Dragon, choose cultural victory to make money
Chapter 305 Are We Playing a Game?
The tragedy in the quiet house has brought many impacts.
The most direct one is the character’s mood value.
The shelter that Yufei had managed to run with great difficulty was now shrouded in low pressure.
The four characters are all in a bad state of mind now.
The deserter Roman and the chef Bruno were in a slightly better condition and were not too depressed. Their moods simply changed from satisfied to normal.
Excellent psychological quality.
But obviously they didn't like this either. Roman might have become a deserter because of the army's style.
If it is about survival, staying in the army is definitely safer than being in the besieged city now.
Athlete Pavle is not well and falls into sadness.
The situation of female reporter Kadia is even more serious, and her current state is lost.
It was only one step away from collapse.
If the character collapses, there is a high probability that he will leave the shelter on his own or even commit suicide.
All bad endings.
Yuffie doesn't expect to get a good ending on her first playthrough, and she's satisfied with the normal ending.
The soldiers and the cooks like to smoke, the female reporter likes coffee, and the athlete, even in this situation, maintains a life of abstaining from tobacco and alcohol, but he can restore his mood by playing the piano in the shelter.
Where can I get some resources to raise the mood of the other three people?
It was the first time for Youfei to get so anxious while playing a game that she bit her nails.
One negative character status after another and the decreasing temperature put her under considerable pressure.
Because the resources sent to the old couple could not be taken back, after only two days of good life, they returned to a tight situation again.
Drogo's little trick.
In order to maintain the gameplay throughout the entire process, various means will definitely be used to make players' resources scarce.
In this way, players will experience the joy of harvest every time they search for supplies.
If players are allowed to live a life in the game with no worries about food and drink and abundant supplies, they will only feel good for a while and then gradually lose the motivation to continue playing.
This is a survival game after all.
Just like the junk food that our parents didn’t allow us to eat when we were kids, we only thought it tasted so good when we couldn’t have it.
When I grew up, I could buy it easily, but I could no longer taste the same as when I was a child.
This is the truth, and as a game maker, Youfei is very clear about it, but it does not affect her as a player now, which makes her very uncomfortable.
The place with the most supplies now is the army camp, where there are always traders and almost all supplies can be bought there.
But it’s not cheap.
It would be great if we could capture the military camp.
There's a lot more stuff there than where the robbers stayed.
The problem is that Yuffie doesn't have that ability. Even though she already has the strongest combat character, the deserter Roman, she still can't break through the well-equipped military camp.
She tried.
Dead as hell.
Reloaded the file several times.
Every time you load a save in this game, the day starts over again.
Although this move has no effect on the progress of the game, Drogo added an extra design.
Every time a file is loaded, a load count will pop up, as if to remind the player that you are "cheating" and that the real survivors of the war will not have the chance to start the day over again.
Unable to defeat the army, Yufei had to search the poorer maps.
The four characters returned to the state of not having enough to eat every day and feeling a little tired.
Because the weather is getting colder, the amount of wood needed to keep warm is increasing every day, resulting in a lot of backpack space having to be freed up to store wood when going out to search.
Just then, someone knocked on the door of the shelter again.
Those who came were those seeking help.
His child was sick and needed a lot of supplies.
Yufei looked at the agree button but couldn't click it.
She really couldn't give so much more.
"Refuse it. You can't save everyone in war."
"I don't even have enough to eat, how can I save others?"
That makes sense.
Yuffie wanted to help, but there was nothing she could do.
Just click Reject.
Not helping those in need made the female reporter’s mood drop again.
I haven't recovered since my last loss.
At this moment, Youfei even began to hate this female reporter. What was going on? She was still sad for not being able to help others.
When this thought came to her mind, Yufei was a little scared.
Why did she have such an idea?
Just because it affects my ability to complete the game, I start to hate a character who remains kind even in war.
She suddenly understood another anti-war point of this game.
Let the players experience the process of gradually becoming cold-blooded in the war.
Youfei has changed from helping whenever possible in the beginning to considering cost-effectiveness first in everything.
This is certainly the smarter approach.
But how much of this cleverness comes out of helplessness?
After the incident of seeking help, I barely survived a few days.
While picking up rubbish these days, I was able to find a lot of letters or notes left by other people.
What is written in it tells about the tragedies caused by this war one after another.
"I heard you want to join the army? Don't come here. We captured a rebel before. It is said that she killed many brothers, so we tied her to a tree and aimed a delayed magic blast at her. The delay was long enough for her to remember her life..."
“外科—3死,12伤;神经科—1死,3伤;儿科—32死,2伤……看起来是儿科那里遭受最严重的伤亡。”
"There were only a few miscellaneous items in the stroller, a splash drum, a red toy crab that looked like it was almost broken by a child, and a milk bottle. It was unclear whether the solidified substance inside was milk or not. Their escape must have been hasty, but now they no longer need these things."
What is even more distressing is that in the corner of these contents, there is a link, and you can click it to see the real source of the news information.
You can find out where these real tragedies happen in the world.
Despite the severe shortage of supplies during these days, Yuffie and several characters managed to make it through.
Even the colleagues who were watching had to admit that she played it quite well, especially since it was her first time.
Several other people who started playing at about the same time as her have all been wiped out.
Only Yuffie was still struggling.
The situation is not very optimistic.
Yuffie controlled the deserter Roman and came to a new map, hoping to get some good stuff.
But what greeted her was scorching rays.
Yuffie instinctively fought back. Although she was short on supplies, she still had a staff with spells stored in it, allowing her to counterattack from a distance.
She killed the enemy who attacked her in two strikes.
But when she went to check, she found that they were not an army or bandits, but just a frightened young man who wanted to protect his family.
A civilian.
There was another woman in the room, and she screamed in fear, asking them not to kill her, and fled into the night.
Yufei felt that the woman who escaped would not survive, but that was not her concern.
She had wanted to reload the game, as this was the first civilian she had killed.
But after thinking about it, she didn't do that.
It was the other party who attacked her first, and she just fought back, which cannot be considered as robbing them.
Besides, she really needs these supplies...
The deserter Roman returned home with plenty of supplies. It would take several days to clear out all the things there, and he would not have to worry about food and drink for a few days.
However, after learning that civilians had been killed, the female reporter's mood completely collapsed.
She couldn't accept such a life anymore.
Perhaps this shouldn't be called life, it's just a struggle to survive. Yufei didn't even have time to cheer up the female reporter, as the character who had accompanied her for several days chose to commit suicide.
The worst outcome.
The ending photo did not show any bloody scene; the female reporter was hanged.
But that ending photo looks particularly creepy.
There is no face of the female reporter in the photo, only two feet slightly off the ground against the light.
The description under the photo is also very simple.
[Kadia was already dead when she was found. She couldn't bear this kind of life anymore, so she ended her life.]
Yufei sighed helplessly, there was nothing she could do.
Perhaps Kadia's choice is not too bad for her.
The game doesn't stop when a character leaves.
Either everyone dies, or they survive for forty days and the others have to continue to survive.
Without the role of bargaining with the merchants, life in the shelter became even worse.
Roman was in a bad mood, so Yufei had to give him a lot of wine. Unexpectedly, the drunk Roman fought with the athletes at night and injured them.
Things took a turn for the worse.
The chef chose to leave the shelter and go to find his friend.
The chef only appears to be a cold-blooded character, and killing civilians won't reduce his mood too much.
But in fact he cared about his friends very much and mentioned it many times in his diary.
Perhaps for him, there is nothing worth remembering in this shelter, so he might as well try looking for friends.
But in a war zone, it is not easy for a person to survive.
The chef also met his end.
One night, Bruno left the shelter to find his friend, but was shot while trying to cross the army cordon.
Same short description.
The injured athletes did not survive the final winter.
[Sadly, Pavle is dead. Will his family come back here to pay tribute to him? Maybe this will make the family recall all this, which is too painful...]
Another bad ending.
Only Roman was left.
But relying on the remaining supplies and Roman's own strong fighting ability, Yuffie still waited until the morning of the fortieth day.
"The war is over..."
The clearance tips appear on the screen.
But Yufei did not feel happy, she just felt that she had finally reached this point.
I'm not even sure if I've completed the game, after all, the experiences of several characters are so tragic.
After the fortieth day, the ending of Roman, the only survivor of the shelter, is also given.
[Roman survived the war, but because of the impact of the war, he began to come into contact with the alchemist's magic addiction potion and died of an overdose a few years later]
"..."
Yuffie was almost unable to hold back.
The only one who survived died a few years later.
It was such a failure to die.
Overdose...
Those who have survived such difficult days finally choose to end their lives in hallucination.
None of the four characters had a good ending.
However, Yufei did not feel too frustrated. She felt that she was just a little bit away, just a little bit away, to lead them all out of the war.
She now wants to start the next round as soon as possible.
This War of Mine is a game that is not quite a roguelike, but it is somewhat similar.
There will be new random events every time you start a new game, and you can use different characters to get a differentiated experience.
By making the game play faster and giving players the expectation that they are almost successful, the frustration caused by failure is reduced, and they will be eager to try again out of "dissatisfaction".
In the new round, Yuffie chose the same role.
With the experience from last time, her situation was much better.
She never went to the Quiet House again. She really didn't want to touch that place again.
Collect supplies more efficiently and always have enough in stock to deal with random requests for assistance.
Yuffie was so absorbed in the game that she didn't even notice the passage of time.
Finally, after a few hours.
It seemed like she did nothing else all day except playing This War of Mine.
“They all survived!”
Yuffie couldn't help but cheer.
All four characters survived forty days, although their condition was not very good.
This is a big improvement compared to the first time.
Yufei watched their ending carefully.
It shouldn't be a good ending, as they didn't realize their wishes after the war.
But it’s not bad. At least he is not like Roman last time, who survived the war and then committed suicide.
What a great game.
Yuffie sighed sincerely.
It perfectly expressed the anti-war theme, since she didn't want to be involved in war at all right now.
It also ensures sufficient playability.
While the background is so serious and cruel, the game is still fun, even if it’s depressing, and it’s very rewarding to have the characters survive for forty days.
And the depth of repeat play.
You can play for a long time by changing different character combinations and making your own characters.
For a small game, it's great value.
Then compare it with your work that you are going to participate in the game festival.
"what!"
Yuffie scratched her hair in pain.
As expected, it’s easy to make mistakes when comparing goods. She was originally quite satisfied with her work. There were some minor problems, but it didn’t affect the overall good game.
As a result, after experiencing Drogo's demonstration, I felt that her work was full of problems and generally not good.
Forget it, don’t think about this for now.
She wanted to show off to her colleagues her "luxurious record" of keeping all four characters alive!
But what about the colleagues who were watching?
Yuffie looked around.
Are they tired of watching?
Then I realized that they just changed the place where they were watching.
Watching anything is more interesting than working.
Colleagues would exclaim from time to time.
what's the situation?
Yufei was a little curious, so she moved over.
I finally squeezed out a seat and found that the person playing the game was Toto.
Is she here to test the game too?
But does this kind of game Toto have any advantages?
In Yufei's impression, Toto has always been known for his operation and super fast reaction speed.
But this game requires neither operation nor fast reaction speed.
I don't know how she played...
Yuffie just looked at it and said, "Huh?"
She thought she was dazzled. Where did those rows of vegetables and canned goods, rows of medicines and weapons come from? (End of this chapter)
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