Game Development: Starting with Recreating the Anime Game Style

Chapter 230 That Damn, Exceptionally Good Game

Chapter 230 That Damn, Exceptionally Good Game

Alex sat up straight and watched the scene quietly.

No words were spoken.

He felt that he was no longer just a player or an observer in front of the screen; he was the survivor struggling to survive in the apocalypse and trying to protect this moment of warmth.

"Guys"

After a long while, he slowly spoke, his voice low and sincere.

“I take back what I said before, this is more than just a good game.”

"This is... damn good game..."

To be honest, when we first entered the final city ruins scene, Alex had a strong desire to explore, but when the protagonist and Mia sat down in front of the campfire again...

This desire was then replaced by warmth.

Alex felt a release of the intense emotions he had generated from the plane incident; he rarely paid attention to the storyline when playing the game.

The last time he was so interested in the background and story of a game was BioShock Infinite, but what drew him to explore that game was its exquisite scenery and graphics.

From the sea to the sky city is an absolute classic.

While the graphics of "Final Survival Guide" may not be as good as those of 3D games, its atmosphere is just as impressive.

Thanks to 2D-HD technology, the game's graphics are not inferior; in fact, many scenes are so stunning that they elicit a "wow" from the viewer.

In terms of gameplay, the game adds a relatively clear objective to the classic survival game. Unlike traditional survival games, which are exciting at the beginning but become less interesting as you play, this game makes you want to play more and more.

In terms of plot, although Chu Chen is emotional, he is never pretentious.

The overall setting of "The Last Survival Guide" is indeed very "depressing," including the fact that although the world is recovering, humanity has lost the solution to the genetic virus due to the extinction of civilization.

A smart person can see from this setting that if the genetic virus is not eradicated, the remaining humans will die sooner or later. The number of cans of food remaining in the post-apocalyptic world represents how much longer humans can survive.

However, despite this somber setting, the game's overall text is actually positive and uplifting.

The entire plot does not deliberately create dull content, nor does it intentionally create tear-jerking scenes, nor does it use the apocalypse to preach any grand principles of human survival.

Just like the final dialogue, every character here has the spirit of "finding joy in hardship".

It truly embodies the spirit of "Girls' Last Tour," where players enter the apocalypse in a "relaxed" way and perceive the world through "laughter." This positive and uplifting mindset keeps players moving forward, gradually drawing them into the core of this world.

Anyway, when you get to the end...

Alex is already looking forward to the next game.

After all, as one gradually understands the worldview, there are actually many stories to tell within this broader context.

The first chapter simply opens a book in front of the player; the rest can tell how humanity survived after the great war and why it ended up in this desolate, uninhabited state.

The only regret is that we don't know when we'll be able to see the rest of the story.
In the live stream chat, there were also a lot of questions in the comments.

"??? Huh!?? That's it, that's it!?"

Actually, if I had to say...

The Starry Night game's decision to end the story at this point is indeed a bit "excessive".

However, there's no other way. Firstly, development time is a constraint, and secondly, cost is also an issue. StarCraft must attract players with a low price. Moreover, the short gameplay isn't a major problem when combined with a low-price strategy.

Good games are always hard to come by.

Alex let out a long breath, feeling as if all the energy had been drained from his body.

He wasn't acting; this time, he was genuinely exhausted by the emotional torrent of the game, but deep down, he felt an unprecedented sense of satisfaction.

For a player, playing a good game is like a gourmet who enjoys delicious food; even after the meal, the aftertaste lingers for quite some time.

Alex was in roughly this state at that time.

After clearing the customs.

Instead of commenting on the game as usual, Alex opened Twitter to see what other players were saying, but there was no news of a sequel.

I opened Twitter, and before I could even type the letters after "Last" into the search bar, the full English name of the game, "Last Survival Manual," already appeared:

Although it was a small detail, it brought a slight smile to Alex's lips.

After all, the fact that it could automatically pop up suggested search terms meant that many people were searching for this term on Twitter today, and sure enough, after confirming the search, it did.

The discussion surrounding the final survival guide remains very heated.

Countless players are sharing their game screenshots.

Someone captured a photo of the brother and sister who froze to death and added a caption.

"Who told me this was a heartwarming trip?! Who!?"

Someone even drew fan art of Mia, depicting a girl wearing sunglasses. The tweet also mentioned the touching interaction between him finding the sunglasses and giving them to Mia.

Some people remarked that this game didn't seem like something you'd play for just $6.

"$6? I feel like I robbed the developers! Such a great game for only $6!"

Further down, Alex also saw a popular video titled "Final Survival Guide Sequel Confirmed for Development," and upon seeing the title...

"Quickly!" Alex clicked on the video in a flash.

The person in the video is Chinese. From the subtitles, we can tell that this person is the boss of Starry Sky and the producer of "The End of the World Survival Guide".

"WTF!!! This producer is so young?!"

Alex was a little confused when he first saw the screen.

He imagined what the producer would be like—perhaps a balding, unkempt tech geek, or a weathered, deep-set-eyed middle-aged man.

Anyway, it wasn't this handsome guy who looked even younger than himself.
Not to mention him, the moment he saw Chu Chen, the chat in his live stream exploded.

All I can say is that this world truly is a world that judges by its models.

The video content wasn't anything fancy; it basically just expressed how unexpectedly popular the game would become, how they thought it wouldn't succeed, and thanked the players for their support.

The article also mentioned that the subsequent game has entered the development stage and, barring any unforeseen circumstances, will be released to players in the first half of 18.

Finally, I want to thank all the players for their support. Without you, there would be no Starry Night... and so on and so forth.

(End of this chapter)

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