Chosen Evolution: I can load the protagonist template
Chapter 776 The Sea Urchin King Smashes His Teammate
Chapter 776 The Sea Urchin King Smashes His Teammate
The current "Journey to the West: The Legend of the Monkey King" instance underwent minor adjustments during its construction, primarily regarding the BOSS's position.
If the game follows the normal original gameplay, the boss battles in the Tongtian River scene actually take place in the order of "Sea Urchin King", "Goldfish Spirit" and "Great Water Monster". Only by killing the Great Water Monster can you clear the chapter.
However, the space was clearly restored while retaining the original setting, so the positions of the big water monster and the goldfish spirit were swapped. The goldfish spirit became the gatekeeper BOSS of this chapter again, while the big water monster was relegated to a position where it sat at the same table as the sea urchin king.
Previously, the water whirlpools that Cheng Tian stirred up in the Tongtian River killed a large number of miscellaneous units, but they were still mainly concentrated at the level of miscellaneous units and leaders. However, as the chief and second-in-command of the Goldfish Spirit, which existed in the form of a family and had a champion template as their leader, they were not so easy to die in the water.
So when their king was forcibly lured out of the Tongtian River by Cheng Tian and taken to a distant battle, these two groups of water demons, deeply bound to the goldfish spirit and likely to be wiped out along with it if anything happened to the goldfish spirit, decided after a brief hesitation to rush ashore, wanting to cover their king's attack or retreat—
Then, unsurprisingly, they were stopped by Cheng Tian's teammates.
With a powerful roar from Clever Head, all the monsters that tried to go around him involuntarily froze, and their eyes involuntarily fell on Clever Head.
In that instant, the silly face of the clever head suddenly switched to the existence that all the monsters hated most deep in their hearts... basically, it looked like another aquatic creature in the Tongtian River, at most with different appearances, but all with the same oversized, incompletely deformed deep-sea creature.
Cheng Tian's hatred lock has an extremely strong judgment, and even the bosses guarding the boss template can hardly resist it, but the price is that it can only affect one target at a time.
However, the "Loyal Guardian" skill, which is only of D-rank, is a group taunt. Although it only works on ordinary and elite units, its range is quite wide.
Although lower-tier skills are far less effective than higher-tier skills, they level up faster, and with the same amount of resources invested, you can obtain more key level enhancements.
And the Smart Head's 'Loyal Guardian' level is... Lv14!
Loyal Guardian: D-rank skill/Lv14, active skill. (Omitted for brevity)
Forcefully taunts all enemy units within a 120-meter radius that are of the normal or boss type. Taunted units will generate extremely high aggro and melee attack intent towards you for 15 seconds, and can interrupt their current attack animations to some extent. No cost, 60-second cooldown. (+14 stat boost)
For every enemy attack you suffer during the Loyalty Protection effect, the skill cooldown will be reduced by 3 seconds. (+14 increased hit chance)
All physical damage you take will be reduced by a fixed 30 points. (+4 key enhancements and +14 stat boost)
Any melee weapon that successfully hits you once during the taunt will lose double durability. (+7 Key Enhancement)
All taunted units will have their melee physical attack damage reduced by 30%. (+10 key enhancements and +14 stat boost)
Your Loyalty Protection effect extends to Elite and Champion templates and ignores one instance of skill immunity; each enemy unit is assessed individually. (+14 Key Enhancement)
[Additional comment: Hey! You bunch of bastards!!!]
On one hand, Clever Head understood his tactical role from the very beginning: a tank to absorb damage and draw aggro. So even though his skill tier was low, Clever Head invested a lot of resources in it without hesitation. Low-tier key level enhancements are indeed not as flashy as high-tier skills, but as the saying goes, what suits you best is the best. This Loyal Guardian skill is clearly a perfect match for Clever Head's physique and abilities.
After all, the role of the Shield Guardian is primarily to absorb damage. In other words, when he is fulfilling his duties as a Shield Guardian, most of the damage output can only be done by his teammates. Therefore, only a good team can maximize his tanking effect.
His exceptional abilities in the Shield Guard field were naturally discovered by other players early on, and he received countless formal invitations, some genuine and some feigned.
But he refused them all, working hard in the space as a lone player until he received a personal invitation from Cheng Tian.
The speed at which Smarthead accepted Cheng Tian's invitation left those player guilds who had been rejected speechless.
...You can hardly tell whether this clever guy simply doesn't want to join them, or whether, beneath his highly deceptive, genius-level wisdom, he has long been preparing and planning, having already identified Cheng as his target back in the early days of "Metal Slug".
Bazett is an excellent melee fighter, but he can't take on the tank role. The addition of Smart Head perfectly makes up for the lack of a tank in Cheng Tian's team.
With him around, Cheng Tian's team, which had unknowingly developed into all-rounders, could confidently go it alone and deal with big troubles like the goldfish spirit.
The river fish soldiers, drawn by the taunts, used their swords, spears, and halberds, which showed obvious signs of rust, to strike the leader's heavy shield, which was taller than a man, with all their might.
And it was just a coincidence that some of the henchmen hadn't maintained their weapons, because a few of the spear tips and blades shattered on the spot, and the flying fragments even pierced other henchmen around them, causing them to bleed profusely.
But before these henchmen could even utter a sound, the most terrifying thing arrived as expected—
The Sea Urchin King family, A is here!
Due to the characteristics of their species, it is very difficult for members of the Sea Urchin King family to transform into human form. Those that do become sentient always maintain their original form, which is a terrifying appearance covered with barbed spikes.
Just looking at its appearance, it's hard to understand what the mindset was of the first human to try eating a sea urchin.
If ordinary sea urchins are like this, then a super-sized sea urchin that has become a spirit or king, with a terrifying aura akin to a large truck, spinning and crashing towards you at high speed, cannot be easily ignored even by a smart head known for its defense!
While the clever leader could hold his ground, the ragtag soldiers who were so engrossed in attacking him couldn't maintain their position.
This sea urchin king doesn't have any attribute that prevents it from harming friendly units.
So when the Sea Urchin King swept past and finally crashed into the shield and was forcibly stopped, its sharp, steel-spear-like spines were already riddled with the corpses of the river fish soldiers under the command of the Goldfish Demon!
My teammates are being attacked.jpg
(End of this chapter)
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