LOL: Can’t I play other games professionally?
Chapter 481 Don't kill him, can't we just order some?
Chapter 481 Don't kill him, can't we just order some?
"Well done, Brother Lin."
Listening to Jin Gong's usual flattery, Lin Ruo habitually expressed his humility, asking everyone to shut up and just watch his performance.
Kindred got two kills in less than 6 minutes. To be honest, Lin Ruo didn't know how she could lose.
The probability of this scenario happening is obviously zero; even a one percent chance would be disrespectful to him.
Not only did Lin Ruo get kills, but he also racked up points and made a fortune. He didn't even have time to return to the city before turning around and heading towards the mid-lane turret.
Syndra, already at level six, is pushing the lane.
This is the effect of helping the lane earlier. Scout was able to return to base faster to replenish his items and enter his first power spike. He then returned to lane and quickly suppressed Zoe.
At this moment, because Camille died in the upper half of the map, Syndra lured a large wave of minions into the tower without reservation, deliberately creating a killing opportunity.
A level 6 Syndra, if played properly, definitely has the potential to one-shot an opponent with a single combo.
Even if they can't kill him instantly, Lin Ruo will arrive with a backup plan, waiting to ambush him.
With a large wave of minions in front of her, Zoe, whose health had dropped slightly, naturally couldn't retreat and abandon the minion wave.
Therefore, Scout naturally blocked the latter's opportunity to clear the wave while hiding in a corner of the tower, and unleashed his full damage potential in one combo.
Start with the R skill [Power Surge], unleashing all the magic orbs accumulated on your body to attack the target.
Immediately after Zoe threw out the sleep bubble, he activated Cleanse to instantly remove it, and then used his E skill [Scatter the Weak] to accurately predict and hit Zoe's Flash movement location.
Scout, also a mid laner, knew perfectly well that Zoe needed to maintain enough health to clear the minion wave under the tower. Therefore, aside from the ultimate, which she couldn't dodge, she had to dodge all of Syndra's other skills without missing a single one.
Only in this way can we ensure that we can return to the turret safely later.
However, Scout's prediction of E was so amazing that it left the new mid laner Ucal, who had just replaced the injured Pawn, a little stunned.
He didn't expect that the Flash position behind him would be blocked, so even after using Flash, he was still inevitably controlled in place and unable to move. He then took Syndra's Q and W skills one after another.
The end result was that after showing off for so long, he couldn't dodge a single skill, wasted his Flash, and was reduced to low health by the opponent.
Ucal was speechless. He watched as Syndra, having successfully completed her mission, managed to escape through the alley behind the second tower after taking two hits from the turret. Then he looked back at the alley in the upper half of the map behind him.
Just then, Kindred's figure appeared, having already wreaked havoc, to clean up the mess.
Zoe, barely managing to unleash her ultimate and leap outwards, was killed by Kindred's massive damage before she could even retreat.
Lin Ruo got a kill and went on a rampage, instantly turning the game into a 4-0 start.
Ucal was also helpless in this situation. He had probably guessed that Kindred would come, but the large wave of minions in front of the tower told him that he couldn't leave no matter what.
Leaving was no different from dying, so he could only try to operate it.
The result was that it was never used and was completely frozen.
All of this can be attributed to the loss in the top lane. Their own Camille was gone, but the other team's Kindred was still there.
It's no wonder that your team gets tower-dived when you suddenly lose a jungler and your lane is being pushed.
Clearly, the jungler's collapse led to the top lane's collapse, and now it has caused the mid lane to explode.
The collapse led to further collapses, resulting in KT's current predicament being extremely difficult.
Especially when you see Kindred, who just got a big kill and was about to return to base, already bought a red jungle item equivalent to a complete set, and also had two long swords attached to it.
Given the stark contrast, who can say for sure how many hits Kindred's champions, besides Ornn, can withstand?
The discomfort at this point was no longer just a theoretical issue. Lin Ruo, who was leaving the base, prioritized going down to establish some vision. As a result, the KT duo had to give up their pressure and allow the minion wave to be pushed back.
With the push from the mid lane, EDG secured the first Infernal Dragon with minimal effort.
The other dragons may not be important, but this first dragon is a fire dragon, and the bonus it brings is self-evident.
This could easily be another heavy blow to KT's current situation.
Kindred with the buff became even more insane; when they met up with the KT bot lane again, they wiped them out.
At this time, Score was still fighting to protect the carrot in the upper jungle. He had fallen so low that even Mundo, who was running around everywhere, dared to recklessly break into the blue pit.
However, GimGoon was clearly overconfident this time. He was planning to set up vision deep in the blue buff area, but he ran into Camille who came to the jungle and inevitably got a beating.
Now, the KT players seemed to have found an easy target, relentlessly chasing after Mundo.
First, Semb, who had entered the river from the top lane, activated his ultimate ability, "Blazing Charge," summoning a howling goat to charge and stop Mundo, who was still healing after activating his ultimate.
Using the innate ability to freeze invincibility, GimGoon barely managed to withstand the first wave of knock-ups, and then quickly created distance as his Flash cooldown came off.
However, Zoe from the side path arrived in time, completely blocking his retreat from the middle lane.
Fortunately, Scout arrived soon after, and Score, who wanted to conserve his skills, had no choice but to Flash and unleash his ultimate, Hextech Ultimatum, to barely secure the kill.
"Nice, nice." Ucal slightly eased the atmosphere in the voice chat. Nine minutes into the game, they finally made a gain, albeit a small one, but at least it was a breakthrough from zero.
"Keep up the good work, I believe there will definitely be a chance to turn things around."
"Yes Yes."
Score also agreed, saying it was time to let EDG see the true strength of KT.
"Let's see if we can take down the Rift Herald, and then we can improve our operations." Score, whose confidence had grown slightly, was organizing his thoughts.
The next second, the groans of the bot lane duo came from the side, first from Mata, and then from the gentle Deft.
The two sides met in the bottom lane river. Lin Ruo, who had Nami equipped with a speed boost, controlled Kindred and started attacking Morgana without any warning.
With Lamb Spirit harassing him and W skill slowing him down, Mata felt like he was being crushed by a mountain, unable to move an inch.
With a little experience left before reaching level 6 and his R skill refreshed, Mata could only try to escape as fast as he could after his Q skill was dodged.
However, Kindred's damage and slow with the red buff were still too overwhelming, and Mata's use of Flash to retreat was to no avail.
After being hit by the three-hit effect of Kindred's W skill [Wolf Frenzy], and without any healing, he was ultimately unable to escape the follow-up Kindred who flashed up and landed a few more auto-attacks, giving away his life.
Lin Ruo easily secured his fifth kill, and then Varus belatedly brought down the Chains of Corruption.
Deft was somewhat upset because the Chains of Corruption had just been thrown out and had taken effect, and before he could even auto-attack Kindred, he was forced to use Flash to compensate for the loss.
Ashe's ultimate ability, [Magic Crystal], activated and locked onto him at that very moment.
Since he was using the most popular teleport ability in the bot lane right now, Deft, who didn't have a heal, could only barely manage to dodge and retreat using his top-notch reflexes.
If he gets immobilized, and then Nami arrives behind Kindred, he'll definitely be in trouble.
This is a case of losing both wife and army, and the losses are not yet complete.
Deft, who had entered the tower, realized something was wrong less than a second later and tried to retreat. However, Lin Ruo seemed to be even faster than him, and after breaking free from the control, she immediately arrived behind the tower to cut off his retreat. This caused him to run head-on into the retreating Varus. After a friendly exchange, Deft was beaten and forced to retreat back under the tower in a sorry state.
They're both marksmen, but the difference in their damage output is enormous.
Simply put, Kindred can take away half of his health with three auto attacks, but it's ridiculous that Kindred can only take three auto attacks without any damage.
That's it, Ashe is going to die if she pushes the lane into the tower.
As it turns out, Deft was overthinking things. Ashe didn't even need to push the lane from a distance. All Tianye, who was good at Nami, needed to do was go under the tower and tank a couple of hits, while also healing Kindred and giving her some speed boost.
Lin Ruo could easily deal with Varus, who was helpless under the tower. At worst, he could use his ultimate to stay alive. There was no possibility of him being killed by the tower.
With the KT duo eliminated, the next tower inevitably fell as well.
In terms of both pace and economy, EDG has pulled ahead by a large margin again.
Now, Mundo's kills alone aren't so appealing anymore, especially since he also used up a lot of KT's abilities.
Score started playing, and Lin Ruo started playing too, but the difference in rhythm between the two sides was quite large.
The key point is that Score couldn't say anything. Normally, he would have said that we were catching Mundo in the top jungle. Knowing that Kindred hadn't appeared, he was probably in the bottom lane. Why did you guys still go into the river to check?
why.
There's no particular reason; it's because Score and his teammates fed four kills to Kindred in the early game. Otherwise, even if they met in the river, Kindred wouldn't have been able to kill Morgana so easily.
There won't be any more chances of forcibly entering the tower and still killing Varus like trash.
So it all comes down to the old captain Score. No matter if the other teammates feed or not, the first blame will inevitably fall on the jungler if the game is lost.
Seeing Mata's self-righteous gaze, Score knew he had to keep quiet and comforting his teammates to continue the game was the only way.
However, Lin Ruo did not think that way. If she were to use an appropriate adjective to describe Kindred, Butcher would obviously be the most suitable without exception.
Deft, the squishiest player on the team, also wanted to have fun, but even with armor boots, he was still easily killed by Kindred. What was the point of him playing?
I can't play at all.
At this moment, the fact that the Haier Brothers in the commentary booth had steered the conversation away from the game itself showed how confident they were in this match.
"Another kill, wow, even Ornn can't stop Kindred's rampage?"
As the game progressed, Miller was already quite restrained in expressing his surprise.
The key issue is that Lin Ruo doesn't restrain herself at all; once the ruined state is exposed, she acts like a madwoman.
Score chased down Ornn right in front of Camille, and even though he was only at about half health, he still didn't dare to lock him down one-on-one.
The key is that we can't beat them, we really can't beat them.
When he had just bought the jungle item and boots, the enemy already had a Blade of the Ruined King. What was the difference between going in and feeding? The correct answer is no difference.
Who knows what kind of team fight will unfold after Kindred buys Runaan's Hurricane again?
It's highly likely that Kindred will be chasing three people at once. Is that hard to imagine?
It's not hard to imagine that when Ashe in the bottom lane had become a complete utility player in less than 20 minutes, and Nami was constantly chasing Kindred, you should know what stage the game was at.
7-0.
Then came the 8-0 superhuman performance.
What broke through was the increasingly uncontrollable mentality of the KT players, which triggered a hysterical, almost explosive cheer in the Dalian Gymnasium.
This is EDG, capable of thrilling audiences anytime, anywhere, but only for LPL viewers.
As for the commentators and viewers in the LCK next door, their feelings at this moment were not simply one of excitement.
At this moment, on Korean online forums, with KT on the verge of defeat, the biggest trending topic was about to emerge.
It's not about why EDG is so strong, nor is it about why KT is performing so poorly.
But...
[Damn it, what are you doing? Why don't you let the worst team, KZ, play when you know EDG is invincible?]
[Can anyone tell me when Lin Ruo on the other side will retire? I want to hear Lin Ruo retire!]
Isn't it the simplest logic to use the weakest team against the strongest? Wouldn't it be better to save KT for the other LPL teams later on? Why go up there and get themselves killed?
Are KT too confident, or is KZ too cowardly?
[They lack any judgment or decision-making ability; they're already outmatched in strength, yet they don't even bother to put effort into strategy.]
[Seriously, has he never read our best Korean military treatise, "The Art of War"? Does he not know what "Tian Ji's horse racing strategy" means? If he had even glanced at it, he would never have chosen KT given that EDG was going first.]
For Korean viewers, this was completely incomprehensible. Add to that the fact that KZ was the one who was giving away points, and it seemed to them that the game was already over before it even ended, and they were already in a 0-2 deficit.
How can they possibly compete like this? Maybe they shouldn't have any expectations of a comeback like the LPL did in the Rift Rivals finals last year.
It's good enough if we don't get swept, let alone think about a comeback. Go wash up and go home to sleep.
This is the mindset of LCK viewers today; there is no doubt that the LCK region has entered its darkest period.
With nearly half of this year gone from last year, they still haven't won a single international championship, and today they'll probably be crushed underfoot by the LPL again.
The idea that only EDG is strong in the LPL is no longer applicable in today's world. The real answer is that among the many strong teams in the LPL, EDG is the strongest.
"A crushing 18-2 score! Congratulations to EDG for easily defeating KT in the Asian Games finals, giving the LPL region the first victory!"
competition is over.
As Miller's impassioned roar echoed throughout the stadium, the entire audience once again erupted into a long and unending chorus of cheers and shouts.
In just 22 minutes, EDG was unstoppable and completely crushed KT.
The more confident they were when they came up, the more desperate the KT members were when they shook hands with the entire EDG team.
They were still too much like bots against EDG.
So, was last year's do-or-die battle at the Intercontinental Cup the closest they ever came to defeating EDG?
After that, there was no end in sight.
(End of this chapter)
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