Identity V, do you know what a double-bounce flywheel is?
Chapter 628 Only by quickly advancing through the ranks can you produce better results!
Chapter 628: Only by quickly advancing to higher levels can you create a better rhythm!
What Chen Ke could calculate, those watching from outside could see even more clearly.
They could clearly see the progress of the gate opening.
All Chen Ke had to do was lift the person up and hang them up, and the door would open.
The three survivors are probably already at the gate, so even if Chen Ke teleports there, it won't be long.
Chen Ke pulled the man up and quickly hung the mechanic up.
They were immediately teleported to the entrance, and the three survivors quickly ran out of the gate.
"Oh yeah!"
On the Xiong Kingdom's side, several contestants couldn't help but exclaim in surprise.
They didn't expect to get such a good rhythm right from the start!
It's always been the Chinese nation leading 3-1 against others; there's never been a case of others leading 1-3 against them.
When McCann and the others saw the Bear Kingdom win 3-1, they couldn't help but frown.
McCann couldn't help but glance at Chashill many times; the opponent had played really well in that last round.
Chen Ke's attack was also flawless, and he knocked down opponents quickly, but even with such swift knockdowns, he still managed to defeat them in the opening match.
This once again demonstrates the authority of the Mechanic role.
This person is so cunning!
He was so strong, but he never knew!
After Chen Ke withdrew from the game, he simply sat in his seat and closed his eyes to rest.
It's only a two-point difference, which isn't much.
We can still find a way to fight back later.
Chen Ke's teammates did not come forward to comfort him or offer any words of encouragement.
Because they knew that Chen Ke had done his best. If they went up to him and said that they didn't blame him and that they would adjust their mindset to prepare for the next game, then every word they said would be a blame, even though they didn't blame him.
At this point, Chen Ke only needed to rest; he knew exactly what to do next.
What they themselves need to do is prepare to face the next round of humans.
Just like with Xiong Guo just now, a game cannot rely entirely on one person.
Just like when the Mechanic is instantly downed, his teammates are still able to save him until the endgame.
This has never been a game played alone.
The Xiong Kingdom's supervisors had already taken the stage and didn't have to wait long.
They took the stage so quickly, not wanting to give Chen Ke much time to rest.
Chen Ke suddenly opened his eyes the moment the other party confirmed their preparation.
"Let's go."
"Should we take a break a little longer? It's not time yet." After each half, there is a break, which is neither long nor short.
"No need, I wasn't too tired in the last game." Chen Ke shook his head. "If I rest for too long, I'll lose my momentum."
Chen Ke knew that morale was equally important and an essential component of the team.
The four from the Dragon Kingdom quickly got ready.
The map for this game is also Red Church.
The first heroes banned by the opposing team were the Mechanic and the First Officer.
'It seems they're also afraid that the Dragon Kingdom will replicate their fighting style.'
'This strategy is indeed somewhat unbeatable. Even if you manage to strategize and choose your starting position, it's still very difficult to win.'
'It all depends on what the Dragon Kingdom chooses.'
'Shouldn't we learn their playstyle? Even if they're instantly downed, they can still escape with three players. If we teamed up with three friends, could we maintain a winning streak?'
'That's certainly possible, as long as your teammates keep repairing the cipher machines.'
"Damn, I, as a killer player, really want to curse. This is so hard!"
……
Similarly, the Dragon Kingdom also selected a tomb keeper, and the other was a dancer.
The dancers can play a significant role in the Red Church.
At this point, the right to ban/pick fell to the supervisor. After thinking for a moment, he gave the position to the adventurer.
When they saw this character, everyone's expressions turned strange.
'What the heck? Is it because China lost points in the last game that they're afraid China will play defensively this game?'
"I don't think so. It's probably just that the Red Church map is too small. An adventurer with a desperate attack could easily steal the person down."
"Yes, unless they have the same precision as Chen Ke's Umbrella, without the ability to teleport faces, adventurers are virtually defenseless against both treasure hunting and thief escaping."
Fun fact: Adventurers are also repairmen, and they repair machines very quickly.
……
They didn't think the Dragon Kingdom wanted to play it safe; they were probably afraid the Dragon Kingdom would use the adventurers to gain other advantages.
After some thought, the Dragon Kingdom selected an embalmer.
Once the mortician comes in, it's basically a draw.
Whether it's rescuing someone from a coffin or returning to life themselves, they can take much longer than a mechanic.
Looking at the last ban slot, Xiong Guo thought for a moment and decided to give it to the Prophet.
They were still somewhat afraid of Chen Ke's prophecy, just like Chen Ke's eventual ban on novelists. Besides, the prophecy's ability to disrupt the rhythm was also very strong.
For the last role, Long Guo still chose the aviator.
Only the first three characters will be included in the global ban/pick phase; the fourth character will not.
They put the more useful characters in the back. Characters like the Dancer are hard to be effective on maps other than Red Church, so it doesn't matter if they are banned or picked in the whole map.
Chen Ke could roughly guess what the opposing team's supervisor would choose.
Having played against Xiong Guo, the regulator, so many times, Chen Ke had a general understanding of his personality.
They waited a long time, but the other party did not make a decision.
Chen Ke immediately understood that the other side also felt that their lineup was guaranteed to draw, and wanted to choose a role that would guarantee a draw, putting the strong roles in the back.
But he was also afraid that if he selected Baoping to oversee the project, he would be eliminated by the other four teams due to the difference in their abilities.
After thinking it over, he finally decided on the noisy approach.
The moment Chen Ke saw the regulatory confirmation, he realized that the other party must have made a choice among the noisy, lame sheep.
For the Xiong Kingdom, forcibly maintaining a draw is meaningless.
All they need to do is use their expertise in regulation, and that's it!
Get as many points as you can in advance.
As the game progresses, more and more characters are banned, and they know that they will become less and less effective as the game goes on.
Just like in the previous game, Xuanxiao chose the graveyard.
However, in this round, the mortician from the Dragon Kingdom did not choose the left center or right center.
The mortician chose the central area, while the dancer chose the ruins by the side gate.
The Aviator chose the red carpet, while the Gravedigger opted for the mid-range.
Unlike mechanics who carry a life-or-death heart, morticians don't have a built-in life-or-death ability and don't need to carry one.
Similarly, they did not choose the big heart.
In the previous game, even with the puppet helping her repair machines, the Mechanic was still far from reaching the endgame.
Without the antique dealer OB, he wouldn't have made it to the end.
In this game, the Dragon Kingdom team did not have an observer position.
The task of an embalmer is to burn themselves out to buy more time for the team.
Aside from the gravedigger having a big heart, both the dancer and the aviator are risk-taking double-barreled fighters.
The clamor didn't come with a single strike; it was still the standard clamor talent.
Arrogance, trump card, eye-poking.
A quick start is essential to creating a better rhythm!
(End of this chapter)
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