Dragon, choose cultural victory to make money
Chapter 303 This War of Mine
Yuffie rushed to his workstation and started downloading the trial version of This War of Mine.
Can it be considered slacking off if a game developer plays games at work?
This is called learning!
And to put it nicely, this is called an internal trial version.
In fact, it is just the first batch of tests for this game.
It's good enough that I don't ask Drogo for money for the test.
If you work with Drogo for a long time, your thinking will probably become Drogo-like.
While waiting for the download, Youfei recalled the details of the plan, because he only glanced over it quickly and didn't remember much.
As a practitioner, she certainly cannot experience the game purely for fun. She needs to match the design with the final effect and try to understand why it is designed that way.
And to find out what she had always been curious about, what exactly the name meant.
"This is my war."
It is rare to refer to war as "whose". How can war belong to one person?
I don't understand.
Moreover, the characters that can be controlled in the game are not soldiers on the front line, but civilians in the war zone.
Is it really a good idea to have an anti-war themed game that doesn't involve the war itself?
"Ding!"
This is the downloaded reminder sound, created by Drogo, and it must have a "ding!" sound effect.
There is not much content in the trial game, and the entire spell model uses very few inscriptions.
Even the art resources used are very few.
The game logo is simply white text on a black background with the title written on it.
It's so monotonous that it doesn't even feel like a game.
As for the game's starting interface, it is even more direct, a dilapidated urban area, which should have a filter added to it, presenting a sketch-like style.
Very unique stylization.
In fact, as the Fehling game gradually developed, they also discovered a very obvious pattern.
The more realistic the painting style is, the more popular it is.
The use of stylized images is mostly a compromise due to insufficient costs.
It's obviously impossible for Drogo to be short of funds.
Is this Mr. Drogo's artistic pursuit?
As expected of a boss!
Youfei clicked to start the game, and several other colleagues came over to watch.
Blatantly playing games during working hours is the privilege of senior technical personnel, such as Youfei.
But it’s okay for others to join in and enjoy the show.
As the game started, the screen went black and a sentence appeared.
"In war, a man dies like a dog, meaninglessly."
Signed Hemingway.
What a revealing statement, Yufei exclaimed.
But who is this Hemingway?
It sounds like it should be a famous quote or something, but I have no impression of this name at all.
The perspective pans and gradually passes through the city destroyed by war. There are a few scattered colors in the picture, but because of the sketch filter and low saturation, it looks like a black and white game.
The development of Felin's games has never gone through the black and white era. Thanks to the characteristics of illusion, it has been in color from the beginning.
Only the Magic Viewer had a brief period of black and white.
This deliberate creation of a black and white look and feel can’t help but make people feel sad.
"Why does it feel so miserable?" The colleagues who were watching sighed softly.
It seems she is not the only one who feels this way.
Learned another trick.
Yufei thought that it was not through the scenery or other specific visual elements, but through the overall style that influenced the player's emotions in the game.
After showing the ruins of the city on the screen, the scene froze on a private house.
There are three floors above ground and a basement, but it is in ruins and has collapsed in several places. The three characters are on standby in different rooms.
first day.
The number of days appears in the center of the screen, indicating the official start of survival in the war zone.
Then the background and character introduction pop up.
“When the war broke out, everyone thought it would not last long. However, several months have passed since the army surrounded this place, and the civilians trapped in the city have been suffering from hunger, disease and war.
"Kadia knew Pavle and Bruno before the war. She used to be a reporter. Bruno was an excellent chef with his own cooking show, and Pavle was a well-known athlete. Now things have changed and they are all struggling for food and shelter..."
On the introduction column, there are three photos. They don’t look like illusions, but more like they were taken with real people.
Several characters looked directly at the camera, as if they were looking at the players across the screen.
What Yufei didn't know was that the several character combinations prepared for first-time players were all very powerful combinations.
Chef Bruno consumes fewer supplies when preparing food, and has amazing psychological endurance and rarely breaks down.
Athlete Pavlyuchenko is the fastest character in the game, making him perfect for looting.
The female reporter Kadia has good eloquence and can bargain with merchants to get more supplies.
Although this game does not have a difficulty option, as a survival game with a shortage of supplies, this kind of personnel combination is actually a disguised simple difficulty.
Drogo's mercy.
Otherwise, if a very difficult character appears on your first play, it will be quite frustrating.
However, this disguised simplicity is not easy for new players who are not familiar with the system.
At this time, Yufei didn't know how difficult the choice she would face next would be.
Now, Yuffie is controlling her three characters to search for supplies in the starting house.
Get familiar with the game system.
The upper left corner of the screen shows the date, time, temperature, and inventory.
Temperature is a very important influence. As someone who has read the planning proposal, Youfei knows that winter will come in the later stages of the game, and more fuel will be needed when the temperature drops sharply.
She has to stock up in advance.
The first day went very smoothly. We collected some canned food, vegetables, water, wood, and spare parts, which were all very useful supplies.
The female reporter who was digging through a pile of broken bricks lamented that she wished she had a shovel.
Oh, yes, a shovel.
You need tools to survive better.
Yufei pulled someone to the workbench to see how to make a shovel.
"The shovel requires, uh, a metal workbench..."
Yufei quite likes the feeling of collecting resources and building up bit by bit.
She feels very accomplished, and seeing the supplies gradually increase, even though it's just data, she still feels satisfied. She also likes farming games. Farming is obviously a hard chore, but it's surprisingly cool to make it into a game.
Yufei got the shovel as she wished and also made a rainwater collector.
Water is definitely the most important thing. You can survive for a long time without food, but you will die immediately without water.
She wanted to build a comfortable and warm shelter for these poor people in the war.
Soon, the time came to night.
Each character has four options during the night.
Go out to search for supplies, guard the shelter at night, sleep, and go to bed.
Broken, forgot to make them beds.
Yufei knew how uncomfortable it was to sleep without a bed. She had made do with it in the office when she worked overtime before, just spreading a blanket on the floor.
When I woke up, I just felt uncomfortable all over and my mental fatigue was not relieved at all.
Just make do with this for one night and I’ll make the bed tomorrow.
Yufei chose to let the fastest athlete go out, the cook take up the night shift, and the female reporter sleep.
Exploration can only be done at night, because patrols will appear from nowhere during the day and will attack any living thing they see.
The already depressing gaming atmosphere became even more eerie in the night.
The map Yuffie chose to explore was the bombarded hut.
The structure of the house could not be seen clearly in the dark environment. There were only rustling sounds and a few dogs barking in the distance.
Knowing that there were armies and bandits in the game, Yufei walked very carefully. She had no weapons and no capital to fight.
I pushed the door open carefully, my hands sweating a little from nervousness.
It would be too unlucky if I were beaten to death by bandits outside on the first day.
Fortunately, the noises turned out to be just mice.
"Huh, I thought there was something." Yufei breathed a sigh of relief.
As the name of this map suggests, this house is not so complete.
The things that could be found were all junk, but they were still very important to Yufei, who had nothing now.
This also caused me to be confused.
The athlete's inventory only has twelve slots, so the items they can take away are limited.
Which materials should I choose?
"There's food there, hurry up and get some, we don't have enough food at home."
Seeing her hesitating while looking at the inventory, the colleague who had been watching couldn't help but say something.
"Why take food? You won't starve to death in a day or two. If it's you, I'd take bullets first. At least you can protect yourself. This is a war zone."
"What's the use of bullets? Do you have a gun?"
The reason why watching chess in silence is a good quality is because it is really uncomfortable to hold back when watching others play.
Otherwise, live broadcast barrage or discussion areas would not become industry standards.
Several colleagues were talking non-stop.
"Hey, I said be quiet," Yuffie finally couldn't help it, "I'm the one playing, if there are so many you want to take, go get the next one yourself."
After hesitating for a long time, Youfei made a decision, "I'm going to take the wood and parts and make the bed first."
When several colleagues heard her decision, they looked like they wanted to refute it, but they restrained themselves.
With a backpack full of supplies, Yuffie returned to the shelter.
What greeted her were a host of character conditions such as hunger, fatigue, and lack of sleep.
Those who stayed behind obviously didn't have a good time either.
Make the bed, cook, clean up the piles of bricks and tiles that were not cleaned up in the house, make a few lock picks, and open the locked door upstairs.
With so much to do, Yuffie didn't give her three characters any rest.
Just be patient.
she thought to herself.
However, problems arise one after another.
Two more days passed in the game, and the fatigue, hunger and other conditions were still not cleared, and the chef had a new condition of physical discomfort.
Looks like he's about to get sick.
Despite being so busy, supplies are still not enough.
There was a knock on the door outside the shelter. Someone had risked being beaten to death during the day to find this place.
Yufei thought he was a businessman.
Businessmen exist in all situations.
Unparalleled professionalism.
However, the merchants here do not practice the common trading method. They prefer bartering and accept money as well, but those are not the prices in peacetime.
A bundle of banknotes, a bottle of water, a gem and a can of food.
Don't be unhappy. Who knows if the banknotes will become waste paper in the future.
Yuffie sent the female reporter to open the door.
She had a knack for bargaining and planned to get some good stuff from the merchant.
However, when he opened the door, he saw a panicked man.
He said that the nearby safe zone had been attacked, but there were still a few survivors who needed help in rescue. If possible, he hoped to provide some water and medicine, and he would definitely repay them in the future.
Attacking the safe zone, the war background that has never been explicitly mentioned is finally hinted at here.
Yufei's first reaction was to nod her agreement.
Why hesitate to save people?
But when the mouse moved to the Agree button, she stopped.
She needs help, but she only has three people now, and the chef is not feeling well.
There is some water, but only a few medicines. What if the chef gets sick and has nothing to use?
This decision, which normally wouldn't bother her at all, became difficult at this moment.
Yufei began to consider its cost-effectiveness.
In difficult circumstances, the importance of morality and justice seems to be diminished little by little.
Staying alive is the first goal.
Yufei looked at her colleagues in confusion, wanting to seek other people's opinions.
My colleague waved his hands, indicating that you didn't allow us to say it.
"Oh, I need you guys now, will you help me or not?"
"If you ask me, I won't help. It's hard enough for me to stay alive, so how can I have the energy to save others?"
"At least we have a place to live now. The safe zone is in such a state. Shouldn't we help the weak?"
"When helping the weak, you shouldn't sacrifice yourself. You should do what you can."
"I think we should help. He said he would repay us. Wouldn't Drogo arrange for us to go and help but end up getting cheated? What did he always say? Games are for players to play."
"No, I've read the plan, and it really has that plot. But I haven't found the feeling of playing this game. Is it different from other games?"
The more people there are, the harder it is to reach a conclusion that satisfies everyone.
In the end, it was Yufei who clicked to agree.
She chose to obey her own moral values.
"Ugh……"
Several colleagues who felt they shouldn't help sighed.
"At least helping will make you feel better, right?" Yufei said.
Mood is also a very important part in this game. If the character collapses, there is a high probability that he will commit suicide.
In a hopeless war, death may be a relief.
The female reporter character went to help and took away some water and the only medicines.
For the time being, only the athletes and the cook were left in the shelter.
It was another new night, and the athletes had to go search for supplies, otherwise they would have no food tomorrow. As for the chef, Yufei let him sleep on the bed.
No one was on night duty.
After returning from a night of looting, I opened the door to find out that the shelter had been robbed.
Yuffie lost her only food supply, and the cook became injured and could barely move.
The hand operating the mouse was shaking a little.
She played the game for the first time and ended up hurting herself.
The previous game "Journey to the Holy Mountain", which deliberately tortured players, didn't make her like this.
I have tried my best, but I am still powerless in this damn war.
There was no other way. The athletes, who had been exhausted for several days, had to continue searching. There were no other characters in the shelter.
A new map was refreshed tonight.
Silent House.
Yufei plans to go there and take a look.
Now she has learned how to see what's going on in the house through the keyhole.
Through the narrow field of vision, one can see that the atmosphere in the house is quite cozy.
A neat environment, a burning fireplace, and an elderly couple who look gentle and elegant.
Seems easy to talk to.
They might help.
Yufei thought so and controlled the athlete to push open the door.
"Who are you? How did you get in?" The old man in the room stood up and asked. (End of this chapter)
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