I just turned eighteen, and you want me to make a comeback?
Chapter 125 First Battle with Tong Wudi
Chapter 125-First Battle with Tong Wudi
"Hello everyone, this is the 2015 Los Angeles All-Star Game! Today we're going to be at the final regional showdown."
"I don't know whether the LMS region will win the trophy today, or the LPL Dream Team will come back and win the championship!"
"No matter who wins, it's a victory for Chinese esports. We're both on the same page. I hope they can give us a wonderful game. Let's wait and see."
As the camera turned, the three main hosts of LPL came on stage and gave an inspiring opening speech.
"Oh oh oh!"
Audiences from all over the world cheered.
Today is the day of entertainment!
Happiness is over.
……
"Alright, both players have entered the arena. I'm still looking forward to seeing what both teams will do in the new season. As everyone knows, the new season has nine ultimate talents, and the game has changed significantly compared to before. Also, the carry heroes in the top lane have been weakened quite a bit, so everyone is still slowly figuring out the strong heroes in each position."
While Wawa was still talking, the players from both teams had already taken their seats.
"It's our turn to choose sides in the first game. Which side do you think is better?"
Char Siu asked.
There are three Flash Wolves players in the team, but the double Cs are from other teams, which makes him very uncomfortable.
However, compared to LMS, LCK is more mixed. The five players come from four different teams. The time is too short and they have not been able to get used to each other enough, otherwise they would not be able to win the game easily.
The preseason version has just been launched, and the emergence of the nine ultimate talents has completely changed the ecological environment of the game. No one knows how to play this version, and everyone is developing and researching, so the BP routine is not fixed.
What hero to choose at this time depends on the player himself.
Ximen thought for a moment. He wanted to be the first to grab the powerful hero in this version, so he said, "Blue..."
"I think the red side is better." said Char Siu.
"Yes, yes, red side is good." Karsa quickly agreed.
"Yeah, just get Yuan the counter position." Sheshe said with a smile.
"..."
"..."
Bebe and Simon looked at each other in silence.
So, this is the key to Flash Wolves winning the game?
Just lick it and you're done?
Trembling, afraid to speak.
The LMS region took the initiative to choose the red side, and both sides were happy.
Although it was just a BO3, both sides took it seriously.
It's just training, getting familiar with the new season. Winning is the best, but if we lose we can find problems, so it's a sure win.
Of course, Simon still wants to win.
All-Star Champion!
He has never won a world-class championship like this.
The game enters the BanPick screen.
LMS is on the red side, LPL is on the blue side.
LPL, banned Fiora, Gangplank, and Crocodile.
Three bans in single!
Although the version has changed, Koro1 was still unsure about facing Yuan Shen and took the initiative to request three ban positions.
LMS banned Tsar, Ashe and Spider.
Among the nine talents, the most abnormal one is Thunder.
Any hero who matches the Thunder Lord's talents will be strong in this version, such as the Tsar.
This hero was hit hard before, which weakened his early-game strength.
But once the Thunder Lord talent came out, his early-stage strength suddenly increased.
In the early stage, if you poke the opponent three times and trigger Thunder, you can knock off half of the opponent's blood, which is very exaggerated.
The same goes for Spider. As long as he has magic penetration and combines it with Thunder, he can kill people in seconds.
Just like the Black Cleaver League in S3, the preseason version has also become the Thunder League.
Even many ADCs tend to carry Thunderbolt. In a casual game, it is common to see ten Thunderbolts performing electrotherapy in the canyon to help people quit internet addiction.
LPL was the first to lock in the hero that was just released not long ago.
The Eternal Hunters, Kindred.
LMS, on the other hand, took down Lee Sin and Thresh.
"Zz1tai's Kindred? Kindred is a very popular hero right now, second only to the must-ban and must-pick Elise."
"Because after this hero develops with War Fervor, he can become a second ADC in the late game. His ultimate not only protects himself but also his teammates, making him very capable in teamfights."
"Thresh...are you going to bring Thunderbolt? That would be a very strong lane! I encountered a Thresh in ranked yesterday, and he knocked me down to half health in one move. If the designers don't nerf Thunderbolt's damage, I'm not going to play ADC anymore."
The doll laughed.
His words also show the biggest feature of the S6 version.
Increase early damage and speed up the pace of the game.
All revisions of League of Legends follow two characteristics.
One is to increase the frequency of early-stage fights to make the game more entertaining, so that there won't be a situation where both sides develop for thirty minutes and then a team fight ends.
The second thing is to weaken individual heroism and enhance the importance of teamwork.
The situation of one against five should be avoided as much as possible.
Therefore, the key to the game lies in how to create a difference in numbers.
The most important position is the jungler.
The emergence of the ultimate talent makes it very easy for the jungler to kill in the early stage of ganking.
In the past, when the mid and jungle worked together, they might just flash out, but now the damage is higher and they can kill people in the early stages.
The jungle position is the first to rise.
Secondly, the rise of support.
The changes in talents allow the support position to have decent damage in the early stages. In fact, the damage of many support heroes in the early stages is higher than that of ADC.
There are already many Leblanc supports, Elise supports, and Pantheon supports appearing in the casual games.
If before S6, % of the bottom lane depended on AD, then now the support plays a greater role in the bottom lane.
The support has become the daddy during the bot lane phase.
At the same time, the frequency of battles breaking out in the bottom lane is far higher than in any previous season, and can be reached more than three times that of S5.
In the S6 preseason version, in the high-ranked games on the Korean server, the jungler position gained points the fastest, followed by the support position.
The invincible top laner in the S5 World Championship has become the slowest position to gain points.
A pure tank type top laner cannot withstand the talent of War Fervor in mid-to-late-stage team battles and is seriously lacking in tankiness.
For output-type top laners, sometimes they are melted by the high output before they even touch the ADC.
The biggest feature of S6 is that the function of each branch is very balanced and even, without any one branch being absolutely dominant.
The reason why junglers and supports can rise is because of their ability to roam and set the pace, which can break the balance in the early stages and create a number difference.
After Wawa and Miller discussed the latest version changes, the players from both sides had reached the final stage.
Only the fifth floor of the red team is left, and no hero has appeared yet.
In the LMS region, the Counter position was reserved for Yuan Shen.
"Koro1 picked Gnar, his best hero, and he can hold his own in laning. I wonder what hero Yuanshenshen will pick to counter him."
"What to take?" Char Siu tilted his head and looked at Yuan Shen. He felt that Yuan Shen was not as strong as he was in the S5 World Championship recently. It might be because of the change in the version, or it might be because Yuan Shen was always developing weird things like top lane Viktor and top lane Corki.
In short, Yuan Shen’s current dominance in the top lane is a level lower than that in the S5 World Championship.
"Hmm... Illaoi, I like playing this recently."
Yuan Shen didn't know what Char Siu was thinking.
His condition has indeed declined a bit. It takes time to adapt to the version changes, and he also needs to practice new heroes in the new season.
“Illaoi?”
Bebe and Simon looked over in surprise.
This hero has just been launched on the Taiwan server!
When did Yuan Shen start practicing?
"No, you're really entertaining?"
"Ah Yuan, if you lose, you're going to get scolded."
Char Siu and Snake advised.
"Take it, I'm very strong in this hero."
Yuan Shen is very confident.
Char Siu pondered for a moment and decided to follow Yuan Shen's advice.
"Preaching is useless. Broken bones are their best textbook!"
Sea Beast Priest, Illaoi!
The lineups of both teams have been officially confirmed.
“LMS Red Team:
Top laner Yuanshen: Sea Beast Priest-Illaoi
Jungle Karsa: Lee Sin
Midlane WestDoor: Tidal Neptune - Yuan Hua
Bottom lane Bebe: Holy Lance Ranger - Lucian
Support SwordArt: Soul Chain Jailer - Thresh
LPL Blue Side:
Top laner Koro1: Lost Fang - Gnar
Jungler ClearLove: Eternal Hunter Twins - Kindred
Mid Lane Rookie: Mechanical Pioneer - Viktor
Bottom Lane Uzi: Take away Loli Jinx
Support PYL: River Lord - Tam."
Controlling Ornn to go online, Yuan Shen was also experiencing the changes in the new S6 version.
The time when the first wave of soldiers appears is about fifteen seconds earlier than the S5 version, and the same is true for the refresh time of wild monsters.
This means that the jungler can do things earlier, and the lane heroes will reach level 6 earlier.
The pace in the early stage is faster than S5.
Koro1 chose a hero like Gnar, so naturally he had no intention of changing lanes.
And Yuan Shen would never change lanes.
The hero Ornn is a very unpopular top laner, and the probability of encountering him in ranked matches is lower than that in ARAM.
But once they encounter a playable Illaoi, they will be disgusted to the point of being unable to take care of themselves.
When he was playing ranked games on the Korean server, he met a player who played Ornn.
He was training Titan at that time, it was so disgusting.
It's even more painful than fighting a troll.
This hero does not require any difficult operations; it all depends on understanding the game, which is just right for Yuan Shen.
At the beginning of the laning phase, Yuan Shen had no intention of underestimating the opponent.
In S1, Koro5 was definitely the strongest top laner in LPL, and his playing style was also very distinctive.
He is stable in laning and has strong team fighting ability.
If it weren't for the fact that he committed the biggest taboo in the workplace due to his greed, he wouldn't have been benched until the World Championship to be temporarily rescued.
"Orloy, use the Doran's Shield. Facing a long-reach hero like Gnar, it's easier to withstand pressure in the early stages."
"Let's see how Yuanshen performs this time. This is my first time seeing Illaoi in a competition. The Chinese server just released this hero, and no one has developed a specific build or playstyle for him yet. I don't know if Yuanshen has any special understanding of him."
After the S5 World Championship, Wawa and Miller have become complete fans of Yuan.
I needed to be more restrained in the past, after all, I was a player from the LMS region.
But now there is no need for that. After today, they will all be members of the CPL region.
He has a handsome appearance, a gentle personality, and a very popular playing style.
Yuan Shen possesses all the factors for a big fire.
On the field, Yuan Shen has already occupied the first bush in front of the tower.
Passive Ancient Prophet, creates tentacles on the surrounding walls.
These tentacles are Illaoi’s cute little toys. Whether she wants to make her enemy comfortable or herself comfortable, the more tentacles the better.
The lines of troops began to collide, and Koro1 controlled Nal to play very aggressively. He frequently entered and exited the bushes with the advantage of his long arms, and would go up to AQA and use Thunder to consume the opponent's energy when he had the chance.
Yuan Shen didn't think about exchanging blood with Nal, he just kept a good distance and didn't give Nal the opportunity to Poke at will. Only when the soldiers were low on blood would he use his blood to exchange for last hits.
Thanks to his excellent grasp of positioning and timing of last-hitting, as well as the passive of Doran's Shield, Yuan Shen's health is maintained quite well.
"I don't know much about this hero, but his skills don't seem to have any displacement, so he should be a heavy-armored warrior. Wouldn't it be difficult to fight against a hero like Gnar who has long arms and is very agile?"
Wawa looked at the situation in the top lane and couldn't help but feel a little worried.
Although he was not behind in last-hitting, the initiative in the top lane was in Gnar's hands.
At this moment, Koro1 took the lead in launching an attack.
Gnar reached level three, and AQA cast three rings to trigger Thunder, and Ornn's health dropped to half in an instant.
Seeing that Ornn wanted to leave, he jumped up and forced a blood exchange.
Koro1's timing of attack was very accurate.
Even Yuan Shen couldn't help but admire it secretly.
Although he was shelved for half a year, Koro1 still has some personal strength.
However, he soon found an opportunity to fight back.
Backhand Q, tentacle attack!
However, the delay of this Q skill is too obvious. Nal uses the movement speed of the three rings to pull away and continue to attack.
Ornn's Q skill hit the blue team's minion.
A golden light flashed on Ornn's body, and as he reached level three, his health also recovered a little.
Yuan Shen tapped his fingers continuously and learned the E skill in seconds.
Soul Trial!!
Just as Gnar was about to launch a basic attack and was in a state of stiffness during the basic attack, his soul was pulled away by Ornn.
Since Gary had been pushing the line all the time, this wave of attack was not very far from the red team's first tower, but Ornn's soul was directly pulled under the tower!
"Buzz!"
The defense tower's warning sounded, and the target was quickly locked onto.
At the same time, Illaoi used her W skill to attack the soul in front of her.
The W skill triggers the surrounding tentacles to attack together. The three generated tentacles suddenly smash down, whipping Gnar's soul.
Ornn's health suddenly increased visibly!
Each tentacle, once hitting an enemy hero, will restore 5% of Illaoi's lost health!
Illaoi ignored Gnar who was posing in the distance, and instead kept whipping her soul.
The defensive tower is also cooperating with Ornn's attack.
The coolest thing is that Grasp of the Undying can also be triggered by the soul, and Ornn's health is restored a little.
In a matter of seconds, Nar's soul was killed.
The first-level E skill [Soul Trial] can transfer at least 25% of the damage received to the main body.
If you include the AD bonus, it's even more.
Gnar's health was almost 30% and he disappeared.
If the soul dies or the hero walks out of the trial range, the second stage of the E skill will be triggered, lasting twelve seconds, and will be slowed down by 80% for 1.5 seconds.
During these twelve seconds, a tentacle will spawn near the hero every 5 seconds, provided there are no other tentacles nearby. The tentacle will automatically slam the soul and body every 10 seconds.
(End of this chapter)
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