Game Development: Starting with Recreating the Anime Game Style
Chapter 179 Stop "Going Forward"
Chapter 179 Stop "Going Forward"
As Chu Chen pushed open the door and entered, the entire office seemed to freeze instantly, with everyone's eyes focused on him. Chu Chen felt a little uncomfortable under the gaze of dozens of eyes, and he scratched his head.
Why are you all... staring at me?
Actually, if he hadn't scratched his head, it would have been a coincidence.
He just happened to walk in, and everyone just happened to see the boss, just like there's always that one moment when everyone in a classroom falls silent at the same time.
But then he scratched his head.
It's unclear who started it, but someone said, "President Chen is awesome!" and then it just got out of control, with the group bursting into thunderous applause.
baffling.
However, it is not entirely incomprehensible.
After all, this can be considered a victory.
Chu Chen was taken aback for a moment, then laughed. He waved his hand, signaling everyone to be quiet.
"Alright, alright, we still have to go to work and do our jobs." He paused, looked around at the faces flushed with excitement, and added, "But today... everyone's in a good mood, I understand."
"Okay, who said they wanted to eat seafood before?"
"Su Qing! Boss Su said it!"
"Okay, I'll pay for tonight. Everyone bring your families, let's have a good meal!"
"Oh!"
"President Chu is awesome!!"
The office erupted in even louder cheers than before, with some people even whistling.
Amidst the jubilation, Song Yueying, who had just been following behind Chu Chen, secretly took a photo with her phone.
In the photo, the morning light streams through the huge windows, filling the entire office, and everyone's face is beaming with a genuine smile, bright and warm.
In the blink of an eye, September has passed.
Golden autumn October.
The autumn wind has taken away the last trace of summer heat, but it cannot dispel the fervor in the Chinese gaming community.
The entire anime and manga game market has become even more frenzied—yes, not just hot, but frenzied.
Almost every manufacturer you can think of.
Everyone started announcing their plans for anime-style games, and the entire gaming industry fell into a state of frenzy that even Chu Chen couldn't quite understand.
Actually, this state is not difficult to explain.
Why did domestic capital start betting on the single-player game market after "Black Myth" became a hit? Because the success of Black Myth is not just about the game itself.
This also means that as long as your game's "scale" does not exceed that of Black Myth, it can pass censorship, be promoted, and be sold in China.
This standard applies not only to players but also to manufacturers.
Why was the latest offline demo event for "Shadow Blade" held at the No. 3 Blast Furnace in Shougang Park, Beijing? And why is "Shadow Blade" grateful for the support from Shijingshan District, Beijing?
Before "Black Myth" became a hit, would anyone dare to endorse such a game?
What comes after "Black Myth"?
Almost every place hopes to create its own "dark myth" like Suzhou and Hangzhou.
The same is true.
The endorsement given to *Final Battlefront* signifies more than just a superficial victory over the "Blackwater Army." To some extent, it also serves as a yardstick.
It is foreseeable that, as long as the main storyline of Azur Lane does not explicitly involve World War II, even if another farce from the previous life occurs in this timeline, it will not escalate to the point of changing the name.
Because we have the "ruler" of "The Final Front".
In fact, a major reason why the military-themed anthropomorphic game genre went from its peak to its decline was this name-change incident. What do investors fear most? This kind of "uncontrollability."
And now...
The success of "Final Battlefront" has somewhat liberated the "uncontrollable" factors in the final stage of anime games.
Thus, the large-scale anime and manga craze that truly emerged in the previous life 20 years later appeared at this time.
This frenzy even led to everyone in the anime and manga industry finding jobs, with some even poaching talent from university clubs.
Then you'll know how exaggerated it is.
Besides illustrators, the same goes for copywriters. Domestic capital is not good at creating, but it is very good at learning how to walk.
Just like the PV for the game "Return to Tang Dynasty" by NetEase, which was released by replicating the success of "Black Myth" 1:1, it even made a joke of paying foreign bloggers to watch the PV and give their reactions.
The same applies now. From the moment "Final Battlefront" succeeded, Chu Chen could proudly say that he had changed the history of anime games. At least in this world, anime games should place more emphasis on gameplay and main storyline.
After all, the first breakthrough of "Final Front" came from its innovative gameplay, and the second breakthrough came from its storyline.
Besides.
Because "Final Front" received "endorsement", even though traditional domestic distributors felt uneasy about the Star Alliance model, and even though Hardcore Alliance felt a thorn in the side about Star Tap.
However, there wasn't a good solution for the time being.
All I can do is draw a circle to curse the stars, and pray that they will stop "moving forward" altogether.
"Stop, Great Sage!"
However, Star Games did not give up as they wished. On the contrary, their offensive came wave after wave, so fast that it was hard to breathe.
In late September, StarTap officially announced that it had acquired the platform distribution rights for two games, and began to leverage its platform advantages.
"Onmyoji, the highly anticipated anime-style game from NetEase, is now available for exclusive pre-registration on Xingchen Tap!"
"Honkai Impact 3, miHoYo's latest masterpiece and next-generation action mobile game, is now open for exclusive pre-registration on StarTap!"
These two games were promoted and advertised on StarTap.
It quickly caused a stir in the gaming community.
Mihoyo is one thing, but how did you, with your thick eyebrows and big eyes, end up on Starcraft's bandwagon?! Aren't you afraid the Alliance will settle scores later?!
Well... NetEase isn't afraid at all. No matter what, NetEase's size is there, and this is just a game collaboration.
Before version 1.2 of Final Frontline, Netease might have had to make some concessions with the Hardcore Alliance, but after version 1.2 of Final Frontline, this concern is completely eliminated.
On the contrary, the Hard Alliance seemed somewhat hesitant about NetEase's "Onmyoji's solo run" and ultimately failed to come up with any countermeasures.
In addition to the promotion on Android phones.
In early October, Star Games also announced that it had acquired and integrated Star Android Emulator, allowing players to run Star Tap games on the PC Star Tap platform using the emulator.
Not only that.
The initial launch of the Star Android emulator was specifically optimized for Onmyoji and Honkai Impact 3! It supports unlocking higher frame rates and supports key mapping for keyboard, mouse, and gamepad.
With the series of promotional activities by Starry Sky Games.
It attracted everyone's attention; the media and major manufacturers alike turned their gaze towards it.
If these two games can succeed without relying on any hard-sell alliance channels, then StarTap will truly be a success.
Conversely, if these two games fail miserably, all the grand promises made by Starry Night Games will become the biggest joke in the industry.
(End of this chapter)
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