LOL: Can’t I play other games professionally?
Chapter 504 Is the game about to end?
Chapter 504 Is the game about to end?
Lin Ruo then moved very quickly, only needing to return to base for a quick replenishment before regaining control of the top lane almost without even clearing the jungle monsters.
At this point, the game had only been going on for about 4 minutes, and Kiin, who was forced to use Flash, felt a lot of pressure. However, normally he wouldn't have needed to use Flash.
Unfortunately, this is not a normal rhythm.
Because this 2-0 Lee Sin was much fatter than usual, he went back to base 3 minutes later and bought a small hammer that greatly increased his attack power, which forced Score's Gnar to use Flash.
He was clearly still in mostly healthy condition, but the Lee Sin's combo was so powerful that he had no chance of survival without using Flash.
Having money to buy equipment and increase combat power means you can do whatever you want.
Kiin didn't expect that in just 4 minutes of the game, his own mid and jungle would raise such a powerful teammate who would start to torment him right from the beginning.
The second half of 18 already had a strong "Aatrox" vibe, and now there's a Lee Sin who's fed from the start, so the worst off player right now is definitely Kiin in the top lane.
Yes, Kiin felt terrible.
Although this game's lineup was supposed to be centered around the mid-jungle matchup, the real problem was that the opponent had completely destroyed your mid-jungle matchup.
Are we still talking about mid-jungle matchups?
If you can't control them anymore, they'll definitely use their advantages to aggressively expand their influence in other areas.
Compared to the bottom lane, everyone knows that the top lane Gnar is easier to deal with, for reasons other than Lin Ruo's penchant for ganking the top lane.
Another more important point is that the synergy between Aatrox and Lee Sin is much more significant.
Kiin originally thought that picking Gnar would allow him to compete with Aatrox in lane, but it turned out that the fat Lee Sin came to the top lane at level 6 that day.
What awaits him is either not taking any minions, or exploding if he looks at them even slightly.
Fortunately, Score wasn't playing against bots this game. He seemed to know what to do and quickly moved to the top lane to save Gnar, who didn't have Flash, thus barely managing to avert the crisis.
However, subsequent crises cannot be resolved in the same way every time.
Ultimately, it was because Lin Ruo was too fed, and Aatrox was too useful in tower diving. So if Lin Ruo came once and the Prince wasn't there, Kiin would be in big trouble.
Kiin probably never imagined that he would die so irrationally one day.
How is this unreasonable?
At the 13-minute mark, this Aatrox actually activated his ultimate in the mid lane and used it to speed up him from behind the minion wave. How confident must he be?
No, I didn't go over the center line. I was clearly on my own side, and my own defensive tower was not far behind me.
Just because Lee Sin was behind? Just because he was forced to use Flash a second time in front.
Kiin couldn't understand it at all, and of course he didn't think the opponent could kill him. With a boomerang slowing him down, Gnar turned around and took a few steps to reach the area in front of his own tower.
At this moment, the Sword Demon is still outside of his skill range, so tell me, what are you going to use to kill me?
Waiting for the Lee Sin who just came out of the river? Kiin found it quite ridiculous, and then he saw something even more ridiculous.
That is, when Mouse saw Gnar about to enter the tower, he actually used the long-lost EQ combo plus flash to knock up.
With E skill, he dashes, and in the gap between the straight Q skill strikes, he immediately flashes, thus dashing again and successfully knocking Gnar up in front of the tower.
Then, he used his W skill to chain Gnar, barely managing to keep him in place and buying time for Lin Ruo to arrive.
However, it would be too hasty to think that this would be enough to keep a Gnar.
Completely unafraid, Kiin controlled Gnar with just a simple E skill to jump out of the chain control range, while also dodging Aatrox's impromptu second Q skill.
At this point, Kiin finally couldn't help but laugh in the voice chat: "Are they kidding me? Are they trying to kill me by forcibly keeping me here? What do they take me for?"
Although he is indeed easy to kill, your Lee Sin neither flanked nor ambushed from the bushes, but instead had Aatrox use his ultimate in the mid lane to leave him alone in the minion wave.
This is no joke.
Kiin, whose defense tower was just a few steps behind him, felt that this was an operation that no normal person could do.
Those who don't know might think that Aatrox's ultimate can lock onto targets, or that it can immobilize people like Morgana's Q skill.
It turned out that this was completely impossible.
Therefore, Kiin couldn't help but grin from ear to ear as he used his E skill to jump into the tower. He couldn't understand and found the opponent's crazy actions absurd.
He even wanted to say, "Why do you think you can kill me like this?"
Why?
Kiin doesn't quite understand it yet, but he will inevitably understand it later.
And when you see that even though Aatrox missed his skills, and Gnar was still close to full health, the opposing top laner still relentlessly used his ultimate to chase him under the tower.
Kiin finally realized something was wrong; the opponent was being incredibly brave.
Based on his subsequent behavior, he really didn't seem like a human being at all.
Kiin never expected that this Sword Demon would actually dare to enter the tower to chase after his full-health Gnar, and actually catch up with him.
There's nothing we can do about it; this Aatrox has speed boosts, a refreshed second E, and a third Q.
Moreover, looking at the opponent's equipment—armor boots and a burning gem—Kiin realized something else: it all started when Lee Sin got two kills in the mid lane and took off.
Mouse on the opposing team had already developed a build strategy: build tank items as much as possible before the first tower falls.
Because at this point, killing doesn't require providing much damage; Lee Sin can deal full damage with just one combo.
Therefore, in this situation, it seems that building more tank items to ensure you can withstand more hits when diving under the tower is a better option.
The results showed that Mouse's tanky Aatrox completely withstood the turret's attacks, and even when Kiin's Gnar was about to leave the turret from behind, he still managed to catch up with and hit the target with his EQ combo.
Kiin wasn't flustered at first, but when he saw Lin Ruo, who was still far behind, catching up, Kiin really panicked.
Because he realized that Lin Ruo was also a madman, who actually chose to Flash into the tower and use W to ward jump, maximizing his mobility, and then went to attack the Sword Demon in front.
In order to kill Gnar, the Chinese team's mid and jungle players undoubtedly gave it their all.
Kiin suddenly felt that it wasn't so bad. He had never met two men who cared about him so much before, so he might as well just die. As for running away, Kiin never expected it. After realizing how terrifying Lee Sin's damage was, he chose to wait for death on the spot without Flash.
Lin Ruo, who came up, didn't keep him waiting for long. With a smooth RQQ combo, he kicked the man against the wall, slammed the floor, and used Red Smite to easily kill Gnar.
Kiin probably thought the opponent was playing Darmo, since kicking someone against a wall has a stun effect; otherwise, how could he not be able to use any skills during that time?
Oh, so the Lee Sin's damage was too high, causing him to die so quickly that he couldn't react in time. That's fine then.
Kiin accepted the result with a clear conscience, inwardly cursing the two opponents for being so twisted.
He was clearly standing behind his own minion wave, with a bush right next to him, yet he was still caught up by someone in the mid lane and chased all the way to the tower.
Then they chased them to the outer perimeter of the area behind the tower and killed them...
It's hard to say whether to praise the two opponents for their persistence or for being too persistent. In any case, with this kind of ganking style, he'll probably have to stay inside the tower at all times to be safe.
However, amidst the excessive kills, one piece of good news is that neither the Chinese team's mid or jungle player has Flash left, and Aatrox's health is less than half.
Kiin felt that his teammates arriving at this moment would be the decisive blow.
The Korean team wasn't stupid either. The moment Gnar was chased in the top lane, the mid and jungle duo rushed to the back of the top lane tower one after the other.
Score, who was brought up from the triangular grass, arrived at the scene after the crime had already occurred. Knowing that the criminals must be severely punished, Score immediately launched a double attack on Lin Ruo's Lee Sin's EQ combo.
As for the Sword Demon who was only at half health, Score chose to ignore him for some reason. Perhaps he was worried that if he didn't attack the Lee Sin and instead attacked the Sword Demon, he would be tortured to death by Lin Ruo's high damage.
Therefore, Score chose to provoke the Lee Sin who had no skills first. On one hand, it was out of personal grudge, and on the other hand, Score was playing a poke-and-burn style, hoping to cripple Lin Ruo, who had more than half of his health left, in one combo.
He did this not to get kills, but simply to create space for Faker's Syndra to get a kill as she came up from the red buff.
After a combo, facing two mid and jungle players with less than half health, Syndra should have no problem finishing them off.
Score's only goal is to benefit others, but that depends on whether he can actually cripple Lee Sin.
However, in reality, in Lin Ruo's skillful operation, Score missed all of his subsequent skills except for EQ, which might have triggered the attack.
Lin Ruo activated her invincibility with a stopwatch, easily dodging the prince's subsequent devastating ultimate attack. This is the benefit of having a stopwatch talent, which directly avoids nearly half of the damage.
Score, who shared all his skills, failed to cripple Lee Sin, which put Faker in a difficult position when he came up later.
If the situation were 2v2 at this point, he would most likely be able to slowly wear down the mid and jungle duo.
But that wasn't the case. Xiao Hu's Enchantress also came up from the triangular grass, but she was a few steps slower than him.
So now Faker's only option is to kill one person to protect his immediate interests, which is better than being stopped by LeBlanc and not being able to kill one.
In this regard, Faker clearly targeted the Aatrox, who had less health and was only about half health, and used his ultimate first, followed by QE.
Mouse couldn't withstand the damage and collapsed to the ground prematurely.
Although he successfully killed the Sword Demon, it would have been more profitable to kill the Lee Sin who was already racking up kills and had a bounty. Faker wouldn't have thought that he couldn't take down a Lee Sin with just over half health after using a full combo.
He was blocked and had no way to deal with the Lee Sin who was trapped inside by Score's ultimate.
Furthermore, this Sword Demon was extremely fearless and deliberately blocked the front line, showing a ruthless determination to not advance without killing him. As a result, Faker had to temporarily take down the person in front of him before he could take care of the Lee Sin who was covered behind him.
At this point, they could indeed take care of things, but Little Tiger Demoness could also take care of things on the other side.
In contrast, Faker doesn't have many skills yet, while Xiaohu, who just arrived, has a full skill bar. He flashes out of the bush, performs a double stomp, and unleashes a QE Ignite combo that deals massive damage.
Prince Score, who had been fully equipped with skills, once again met a tragic end during the capture process.
Lin Ruo survived again and used her W skill to poke and shield the enemy, hiding behind LeBlanc.
Faker knew he couldn't kill either of them.
So all we could do was watch helplessly as the two came and went, and before they did, they had to take down the outer turret on the top lane, which had only a few health points left.
If Faker had more health, he could have defended it, but the top tower had too little health. In just 13 minutes, Lin Ruo came three times, and together with Aatrox, they had already worn down the top tower to the point of near destruction.
At this point, taking down the minion wave is a simple matter of waiting for it to come in; there's no chance Syndra could defend against it.
In the end, the Chinese team gained an advantage in this simple exchange in the top lane, with a kill and a tower, inevitably giving them a significant lead in the early game.
In the first 15 minutes of the third game, the South Korean team still hadn't gained even the slightest advantage; they remained at a disadvantage and couldn't win.
Although Wang Duoduo in the commentary booth didn't want to admit it, the fact was that he seemed to have watched three games that were completely repeated from beginning to end.
The Korean team always collapses in the early game and is always outpaced by the Chinese team in terms of tempo. Perhaps the only difference is the degree of their early game collapse.
The collapse of this game was no less severe than the first game. In the lineups of both sides that focused on the mid and jungle, the Chinese team's most fed players were actually the mid and jungle, which made the Korean team unsure of how to play properly.
When LeBlanc and Lee Sin get fed, they can almost instantly kill anyone they see, especially LeBlanc.
Xiaohu then demonstrated this in the bottom lane, showing that with two W abilities, he essentially had a flash that allowed him to close the distance to enemies much faster.
For the voluptuous enchantress, as long as she can get close to people, everything else seems to be no problem.
If the two-stage stomp isn't fully utilized on the opponent, it's absolutely impossible for the damage to be insufficient.
At this point, Xiaohu, controlling LeBlanc, only needs a simple dash, a second step, and then use E or Q whenever available.
If a combo might not result in a kill, it's definitely because the opponent is fast enough, not because LeBlanc's damage is insufficient.
When Aiming Varus used Flash and his ultimate Chains of Corruption in one go to face the approaching LeBlanc, it completely proved this point.
The current Korean team is unstoppable in every aspect. Whether it's Lin Ruo's Lee Sin or Xiao Hu's LeBlanc, they both have damage that gives the Korean team a lot of headaches, especially since Lin Ruo's first item is Guardian Angel.
She doesn't even want to act anymore.
Kkoma, watching from the Korean team's rest area, had a feeling that this game might end gloriously in 25 minutes.
(End of this chapter)
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