battle has never been in the meeting room or at the press conference, but on the players' mobile phones and on the players' computers."
"Our weapons are the games we created!"
Chu Chen likes the gaming industry because it is ultimately quite pure; as long as the game is fun, no one can suppress you.
Just like e-sports competitions.
Winning means you're strong, losing means you're weak.
His reason for coming to Japan before the FGO anniversary was to participate in variety shows to boost his popularity; dealing with the public opinion crisis was secondary.
Most importantly, he wanted to personally oversee the quality of the FGO anniversary version and its promotion during this final sprint.
This is the core.
After saying that, Chu Chen went into the conference room.
Li Suhao stood there, stunned, watching Chu Chen's retreating figure as he walked towards the conference room, his mind replaying those words over and over.
yes……
I've been so anxious these past two days, like a cat on a hot tin roof. I'm practically bald from all the pulling. All I can think about is how to clarify things, how to fight back, and how to wage a war of words against them.
But he forgot that Starry Sky Games' greatest strength doesn't come from public opinion or marketing.
Thinking of this, Li Suhao felt a surge of warmth welling up from the bottom of his heart, instantly dispelling the frustration and anxiety of the past few days, and he quickly followed after them.
It's time to teach those rats hiding in the gutter a lesson: when the sun rises, they won't even deserve to leave a shadow!
~~~
The conference room at Starry Sky Japan maintains the consistent style of Starry Sky headquarters, combining simplicity with a touch of technology. Huge floor-to-ceiling windows offer panoramic views of the city skyline, and sunlight streams onto the smooth conference table, yet fails to dispel the subtle tension in the air.
Li Suhao, Yosuke Shiokawa, Akira Ishii, and several core members of the FGO project team sat upright with their backs ramrod straight. Among this group, people like Li Suhao and Akira Ishii were essentially "unrelated personnel."
However, it was rare for Chu Chen to personally "guide" him.
They naturally wouldn't miss the opportunity to listen in, and it wasn't just them; even the main creators of the Touhou Project studio came along to "learn."
Chu Chen didn't exchange any pleasantries. He tapped his fingers lightly on the table, signaling that Yan Chuan could begin.
"Mr. Chen, this is the complete remastered version of all the content we prepared for the anniversary celebration, and it's all packaged up."
Shiokawa took a deep breath and handed over a tablet computer. At the same time, the game's main interface was displayed on the huge projection screen.
The most significant update in the entire FGO anniversary version was the multiplayer gameplay, which is why Shiokawa prioritized this feature during the demonstration.
This is a game interface with a style very similar to the visual novel "Fate/stay night".
Against the dim backdrop of the church, several mysterious figures formed a circle, creating an atmosphere of suspense. Shiokawa picked up a laser pointer, pointed it at the screen, and began his demo presentation.
"Simply put, this is an asymmetrical PVP mode involving 9 players."
Fate/Grail Lies: The Fake Holy Grail Feast
"In this sham war, both faith and betrayal are weapons."
The story behind this gameplay is not complicated.
In the unfortunate city of Fuyuki, during a Holy Grail War, the Holy Grail inexplicably split into multiple "pseudo-Holy Grail fragments," and the Servants and Masters summoned by the Holy Grail War were drawn into a distorted Holy Grail War.
Some of the heroic spirits have been corrupted, and they must conceal their identities and destroy the true Holy Grail.
The rest must cooperate to repair the Holy Grail or eliminate the corrupted Heroic Spirits.
In terms of art style, the entire game adopts a top-down perspective mode completely different from the original FGO, and the graphics look more like "Final Survival Guide".
To some extent, this is also an advantage of using the same engine.
If players look closely, they will find that not only the perspective, but also the entire scene construction, even some of the materials are reused.
In terms of gameplay, a fixed 9-player matchmaking system is adopted.
In the gray-scale testing of the gameplay, the number of players in a match is such that the duration of a single game is neither too long nor too short, and these 9 players are divided into three camps.
They are respectively the Heroic Spirit (Good People) faction
False Heroic Spirit Faction (Werewolf Faction)
Individual Victory (Survivor/Evil Spirit) Faction
The victory conditions are similar to those in the previous games, "Goose and Duck Kill" and "Werewolf Kill": the good guys need to find all the werewolves, and the werewolves need to kill all the good guys.
The individual faction has two victory rules: "Survivor" and "Evil Spirit". The Survivor's victory rule is to survive to the end, which belongs to the general good guys faction. The Evil Spirit's victory rule is to be voted out, which is a victory rule that disrupts the good guys' voting strategy.
Under this mechanism, the most unique feature of the Starry Sky version of "FGO Assassin" is that it removes the "specific identity" under the faction and introduces the "Heroic Spirit Skill" system.
These types of werewolf games, derived from the classic "Werewolf," often feature a role system, such as "Seer," "Witch," and "Hunter."
These identities have different variations in different games.
However, putting aside these superficial aspects and looking at the essence, the introduction of these identities ultimately brings only one result to the game: providing "information for deduction."
(End of this chapter)
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