Summary
In the year 1024 of Galifar, 28 years have passed since the century-long Last War ended.
The continent of Khorvaire ushered in an era of peace and stability.
The lightning trains once used to transport troops now travel across the wilderness, carrying travelers to all parts of the world.
There was an endless flow of airships flying above the clouds, bringing the countries on the continent closer together.
The elves of Aerenal huddled on the islands, defending their past glory under the guidance of their undead ancestors.
The monsters of Droum fought each other for the hope of survival.
In the summer of that year, 14-year-old Level 1 machinist Carl went out to sell the magic props he made.
But when he made a fortune, was riding in a carriage, eating hotpot, singing songs, and fantasizing about a bright future when he would save enough money and drive a mecha, he was kidnapped by the Mind Flayer!
When he woke up in the hibernation chamber of the Mind Flayer transformation room, he could only watch as a guy with an octopus head put a weird-looking worm tadpole into his eye.
(DND5E rules, the world background is Eberron's Last War, with appropriate changes)
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- 1 Chapter 1: What is it like to be parasitized by a mind flayer larva?
- 2 Chapter 2: Side Quests Sometimes Give You Unexpected Rewards
- 3 Chapter 3: Sharp Tools Are the Key to Good Work
- 4 Chapter 4 An unexpected escape route
- 5 Chapter 5 CPU Burned
- 6 Chapter 6: The cheat is Inception?
- 7 Chapter 7 Dungeon
- 8 Chapter 8 Survival in the Wilderness
- 9 Chapter 9 How to use plug-ins
- 10 Chapter 10 Limited Ability Hacks
- 11 Chapter 11 Enemies meet on a narrow road
- 12 Chapter 12 Dragon Crystal
- 13 Chapter 13: Whose plug-in usage restriction is sleep quality?
- 14 Chapter 14: Rain in the Underground City
- 15 Chapter 15 Cheat Upgrade
- 16 Chapter 16 Akanix School of Magic
- 17 Chapter 17 Barbarians
- 18 Chapter 18: Vision in the Dark
- 19 Chapter 19 Strange lines
- 20 Chapter 20 Dragon Mark
- 21 Chapter 21 Hope's Period
- 22 Chapter 22 Dungeon on the Tip of the Tongue
- 23 Chapter 23 New Expertise [Combat Apprentice]
- 24 Chapter 24 The Influence of the Elemental Plane of Air
- 25 Chapter 25 Exercise in moderation
- 26 Chapter 26 Empty Basin
- 27 Chapter 27 An unexpected breakthrough
- 28 Chapter 28 The Way of the Barbarian
- 29 Chapter 29 The impending crisis
- 30 Chapter 30 Armor fusion!
- 31 Chapter 31 Canyon Watchtower
- 32 Chapter 32 Monsters in the Goblin Tribe
- 33 Chapter 33 Eat my iron elbow strike!
- 34 Chapter 34: Is this BOSS a bit weak?
- 35 Chapter 35 Technology Upgrade
- 36 Chapter 36: Transformed into a Successful Mind Flayer
- 37 Chapter 37 Awakening Bloodline
- 38 Chapter 38: Detailed Care
- 39 Chapter 39: Exploring the whereabouts
- 40 Chapter 40 Goblins and Mind Flayers
- 41 Chapter 41 Clues to leave
- 42 Chapter 42 Battle in Dreams
- 43 Chapter 43 Lost in the Forest
- 44 Chapter 44 Goblin Chieftain
- 45 Chapter 45 Passing by
- 46 Chapter 46 Hope: Am I a genius?
- 47 Chapter 47 You have a plan, but he has a way out
- 48 Chapter 48: Deep in the Pool
- 49 Chapter 49: The Legacy of the Giant
- 50 Chapter 50 Drill Crisis
- 51 Chapter 51 New Camp
- 52 Chapter 52: Some lines cannot be said casually
- 53 Chapter 53 Some things can't be done randomly
- 54 Chapter 54 Suspension Bridge Effect
- 55 Chapter 55: The Mind Flayer's Plan
- 56 Chapter 56: Exploration of the Giant Mine Cart
- 57 Chapter 57: To work in this field, you must know the rules!
- 58 Chapter 58 Everyone is waiting
- 59 Chapter 59 Actions of All Parties
- 60 Chapter 60 The Python Disaster
- 61 Chapter 61: Was it Sheshe who cheated, or Huohuo who cheated?
- 62 Chapter 62: Shield Axe Must Be Super Solved!
- 63 Chapter 63 BOSS Refresh
- 64 Chapter 64 Upgrade! Upgrade! Upgrade!
- 65 Chapter 65: Battle Power Increases
- 66 Chapter 66 Expedition plan starts!
- 67 Chapter 67 On the road
- 68 Chapter 68 Reaching the Target
- 69 Chapter 69 There is no way out
- 70 Chapter 70: The Last Day in the Dungeon
- 71 Chapter 71 Return to Eberron
- 72 Chapter 72 I will light the sea on fire!
- 73 Chapter 73: Ship in the Storm
- 74 Chapter 74: Encounter on a Deserted Island
- 75 Chapter 75: An Adventure Group
- 76 Chapter 76: Weapon Upgrades
- 77 Chapter 77 Khorvaire
- 78 Chapter 78: Sarn’s Specialty
- 79 Chapter 79 Murder is an important part of visiting Sarn
- 80 Chapter 80 Assassination outside the door
- 81 Chapter 81 Failed Assassination
- 82 Chapter 82 Troubles Ensued
- 83 Chapter 83: Changeling
- 84 Chapter 84 A raccoon dog from a hill
- 85 Chapter 85 The Traveler's Gift
- 86 Chapter 86 Home
- 87 Chapter 87 I've already dropped out of school! Still need to take the exam?
- 88 Chapter 88: Be known by your position while working!
- 89 Chapter 89: Mage? The Mage Still Has to Borrow Money from Us!
- 90 Chapter 90 3 The attribute of not being venomous is no longer popular!
- 91 Chapter 91 It's a fire snake! I put a fire snake in my soup!
- 92 Chapter 92: Don’t Touch the Animals in the Druid Academy
- 93 Chapter 93: Punishment for Those Who Are Stubborn
- 94 Chapter 94: Giving nicknames is a refined hobby among friends
- 95 Chapter 95 Remarks on the launch
- 96 Chapter 96: About the School of Illusion Entering the Gaming and Film Industry
- 97 Chapter 97 The 9-Path Competition officially starts today!
- 98 Chapter 98 Good idea!
- 99 Chapter 99 Live Broadcast and Exchange Students
- 100 Chapter 100 Milestones in the Entertainment Industry
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